pdf.js/src/display/pattern_helper.js

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/* Copyright 2014 Mozilla Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import {
FormatError,
info,
shadow,
unreachable,
Util,
warn,
} from "../shared/util.js";
import { getCurrentTransform } from "./display_utils.js";
Use `Path2D`, if available, when rendering Type3-fonts (bug 810214) Note that in order to avoid unnecessary allocations we build the `Path2D`-object *inline* during parsing, rather than iterating through the complete `outlines`-Array at the end. This patch was tested using the PDF file from bug 810214, i.e. https://bug810214.bmoattachments.org/attachment.cgi?id=9254990, with the following manifest file: ``` [ { "id": "bug810214", "file": "../web/pdfs/bug810214.pdf", "md5": "2b7243178f5dd5fd3edc7b6649e4bdf3", "rounds": 100, "lastPage": 25, "type": "eq" } ] ``` which gave the following results when comparing this patch against the `master` branch: - Overall ``` -- Grouped By browser, stat -- browser | stat | Count | Baseline(ms) | Current(ms) | +/- | % | Result(P<.05) ------- | ------------ | ----- | ------------ | ----------- | --- | ------ | ------------- firefox | Overall | 2500 | 123 | 78 | -44 | -36.25 | faster firefox | Page Request | 2500 | 2 | 2 | 0 | 9.11 | slower firefox | Rendering | 2500 | 121 | 76 | -45 | -36.93 | faster ``` - Page-specific ``` -- Grouped By browser, page, stat -- browser | page | stat | Count | Baseline(ms) | Current(ms) | +/- | % | Result(P<.05) ------- | ---- | ------------ | ----- | ------------ | ----------- | --- | ------ | ------------- firefox | 0 | Overall | 100 | 36 | 35 | -1 | -2.89 | firefox | 0 | Page Request | 100 | 2 | 2 | 0 | 7.33 | firefox | 0 | Rendering | 100 | 34 | 33 | -1 | -3.47 | firefox | 1 | Overall | 100 | 123 | 81 | -42 | -33.92 | faster firefox | 1 | Page Request | 100 | 2 | 2 | 0 | -3.31 | firefox | 1 | Rendering | 100 | 121 | 79 | -42 | -34.44 | faster firefox | 2 | Overall | 100 | 129 | 82 | -47 | -36.61 | faster firefox | 2 | Page Request | 100 | 2 | 2 | 0 | 24.84 | slower firefox | 2 | Rendering | 100 | 127 | 80 | -47 | -37.33 | faster firefox | 3 | Overall | 100 | 114 | 68 | -46 | -40.18 | faster firefox | 3 | Page Request | 100 | 2 | 2 | 0 | 15.63 | slower firefox | 3 | Rendering | 100 | 112 | 66 | -46 | -41.07 | faster firefox | 4 | Overall | 100 | 102 | 75 | -27 | -26.09 | faster firefox | 4 | Page Request | 100 | 2 | 2 | 0 | 9.62 | firefox | 4 | Rendering | 100 | 100 | 73 | -27 | -26.71 | faster firefox | 5 | Overall | 100 | 103 | 77 | -26 | -25.15 | faster firefox | 5 | Page Request | 100 | 2 | 2 | 0 | -6.86 | firefox | 5 | Rendering | 100 | 100 | 75 | -26 | -25.53 | faster firefox | 6 | Overall | 100 | 48 | 37 | -11 | -22.56 | faster firefox | 6 | Page Request | 100 | 2 | 2 | 0 | -10.14 | firefox | 6 | Rendering | 100 | 46 | 35 | -11 | -23.16 | faster firefox | 7 | Overall | 100 | 109 | 70 | -39 | -35.59 | faster firefox | 7 | Page Request | 100 | 2 | 2 | 0 | 5.29 | firefox | 7 | Rendering | 100 | 107 | 68 | -39 | -36.23 | faster firefox | 8 | Overall | 100 | 39 | 31 | -9 | -22.14 | faster firefox | 8 | Page Request | 100 | 2 | 2 | 0 | 1.72 | firefox | 8 | Rendering | 100 | 38 | 29 | -9 | -23.38 | faster firefox | 9 | Overall | 100 | 156 | 96 | -60 | -38.49 | faster firefox | 9 | Page Request | 100 | 1 | 2 | 0 | 13.61 | firefox | 9 | Rendering | 100 | 155 | 94 | -60 | -38.98 | faster firefox | 10 | Overall | 100 | 173 | 105 | -68 | -39.20 | faster firefox | 10 | Page Request | 100 | 2 | 2 | 0 | -8.81 | firefox | 10 | Rendering | 100 | 171 | 103 | -68 | -39.60 | faster firefox | 11 | Overall | 100 | 152 | 89 | -64 | -41.88 | faster firefox | 11 | Page Request | 100 | 2 | 2 | 0 | 6.04 | firefox | 11 | Rendering | 100 | 150 | 87 | -64 | -42.47 | faster firefox | 12 | Overall | 100 | 141 | 90 | -51 | -35.91 | faster firefox | 12 | Page Request | 100 | 2 | 2 | 0 | 17.37 | firefox | 12 | Rendering | 100 | 139 | 88 | -51 | -36.60 | faster firefox | 13 | Overall | 100 | 97 | 61 | -36 | -36.79 | faster firefox | 13 | Page Request | 100 | 2 | 2 | 0 | 25.44 | slower firefox | 13 | Rendering | 100 | 95 | 59 | -36 | -37.87 | faster firefox | 14 | Overall | 100 | 118 | 82 | -36 | -30.33 | faster firefox | 14 | Page Request | 100 | 2 | 2 | 0 | 9.20 | firefox | 14 | Rendering | 100 | 117 | 80 | -36 | -30.95 | faster firefox | 15 | Overall | 100 | 111 | 73 | -37 | -33.85 | faster firefox | 15 | Page Request | 100 | 2 | 2 | 0 | 13.25 | firefox | 15 | Rendering | 100 | 109 | 71 | -38 | -34.61 | faster firefox | 16 | Overall | 100 | 145 | 88 | -57 | -39.19 | faster firefox | 16 | Page Request | 100 | 2 | 2 | 1 | 33.75 | slower firefox | 16 | Rendering | 100 | 143 | 86 | -57 | -40.03 | faster firefox | 17 | Overall | 100 | 171 | 126 | -45 | -26.27 | faster firefox | 17 | Page Request | 100 | 2 | 2 | 0 | 17.92 | slower firefox | 17 | Rendering | 100 | 169 | 124 | -45 | -26.69 | faster firefox | 18 | Overall | 100 | 126 | 78 | -47 | -37.71 | faster firefox | 18 | Page Request | 100 | 2 | 2 | 0 | 2.43 | firefox | 18 | Rendering | 100 | 124 | 76 | -48 | -38.43 | faster firefox | 19 | Overall | 100 | 92 | 58 | -34 | -37.19 | faster firefox | 19 | Page Request | 100 | 2 | 2 | 0 | 12.74 | firefox | 19 | Rendering | 100 | 90 | 56 | -35 | -38.13 | faster firefox | 20 | Overall | 100 | 178 | 96 | -82 | -46.18 | faster firefox | 20 | Page Request | 100 | 2 | 2 | 0 | -2.23 | firefox | 20 | Rendering | 100 | 176 | 94 | -82 | -46.67 | faster firefox | 21 | Overall | 100 | 181 | 102 | -79 | -43.77 | faster firefox | 21 | Page Request | 100 | 2 | 2 | 0 | 12.36 | slower firefox | 21 | Rendering | 100 | 179 | 99 | -79 | -44.34 | faster firefox | 22 | Overall | 100 | 140 | 84 | -55 | -39.59 | faster firefox | 22 | Page Request | 100 | 2 | 2 | 0 | 12.50 | firefox | 22 | Rendering | 100 | 138 | 82 | -55 | -40.25 | faster firefox | 23 | Overall | 100 | 119 | 73 | -46 | -38.48 | faster firefox | 23 | Page Request | 100 | 2 | 2 | 1 | 35.71 | slower firefox | 23 | Rendering | 100 | 117 | 71 | -46 | -39.48 | faster firefox | 24 | Overall | 100 | 165 | 96 | -68 | -41.51 | faster firefox | 24 | Page Request | 100 | 2 | 2 | 0 | 2.81 | firefox | 24 | Rendering | 100 | 163 | 94 | -68 | -42.00 | faster ```
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import { isNodeJS } from "../shared/is_node.js";
const PathType = {
FILL: "Fill",
STROKE: "Stroke",
SHADING: "Shading",
};
function applyBoundingBox(ctx, bbox) {
Use `Path2D`, if available, when rendering Type3-fonts (bug 810214) Note that in order to avoid unnecessary allocations we build the `Path2D`-object *inline* during parsing, rather than iterating through the complete `outlines`-Array at the end. This patch was tested using the PDF file from bug 810214, i.e. https://bug810214.bmoattachments.org/attachment.cgi?id=9254990, with the following manifest file: ``` [ { "id": "bug810214", "file": "../web/pdfs/bug810214.pdf", "md5": "2b7243178f5dd5fd3edc7b6649e4bdf3", "rounds": 100, "lastPage": 25, "type": "eq" } ] ``` which gave the following results when comparing this patch against the `master` branch: - Overall ``` -- Grouped By browser, stat -- browser | stat | Count | Baseline(ms) | Current(ms) | +/- | % | Result(P<.05) ------- | ------------ | ----- | ------------ | ----------- | --- | ------ | ------------- firefox | Overall | 2500 | 123 | 78 | -44 | -36.25 | faster firefox | Page Request | 2500 | 2 | 2 | 0 | 9.11 | slower firefox | Rendering | 2500 | 121 | 76 | -45 | -36.93 | faster ``` - Page-specific ``` -- Grouped By browser, page, stat -- browser | page | stat | Count | Baseline(ms) | Current(ms) | +/- | % | Result(P<.05) ------- | ---- | ------------ | ----- | ------------ | ----------- | --- | ------ | ------------- firefox | 0 | Overall | 100 | 36 | 35 | -1 | -2.89 | firefox | 0 | Page Request | 100 | 2 | 2 | 0 | 7.33 | firefox | 0 | Rendering | 100 | 34 | 33 | -1 | -3.47 | firefox | 1 | Overall | 100 | 123 | 81 | -42 | -33.92 | faster firefox | 1 | Page Request | 100 | 2 | 2 | 0 | -3.31 | firefox | 1 | Rendering | 100 | 121 | 79 | -42 | -34.44 | faster firefox | 2 | Overall | 100 | 129 | 82 | -47 | -36.61 | faster firefox | 2 | Page Request | 100 | 2 | 2 | 0 | 24.84 | slower firefox | 2 | Rendering | 100 | 127 | 80 | -47 | -37.33 | faster firefox | 3 | Overall | 100 | 114 | 68 | -46 | -40.18 | faster firefox | 3 | Page Request | 100 | 2 | 2 | 0 | 15.63 | slower firefox | 3 | Rendering | 100 | 112 | 66 | -46 | -41.07 | faster firefox | 4 | Overall | 100 | 102 | 75 | -27 | -26.09 | faster firefox | 4 | Page Request | 100 | 2 | 2 | 0 | 9.62 | firefox | 4 | Rendering | 100 | 100 | 73 | -27 | -26.71 | faster firefox | 5 | Overall | 100 | 103 | 77 | -26 | -25.15 | faster firefox | 5 | Page Request | 100 | 2 | 2 | 0 | -6.86 | firefox | 5 | Rendering | 100 | 100 | 75 | -26 | -25.53 | faster firefox | 6 | Overall | 100 | 48 | 37 | -11 | -22.56 | faster firefox | 6 | Page Request | 100 | 2 | 2 | 0 | -10.14 | firefox | 6 | Rendering | 100 | 46 | 35 | -11 | -23.16 | faster firefox | 7 | Overall | 100 | 109 | 70 | -39 | -35.59 | faster firefox | 7 | Page Request | 100 | 2 | 2 | 0 | 5.29 | firefox | 7 | Rendering | 100 | 107 | 68 | -39 | -36.23 | faster firefox | 8 | Overall | 100 | 39 | 31 | -9 | -22.14 | faster firefox | 8 | Page Request | 100 | 2 | 2 | 0 | 1.72 | firefox | 8 | Rendering | 100 | 38 | 29 | -9 | -23.38 | faster firefox | 9 | Overall | 100 | 156 | 96 | -60 | -38.49 | faster firefox | 9 | Page Request | 100 | 1 | 2 | 0 | 13.61 | firefox | 9 | Rendering | 100 | 155 | 94 | -60 | -38.98 | faster firefox | 10 | Overall | 100 | 173 | 105 | -68 | -39.20 | faster firefox | 10 | Page Request | 100 | 2 | 2 | 0 | -8.81 | firefox | 10 | Rendering | 100 | 171 | 103 | -68 | -39.60 | faster firefox | 11 | Overall | 100 | 152 | 89 | -64 | -41.88 | faster firefox | 11 | Page Request | 100 | 2 | 2 | 0 | 6.04 | firefox | 11 | Rendering | 100 | 150 | 87 | -64 | -42.47 | faster firefox | 12 | Overall | 100 | 141 | 90 | -51 | -35.91 | faster firefox | 12 | Page Request | 100 | 2 | 2 | 0 | 17.37 | firefox | 12 | Rendering | 100 | 139 | 88 | -51 | -36.60 | faster firefox | 13 | Overall | 100 | 97 | 61 | -36 | -36.79 | faster firefox | 13 | Page Request | 100 | 2 | 2 | 0 | 25.44 | slower firefox | 13 | Rendering | 100 | 95 | 59 | -36 | -37.87 | faster firefox | 14 | Overall | 100 | 118 | 82 | -36 | -30.33 | faster firefox | 14 | Page Request | 100 | 2 | 2 | 0 | 9.20 | firefox | 14 | Rendering | 100 | 117 | 80 | -36 | -30.95 | faster firefox | 15 | Overall | 100 | 111 | 73 | -37 | -33.85 | faster firefox | 15 | Page Request | 100 | 2 | 2 | 0 | 13.25 | firefox | 15 | Rendering | 100 | 109 | 71 | -38 | -34.61 | faster firefox | 16 | Overall | 100 | 145 | 88 | -57 | -39.19 | faster firefox | 16 | Page Request | 100 | 2 | 2 | 1 | 33.75 | slower firefox | 16 | Rendering | 100 | 143 | 86 | -57 | -40.03 | faster firefox | 17 | Overall | 100 | 171 | 126 | -45 | -26.27 | faster firefox | 17 | Page Request | 100 | 2 | 2 | 0 | 17.92 | slower firefox | 17 | Rendering | 100 | 169 | 124 | -45 | -26.69 | faster firefox | 18 | Overall | 100 | 126 | 78 | -47 | -37.71 | faster firefox | 18 | Page Request | 100 | 2 | 2 | 0 | 2.43 | firefox | 18 | Rendering | 100 | 124 | 76 | -48 | -38.43 | faster firefox | 19 | Overall | 100 | 92 | 58 | -34 | -37.19 | faster firefox | 19 | Page Request | 100 | 2 | 2 | 0 | 12.74 | firefox | 19 | Rendering | 100 | 90 | 56 | -35 | -38.13 | faster firefox | 20 | Overall | 100 | 178 | 96 | -82 | -46.18 | faster firefox | 20 | Page Request | 100 | 2 | 2 | 0 | -2.23 | firefox | 20 | Rendering | 100 | 176 | 94 | -82 | -46.67 | faster firefox | 21 | Overall | 100 | 181 | 102 | -79 | -43.77 | faster firefox | 21 | Page Request | 100 | 2 | 2 | 0 | 12.36 | slower firefox | 21 | Rendering | 100 | 179 | 99 | -79 | -44.34 | faster firefox | 22 | Overall | 100 | 140 | 84 | -55 | -39.59 | faster firefox | 22 | Page Request | 100 | 2 | 2 | 0 | 12.50 | firefox | 22 | Rendering | 100 | 138 | 82 | -55 | -40.25 | faster firefox | 23 | Overall | 100 | 119 | 73 | -46 | -38.48 | faster firefox | 23 | Page Request | 100 | 2 | 2 | 1 | 35.71 | slower firefox | 23 | Rendering | 100 | 117 | 71 | -46 | -39.48 | faster firefox | 24 | Overall | 100 | 165 | 96 | -68 | -41.51 | faster firefox | 24 | Page Request | 100 | 2 | 2 | 0 | 2.81 | firefox | 24 | Rendering | 100 | 163 | 94 | -68 | -42.00 | faster ```
2022-04-30 19:29:12 +09:00
if (!bbox || isNodeJS) {
return;
}
const width = bbox[2] - bbox[0];
const height = bbox[3] - bbox[1];
const region = new Path2D();
region.rect(bbox[0], bbox[1], width, height);
ctx.clip(region);
}
class BaseShadingPattern {
constructor() {
if (this.constructor === BaseShadingPattern) {
unreachable("Cannot initialize BaseShadingPattern.");
}
}
getPattern() {
unreachable("Abstract method `getPattern` called.");
}
}
class RadialAxialShadingPattern extends BaseShadingPattern {
constructor(IR) {
super();
this._type = IR[1];
this._bbox = IR[2];
this._colorStops = IR[3];
this._p0 = IR[4];
this._p1 = IR[5];
this._r0 = IR[6];
this._r1 = IR[7];
this.matrix = null;
}
_createGradient(ctx) {
let grad;
if (this._type === "axial") {
grad = ctx.createLinearGradient(
this._p0[0],
this._p0[1],
this._p1[0],
this._p1[1]
);
} else if (this._type === "radial") {
grad = ctx.createRadialGradient(
this._p0[0],
this._p0[1],
this._r0,
this._p1[0],
this._p1[1],
this._r1
);
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}
for (const colorStop of this._colorStops) {
grad.addColorStop(colorStop[0], colorStop[1]);
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}
return grad;
}
getPattern(ctx, owner, inverse, pathType) {
let pattern;
if (pathType === PathType.STROKE || pathType === PathType.FILL) {
const ownerBBox = owner.current.getClippedPathBoundingBox(
pathType,
getCurrentTransform(ctx)
) || [0, 0, 0, 0];
// Create a canvas that is only as big as the current path. This doesn't
// allow us to cache the pattern, but it generally creates much smaller
// canvases and saves memory use. See bug 1722807 for an example.
const width = Math.ceil(ownerBBox[2] - ownerBBox[0]) || 1;
const height = Math.ceil(ownerBBox[3] - ownerBBox[1]) || 1;
const tmpCanvas = owner.cachedCanvases.getCanvas(
"pattern",
width,
height,
true
);
const tmpCtx = tmpCanvas.context;
tmpCtx.clearRect(0, 0, tmpCtx.canvas.width, tmpCtx.canvas.height);
tmpCtx.beginPath();
tmpCtx.rect(0, 0, tmpCtx.canvas.width, tmpCtx.canvas.height);
// Non shading fill patterns are positioned relative to the base transform
// (usually the page's initial transform), but we may have created a
// smaller canvas based on the path, so we must account for the shift.
tmpCtx.translate(-ownerBBox[0], -ownerBBox[1]);
inverse = Util.transform(inverse, [
1,
0,
0,
1,
ownerBBox[0],
ownerBBox[1],
]);
tmpCtx.transform(...owner.baseTransform);
if (this.matrix) {
tmpCtx.transform(...this.matrix);
}
applyBoundingBox(tmpCtx, this._bbox);
tmpCtx.fillStyle = this._createGradient(tmpCtx);
tmpCtx.fill();
pattern = ctx.createPattern(tmpCanvas.canvas, "no-repeat");
const domMatrix = new DOMMatrix(inverse);
try {
pattern.setTransform(domMatrix);
} catch (ex) {
// Avoid rendering breaking completely in Firefox 78 ESR,
// and in Node.js (see issue 13724).
warn(`RadialAxialShadingPattern.getPattern: "${ex?.message}".`);
}
} else {
// Shading fills are applied relative to the current matrix which is also
// how canvas gradients work, so there's no need to do anything special
// here.
applyBoundingBox(ctx, this._bbox);
pattern = this._createGradient(ctx);
}
return pattern;
}
}
function drawTriangle(data, context, p1, p2, p3, c1, c2, c3) {
// Very basic Gouraud-shaded triangle rasterization algorithm.
const coords = context.coords,
colors = context.colors;
const bytes = data.data,
rowSize = data.width * 4;
let tmp;
if (coords[p1 + 1] > coords[p2 + 1]) {
tmp = p1;
p1 = p2;
p2 = tmp;
tmp = c1;
c1 = c2;
c2 = tmp;
}
if (coords[p2 + 1] > coords[p3 + 1]) {
tmp = p2;
p2 = p3;
p3 = tmp;
tmp = c2;
c2 = c3;
c3 = tmp;
}
if (coords[p1 + 1] > coords[p2 + 1]) {
tmp = p1;
p1 = p2;
p2 = tmp;
tmp = c1;
c1 = c2;
c2 = tmp;
}
const x1 = (coords[p1] + context.offsetX) * context.scaleX;
const y1 = (coords[p1 + 1] + context.offsetY) * context.scaleY;
const x2 = (coords[p2] + context.offsetX) * context.scaleX;
const y2 = (coords[p2 + 1] + context.offsetY) * context.scaleY;
const x3 = (coords[p3] + context.offsetX) * context.scaleX;
const y3 = (coords[p3 + 1] + context.offsetY) * context.scaleY;
if (y1 >= y3) {
return;
}
const c1r = colors[c1],
c1g = colors[c1 + 1],
c1b = colors[c1 + 2];
const c2r = colors[c2],
c2g = colors[c2 + 1],
c2b = colors[c2 + 2];
const c3r = colors[c3],
c3g = colors[c3 + 1],
c3b = colors[c3 + 2];
const minY = Math.round(y1),
maxY = Math.round(y3);
let xa, car, cag, cab;
let xb, cbr, cbg, cbb;
for (let y = minY; y <= maxY; y++) {
if (y < y2) {
let k;
if (y < y1) {
k = 0;
} else {
k = (y1 - y) / (y1 - y2);
}
xa = x1 - (x1 - x2) * k;
car = c1r - (c1r - c2r) * k;
cag = c1g - (c1g - c2g) * k;
cab = c1b - (c1b - c2b) * k;
} else {
let k;
if (y > y3) {
k = 1;
} else if (y2 === y3) {
k = 0;
} else {
k = (y2 - y) / (y2 - y3);
}
xa = x2 - (x2 - x3) * k;
car = c2r - (c2r - c3r) * k;
cag = c2g - (c2g - c3g) * k;
cab = c2b - (c2b - c3b) * k;
}
let k;
if (y < y1) {
k = 0;
} else if (y > y3) {
k = 1;
} else {
k = (y1 - y) / (y1 - y3);
}
xb = x1 - (x1 - x3) * k;
cbr = c1r - (c1r - c3r) * k;
cbg = c1g - (c1g - c3g) * k;
cbb = c1b - (c1b - c3b) * k;
const x1_ = Math.round(Math.min(xa, xb));
const x2_ = Math.round(Math.max(xa, xb));
let j = rowSize * y + x1_ * 4;
for (let x = x1_; x <= x2_; x++) {
k = (xa - x) / (xa - xb);
if (k < 0) {
k = 0;
} else if (k > 1) {
k = 1;
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}
bytes[j++] = (car - (car - cbr) * k) | 0;
bytes[j++] = (cag - (cag - cbg) * k) | 0;
bytes[j++] = (cab - (cab - cbb) * k) | 0;
bytes[j++] = 255;
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}
}
}
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function drawFigure(data, figure, context) {
const ps = figure.coords;
const cs = figure.colors;
let i, ii;
switch (figure.type) {
case "lattice":
const verticesPerRow = figure.verticesPerRow;
const rows = Math.floor(ps.length / verticesPerRow) - 1;
const cols = verticesPerRow - 1;
for (i = 0; i < rows; i++) {
let q = i * verticesPerRow;
for (let j = 0; j < cols; j++, q++) {
Enable auto-formatting of the entire code-base using Prettier (issue 11444) Note that Prettier, purposely, has only limited [configuration options](https://prettier.io/docs/en/options.html). The configuration file is based on [the one in `mozilla central`](https://searchfox.org/mozilla-central/source/.prettierrc) with just a few additions (to avoid future breakage if the defaults ever changes). Prettier is being used for a couple of reasons: - To be consistent with `mozilla-central`, where Prettier is already in use across the tree. - To ensure a *consistent* coding style everywhere, which is automatically enforced during linting (since Prettier is used as an ESLint plugin). This thus ends "all" formatting disussions once and for all, removing the need for review comments on most stylistic matters. Many ESLint options are now redundant, and I've tried my best to remove all the now unnecessary options (but I may have missed some). Note also that since Prettier considers the `printWidth` option as a guide, rather than a hard rule, this patch resorts to a small hack in the ESLint config to ensure that *comments* won't become too long. *Please note:* This patch is generated automatically, by appending the `--fix` argument to the ESLint call used in the `gulp lint` task. It will thus require some additional clean-up, which will be done in a *separate* commit. (On a more personal note, I'll readily admit that some of the changes Prettier makes are *extremely* ugly. However, in the name of consistency we'll probably have to live with that.)
2019-12-25 23:59:37 +09:00
drawTriangle(
data,
context,
ps[q],
ps[q + 1],
ps[q + verticesPerRow],
cs[q],
cs[q + 1],
cs[q + verticesPerRow]
);
drawTriangle(
data,
context,
ps[q + verticesPerRow + 1],
ps[q + 1],
ps[q + verticesPerRow],
cs[q + verticesPerRow + 1],
cs[q + 1],
cs[q + verticesPerRow]
Enable auto-formatting of the entire code-base using Prettier (issue 11444) Note that Prettier, purposely, has only limited [configuration options](https://prettier.io/docs/en/options.html). The configuration file is based on [the one in `mozilla central`](https://searchfox.org/mozilla-central/source/.prettierrc) with just a few additions (to avoid future breakage if the defaults ever changes). Prettier is being used for a couple of reasons: - To be consistent with `mozilla-central`, where Prettier is already in use across the tree. - To ensure a *consistent* coding style everywhere, which is automatically enforced during linting (since Prettier is used as an ESLint plugin). This thus ends "all" formatting disussions once and for all, removing the need for review comments on most stylistic matters. Many ESLint options are now redundant, and I've tried my best to remove all the now unnecessary options (but I may have missed some). Note also that since Prettier considers the `printWidth` option as a guide, rather than a hard rule, this patch resorts to a small hack in the ESLint config to ensure that *comments* won't become too long. *Please note:* This patch is generated automatically, by appending the `--fix` argument to the ESLint call used in the `gulp lint` task. It will thus require some additional clean-up, which will be done in a *separate* commit. (On a more personal note, I'll readily admit that some of the changes Prettier makes are *extremely* ugly. However, in the name of consistency we'll probably have to live with that.)
2019-12-25 23:59:37 +09:00
);
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}
}
break;
case "triangles":
for (i = 0, ii = ps.length; i < ii; i += 3) {
drawTriangle(
data,
context,
ps[i],
ps[i + 1],
ps[i + 2],
cs[i],
cs[i + 1],
cs[i + 2]
);
}
break;
default:
throw new Error("illegal figure");
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}
}
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class MeshShadingPattern extends BaseShadingPattern {
constructor(IR) {
super();
this._coords = IR[2];
this._colors = IR[3];
this._figures = IR[4];
this._bounds = IR[5];
this._bbox = IR[7];
this._background = IR[8];
this.matrix = null;
}
_createMeshCanvas(combinedScale, backgroundColor, cachedCanvases) {
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// we will increase scale on some weird factor to let antialiasing take
// care of "rough" edges
const EXPECTED_SCALE = 1.1;
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// MAX_PATTERN_SIZE is used to avoid OOM situation.
const MAX_PATTERN_SIZE = 3000; // 10in @ 300dpi shall be enough
// We need to keep transparent border around our pattern for fill():
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// createPattern with 'no-repeat' will bleed edges across entire area.
const BORDER_SIZE = 2;
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const offsetX = Math.floor(this._bounds[0]);
const offsetY = Math.floor(this._bounds[1]);
const boundsWidth = Math.ceil(this._bounds[2]) - offsetX;
const boundsHeight = Math.ceil(this._bounds[3]) - offsetY;
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const width = Math.min(
Math.ceil(Math.abs(boundsWidth * combinedScale[0] * EXPECTED_SCALE)),
Enable auto-formatting of the entire code-base using Prettier (issue 11444) Note that Prettier, purposely, has only limited [configuration options](https://prettier.io/docs/en/options.html). The configuration file is based on [the one in `mozilla central`](https://searchfox.org/mozilla-central/source/.prettierrc) with just a few additions (to avoid future breakage if the defaults ever changes). Prettier is being used for a couple of reasons: - To be consistent with `mozilla-central`, where Prettier is already in use across the tree. - To ensure a *consistent* coding style everywhere, which is automatically enforced during linting (since Prettier is used as an ESLint plugin). This thus ends "all" formatting disussions once and for all, removing the need for review comments on most stylistic matters. Many ESLint options are now redundant, and I've tried my best to remove all the now unnecessary options (but I may have missed some). Note also that since Prettier considers the `printWidth` option as a guide, rather than a hard rule, this patch resorts to a small hack in the ESLint config to ensure that *comments* won't become too long. *Please note:* This patch is generated automatically, by appending the `--fix` argument to the ESLint call used in the `gulp lint` task. It will thus require some additional clean-up, which will be done in a *separate* commit. (On a more personal note, I'll readily admit that some of the changes Prettier makes are *extremely* ugly. However, in the name of consistency we'll probably have to live with that.)
2019-12-25 23:59:37 +09:00
MAX_PATTERN_SIZE
);
const height = Math.min(
Math.ceil(Math.abs(boundsHeight * combinedScale[1] * EXPECTED_SCALE)),
Enable auto-formatting of the entire code-base using Prettier (issue 11444) Note that Prettier, purposely, has only limited [configuration options](https://prettier.io/docs/en/options.html). The configuration file is based on [the one in `mozilla central`](https://searchfox.org/mozilla-central/source/.prettierrc) with just a few additions (to avoid future breakage if the defaults ever changes). Prettier is being used for a couple of reasons: - To be consistent with `mozilla-central`, where Prettier is already in use across the tree. - To ensure a *consistent* coding style everywhere, which is automatically enforced during linting (since Prettier is used as an ESLint plugin). This thus ends "all" formatting disussions once and for all, removing the need for review comments on most stylistic matters. Many ESLint options are now redundant, and I've tried my best to remove all the now unnecessary options (but I may have missed some). Note also that since Prettier considers the `printWidth` option as a guide, rather than a hard rule, this patch resorts to a small hack in the ESLint config to ensure that *comments* won't become too long. *Please note:* This patch is generated automatically, by appending the `--fix` argument to the ESLint call used in the `gulp lint` task. It will thus require some additional clean-up, which will be done in a *separate* commit. (On a more personal note, I'll readily admit that some of the changes Prettier makes are *extremely* ugly. However, in the name of consistency we'll probably have to live with that.)
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MAX_PATTERN_SIZE
);
const scaleX = boundsWidth / width;
const scaleY = boundsHeight / height;
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const context = {
coords: this._coords,
colors: this._colors,
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offsetX: -offsetX,
offsetY: -offsetY,
scaleX: 1 / scaleX,
Fix inconsistent spacing and trailing commas in objects in remaining `src/` files, so we can enable the `comma-dangle` and `object-curly-spacing` ESLint rules later on http://eslint.org/docs/rules/comma-dangle http://eslint.org/docs/rules/object-curly-spacing Given that we currently have quite inconsistent object formatting, fixing this in *one* big patch probably wouldn't be feasible (since I cannot imagine anyone wanting to review that); hence I've opted to try and do this piecewise instead. Please note: This patch was created automatically, using the ESLint `--fix` command line option. In a couple of places this caused lines to become too long, and I've fixed those manually; please refer to the interdiff below for the only hand-edits in this patch. ```diff diff --git a/src/display/canvas.js b/src/display/canvas.js index 5739f6f2..4216b2d2 100644 --- a/src/display/canvas.js +++ b/src/display/canvas.js @@ -2071,7 +2071,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() { var map = []; for (var i = 0, ii = positions.length; i < ii; i += 2) { map.push({ transform: [scaleX, 0, 0, scaleY, positions[i], - positions[i + 1]], x: 0, y: 0, w: width, h: height, }); + positions[i + 1]], x: 0, y: 0, w: width, h: height, }); } this.paintInlineImageXObjectGroup(imgData, map); }, diff --git a/src/display/svg.js b/src/display/svg.js index 9eb05dfa..2aa21482 100644 --- a/src/display/svg.js +++ b/src/display/svg.js @@ -458,7 +458,11 @@ SVGGraphics = (function SVGGraphicsClosure() { for (var x = 0; x < fnArrayLen; x++) { var fnId = fnArray[x]; - opList.push({ 'fnId': fnId, 'fn': REVOPS[fnId], 'args': argsArray[x], }); + opList.push({ + 'fnId': fnId, + 'fn': REVOPS[fnId], + 'args': argsArray[x], + }); } return opListToTree(opList); }, ```
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scaleY: 1 / scaleY,
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};
const paddedWidth = width + BORDER_SIZE * 2;
const paddedHeight = height + BORDER_SIZE * 2;
const tmpCanvas = cachedCanvases.getCanvas(
"mesh",
paddedWidth,
paddedHeight,
false
);
const tmpCtx = tmpCanvas.context;
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const data = tmpCtx.createImageData(width, height);
if (backgroundColor) {
const bytes = data.data;
for (let i = 0, ii = bytes.length; i < ii; i += 4) {
bytes[i] = backgroundColor[0];
bytes[i + 1] = backgroundColor[1];
bytes[i + 2] = backgroundColor[2];
bytes[i + 3] = 255;
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}
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}
for (const figure of this._figures) {
drawFigure(data, figure, context);
}
tmpCtx.putImageData(data, BORDER_SIZE, BORDER_SIZE);
const canvas = tmpCanvas.canvas;
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return {
canvas,
offsetX: offsetX - BORDER_SIZE * scaleX,
offsetY: offsetY - BORDER_SIZE * scaleY,
scaleX,
scaleY,
};
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}
getPattern(ctx, owner, inverse, pathType) {
applyBoundingBox(ctx, this._bbox);
let scale;
if (pathType === PathType.SHADING) {
scale = Util.singularValueDecompose2dScale(getCurrentTransform(ctx));
} else {
// Obtain scale from matrix and current transformation matrix.
scale = Util.singularValueDecompose2dScale(owner.baseTransform);
if (this.matrix) {
const matrixScale = Util.singularValueDecompose2dScale(this.matrix);
scale = [scale[0] * matrixScale[0], scale[1] * matrixScale[1]];
}
}
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// Rasterizing on the main thread since sending/queue large canvases
// might cause OOM.
const temporaryPatternCanvas = this._createMeshCanvas(
scale,
pathType === PathType.SHADING ? null : this._background,
owner.cachedCanvases
);
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if (pathType !== PathType.SHADING) {
ctx.setTransform(...owner.baseTransform);
if (this.matrix) {
ctx.transform(...this.matrix);
}
}
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ctx.translate(
temporaryPatternCanvas.offsetX,
temporaryPatternCanvas.offsetY
);
ctx.scale(temporaryPatternCanvas.scaleX, temporaryPatternCanvas.scaleY);
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return ctx.createPattern(temporaryPatternCanvas.canvas, "no-repeat");
}
}
class DummyShadingPattern extends BaseShadingPattern {
getPattern() {
return "hotpink";
}
}
function getShadingPattern(IR) {
switch (IR[0]) {
case "RadialAxial":
return new RadialAxialShadingPattern(IR);
case "Mesh":
return new MeshShadingPattern(IR);
case "Dummy":
return new DummyShadingPattern();
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}
throw new Error(`Unknown IR type: ${IR[0]}`);
}
const PaintType = {
COLORED: 1,
UNCOLORED: 2,
};
class TilingPattern {
// 10in @ 300dpi shall be enough.
static get MAX_PATTERN_SIZE() {
return shadow(this, "MAX_PATTERN_SIZE", 3000);
}
constructor(IR, color, ctx, canvasGraphicsFactory, baseTransform) {
this.operatorList = IR[2];
this.matrix = IR[3] || [1, 0, 0, 1, 0, 0];
this.bbox = IR[4];
this.xstep = IR[5];
this.ystep = IR[6];
this.paintType = IR[7];
this.tilingType = IR[8];
this.color = color;
this.ctx = ctx;
this.canvasGraphicsFactory = canvasGraphicsFactory;
this.baseTransform = baseTransform;
}
createPatternCanvas(owner) {
const operatorList = this.operatorList;
const bbox = this.bbox;
const xstep = this.xstep;
const ystep = this.ystep;
const paintType = this.paintType;
const tilingType = this.tilingType;
const color = this.color;
const canvasGraphicsFactory = this.canvasGraphicsFactory;
info("TilingType: " + tilingType);
// A tiling pattern as defined by PDF spec 8.7.2 is a cell whose size is
// described by bbox, and may repeat regularly by shifting the cell by
// xstep and ystep.
// Because the HTML5 canvas API does not support pattern repetition with
// gaps in between, we use the xstep/ystep instead of the bbox's size.
//
// This has the following consequences (similarly for ystep):
//
// - If xstep is the same as bbox, then there is no observable difference.
//
// - If xstep is larger than bbox, then the pattern canvas is partially
// empty: the area bounded by bbox is painted, the outside area is void.
//
// - If xstep is smaller than bbox, then the pixels between xstep and the
// bbox boundary will be missing. This is INCORRECT behavior.
// "Figures on adjacent tiles should not overlap" (PDF spec 8.7.3.1),
// but overlapping cells without common pixels are still valid.
// TODO: Fix the implementation, to allow this scenario to be painted
// correctly.
const x0 = bbox[0],
y0 = bbox[1],
x1 = bbox[2],
y1 = bbox[3];
// Obtain scale from matrix and current transformation matrix.
const matrixScale = Util.singularValueDecompose2dScale(this.matrix);
const curMatrixScale = Util.singularValueDecompose2dScale(
this.baseTransform
);
const combinedScale = [
matrixScale[0] * curMatrixScale[0],
matrixScale[1] * curMatrixScale[1],
];
// Use width and height values that are as close as possible to the end
// result when the pattern is used. Too low value makes the pattern look
// blurry. Too large value makes it look too crispy.
const dimx = this.getSizeAndScale(
xstep,
this.ctx.canvas.width,
combinedScale[0]
);
const dimy = this.getSizeAndScale(
ystep,
this.ctx.canvas.height,
combinedScale[1]
);
const tmpCanvas = owner.cachedCanvases.getCanvas(
"pattern",
dimx.size,
dimy.size,
true
);
const tmpCtx = tmpCanvas.context;
const graphics = canvasGraphicsFactory.createCanvasGraphics(tmpCtx);
graphics.groupLevel = owner.groupLevel;
this.setFillAndStrokeStyleToContext(graphics, paintType, color);
let adjustedX0 = x0;
let adjustedY0 = y0;
let adjustedX1 = x1;
let adjustedY1 = y1;
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// Some bounding boxes have negative x0/y0 coordinates which will cause the
// some of the drawing to be off of the canvas. To avoid this shift the
// bounding box over.
if (x0 < 0) {
adjustedX0 = 0;
adjustedX1 += Math.abs(x0);
}
if (y0 < 0) {
adjustedY0 = 0;
adjustedY1 += Math.abs(y0);
}
tmpCtx.translate(-(dimx.scale * adjustedX0), -(dimy.scale * adjustedY0));
graphics.transform(dimx.scale, 0, 0, dimy.scale, 0, 0);
// To match CanvasGraphics beginDrawing we must save the context here or
// else we end up with unbalanced save/restores.
tmpCtx.save();
this.clipBbox(graphics, adjustedX0, adjustedY0, adjustedX1, adjustedY1);
graphics.baseTransform = getCurrentTransform(graphics.ctx);
graphics.executeOperatorList(operatorList);
graphics.endDrawing();
return {
canvas: tmpCanvas.canvas,
scaleX: dimx.scale,
scaleY: dimy.scale,
offsetX: adjustedX0,
offsetY: adjustedY0,
};
}
getSizeAndScale(step, realOutputSize, scale) {
// xstep / ystep may be negative -- normalize.
step = Math.abs(step);
// MAX_PATTERN_SIZE is used to avoid OOM situation.
// Use the destination canvas's size if it is bigger than the hard-coded
// limit of MAX_PATTERN_SIZE to avoid clipping patterns that cover the
// whole canvas.
const maxSize = Math.max(TilingPattern.MAX_PATTERN_SIZE, realOutputSize);
let size = Math.ceil(step * scale);
if (size >= maxSize) {
size = maxSize;
} else {
scale = size / step;
}
return { scale, size };
}
clipBbox(graphics, x0, y0, x1, y1) {
const bboxWidth = x1 - x0;
const bboxHeight = y1 - y0;
graphics.ctx.rect(x0, y0, bboxWidth, bboxHeight);
graphics.current.updateRectMinMax(getCurrentTransform(graphics.ctx), [
x0,
y0,
x1,
y1,
]);
graphics.clip();
graphics.endPath();
}
setFillAndStrokeStyleToContext(graphics, paintType, color) {
const context = graphics.ctx,
current = graphics.current;
switch (paintType) {
case PaintType.COLORED:
const ctx = this.ctx;
context.fillStyle = ctx.fillStyle;
context.strokeStyle = ctx.strokeStyle;
current.fillColor = ctx.fillStyle;
current.strokeColor = ctx.strokeStyle;
break;
case PaintType.UNCOLORED:
const cssColor = Util.makeHexColor(color[0], color[1], color[2]);
context.fillStyle = cssColor;
context.strokeStyle = cssColor;
// Set color needed by image masks (fixes issues 3226 and 8741).
current.fillColor = cssColor;
current.strokeColor = cssColor;
break;
default:
throw new FormatError(`Unsupported paint type: ${paintType}`);
}
}
getPattern(ctx, owner, inverse, pathType) {
// PDF spec 8.7.2 NOTE 1: pattern's matrix is relative to initial matrix.
let matrix = inverse;
if (pathType !== PathType.SHADING) {
matrix = Util.transform(matrix, owner.baseTransform);
if (this.matrix) {
matrix = Util.transform(matrix, this.matrix);
}
}
const temporaryPatternCanvas = this.createPatternCanvas(owner);
let domMatrix = new DOMMatrix(matrix);
// Rescale and so that the ctx.createPattern call generates a pattern with
// the desired size.
domMatrix = domMatrix.translate(
temporaryPatternCanvas.offsetX,
temporaryPatternCanvas.offsetY
);
domMatrix = domMatrix.scale(
1 / temporaryPatternCanvas.scaleX,
1 / temporaryPatternCanvas.scaleY
);
const pattern = ctx.createPattern(temporaryPatternCanvas.canvas, "repeat");
try {
pattern.setTransform(domMatrix);
} catch (ex) {
// Avoid rendering breaking completely in Firefox 78 ESR,
// and in Node.js (see issue 13724).
warn(`TilingPattern.getPattern: "${ex?.message}".`);
}
return pattern;
}
}
export { getShadingPattern, PathType, TilingPattern };