After PR 12563 we're now free to use optional chaining in the worker-thread as well. (This patch also fixes one previously "missed" case in the `web/` folder.)
For the MOZCENTRAL build-target this patch reduces the total bundle-size by `1.6` kilobytes.
- it aims to fix https://bugzilla.mozilla.org/show_bug.cgi?id=1749563;
- use some helper functions to get (u|i)int** values in buffer: it helps to have a clearer code;
- in composite glyphes the translations values with a transformations are signed so consequently get some int8 instead of uint8;
- add few TODOs.
The building of glyph paths, in the `FontRendererFactory`, can fail in various ways for corrupt font data. However, we're currently not attempting to handle any such errors in the evaluator, which means that a single broken glyph *can* prevent an entire page from rendering.
To address this we simply have to pass along, and check, the existing `ignoreErrors` option in `PartialEvaluator.buildFontPaths` similar to the rest of the `PartialEvaluator` code.
With modern JavaScript modules, where you explicitly list the properties that should be exported, it's no longer necessary to wrap *all* of the code within one file into a top-level closure.[1]
This patch reduces the size, of even the *built* `pdf.worker.js` file, since there's now a lot less unnecessary whitespace.
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[1] For files which contain *different* functionality, some closures may however still make sense in order to separate the code.
It might be possible to remove some of those cases later, e.g. once private class fields becomes generally available/usable in browsers.
This simplifies/consolidates the ESLint configuration slightly in the `src/` folder, and prevents the addition of any new files where `var` is being used.[1]
Hence we no longer need to manually add `/* eslint no-var: error */` in files, which is easy to forget, and can instead disable the rule in the `src/core/` files where `var` is still in use.
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[1] Obviously the `no-var` rule can, in the same way as every other rule, be disabled on a case-by-case basis where actually necessary.
*This is part of a series of patches that will try to split PR 11566 into smaller chunks, to make reviewing more feasible.*
Once all the code has been fixed, we'll be able to eventually enable the ESLint no-shadow rule; see https://eslint.org/docs/rules/no-shadow
This covers cases that the `--fix` command couldn't deal with, and in a few cases (notably `src/core/jbig2.js`) the code was changed to use block-scoped variables instead.
Please find additional details about the ESLint rule at https://eslint.org/docs/rules/prefer-const
With the recent introduction of Prettier this sort of mass enabling of ESLint rules becomes a lot easier, since the code will be automatically reformatted as necessary to account for e.g. changed line lengths.
Note that this patch is generated automatically, by using the ESLint `--fix` argument, and will thus require some additional clean-up (which is done separately).
In order to eventually get rid of SystemJS and start using native `import`s instead, we'll need to provide "complete" file identifiers since otherwise there'll be MIME type errors when attempting to use `import`.
Note that Prettier, purposely, has only limited [configuration options](https://prettier.io/docs/en/options.html). The configuration file is based on [the one in `mozilla central`](https://searchfox.org/mozilla-central/source/.prettierrc) with just a few additions (to avoid future breakage if the defaults ever changes).
Prettier is being used for a couple of reasons:
- To be consistent with `mozilla-central`, where Prettier is already in use across the tree.
- To ensure a *consistent* coding style everywhere, which is automatically enforced during linting (since Prettier is used as an ESLint plugin). This thus ends "all" formatting disussions once and for all, removing the need for review comments on most stylistic matters.
Many ESLint options are now redundant, and I've tried my best to remove all the now unnecessary options (but I may have missed some).
Note also that since Prettier considers the `printWidth` option as a guide, rather than a hard rule, this patch resorts to a small hack in the ESLint config to ensure that *comments* won't become too long.
*Please note:* This patch is generated automatically, by appending the `--fix` argument to the ESLint call used in the `gulp lint` task. It will thus require some additional clean-up, which will be done in a *separate* commit.
(On a more personal note, I'll readily admit that some of the changes Prettier makes are *extremely* ugly. However, in the name of consistency we'll probably have to live with that.)
There have been lots of problems with trying to map glyphs to their unicode
values. It's more reliable to just use the private use areas so the browser's
font renderer doesn't mess with the glyphs.
Using the private use area for all glyphs did highlight other issues that this
patch also had to fix:
* small private use area - Previously, only the BMP private use area was used
which can't map many glyphs. Now, the (much bigger) PUP 16 area can also be
used.
* glyph zero not shown - Browsers will not use the glyph from a font if it is
glyph id = 0. This issue was less prevalent when we mapped to unicode values
since the fallback font would be used. However, when using the private use
area, the glyph would not be drawn at all. This is illustrated in one of the
current test cases (issue #8234) where there's an "ä" glyph at position
zero. The PDF looked like it rendered correctly, but it was actually not
using the glyph from the font. To properly show the first glyph it is always
duplicated and appended to the glyphs and the maps are adjusted.
* supplementary characters - The private use area PUP 16 is 4 bytes, so
String.fromCodePoint must be used where we previously used
String.fromCharCode. This is actually an issue that should have been fixed
regardless of this patch.
* charset - Freetype fails to load fonts when the charset size doesn't match
number of glyphs in the font. We now write out a fake charset with the
correct length. This also brought up the issue that glyphs with seac/endchar
should only ever write a standard charset, but we now write a custom one.
To get around this the seac analysis is permanently enabled so those glyphs
are instead always drawn as two glyphs.
PR 6141 changed `CompiledFont.compileGlyph` to, in the general case, return an Array. However, that PR apparenly forgot to update the no-glyph, empty-glyph, and endchar-glyph code-path and a String was still being (incorrectly) returned.
Given the way that `FontFaceObject.getPathGenerator` (on the API side) is implemented, this shouldn't have caused any bugs despite the Worker possible returning unexpected data.
Since multiple empty lines is virtually unused in the code-base, and the few cases that do exist look like "typos", let's enforce greater consistency here; please see https://eslint.org/docs/rules/no-multiple-empty-lines.
Please note that the `glyphlist.js` and `unicode.js` files are converted to CommonJS modules instead, since Babel cannot handle files that large and they are thus excluded from transpilation.
Please see http://eslint.org/docs/rules/object-shorthand.
For the most part, these changes are of the search-and-replace kind, and the previously enabled `no-undef` rule should complement the tests in helping ensure that no stupid errors crept into to the patch.
Please see http://eslint.org/docs/rules/no-unused-vars; note that this patch purposely uses the same rule options as in `mozilla-central`, such that it fixes part of issue 7957.
It wasn't, in my opinion, entirely straightforward to enable this rule compared to the already existing rules. In many cases a `var descriptiveName = ...` format was used (more or less) to document the code, and I choose to place the old variable name in a trailing comment to not lose that information.
I welcome feedback on these changes, since it wasn't always entirely easy to know what changes made the most sense in every situation.
Using `else` after `return` is not necessary, and can often lead to unnecessarily cluttered code. By using the `no-else-return` rule in ESLint we can avoid this pattern, see http://eslint.org/docs/rules/no-else-return.
In some cases, such as in use with a CSP header, constructing a function with a
string of javascript is not allowed. However, compiling the various commands
that need to be done on the canvas element is faster than interpreting them.
This patch changes the font renderer to instead emit commands that are compiled
by the font loader. If, during compilation, we receive an EvalError, we instead
interpret them.