The default size of these canvases seem to be `300 x 150` (two orders of magnitude larger than the ones in PR 10597), which probably is sufficient enough to matter since there's one such canvas for each textLayer that's rendered in the viewer.
Also fixes the incorrect rejection reason, i.e. one using a string rather than an `Error`, in the `TextLayerRenderTask.cancel` method.
While this particular canvas may be small, there can still be an arbitrarily large number of them (one per page rendered), which can/will eventually add up memory wise. This can be easily avoided by using the `cachedCanvases` abstraction instead, which will ensure that the `isFontSubpixelAAEnabled` canvas is removed together with other temporary canvases in `CanvasGraphics.endDrawing`.
This file (currently) contains not only DOM-specific helper functions/classes, but is used generally for various helper code relevant for main-thread functionality.
*Hopefully this patch makes sense, since I cannot claim to fully understand this function.*
With the changes made in PR 3354 *some* Type3 glyph outlines are no longer rendering correctly, since the final paths were being accidentally ignored.
The fact that Type3 fonts are not very common in PDF documents, and that most Type3 glyphs are unaffected by this regression, probably explains why this has gone unnoticed since 2013.
After PR 9340 all glyphs are now re-mapped to a Private Use Area (PUA) which means that if a font fails to load, for whatever reason[1], all glyphs in the font will now render as Unicode glyph outlines.
This obviously doesn't look good, to say the least, and might be seen as a "regression" since previously many glyphs were left in their original positions which provided a slightly better fallback[2].
Hence this patch, which implements a *general* fallback to the PDF.js built-in font renderer for fonts that fail to load (i.e. are rejected by the sanitizer). One caveat here is that this only works for the Font Loading API, since it's easy to handle errors in that case[3].
The solution implemented in this patch does *not* in any way delay the loading of valid fonts, which was the problem with my previous attempt at a solution, and will only require a bit of extra work/waiting for those fonts that actually fail to load.
*Please note:* This patch doesn't fix any of the underlying PDF.js font conversion bugs that's responsible for creating corrupt font files, however it does *improve* rendering in a number of cases; refer to this possibly incomplete list:
[Bug 1524888](https://bugzilla.mozilla.org/show_bug.cgi?id=1524888)
Issue 10175
Issue 10232
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[1] Usually because the PDF.js font conversion code wasn't able to parse the font file correctly.
[2] Glyphs fell back to some default font, which while not accurate was more useful than the current state.
[3] Furthermore I'm not sure how to implement this generally, assuming that's even possible, and don't really have time/interest to look into it either.
- The only existing call-site, of this method, is never passing more than *one* font at a time anyway.
- As far as I can remember, this functionality has never actually been used (caveat: I didn't check the git history).
- This allows simplification of the method, especially by making use of the fact that it's now asynchronous.
- It should be just as easy to call `BaseFontLoader.bind` from within a loop, rather than having the loop in the method itself.
Currently all fonts are using the `_queueLoadingCallback` method to determine when they have been loaded[1]. However in most cases this is just adding unnecessary overhead, especially with `BaseFontLoader.bind` now being asynchronous, given how fonts are loaded:
- For fonts loaded using the Font Loading API, it's already possible to easily tell when a font has been loaded simply by checking the `loaded` promise on the FontFace object itself.
- For browsers, e.g. Firefox, which support synchronous font loading it's already assumed that fonts are immediately available.
Hence the `_queueLoadingCallback` method is moved into the `GenericFontLoader`, such that it's only utilized for fonts which are loaded using CSS.
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[1] In the "fonts loaded using CSS" case, this is already a hack anyway as outlined in the comments.
This polyfill is currently used in only *one* file, i.e. `src/display/api.js`, and only when trying to build a *fallback* `workerSrc` path.
Given that the global `workerSrc` should *always* be set[1] when using the PDF.js library[2], and that the fallback `workerSrc` should only be regarded as a best-effort solution anyway, there isn't a particularily strong reason to keep the compatibility code in my opinion.
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[1] Other supported options include setting the global `workerPort`, or passing in a `PDFWorker` instance as part of the `getDocument` call.
[2] Which is clearly mentioned in the JSDocs in `src/display/worker_options.js`.
This piggybacks of the existing `cancel` functionality, to ensure that any pending operations are closed *and* that any temporary canvases are actually being removed.
Also simplifies `finishPaintTask` in `PDFPageView.draw` slightly, by converting it to an async function.
This will allow the Metadata to be successfully extracted from the PDF file in issue 10395.
Furthermore, this patch also fixes a bug in `Metadata.get` which causes the method to return `null` rather than an empty string or zero (since either ought to be allowed).
The error was triggered for a particular set of metadata, where an end tag was encountered without the corresponding begin tag being present in the data.
(The patch also fixes a minor oversight, from a recent PR, in the `SimpleDOMNode.nextSibling` method.)
Given that the issue, as filed, is incomplete since no PDF file was provided for debugging, this patch is really the best that we can do here. *Please note:* This patch will *not* enable the Metadata to be successfully parsed, but it should at least prevent the errors.
This method creates quite a few intermediate strings on each call and
it's called often, even for smaller documents like the Tracemonkey
document. Scrolling from top to bottom in that document resulted in
14126 strings being created in this method. With this commit applied,
this is reduced to 2018 strings.
This method creates quite a few intermediate strings on each call and
it's called often, even for smaller documents like the Tracemonkey
document. Scrolling from top to bottom in that document resulted in
12936 strings being created in this method. With this commit applied,
this is reduced to 3610 strings.
If, as PR 10368 suggests, more parameters should be added to `getViewport` I think that it would be a mistake to not change the signature *first* to avoid needlessly unwieldy call-sites.
To not break any existing code and third-party use-cases, this is obviously implemented with a deprecation warning *and* with a working fallback[1] for the old method signature.
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[1] This is limited to `GENERIC` builds, which should be sufficient.
Note that the OpenAction dictionary may contain other information besides just a destination array, e.g. instructions for auto-printing[1].
Given first of all that an arbitrary `Dict` cannot be sent from the Worker (since cloning would fail), and second of all that the data obviously needs to be validated, this patch purposely only adds support for fetching a destination from the OpenAction entry[2].
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[1] This information is, currently in PDF.js, being included through the `getJavaScript` API method.
[2] This significantly reduces the complexity of the implementation, which seems fine for now. If there's ever need for other kinds of OpenAction to be fetched, additional API methods could/should be implemented as necessary (could e.g. follow the `getOpenActionWhatever` naming scheme).
This changes all occurrences of `var` to `let`/`const` in this code, and updates the signature of the constructor to use object destructuring for better readability (and self documentation).
Also, `useRequestAnimationFrame` is changed to a parameter and the `typeof window` check is now done *once* rather than at every `_scheduleNext` call.
This changes all occurrences of `var` to `let`/`const` in this code, and updates the signatures of a couple of methods to use object destructuring.
Finally, when creating `InternalRenderTask` instances *only* the necessary parameter are now provided, since passing through the `RenderParameters` as-is seems completely unnecessary.
First of all, note how there's currently *two* methods for checking if a certain object exists, which seems completely unwarranted.
Furthermore, the rarely used `getData` method was removed and its only callsite changed to use a combination of `PDFObjects.{has, get}` instead.
Finally, the methods were rearranged slightly, to bring the most important ones (for an API user) to the top of the class.
Note how nowhere in the code `canvasInRendering.get()` is ever called, and that this structure is really only used to store references to `<canvas>` DOM elements.
The reason for this being a `WeakMap` is probably because at the time we weren't using `core-js` polyfills yet, and since there already existed a manually implemented `WeakMap` polyfill it was probably simpler to use that.
Please note that, given the lack of a runnable example, I'm not totally sure if this first of all is enough to *completely* address the issue as filed and second of all if we actually want this new behaviour.
*Please note:* I'm totally fine with this patch being rejected, and the issue closed as WONTFIX; however these changes should address the issue if that's desired.
From a conceptual point of view, reporting loading progress doesn't really make a lot of sense for PDF files opened by passing raw binary data directly to `getDocument` (since obviously *all* data was loaded).
This is compared to PDF files loaded via e.g. `XMLHttpRequest` or the Fetch API, where the entire PDF file isn't available from the start and knowing the loading progress makes total sense.
However I can certainly see why the current API could be considered inconsistent, which isn't great, since a registered `onProgress` callback will never be called for certain `getDocument` calls.
The simplest solution to this inconsistency thus seem to be to ensure that `onProgress` is always called when handling the `DataLoaded` message, since that will *always* be dispatched[1] from the worker-thread.
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[1] Note that this isn't guaranteed to happen, since setting `disableAutoFetch = true` often prevents the *entire* file from ever loading. However, this isn't relevant for the issue at hand, and is a well-known consequence of using `disableAutoFetch = true`; note how the default viewer even has a specialized code-path for hiding the loadingBar.
*This should have been part of PR 10139.*
In the event that a user has attempted to manually load the worker file on the main-thread, but somehow failed to do that correctly, there's a possibility that `getMainThreadWorkerMessageHandler` could throw. Considering how/where that helper function is being called, an error could still prevent `PDFDocumentLoadingTask` from completing (regardless if it's being resolved/rejected).
With the way that the `getWorkerSrc()` helper function is implemented now, there's no longer a particularly strong reason for keeping the global `pdfjsFilePath` variable around.
With this patch the fallback `workerSrc` will thus, assuming is wasn't already set, be set to the "pdfjsFilePath" which simplifies the `getWorkerSrc()` function and reduces the amount of global state.
Finally, the global `workerSrc` variable was renamed to prevent shadowing.