Attempt to clean-up/restore pending rendering operations when errors occurs while a RenderTask
runs (PR 10202 follow-up)
This piggybacks of the existing `cancel` functionality, to ensure that any pending operations are closed *and* that any temporary canvases are actually being removed. Also simplifies `finishPaintTask` in `PDFPageView.draw` slightly, by converting it to an async function.
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@ -2434,7 +2434,7 @@ const InternalRenderTask = (function InternalRenderTaskClosure() {
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}
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}
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cancel() {
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cancel(error = null) {
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this.running = false;
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this.cancelled = true;
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if (this.gfx) {
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@ -2443,8 +2443,8 @@ const InternalRenderTask = (function InternalRenderTaskClosure() {
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if (this._canvas) {
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canvasInRendering.delete(this._canvas);
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}
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this.callback(new RenderingCancelledException(
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'Rendering cancelled, page ' + this.pageNumber, 'canvas'));
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this.callback(error || new RenderingCancelledException(
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`Rendering cancelled, page ${this.pageNumber}`, 'canvas'));
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}
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operatorListChanged() {
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@ -2480,10 +2480,10 @@ const InternalRenderTask = (function InternalRenderTaskClosure() {
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_scheduleNext() {
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if (this._useRequestAnimationFrame) {
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window.requestAnimationFrame(() => {
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this._nextBound().catch(this.callback);
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this._nextBound().catch(this.cancel.bind(this));
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});
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} else {
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Promise.resolve().then(this._nextBound).catch(this.callback);
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Promise.resolve().then(this._nextBound).catch(this.cancel.bind(this));
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}
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}
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@ -432,7 +432,7 @@ class PDFPageView {
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};
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}
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let finishPaintTask = (error) => {
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const finishPaintTask = async (error) => {
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// The paintTask may have been replaced by a new one, so only remove
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// the reference to the paintTask if it matches the one that is
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// triggering this callback.
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@ -442,7 +442,7 @@ class PDFPageView {
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if (error instanceof RenderingCancelledException) {
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this.error = null;
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return Promise.resolve(undefined);
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return;
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}
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this.renderingState = RenderingStates.FINISHED;
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@ -465,9 +465,8 @@ class PDFPageView {
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});
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if (error) {
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return Promise.reject(error);
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throw error;
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}
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return Promise.resolve(undefined);
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};
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let paintTask = this.renderer === RendererType.SVG ?
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