fix stuff + add stuff
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43b660e3ca
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@ -3,8 +3,7 @@ var _yt_player = videojs;
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var versionclient = "youtube.player.web_20250917_22_RC00"
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var versionclient = "youtube.player.web_20250917_22_RC00"
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document.addEventListener("DOMContentLoaded", () => {
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document.addEventListener("DOMContentLoaded", () => {
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// video.js 8 init - source can be seen in https://poketube.fun/static/vjs.min.js or the vjs.min.js file
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// video.js 8 init - source can be seen in https://poketube.fun/static/vjs.min.js or the vjs.min.js file
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const video = videojs('video', {
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const video = videojs('video', {
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controls: true,
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controls: true,
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@ -25,7 +24,7 @@ document.addEventListener("DOMContentLoaded", () => {
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const audioEl = document.getElementById('aud');
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const audioEl = document.getElementById('aud');
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let volGuard = false;
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let volGuard = false;
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// FIX: inline playback hint for iOS/Safari
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// FIX: ensure inline playback hint for iOS/Safari
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try { videoEl.setAttribute('playsinline', ''); videoEl.setAttribute('webkit-playsinline', ''); } catch {}
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try { videoEl.setAttribute('playsinline', ''); videoEl.setAttribute('webkit-playsinline', ''); } catch {}
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// global anti-ping-pong guard
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// global anti-ping-pong guard
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@ -55,10 +54,13 @@ document.addEventListener("DOMContentLoaded", () => {
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let seekingInProgress = false;
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let seekingInProgress = false;
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let resumeAfterSeek = false;
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let resumeAfterSeek = false;
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// FIX: settle window after seek to ignore noisy events
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// NEW FIX: grace window to silence arbiter + bridge immediately after seeks / restarts
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let seekSettleUntil = 0;
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let suppressBridgeUntil = 0;
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const SEEK_SETTLE_MS = 500;
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const nowPerf = () => performance?.now?.() || Date.now();
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const inSeekSettle = () => performance.now() < seekSettleUntil;
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const bridgingSilenced = () => nowPerf() < suppressBridgeUntil;
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function silenceBridging(ms = 900) { // tuned: long enough for decoders to settle after a seek
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suppressBridgeUntil = nowPerf() + ms;
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}
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// FIX: state arbiter watchdog (forces both to share same paused/playing state)
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// FIX: state arbiter watchdog (forces both to share same paused/playing state)
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let arbiterTimer = null;
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let arbiterTimer = null;
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@ -66,7 +68,7 @@ document.addEventListener("DOMContentLoaded", () => {
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function startArbiter() {
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function startArbiter() {
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if (arbiterTimer) clearInterval(arbiterTimer);
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if (arbiterTimer) clearInterval(arbiterTimer);
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arbiterTimer = setInterval(() => {
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arbiterTimer = setInterval(() => {
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if (syncing || restarting || seekingInProgress || inSeekSettle()) return;
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if (syncing || restarting || seekingInProgress || bridgingSilenced()) return;
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// treat "playing" strictly; ended counts as paused
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// treat "playing" strictly; ended counts as paused
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const vPlaying = !video.paused() && !video.ended();
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const vPlaying = !video.paused() && !video.ended();
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@ -210,13 +212,16 @@ document.addEventListener("DOMContentLoaded", () => {
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// FIX: unified play/pause coordinators (no ping-pong)
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// FIX: unified play/pause coordinators (no ping-pong)
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async function playTogether({ allowMutedRetry = true } = {}) {
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async function playTogether({ allowMutedRetry = true } = {}) {
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if (syncing || restarting || seekingInProgress || inSeekSettle()) return; // FIX: don't start while seeking/settling
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if (syncing || restarting || seekingInProgress) return; // FIX: don't start while seeking
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syncing = true;
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syncing = true;
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try {
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try {
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// align clocks first
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// line up clocks first
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const t = Number(video.currentTime());
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const t = Number(video.currentTime());
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if (isFinite(t) && Math.abs(Number(audio.currentTime) - t) > 0.05) safeSetCT(audio, t);
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if (isFinite(t) && Math.abs(Number(audio.currentTime) - t) > 0.05) safeSetCT(audio, t);
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// Silence arbiter/bridging briefly while we spin both up in tandem
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silenceBridging(800);
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// first attempt: keep existing mute states
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// first attempt: keep existing mute states
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let vOk = true, aOk = true;
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let vOk = true, aOk = true;
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try { const p = video.play(); if (p && p.then) await p; } catch { vOk = false; }
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try { const p = video.play(); if (p && p.then) await p; } catch { vOk = false; }
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@ -258,6 +263,7 @@ document.addEventListener("DOMContentLoaded", () => {
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const t = Number(video.currentTime());
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const t = Number(video.currentTime());
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if (isFinite(t) && Math.abs(Number(audio.currentTime) - t) > 0.1) safeSetCT(audio, t);
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if (isFinite(t) && Math.abs(Number(audio.currentTime) - t) > 0.1) safeSetCT(audio, t);
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if (bothPlayableAt(t)) {
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if (bothPlayableAt(t)) {
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silenceBridging(700); // NEW: brief grace on very first start
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playTogether({ allowMutedRetry: true });
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playTogether({ allowMutedRetry: true });
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} else {
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} else {
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pauseTogether();
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pauseTogether();
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@ -372,31 +378,31 @@ document.addEventListener("DOMContentLoaded", () => {
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video.on('ratechange', () => { try { audio.playbackRate = video.playbackRate(); } catch {} });
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video.on('ratechange', () => { try { audio.playbackRate = video.playbackRate(); } catch {} });
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// FIX: sync-safe event bridging using the coordinators (no ping-pong)
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// sync-safe event bridging using the coordinators (no ping-pong)
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video.on('play', () => {
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video.on('play', () => {
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if (syncing || restarting || seekingInProgress || inSeekSettle()) return; // FIX
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if (seekingInProgress || bridgingSilenced()) return; // FIX
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vIsPlaying = true;
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vIsPlaying = true;
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if (!aIsPlaying) playTogether({ allowMutedRetry: true });
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if (!aIsPlaying) playTogether({ allowMutedRetry: true });
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});
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});
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audio.addEventListener('play', () => {
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audio.addEventListener('play', () => {
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if (syncing || restarting || seekingInProgress || inSeekSettle()) return; // FIX
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if (seekingInProgress || bridgingSilenced()) return; // FIX
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aIsPlaying = true;
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aIsPlaying = true;
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if (!vIsPlaying) playTogether({ allowMutedRetry: true });
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if (!vIsPlaying) playTogether({ allowMutedRetry: true });
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});
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});
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video.on('pause', () => {
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video.on('pause', () => {
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if (syncing || restarting || seekingInProgress || inSeekSettle()) return; // FIX
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if (restarting || seekingInProgress || bridgingSilenced()) return; // FIX
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vIsPlaying = false;
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vIsPlaying = false;
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pauseTogether();
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pauseTogether();
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});
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});
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audio.addEventListener('pause', () => {
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audio.addEventListener('pause', () => {
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if (syncing || restarting || seekingInProgress || inSeekSettle()) return; // FIX
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if (restarting || seekingInProgress || bridgingSilenced()) return; // FIX
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aIsPlaying = false;
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aIsPlaying = false;
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pauseTogether();
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pauseTogether();
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});
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});
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video.on('waiting', () => {
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video.on('waiting', () => {
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if (syncing || restarting || seekingInProgress || inSeekSettle()) return; // FIX
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if (restarting || seekingInProgress || bridgingSilenced()) return; // FIX
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vIsPlaying = false;
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vIsPlaying = false;
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try { audio.pause(); } catch{};
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try { audio.pause(); } catch{};
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clearSyncLoop();
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clearSyncLoop();
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@ -435,40 +441,20 @@ document.addEventListener("DOMContentLoaded", () => {
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// suppress spurious 'ended' right after seeks (mobile/browser quirk guard)
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// suppress spurious 'ended' right after seeks (mobile/browser quirk guard)
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let wasPlayingBeforeSeek = false;
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let wasPlayingBeforeSeek = false;
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// FIX: track *audio* seeks too
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// NEW: also track audio seeking to keep state tight
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audio.addEventListener('seeking', () => {
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audio.addEventListener('seeking', () => { markANotPlaying(); });
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if (restarting) return;
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audio.addEventListener('seeked', () => { /* noop; video 'seeked' handles alignment */ });
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seekingInProgress = true;
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seekSettleUntil = performance.now() + SEEK_SETTLE_MS;
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try { video.pause(); } catch {}
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try { audio.pause(); } catch {}
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clearSyncLoop();
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aIsPlaying = false; vIsPlaying = false;
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});
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audio.addEventListener('seeked', async () => {
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if (restarting) return;
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seekSettleUntil = performance.now() + SEEK_SETTLE_MS;
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const vt = Number(video.currentTime());
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if (Math.abs(vt - Number(audio.currentTime)) > 0.05) safeSetCT(audio, vt);
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// only resume if we were playing before the seek gesture;
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// resumeAfterSeek is keyed off the video 'seeking' handler below.
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if (resumeAfterSeek) {
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await waitUntilPlayable(vt, 1000);
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playTogether({ allowMutedRetry: false });
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} else {
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pauseTogether();
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}
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seekingInProgress = false;
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});
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video.on('seeking', () => {
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video.on('seeking', () => {
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if (restarting) return;
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if (restarting) return;
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seekingInProgress = true; // FIX
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seekingInProgress = true; // FIX
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seekSettleUntil = performance.now() + SEEK_SETTLE_MS; // FIX
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wasPlayingBeforeSeek = !video.paused();
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wasPlayingBeforeSeek = !video.paused();
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resumeAfterSeek = wasPlayingBeforeSeek; // FIX
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resumeAfterSeek = wasPlayingBeforeSeek; // FIX
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try { video.pause(); } catch {} // FIX: pause both while scrubbing
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try { audio.pause(); } catch {} // FIX
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// Silence arbiter/bridging *immediately* as the seek begins
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silenceBridging(1200);
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try { audio.pause(); } catch {}
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clearSyncLoop();
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clearSyncLoop();
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const vt = Number(video.currentTime());
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const vt = Number(video.currentTime());
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if (Math.abs(vt - Number(audio.currentTime)) > 0.1) safeSetCT(audio, vt);
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if (Math.abs(vt - Number(audio.currentTime)) > 0.1) safeSetCT(audio, vt);
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@ -477,14 +463,15 @@ document.addEventListener("DOMContentLoaded", () => {
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video.on('seeked', async () => {
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video.on('seeked', async () => {
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if (restarting) return;
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if (restarting) return;
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seekSettleUntil = performance.now() + SEEK_SETTLE_MS; // FIX
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const vt = Number(video.currentTime());
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const vt = Number(video.currentTime());
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if (Math.abs(vt - Number(audio.currentTime)) > 0.05) safeSetCT(audio, vt);
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if (Math.abs(vt - Number(audio.currentTime)) > 0.05) safeSetCT(audio, vt);
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// FIX: only resume once the new point is playable; avoid first-load ping-pong
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// FIX: only resume once the new point is playable; avoid first-load ping-pong
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if (resumeAfterSeek) {
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if (resumeAfterSeek) {
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await waitUntilPlayable(vt, 1000);
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// keep silenced while we wait, then a touch more while starting
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playTogether({ allowMutedRetry: false }); // user was already playing
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silenceBridging(1100);
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await waitUntilPlayable(vt, 1200);
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playTogether({ allowMutedRetry: false });
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} else {
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} else {
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pauseTogether();
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pauseTogether();
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}
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}
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@ -494,12 +481,12 @@ document.addEventListener("DOMContentLoaded", () => {
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});
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});
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video.on('canplaythrough', () => {
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video.on('canplaythrough', () => {
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if (restarting || seekingInProgress || inSeekSettle()) return; // FIX
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if (restarting || seekingInProgress) return; // FIX
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const vt = Number(video.currentTime());
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const vt = Number(video.currentTime());
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if (Math.abs(vt - Number(audio.currentTime)) > 0.1) safeSetCT(audio, vt);
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if (Math.abs(vt - Number(audio.currentTime)) > 0.1) safeSetCT(audio, vt);
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});
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});
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audio.addEventListener('canplaythrough', () => {
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audio.addEventListener('canplaythrough', () => {
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if (restarting || seekingInProgress || inSeekSettle()) return; // FIX
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if (restarting || seekingInProgress) return; // FIX
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const vt = Number(video.currentTime());
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const vt = Number(video.currentTime());
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if (Math.abs(vt - Number(audio.currentTime)) > 0.1) safeSetCT(audio, vt);
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if (Math.abs(vt - Number(audio.currentTime)) > 0.1) safeSetCT(audio, vt);
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});
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});
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@ -514,7 +501,10 @@ document.addEventListener("DOMContentLoaded", () => {
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// tiny offset so 'ended' doesn't immediately refire
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// tiny offset so 'ended' doesn't immediately refire
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const startAt = 0.001;
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const startAt = 0.001;
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suppressEndedUntil = performance.now() + 800;
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suppressEndedUntil = nowPerf() + 800;
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// NEW: silence bridge while we reset to head
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silenceBridging(900);
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video.currentTime(startAt);
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video.currentTime(startAt);
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safeSetCT(audio, startAt);
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safeSetCT(audio, startAt);
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@ -528,13 +518,13 @@ document.addEventListener("DOMContentLoaded", () => {
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video.on('ended', () => {
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video.on('ended', () => {
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if (restarting) return;
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if (restarting) return;
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if (performance.now() < suppressEndedUntil) return;
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if (nowPerf() < suppressEndedUntil) return;
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if (desiredLoop) restartLoop();
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if (desiredLoop) restartLoop();
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else { pauseTogether(); }
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else { pauseTogether(); }
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});
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});
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audio.addEventListener('ended', () => {
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audio.addEventListener('ended', () => {
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if (restarting) return;
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if (restarting) return;
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if (performance.now() < suppressEndedUntil) return;
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if (nowPerf() < suppressEndedUntil) return;
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if (desiredLoop) restartLoop();
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if (desiredLoop) restartLoop();
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else { pauseTogether(); }
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else { pauseTogether(); }
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});
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});
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@ -550,6 +540,7 @@ document.addEventListener("DOMContentLoaded", () => {
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}
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}
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});
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});
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// https://codeberg.org/ashley/poke/src/branch/main/src/libpoketube/libpoketube-youtubei-objects.json
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// https://codeberg.org/ashley/poke/src/branch/main/src/libpoketube/libpoketube-youtubei-objects.json
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