Update css/player-base-new.js

This commit is contained in:
ashley 2025-10-05 14:50:54 +02:00
parent 1d4bf3748b
commit 1f004898e7

View File

@ -2,8 +2,7 @@
var _yt_player = videojs;
var versionclient = "youtube.player.web_20250917_22_RC00"
// video.js boot
document.addEventListener("DOMContentLoaded", () => {
const player = videojs("video", {
controls: true,
@ -12,17 +11,17 @@ document.addEventListener("DOMContentLoaded", () => {
errorDisplay: false,
});
// quick params + tiny progress seed
// tiny params stash
const qs = new URLSearchParams(location.search);
const qua = qs.get("quality") || "";
const vidKey = qs.get("v");
try { if (vidKey) localStorage.setItem(`progress-${vidKey}`, 0); } catch {}
// raw nodes
// raw tags
const videoEl = document.getElementById("video");
const audioEl = document.getElementById("aud");
// keep the hidden audio truly hidden/quiet
// keep the hidden audio really hidden
try {
audioEl.controls = false;
audioEl.setAttribute("aria-hidden", "true");
@ -34,7 +33,7 @@ document.addEventListener("DOMContentLoaded", () => {
audioEl.preload = "auto";
} catch {}
// source sniffers
// poke sources
const pickAudioSrc = () => {
const s = audioEl?.getAttribute?.("src");
if (s) return s;
@ -46,17 +45,17 @@ document.addEventListener("DOMContentLoaded", () => {
let audioSrc = pickAudioSrc();
const srcObj = player.src();
const initialVideoSrc = Array.isArray(srcObj) ? (srcObj[0] && srcObj[0].src) : srcObj;
const initialVideoSrc = Array.isArray(srcObj) ? (srcObj[0] && srcObj[0].src) : srcObj;
const initialVideoType = Array.isArray(srcObj) ? (srcObj[0] && srcObj[0].type) : undefined;
// small state
// a little state
let audioReady = false, videoReady = false;
let mediaSessionReady = false;
// sync knobs
const BIG_DRIFT = 0.45; // snap if beyond this (s)
const MICRO_DRIFT = 0.035; // tiny nudge (s)
const EPS = 0.12; // buffer epsilon (s)
const BIG_DRIFT = 0.45;
const MICRO_DRIFT = 0.035;
const EPS = 0.12;
// guards + timers
let volGuard = false;
@ -65,18 +64,14 @@ document.addEventListener("DOMContentLoaded", () => {
let autosyncTimer = null;
const AUTOSYNC_MS = 400;
// buffering/loader awareness
let bufferingHold = false; // we decided to pause both because it's buffering
let resumeAfterBuffer = false; // restore play once its ready again
// seek flow flags
// seek flags
let audioPauseForSeek = false;
let playerSeekWasPlaying = false;
// loop tracking
// last video time (for loop wrap)
let lastVideoTime = 0;
// basic helpers
// helper: can we play at time t?
function timeInBuffered(media, t) {
try {
const br = media.buffered;
@ -90,9 +85,9 @@ document.addEventListener("DOMContentLoaded", () => {
}
function canPlayAt(media, t) {
try {
const rs = Number(media.readyState || 0); // 0..4
const rs = Number(media.readyState || 0);
if (!isFinite(t)) return false;
if (rs >= 3) return true; // HAVE_FUTURE_DATA
if (rs >= 3) return true;
return timeInBuffered(media, t);
} catch { return false; }
}
@ -101,19 +96,21 @@ document.addEventListener("DOMContentLoaded", () => {
const clamp01 = v => Math.max(0, Math.min(1, Number(v)));
function isLooping() { try { return !!player.loop?.() || !!videoEl.loop; } catch { return !!videoEl.loop; } }
// check if the “loading bar/spinner” is up (real-world test: UI class + readystate + buffer)
function isBufferingUI() {
// helper: is the vjs spinner actually up?
function spinnerUp() {
try {
const el = player.el();
const uiWait = player.hasClass("vjs-waiting") || player.hasClass("vjs-seeking");
const rs = Number(videoEl.readyState || 0);
const t = Number(player.currentTime());
const atEdge = !timeInBuffered(videoEl, isFinite(t) ? t + 0.05 : 0);
return !!(uiWait || rs < 3 || atEdge);
const root = player.el();
if (!root) return false;
const hasWaiting = player.hasClass?.("vjs-waiting") || player.hasClass?.("vjs-seeking") || player.hasClass?.("vjs-processing");
const sp = root.querySelector(".vjs-loading-spinner");
if (!sp) return !!hasWaiting;
const cs = window.getComputedStyle(sp);
const visible = cs.visibility !== "hidden" && cs.display !== "none" && Number(cs.opacity || "1") > 0;
return !!hasWaiting || visible;
} catch { return false; }
}
// keep mute/volume mirrored either way
// mute/volume mirror either way
function mirrorFromPlayerVolumeMute() {
if (volGuard) return; volGuard = true;
try {
@ -140,13 +137,9 @@ document.addEventListener("DOMContentLoaded", () => {
audioEl.addEventListener("volumechange", mirrorFromAudioVolumeMute);
player.ready(() => mirrorFromPlayerVolumeMute());
// one-button control
// single control helpers
function playBoth() {
if (couplingGuard) return;
if (isBufferingUI()) { // dont try to play while loader is up
resumeAfterBuffer = true;
return;
}
couplingGuard = true;
player.play()?.catch(()=>{});
audioEl.play()?.catch(()=>{});
@ -162,14 +155,14 @@ document.addEventListener("DOMContentLoaded", () => {
couplingGuard = false;
}
// master behavior: video dictates play/pause; audio mirrors
// buffering-aware gate: if spinner is up, neither should be playing
function enforceBufferingGate() {
if (spinnerUp()) pauseBoth();
}
// video is the boss
player.on("play", () => {
if (isBufferingUI()) { // if UI shows loader, cancel play and wait
bufferingHold = true;
resumeAfterBuffer = true;
pauseBoth();
return;
}
if (spinnerUp()) { pauseBoth(); return; }
if (audioEl.paused) audioEl.play()?.catch(()=>{});
startAutosync();
try { if ("mediaSession" in navigator) navigator.mediaSession.playbackState = "playing"; } catch {}
@ -180,14 +173,17 @@ document.addEventListener("DOMContentLoaded", () => {
try { if ("mediaSession" in navigator) navigator.mediaSession.playbackState = "paused"; } catch {}
});
// dont let the hidden audio go rogue
audioEl.addEventListener("play", () => { if (player.paused()) playBoth(); });
// platform trying to mess with audio alone? keep them glued
audioEl.addEventListener("play", () => {
if (spinnerUp()) { audioEl.pause(); return; }
if (player.paused()) playBoth();
});
audioEl.addEventListener("pause", () => {
if (audioPauseForSeek) return;
if (!player.paused()) pauseBoth();
});
// media-session timeline (keeps OS seekbar calm)
// OS timeline sync (calm, monotonic)
let lastMSPos = 0, lastMSAt = 0;
const MS_THROTTLE_MS = 250;
function getDuration() {
@ -195,25 +191,21 @@ document.addEventListener("DOMContentLoaded", () => {
if (!isFinite(d) || d <= 0) d = Number(player.duration());
if (!isFinite(d) || d <= 0) d = Number(audioEl.duration);
return isFinite(d) && d > 0 ? d : null;
}
}
function updateMSPositionState(throttle = true) {
if (!("mediaSession" in navigator)) return;
const now = performance.now();
if (throttle && (now - lastMSAt) < MS_THROTTLE_MS) return;
const dur = getDuration();
if (!dur) return;
let pos = Number(player.currentTime());
if (!isFinite(pos) || pos < 0) pos = 0;
// avoid flicker; allow jump-back only on loop wrap
if (pos + 0.2 < lastMSPos && isLooping()) lastMSPos = 0;
else {
if (pos < lastMSPos && (lastMSPos - pos) < 0.2) pos = lastMSPos;
lastMSPos = pos;
}
lastMSAt = now;
try {
if ("setPositionState" in navigator.mediaSession) {
navigator.mediaSession.setPositionState({
@ -242,7 +234,6 @@ document.addEventListener("DOMContentLoaded", () => {
updateMSPositionState(false);
};
// when OS seekbar moves: pause audio first (to avoid ping-pong), mirror time, then optionally resume
function msSeekTo(targetTime) {
const wasPlaying = !player.paused();
audioPauseForSeek = true;
@ -257,11 +248,11 @@ document.addEventListener("DOMContentLoaded", () => {
audioPauseForSeek = false;
}
tagState();
if (wasPlaying && !isBufferingUI()) playBoth();
else if (wasPlaying) resumeAfterBuffer = true;
if (spinnerUp()) return; // if still buffering, stay paused
if (wasPlaying) playBoth();
}
navigator.mediaSession.setActionHandler("play", () => { playBoth(); tagState(); });
navigator.mediaSession.setActionHandler("play", () => { if (!spinnerUp()) playBoth(); tagState(); });
navigator.mediaSession.setActionHandler("pause", () => { pauseBoth(); tagState(); });
navigator.mediaSession.setActionHandler("stop", () => {
pauseBoth();
@ -294,11 +285,12 @@ document.addEventListener("DOMContentLoaded", () => {
mediaSessionReady = true;
}
// media keys fallback
// hardware keys
document.addEventListener("keydown", e => {
switch (e.code) {
case "AudioPlay":
case "MediaPlayPause":
if (spinnerUp()) { pauseBoth(); break; }
if (player.paused()) playBoth(); else pauseBoth();
break;
case "AudioPause":
@ -308,30 +300,27 @@ document.addEventListener("DOMContentLoaded", () => {
case "MediaTrackNext": {
const t = Number(player.currentTime()) + 10;
player.currentTime(t); safeSetCT(audioEl, t);
enforceBufferingGate();
break;
}
case "AudioPrevious":
case "MediaTrackPrevious": {
const t = Math.max(0, Number(player.currentTime()) - 10);
player.currentTime(t); safeSetCT(audioEl, t);
enforceBufferingGate();
break;
}
}
});
// one sync tick (events + autosyncer use this)
// single sync step
function doSyncOnce() {
if (syncGuard) return;
if (isBufferingUI()) { // loader up → hold steady, no cute tricks
try { audioEl.playbackRate = 1; } catch {}
return;
}
if (spinnerUp()) { pauseBoth(); return; }
const vt = Number(player.currentTime());
const at = Number(audioEl.currentTime);
if (!isFinite(vt) || !isFinite(at)) return;
// handle loop wrap cleanly
if (vt + 0.02 < lastVideoTime && isLooping()) {
safeSetCT(audioEl, vt);
if (player.paused()) playBoth();
@ -345,11 +334,7 @@ document.addEventListener("DOMContentLoaded", () => {
if (!bothPlayableAt(vt)) return;
const delta = vt - at;
if (Math.abs(delta) > BIG_DRIFT) {
safeSetCT(audioEl, vt);
try { audioEl.playbackRate = 1; } catch {}
return;
}
if (Math.abs(delta) > BIG_DRIFT) { safeSetCT(audioEl, vt); try { audioEl.playbackRate = 1; } catch {} return; }
if (Math.abs(delta) > MICRO_DRIFT) {
const target = 1 + (delta * 0.12);
try { audioEl.playbackRate = Math.max(0.97, Math.min(1.03, target)); } catch {}
@ -358,13 +343,16 @@ document.addEventListener("DOMContentLoaded", () => {
}
}
// foreground sync
// main sync
player.on("timeupdate", doSyncOnce);
// background/lockscreen helper
// cheap autosync + also our buffering gate keeper
function startAutosync() {
if (autosyncTimer) return;
autosyncTimer = setInterval(doSyncOnce, AUTOSYNC_MS);
autosyncTimer = setInterval(() => {
enforceBufferingGate();
doSyncOnce();
}, AUTOSYNC_MS);
}
function stopAutosync() {
if (!autosyncTimer) return;
@ -372,34 +360,32 @@ document.addEventListener("DOMContentLoaded", () => {
autosyncTimer = null;
}
// when user drags the player's seekbar: pause audio immediately (no flapping), mirror time, then resume if needed
// when user drags the player's seekbar: kill audio first, line up, then resume if we were playing
player.on("seeking", () => {
syncGuard = true;
playerSeekWasPlaying = !player.paused();
resumeAfterBuffer = playerSeekWasPlaying; // if we were playing, well resume after seek/buffer
audioPauseForSeek = true;
try { audioEl.pause(); } catch {}
safeSetCT(audioEl, Number(player.currentTime()));
audioPauseForSeek = false;
updateMSPositionState(false);
enforceBufferingGate();
});
player.on("seeked", () => {
safeSetCT(audioEl, Number(player.currentTime()));
syncGuard = false;
if (!isBufferingUI() && resumeAfterBuffer && bothPlayableAt(Number(player.currentTime()))) {
playBoth();
resumeAfterBuffer = false;
}
if (!spinnerUp() && playerSeekWasPlaying && bothPlayableAt(Number(player.currentTime()))) playBoth();
updateMSPositionState(false);
});
// if some UI seeks the audio directly, mirror it to video (still respecting loader)
// if some UI seeks audio directly, mirror to video, but obey the spinner gate
audioEl.addEventListener("seeking", () => {
const at = Number(audioEl.currentTime) || 0;
syncGuard = true;
player.currentTime(at);
syncGuard = false;
updateMSPositionState(false);
enforceBufferingGate();
});
audioEl.addEventListener("seeked", () => {
const at = Number(audioEl.currentTime) || 0;
@ -409,37 +395,13 @@ document.addEventListener("DOMContentLoaded", () => {
updateMSPositionState(false);
});
// buffering hooks — if the loader shows, *nothing* plays
function enterBuffering(reason) {
bufferingHold = true;
if (!player.paused() || !audioEl.paused) {
resumeAfterBuffer = true;
pauseBoth();
}
}
function exitBuffering() {
bufferingHold = false;
if (resumeAfterBuffer && !isBufferingUI() && bothPlayableAt(Number(player.currentTime()))) {
playBoth();
}
resumeAfterBuffer = false;
}
player.on("waiting", () => enterBuffering("waiting"));
player.on("stalled", () => enterBuffering("stalled"));
player.on("suspend", () => enterBuffering("suspend"));
player.on("seeking", () => enterBuffering("seeking"));
player.on("canplay", () => exitBuffering());
player.on("playing", () => exitBuffering());
player.on("canplaythrough", () => exitBuffering());
player.on("progress", () => { if (!isBufferingUI()) exitBuffering(); });
// just to be safe, also react to class flips (loading spinner on/off)
const spinnerObserver = new MutationObserver(() => {
if (isBufferingUI()) enterBuffering("ui");
else exitBuffering();
// buffering hooks: rely on real spinner, not guesses
player.on("waiting", enforceBufferingGate);
player.on("progress", enforceBufferingGate);
player.on("playing", () => {
if (!spinnerUp() && !player.paused()) audioEl.play()?.catch(()=>{});
startAutosync();
});
try { spinnerObserver.observe(player.el(), { attributes: true, attributeFilter: ["class"] }); } catch {}
// simple error surfacing
const errorBox = document.getElementById("loopedIndicator");
@ -457,12 +419,12 @@ document.addEventListener("DOMContentLoaded", () => {
}
});
// loop/end behavior — never stop on loop
// never stop on loop
player.on("ended", () => {
if (isLooping()) {
safeSetCT(audioEl, 0);
player.currentTime(0);
if (!isBufferingUI()) playBoth(); else resumeAfterBuffer = true;
if (!spinnerUp()) playBoth();
lastMSPos = 0;
updateMSPositionState(false);
} else {
@ -475,7 +437,7 @@ document.addEventListener("DOMContentLoaded", () => {
safeSetCT(audioEl, 0);
if (player.paused()) {
player.currentTime(0);
if (!isBufferingUI()) playBoth(); else resumeAfterBuffer = true;
if (!spinnerUp()) playBoth();
}
lastMSPos = 0;
updateMSPositionState(false);
@ -484,12 +446,12 @@ document.addEventListener("DOMContentLoaded", () => {
}
});
// leaving fullscreen? pause cleanly
// leaving fullscreen? chill everything
document.addEventListener("fullscreenchange", () => {
if (!document.fullscreenElement) pauseBoth();
});
// tiny quiet retry on load error
// tiny quiet ready/retry helper
function attachReady(elm, resolveSrc, markReady) {
const onLoaded = () => { try { markReady(); } catch {} tryStart(); };
elm.addEventListener("loadeddata", onLoaded, { once: true });
@ -507,18 +469,18 @@ document.addEventListener("DOMContentLoaded", () => {
}, { once: true });
}
// spin-up when both sides are ready
// bring up both only when ready and not buffering
function tryStart() {
if (audioReady && videoReady) {
const t = Number(player.currentTime());
if (isFinite(t) && Math.abs(Number(audioEl.currentTime) - t) > 0.1) safeSetCT(audioEl, t);
setupMediaSession();
if (!isBufferingUI() && bothPlayableAt(t)) playBoth();
if (!spinnerUp() && bothPlayableAt(t)) playBoth();
else { audioEl.pause(); player.pause(); }
setupMediaSession();
}
}
// wire readiness unless medium quality shortcut
// readiness wires
if (qua !== "medium") {
attachReady(audioEl, pickAudioSrc, () => { audioReady = true; });
attachReady(videoEl, () => {
@ -527,13 +489,12 @@ document.addEventListener("DOMContentLoaded", () => {
}, () => { videoReady = true; });
}
// one-time click to satisfy autoplay policies
// one-tap gesture nudge
player.ready(() => {
const tryKick = () => {
if (audioReady && videoReady && player.paused()) {
const t = Number(player.currentTime());
if (!isBufferingUI() && bothPlayableAt(t)) playBoth();
else resumeAfterBuffer = true;
if (!spinnerUp() && bothPlayableAt(t)) playBoth();
}
};
player.el().addEventListener("click", tryKick, { once: true });