The `MessageHandler` itself, and its assorted helper functions, are currently the single largest[1] piece of code in the `src/shared/util.js` file. By moving this code into its own file, `src/shared/util.js` thus becomes smaller and more manageable.
Initially I just implemented the unit tests, but quickly found that they
were failing my expectation of having a size of 256 items. Some of them
did contain 256 items and some did not. I looked up various resources
and figured that they indeed all need to have 256 items. One of the good
resources is https://github.com/davidben/poppler/blob/master/poppler/FontEncodingTables.cc
Aside from some missing `notdef` (empty string) entries at the end of
the arrays, which I assume causes issues since it may cause
out-of-bounds array access which in JavaScript gives `undefined`, there
was a `notdef` entry missing in the `MacExpertEncoding`, causing the
entries after that to be shifted. This fix for this is similar to the
one in #8589.
The unit tests verify that, for known encoding names, the return value
is not only an array, but that it is also of the right length and
contains only strings.
Added unit-tests for DeviceGray, DeviceRGB and DeviceCMYK
Added unit-tests for CalGray
Added unit-tests for CalRGB
Removed redundant code
Added unit-tests for LabCS
Added unit-tests for IndexedCS
Update comment
Change lookup to Uint8Array as mentioned in pdf specs(these tests will pass after PR #8666 is merged).
Added unit-tests for AlternateCS
Resolved code-style issues
Fixed code-style issues
Addressed issues pointed out in https://github.com/mozilla/pdf.js/pull/8611#pullrequestreview-52865469
Use the environment's zlib implementation if available to get
reasonably-sized SVG files when an XObject image is converted to PNG.
The generated PNG is not optimal because we do not use a PNG predictor.
Futher, when our SVG backend is run in a browser, the generated PNG
images will still be unnecessarily large (though the use of blob:-URLs
when available should reduce the impact on memory usage). If we want to
optimize PNG images in browsers too, we can either try to use a DEFLATE
library such as pako, or re-use our XObject image painting logic in
src/display/canvas.js. This potential improvement is not implemented by
this commit
Tested with:
- Node.js 8.1.3 (uses zlib)
- Node.js 0.11.12 (uses zlib)
- Node.js 0.10.48 (falls back to inferior existing implementation).
- Chrome 59.0.3071.86
- Firefox 54.0
Tests:
Unit test on Node.js:
```
$ gulp lib
$ JASMINE_CONFIG_PATH=test/unit/clitests.json node ./node_modules/.bin/jasmine --filter=SVG
```
Unit test in browser: Run `gulp server` and open
http://localhost:8888/test/unit/unit_test.html?spec=SVGGraphics
To verify that the patch works as desired,
```
$ node examples/node/pdf2svg.js test/pdfs/xobject-image.pdf
$ du -b svgdump/xobject-image-1.svg
# ^ Calculates the file size. Confirm that the size is small
# (784 instead of 80664 bytes).
```
Adds functionality to accept Queueing Strategy in
sendWithStream method. Using Queueing Strategy we
can control the data that is enqueued into the sink,
and hence regulated the flow of chunks from worker
to main thread.
Adds capability in pull and cancel methods.
Adds ready and desiredSize property in streamSink.
Adds unit test for ReadableStream and sendWithStream.
With the exception of just one test-case, all the current `ui_utils` unit-tests can run successfully on Node.js (since most of them doesn't rely on the DOM).
To get this working, I had to first of all add a new `LIB` build flag such that `gulp lib` produces a `web/pdfjs.js` file that is able to load `pdf.js` successfully.
Second of all, since neither `document` nor `navigator` is available in Node.js, `web/ui_utils.js` was adjusted slightly to avoid errors.
Every other unit-test in `annotation_spec.js` is already only testing the annotation code. Hence it seems unnecessarily convoluted to make use of the API here, when we can (fairly) simply provide the necessary data explicitly as in all the other annotation unit-test.
We're currently making use of `uniquePrefix`/`idCounters` in multiple files, to create unique object id's, and adding a new occurrence of them requires some care to ensure that an object id isn't accidentally reused.
Furthermore, having to pass around multiple parameters as we currently do seem like something you want to avoid.
Instead, this patch adds a factory which means that there's only *one* thing that needs to be passed around. And since it's now only necessary to call a method in order to obtain a unique object id, the details are thus abstracted away at the call-sites which avoids accidental reuse of object id's.
To test that this works as expected a very simple `Page` unit-test is added, and the existing `Annotation layer` tests are also adjusted slightly.