// in the beginning.... god made mrrprpmnaynayaynaynayanyuwuuuwmauwnwanwaumawp :p
var _yt_player = videojs;
var versionclient = "youtube.player.web_20250917_22_RC00"
/**
* @license
* Video.js 8.x
* Copyright Brightcove, Inc.
* Available under Apache License Version 2.0
*
*
* Includes vtt.js
* Available under Apache License Version 2.0
*
*/
document.addEventListener("DOMContentLoaded", () => {
// video.js 8 init - source can be seen in https://poketube.fun/static/vjs.min.js or the vjs.min.js file
const video = videojs('video', {
controls: true,
autoplay: false,
preload: 'auto',
errorDisplay: false,
});
const qs = new URLSearchParams(window.location.search);
const qua = qs.get("quality") || "";
const vidKey = qs.get('v');
try { localStorage.setItem(`progress-${vidKey}`, 0); } catch {}
// raw media elements
const videoEl = document.getElementById('video');
const audio = document.getElementById('aud');
const audioEl = document.getElementById('aud');
video.ready(() => {
const metaTitle = document.querySelector('meta[name="title"]')?.content || "";
const metaDesc = document.querySelector('meta[name="twitter:description"]')?.content || "";
const metaAuthor = document.querySelector('meta[name="twitter:author"]')?.content || "";
const videoinfostuffidklol = {
metaTitle,
metaDesc,
metaAuthor
}
let stats = "";
const match = metaDesc.match(/👍\s*[^|]+\|\s*👎\s*[^|]+\|\s*📈\s*[^💬]+/);
if (match) {
stats = match[0]
.replace(/👍/g, "👍")
.replace(/👎/g, "• 👎")
.replace(/📈/g, "• 📈")
.replace(/\s*\|\s*/g, " ");
}
const createTitleBar = () => {
const existing = video.getChild("TitleBar");
if (!existing) {
const titleBar = video.addChild("TitleBar");
titleBar.update({ title: metaTitle, description: stats });
}
};
const removeTitleBar = () => {
const existing = video.getChild("TitleBar");
if (existing) video.removeChild(existing);
};
const handleFullscreen = () => {
const fs = document.fullscreenElement || document.webkitFullscreenElement;
if (fs) createTitleBar();
else removeTitleBar();
};
document.addEventListener("fullscreenchange", handleFullscreen);
document.addEventListener("webkitfullscreenchange", handleFullscreen);
handleFullscreen();
});
// inline playback works on iOS/Safari
try { videoEl.setAttribute('playsinline', ''); videoEl.setAttribute('webkit-playsinline', ''); } catch {}
// global state
let syncing = false;
let restarting = false;
let firstSeekDone = false;
// loop param or tag is respected
let desiredLoop =
!!videoEl.loop ||
qs.get("loop") === "1" ||
qs.get("loop") === "true" ||
window.forceLoop === true;
let suppressEndedUntil = 0;
let vIsPlaying = false;
let aIsPlaying = false;
let prevVideoMuted = false;
let prevAudioMuted = false;
let pendingUnmute = false;
try { videoEl.loop = false; videoEl.removeAttribute?.('loop'); } catch {}
try { audio.loop = false; audio.removeAttribute?.('loop'); } catch {}
// we pick the right audio src
const pickAudioSrc = () => {
const s = audio?.getAttribute?.('src');
if (s) return s;
const child = audio?.querySelector?.('source');
if (child?.getAttribute?.('src')) return child.getAttribute('src');
if (audio?.currentSrc) return audio.currentSrc;
return null;
};
const srcObj = video.src();
const videoSrc = Array.isArray(srcObj) ? (srcObj[0] && srcObj[0].src) : srcObj;
let audioReady = false, videoReady = false;
let syncInterval = null;
// sync constants
const BIG_DRIFT = 0.5;
const MICRO_DRIFT = 0.05;
const SYNC_INTERVAL_MS = 250;
const EPS = 0.15;
const RESYNC_DRIFT_LIMIT = 3.5; // seconds difference that triggers pause+play reset
// we check if given time is buffered
function timeInBuffered(media, t) {
try {
const br = media.buffered;
if (!br || br.length === 0 || !isFinite(t)) return false;
for (let i = 0; i < br.length; i++) {
const s = br.start(i) - EPS, e = br.end(i) + EPS;
if (t >= s && t <= e) return true;
}
} catch {}
return false;
}
// we can tell if a timestamp is playable
function canPlayAt(media, t) {
try {
const rs = Number(media.readyState || 0);
if (!isFinite(t)) return false;
if (rs >= 3) return true;
return timeInBuffered(media, t);
} catch { return false; }
}
// we check both elements readiness
function bothPlayableAt(t) {
return canPlayAt(videoEl, t) && canPlayAt(audio, t);
}
function safeSetCT(media, t) {
try {
if (!isFinite(t) || t < 0) return;
media.currentTime = t;
} catch {}
}
// sync loop is cleared
function clearSyncLoop() {
if (syncInterval) {
clearInterval(syncInterval);
syncInterval = null;
try { audio.playbackRate = 1; } catch {}
}
}
// playback is kept in sync between both elements
function startSyncLoop() {
clearSyncLoop();
syncInterval = setInterval(() => {
const vt = Number(video.currentTime());
const at = Number(audio.currentTime);
if (!isFinite(vt) || !isFinite(at)) return;
const delta = vt - at;
// if drift is huge (desync >3.5s), resync both
if (Math.abs(delta) > RESYNC_DRIFT_LIMIT) {
pauseTogether();
setTimeout(() => playTogether({ allowMutedRetry: true }), 150);
return;
}
if (Math.abs(delta) > BIG_DRIFT) {
safeSetCT(audio, vt);
try { audio.playbackRate = 1; } catch {}
return;
}
if (Math.abs(delta) > MICRO_DRIFT) {
const targetRate = 1 + (delta * 0.12);
try { audio.playbackRate = Math.max(0.85, Math.min(1.15, targetRate)); } catch {}
} else {
try { audio.playbackRate = 1; } catch {}
}
// if one gets muted unexpectedly we fix it
if (video.muted() && !prevVideoMuted) try { video.muted(false); } catch {}
if (audio.muted && !prevAudioMuted) try { audio.muted = false; } catch {}
// keep Media Session position state fresh (when available)
try {
if ('mediaSession' in navigator && navigator.mediaSession.setPositionState) {
navigator.mediaSession.setPositionState({
duration: Number(video.duration()) || 0,
playbackRate: Number(video.playbackRate()) || 1,
position: vt
});
}
} catch {}
}, SYNC_INTERVAL_MS);
}
// we track playback state
const markVPlaying = () => { vIsPlaying = true; maybeUnmuteRestore(); };
const markAPlaying = () => { aIsPlaying = true; maybeUnmuteRestore(); };
const markVNotPlaying = () => { vIsPlaying = false; };
const markANotPlaying = () => { aIsPlaying = false; };
// we know both are active
function bothActivelyPlaying() { return vIsPlaying && aIsPlaying; }
// both get unmuted when ready
function maybeUnmuteRestore() {
if (!pendingUnmute) return;
if (bothActivelyPlaying()) {
pendingUnmute = false;
setTimeout(() => {
if (video.muted() && !prevVideoMuted) try { video.muted(false); } catch {}
if (audio.muted && !prevAudioMuted) try { audio.muted = false; } catch {}
}, 120);
}
}
// helper: promise play with result
async function tryPlay(el) {
try {
const p = el.play();
if (p && p.then) await p;
return true;
} catch { return false; }
}
// both play in sync
async function playTogether({ allowMutedRetry = true } = {}) {
if (syncing || restarting) return;
syncing = true;
try {
const t = Number(video.currentTime());
if (isFinite(t) && Math.abs(Number(audio.currentTime) - t) > 0.05)
safeSetCT(audio, t);
let vOk = true, aOk = true;
try { const p = video.play(); if (p && p.then) await p; } catch { vOk = false; }
aOk = await tryPlay(audio);
if (allowMutedRetry && (!vOk || !aOk)) {
prevVideoMuted = !!video.muted();
prevAudioMuted = !!audio.muted;
pendingUnmute = true;
try { video.muted(true); } catch {}
try { audio.muted = true; } catch {}
try { const p = video.play(); if (p && p.then) await p; } catch {}
await tryPlay(audio);
}
// if one fails, we try again for both
// and reload if like, you know, the fucking video fails because
// youtube for some reason blocks us alot i dont know why i fucking hate you youtube
// legit, im just hating youtube alot these days, they are terrible, youtube, FU!
// - ashley
if (!vOk && aOk) {
try {
video.play().catch(() => {
showError('Video failed to start.');
setTimeout(() => {
video.play().catch(() => showError('Video retry failed.'));
}, 3000);
});
} catch {}
}
// the same god damn thing for audio but no retry because idk ask ummm.... idk ask john youtube
if (vOk && !aOk) {
try {
audio.play().catch(() => showError('Audio failed to start.'));
} catch {}
}
if (!syncInterval) startSyncLoop();
} finally { syncing = false; }
}
// both pause at once
function pauseTogether() {
if (syncing) return;
syncing = true;
try { video.pause(); audio.pause(); clearSyncLoop(); } finally { syncing = false; }
}
// soooo i know what ur gonna say, its a looped indicator but ur using for errors, and what?
// like, why not i use the same element for both its not illegal...i think?
// search it up lol
const errorBox = document.getElementById('loopedIndicator');
function showError(msg) {
if (errorBox) {
errorBox.textContent = msg;
errorBox.style.display = 'block';
errorBox.style.width = 'fit-content';
}
}
const clamp = v => Math.max(0, Math.min(1, Number(v)));
// media session controls work, these are legit so anoying to work with
function setupMediaSession() {
if ('mediaSession' in navigator) {
try {
navigator.mediaSession.metadata = new MediaMetadata({
title: document.title || 'Video',
artist: typeof authorchannelname !== "undefined" ? authorchannelname : "",
artwork: [
{ src: `https://i.ytimg.com/vi/${vidKey}/maxresdefault.jpg`, sizes: "1280x720", type: "image/jpeg" }
]
});
} catch {}
navigator.mediaSession.setActionHandler('play', () => playTogether());
navigator.mediaSession.setActionHandler('pause', pauseTogether);
// extra handlers for better UX on hardware keys / OS UIs
try {
navigator.mediaSession.setActionHandler('seekforward', (d) => {
const inc = Number(d?.seekOffset) || 10;
video.currentTime(Math.min((video.currentTime() || 0) + inc, Number(video.duration()) || 0));
});
} catch {}
try {
navigator.mediaSession.setActionHandler('seekbackward', (d) => {
const dec = Number(d?.seekOffset) || 10;
video.currentTime(Math.max((video.currentTime() || 0) - dec, 0));
});
} catch {}
try {
navigator.mediaSession.setActionHandler('seekto', (d) => {
if (!d || typeof d.seekTime !== 'number') return;
video.currentTime(Math.max(0, Math.min(Number(video.duration()) || 0, d.seekTime)));
});
} catch {}
}
}
// progress save/restore (safe bounds)
const PROGRESS_KEY = `progress-${vidKey}`;
function restoreProgress() {
try {
const saved = Number(localStorage.getItem(PROGRESS_KEY));
const dur = Number(video.duration()) || 0;
if (isFinite(saved) && saved > 3 && dur && saved < (dur - 10)) {
video.currentTime(saved);
safeSetCT(audio, saved);
firstSeekDone = true; // prevent immediate reseek jitter
}
} catch {}
}
function saveProgressThrottled() {
// simple throttle by modulo of seconds
try {
const t = Math.floor(Number(video.currentTime()) || 0);
if (t % 2 === 0) localStorage.setItem(PROGRESS_KEY, String(t));
} catch {}
}
// network resilience (stall/waiting recovery)
function wireResilience(el, label) {
try {
el.addEventListener('waiting', () => {
// avoid runaway rate drift while buffering
try { audio.playbackRate = 1; } catch {}
});
el.addEventListener('stalled', () => {
showError(`${label} stalled`);
});
el.addEventListener('suspend', () => {
/* no-op; advisory */
});
el.addEventListener('emptied', () => {
showError(`${label} source emptied`);
});
el.addEventListener('error', () => {
showError(`${label} error`);
});
} catch {}
}
// guards to ensure elements exist before heavy sync logic
const hasExternalAudio = !!audio && audio.tagName === 'AUDIO' && !!pickAudioSrc();
if (qua !== "medium" && hasExternalAudio) {
const attachRetry = (elm, resolveSrc, markReady) => {
let done = false;
const onLoaded = () => { if (done) return; done = true; markReady(); tryStart(); };
elm.addEventListener('loadeddata', onLoaded, { once: true });
elm.addEventListener('loadedmetadata', onLoaded, { once: true });
// also consider canplay as a fallback readiness signal
elm.addEventListener('canplay', onLoaded, { once: true });
};
const tryStart = () => {
if (audioReady && videoReady && !restarting) {
// restore progress once we know duration/metadata
restoreProgress();
const t = Number(video.currentTime());
if (isFinite(t) && Math.abs(Number(audio.currentTime) - t) > 0.1) safeSetCT(audio, t);
if (bothPlayableAt(t)) playTogether({ allowMutedRetry: true });
else pauseTogether();
setupMediaSession();
}
};
attachRetry(audio, pickAudioSrc, () => { audioReady = true; });
attachRetry(videoEl, () => videoSrc, () => { videoReady = true; });
// todo: fiixxx mute stuff lol
video.on('volumechange', () => {
try {
if (!video.muted()) audio.volume = clamp(video.volume());
audio.muted = video.muted();
} catch {}
});
video.on('ratechange', () => { try { audio.playbackRate = video.playbackRate(); } catch {} });
video.on('play', () => { vIsPlaying = true; if (!aIsPlaying) playTogether(); });
audio.addEventListener('play', () => { aIsPlaying = true; if (!vIsPlaying) playTogether(); });
video.on('pause', () => { vIsPlaying = false; if (!restarting) pauseTogether(); });
audio.addEventListener('pause', () => { aIsPlaying = false; if (!restarting) pauseTogether(); });
// large seeks pause and resync
let wasPlayingBeforeSeek = false;
let lastSeekTime = 0;
video.on('seeking', () => {
if (restarting) return;
wasPlayingBeforeSeek = !video.paused();
lastSeekTime = Number(video.currentTime());
});
video.on('seeked', () => {
if (restarting) return;
const newTime = Number(video.currentTime());
const seekDiff = Math.abs(newTime - lastSeekTime);
const dur = Number(video.duration()) || 60;
const threshold = Math.max(5, Math.min(dur * 0.66, 60));
if (!firstSeekDone) {
safeSetCT(audio, newTime);
firstSeekDone = true;
return;
}
if (seekDiff > threshold) {
pauseTogether();
safeSetCT(audio, newTime);
setTimeout(() => {
if (wasPlayingBeforeSeek && bothPlayableAt(newTime))
playTogether({ allowMutedRetry: true });
}, 180);
} else {
safeSetCT(audio, newTime);
}
});
// save progress periodically
try {
video.on('timeupdate', saveProgressThrottled);
} catch {}
// wire stall/err resilience
wireResilience(videoEl, 'Video');
wireResilience(audio, 'Audio');
// looping restarts properly
// doesnt work LOOOOOOOOL
// sooo... I guess, TODO: fix the looping??????
async function restartLoop() {
if (restarting) return;
restarting = true;
try {
clearSyncLoop();
pauseTogether();
const startAt = 0.001;
suppressEndedUntil = performance.now() + 800;
video.currentTime(startAt);
safeSetCT(audio, startAt);
await playTogether();
} finally { restarting = false; }
}
// okay, this actually, legit, not working idk why guuuh
video.on('ended', () => {
if (restarting) return;
if (performance.now() < suppressEndedUntil) return;
if (desiredLoop) restartLoop();
else pauseTogether();
});
audio.addEventListener('ended', () => {
if (restarting) return;
if (performance.now() < suppressEndedUntil) return;
if (desiredLoop) restartLoop();
else pauseTogether();
});
// try to resume if media becomes playable again after waiting
videoEl.addEventListener('canplay', () => {
if (!video.paused() && !audio.paused()) return;
const t = Number(video.currentTime());
if (bothPlayableAt(t)) playTogether({ allowMutedRetry: true });
});
audio.addEventListener('canplay', () => {
if (!video.paused() && !audio.paused()) return;
const t = Number(video.currentTime());
if (bothPlayableAt(t)) playTogether({ allowMutedRetry: true });
});
// clean up on unload to avoid stray timers
try {
window.addEventListener('pagehide', () => { clearSyncLoop(); });
window.addEventListener('beforeunload', () => { try { localStorage.setItem(PROGRESS_KEY, String(Math.floor(Number(video.currentTime()) || 0))); } catch {} });
} catch {}
} else {
// fallback when medium quality (no external