Update css/player-base.js
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278c7987f9
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@ -3,387 +3,219 @@ var _yt_player = videojs;
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var versionclient = "youtube.player.web_20250917_22_RC00"
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document.addEventListener("DOMContentLoaded", () => {
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document.addEventListener("DOMContentLoaded", () => {
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// video.js 8 init - source can be seen in https://poketube.fun/static/vjs.min.js or the vjs.min.js file
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const video = videojs('video', {
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const video = videojs("video", {
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controls: true,
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autoplay: false,
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preload: 'auto',
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preload: "auto",
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errorDisplay: false,
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});
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// todo : remove this code lol
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const qs = new URLSearchParams(window.location.search);
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const qs = new URLSearchParams(location.search);
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const qua = qs.get("quality") || "";
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const vidKey = qs.get('v');
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const vidKey = qs.get("v");
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try { localStorage.setItem(`progress-${vidKey}`, 0); } catch {}
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// raw media elements
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const videoEl = document.getElementById('video');
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const audio = document.getElementById('aud');
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const audioEl = document.getElementById('aud');
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let volGuard = false;
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// raw elements
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const videoEl = document.getElementById("video");
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const audioEl = document.getElementById("aud");
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const errorBox = document.getElementById("loopedIndicator");
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// FIX: ensure inline playback hint for iOS/Safari
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try { videoEl.setAttribute('playsinline', ''); videoEl.setAttribute('webkit-playsinline', ''); } catch {}
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// inline playback hints
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try { videoEl.setAttribute("playsinline", ""); videoEl.setAttribute("webkit-playsinline", ""); } catch {}
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// global anti-ping-pong guard
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let syncing = false; // prevents normal ping-pong
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let restarting = false; // prevents loop-end ping-pong
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// FIX: explicit loop-state variables
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let desiredLoop =
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!!videoEl.loop ||
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qs.get("loop") === "1" ||
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qs.get("loop") === "true" ||
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window.forceLoop === true;
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// FIX: tracks the short window *during* a loop restart
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let suppressEndedUntil = 0;
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// FIX: co-play tracking flags (true only when each element fires 'playing')
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let vIsPlaying = false;
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let aIsPlaying = false;
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// remember mute states for temporary autoplay retries
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let prevVideoMuted = false;
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let prevAudioMuted = false;
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let pendingUnmute = false;
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// turn OFF native loop so 'ended' fires and we control both tracks together
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try { videoEl.loop = false; videoEl.removeAttribute?.('loop'); } catch {}
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try { audio.loop = false; audio.removeAttribute?.('loop'); } catch {}
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// If someone toggles the <video loop> attribute at runtime, treat it as intent,
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// but still keep native loop off (we loop manually to keep A/V locked).
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try {
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const loopObserver = new MutationObserver(muts => {
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for (const m of muts) {
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if (m.type === 'attributes' && m.attributeName === 'loop') {
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desiredLoop = videoEl.hasAttribute('loop') || !!videoEl.loop;
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// keep native loop disabled to prevent double restarts / missing 'ended'
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videoEl.removeAttribute('loop');
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videoEl.loop = false;
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}
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}
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});
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loopObserver.observe(videoEl, { attributes: true, attributeFilter: ['loop'] });
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} catch {}
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// resolve initial sources robustly (works whether <audio src> or <source> children are used)
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const pickAudioSrc = () => {
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const s = audio?.getAttribute?.('src');
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if (s) return s;
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const child = audio?.querySelector?.('source');
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if (child?.getAttribute?.('src')) return child.getAttribute('src');
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if (audio?.currentSrc) return audio.currentSrc;
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return null;
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};
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let audioSrc = pickAudioSrc();
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const srcObj = video.src();
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const videoSrc = Array.isArray(srcObj) ? (srcObj[0] && srcObj[0].src) : srcObj;
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// readiness + sync state
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let syncing = false, restarting = false;
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let vIsPlaying = false, aIsPlaying = false;
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let audioReady = false, videoReady = false;
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let syncInterval = null;
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// thresholds / constants
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const BIG_DRIFT = 0.5;
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const MICRO_DRIFT = 0.05;
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const SYNC_INTERVAL_MS = 250;
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const EPS = 0.15;
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const BIG_DRIFT = 0.5, MICRO_DRIFT = 0.05, SYNC_INTERVAL_MS = 250, EPS = 0.15;
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// --- buffering + playability check helpers ---
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// --- helpers ---
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function timeInBuffered(media, t) {
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try {
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const br = media.buffered;
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if (!br || br.length === 0 || !isFinite(t)) return false;
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if (!br || !br.length) return false;
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for (let i = 0; i < br.length; i++) {
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const s = br.start(i) - EPS, e = br.end(i) + EPS;
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if (t >= s && t <= e) return true;
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if (t >= br.start(i) - EPS && t <= br.end(i) + EPS) return true;
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}
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} catch {}
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return false;
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}
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function canPlayAt(media, t) {
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try {
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const rs = Number(media.readyState || 0);
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if (!isFinite(t)) return false;
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// HAVE_FUTURE_DATA (3) or better means imminent playback
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if (rs >= 3) return true;
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return timeInBuffered(media, t);
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return media.readyState >= 3 || timeInBuffered(media, t);
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} catch { return false; }
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}
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function bothPlayableAt(t) {
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return canPlayAt(videoEl, t) && canPlayAt(audio, t);
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return canPlayAt(videoEl, t) && canPlayAt(audioEl, t);
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}
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// FIX: safely set currentTime
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function safeSetCT(media, t) {
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try {
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if (!isFinite(t) || t < 0) return;
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media.currentTime = t;
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} catch {}
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try { if (isFinite(t) && t >= 0) media.currentTime = t; } catch {}
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}
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// stop sync loop
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function clearSyncLoop() {
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if (syncInterval) {
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clearInterval(syncInterval);
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syncInterval = null;
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try { audio.playbackRate = 1; } catch {}
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}
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if (syncInterval) { clearInterval(syncInterval); syncInterval = null; }
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try { audioEl.playbackRate = 1; } catch {}
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}
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// start sync loop
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function startSyncLoop() {
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clearSyncLoop();
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syncInterval = setInterval(() => {
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const vt = Number(video.currentTime());
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const at = Number(audio.currentTime);
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const at = Number(audioEl.currentTime);
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if (!isFinite(vt) || !isFinite(at)) return;
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const delta = vt - at;
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if (Math.abs(delta) > BIG_DRIFT) {
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safeSetCT(audio, vt);
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try { audio.playbackRate = 1; } catch {}
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return;
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}
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if (Math.abs(delta) > MICRO_DRIFT) {
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const targetRate = 1 + (delta * 0.12);
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try { audio.playbackRate = Math.max(0.85, Math.min(1.15, targetRate)); } catch {}
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safeSetCT(audioEl, vt);
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audioEl.playbackRate = 1;
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} else if (Math.abs(delta) > MICRO_DRIFT) {
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const target = 1 + delta * 0.12;
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audioEl.playbackRate = Math.max(0.85, Math.min(1.15, target));
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} else {
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try { audio.playbackRate = 1; } catch {}
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audioEl.playbackRate = 1;
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}
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}, SYNC_INTERVAL_MS);
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}
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// FIX: co-play verification
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const markVPlaying = () => { vIsPlaying = true; maybeUnmuteRestore(); };
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const markAPlaying = () => { aIsPlaying = true; maybeUnmuteRestore(); };
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const markVNotPlaying = () => { vIsPlaying = false; };
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const markANotPlaying = () => { aIsPlaying = false; };
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function bothActivelyPlaying() { return vIsPlaying && aIsPlaying; }
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// restore mute state once both elements playing
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function maybeUnmuteRestore() {
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if (!pendingUnmute) return;
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if (bothActivelyPlaying()) {
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pendingUnmute = false;
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// small defer so decoders settle
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setTimeout(() => {
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try { video.muted(prevVideoMuted); } catch {}
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try { audio.muted = prevAudioMuted; } catch {}
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}, 120);
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}
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function pauseTogether() {
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if (syncing) return;
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syncing = true;
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try { video.pause(); } catch {}
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try { audioEl.pause(); } catch {}
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clearSyncLoop();
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syncing = false;
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}
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// FIX: unified play/pause coordinators (no ping-pong)
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async function playTogether({ allowMutedRetry = true } = {}) {
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async function playTogether() {
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if (syncing || restarting) return;
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syncing = true;
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try {
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const t = Number(video.currentTime());
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if (isFinite(t) && Math.abs(Number(audio.currentTime) - t) > 0.05) safeSetCT(audio, t);
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let vOk = true, aOk = true;
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try { const p = video.play(); if (p && p.then) await p; } catch { vOk = false; }
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try { const p = audio.play(); if (p && p.then) await p; } catch { aOk = false; }
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// if either failed due to autoplay policy, retry both muted exactly once
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if (allowMutedRetry && (!vOk || !aOk)) {
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prevVideoMuted = !!video.muted();
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prevAudioMuted = !!audio.muted;
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pendingUnmute = true;
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try { video.muted(true); } catch {}
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try { audio.muted = true; } catch {}
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try { const p = video.play(); if (p && p.then) await p; } catch {}
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try { const p = audio.play(); if (p && p.then) await p; } catch {}
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}
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// start sync loop
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if (!syncInterval) startSyncLoop();
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safeSetCT(audioEl, t);
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await video.play().catch(()=>{});
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await audioEl.play().catch(()=>{});
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startSyncLoop();
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} finally { syncing = false; }
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}
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// unified pause
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function pauseTogether() {
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if (syncing) return;
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syncing = true;
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try {
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try { video.pause(); } catch {}
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try { audio.pause(); } catch {}
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clearSyncLoop();
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} finally {
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syncing = false;
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// --- error handling & validation ---
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function showErrorMessage(err) {
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let message = "An unknown error occurred.";
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if (err && err.code && err.code !== 1) {
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message = `Error ${err.code}: ${err.message || "No message provided"} — try to refresh the page?`;
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}
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if (errorBox) {
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errorBox.textContent = message;
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errorBox.style.display = "block";
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errorBox.style.width = "fit-content";
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}
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}
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// FIX: safety check (pause both if one stuck or failed)
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function verifyPlaybackState() {
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if (!bothActivelyPlaying() && (vIsPlaying || aIsPlaying)) pauseTogether();
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// also pause if either has an error property
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if (video.error || audio.error) pauseTogether();
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}
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setInterval(verifyPlaybackState, 500); // check every half second
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// FIX: catch fatal playback errors directly
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const handleFatalError = (type, err) => {
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console.warn(`[A/V ERROR] ${type} failed:`, err);
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function handleFatalError(type, err) {
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console.warn(`[${type.toUpperCase()} ERROR]`, err);
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showErrorMessage(err);
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pauseTogether();
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clearSyncLoop();
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// prevent further playback attempts
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video.off("play");
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audioEl.removeEventListener("play", playTogether);
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}
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videoEl.addEventListener("error", () => handleFatalError("video", videoEl.error));
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audioEl.addEventListener("error", () => handleFatalError("audio", audioEl.error));
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// --- safety checks ---
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function verifyHealth() {
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// check readyState errors and buffering
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if (videoEl.error || audioEl.error) {
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handleFatalError(videoEl.error ? "video" : "audio", videoEl.error || audioEl.error);
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return;
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}
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const vt = video.currentTime();
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const at = audioEl.currentTime;
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if (!bothPlayableAt(vt)) {
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// buffer underrun
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console.warn("[A/V] buffer underrun detected, pausing for safety");
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pauseTogether();
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}
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}
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setInterval(verifyHealth, 1000);
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// --- load + play sync ---
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const onReady = () => {
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if (!videoReady || !audioReady) return;
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const t = Number(video.currentTime());
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if (bothPlayableAt(t)) playTogether();
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};
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videoEl.addEventListener('error', e => handleFatalError('video', videoEl.error || e));
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audioEl.addEventListener('error', e => handleFatalError('audio', audioEl.error || e));
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// startup routine
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function tryStart() {
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if (audioReady && videoReady && !restarting) {
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const t = Number(video.currentTime());
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if (isFinite(t) && Math.abs(Number(audio.currentTime) - t) > 0.1) safeSetCT(audio, t);
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if (bothPlayableAt(t)) playTogether({ allowMutedRetry: true });
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else pauseTogether();
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setupMediaSession();
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}
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}
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videoEl.addEventListener("loadeddata", () => { videoReady = true; onReady(); });
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audioEl.addEventListener("loadeddata", () => { audioReady = true; onReady(); });
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// attach source load watchers
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function attachRetry(elm, resolveSrc, markReady) {
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const onLoaded = () => { markReady(); tryStart(); };
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elm.addEventListener('loadeddata', onLoaded, { once: true });
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elm.addEventListener('loadedmetadata', onLoaded, { once: true });
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}
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video.on("play", () => { vIsPlaying = true; if (!aIsPlaying) playTogether(); });
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video.on("pause", () => { vIsPlaying = false; if (!restarting) pauseTogether(); });
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audioEl.addEventListener("play", () => { aIsPlaying = true; if (!vIsPlaying) playTogether(); });
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audioEl.addEventListener("pause", () => { aIsPlaying = false; if (!restarting) pauseTogether(); });
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// integrate with media session API
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function setupMediaSession() {
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if ('mediaSession' in navigator) {
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try {
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navigator.mediaSession.metadata = new MediaMetadata({
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title: document.title || 'Video',
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artist: '',
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album: '',
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artwork: []
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});
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} catch {}
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navigator.mediaSession.setActionHandler('play', () => playTogether({ allowMutedRetry: true }));
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navigator.mediaSession.setActionHandler('pause', pauseTogether);
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}
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}
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// --- buffer check: stop if audio not 100% buffered after some seconds ---
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const bufferCheck = setInterval(() => {
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try {
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if (!audioEl.buffered.length) return;
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const end = audioEl.buffered.end(audioEl.buffered.length - 1);
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if (end < audioEl.duration - 0.5 && !audioEl.paused) {
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console.warn("[AUDIO] not fully buffered, pausing playback");
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pauseTogether();
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}
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} catch {}
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}, 2000);
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// keyboard controls
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document.addEventListener('keydown', e => {
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// improved seek handling (pause only on large seeks)
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let wasPlayingBeforeSeek = false, lastSeekTime = 0;
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const SEEK_THRESHOLD = 1.5;
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video.on("seeking", () => {
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if (restarting) return;
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if (e.code === 'MediaPlayPause') {
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if (video.paused()) playTogether({ allowMutedRetry: true });
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else pauseTogether();
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}
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wasPlayingBeforeSeek = !video.paused();
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lastSeekTime = Number(audioEl.currentTime) || 0;
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});
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// FIX: one-time "unlock" to enable later programmatic plays on Safari/iOS
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let mediaUnlocked = false;
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const unlock = () => {
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if (mediaUnlocked) return;
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mediaUnlocked = true;
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try { audio.muted = true; audio.play().then(() => audio.pause()).catch(()=>{}); } catch {}
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try { const was = !!video.muted(); video.muted(true); video.play().then(()=>{ video.pause(); video.muted(was); }).catch(()=>{}); } catch {}
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};
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window.addEventListener('click', unlock, { once: true, capture: true });
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window.addEventListener('keydown', unlock, { once: true, capture: true });
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video.on("seeked", () => {
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if (restarting) return;
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const vt = Number(video.currentTime());
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const delta = Math.abs(vt - lastSeekTime);
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safeSetCT(audioEl, vt);
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if (delta > SEEK_THRESHOLD) pauseTogether();
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else if (wasPlayingBeforeSeek) playTogether();
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});
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if (qua !== "medium") {
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// initial ready tracking
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attachRetry(audio, pickAudioSrc, () => { audioReady = true; });
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attachRetry(videoEl, () => videoSrc, () => { videoReady = true; });
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// FIX: sync volume + mute states
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const clamp = v => Math.max(0, Math.min(1, Number(v)));
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video.on('volumechange', () => {
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try { audio.volume = clamp(video.volume()); audio.muted = video.muted(); } catch {}
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});
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video.on('ratechange', () => { try { audio.playbackRate = video.playbackRate(); } catch {} });
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// sync-safe event bridging using the coordinators (no ping-pong)
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video.on('play', () => { markVPlaying(); if (!aIsPlaying) playTogether({ allowMutedRetry: true }); });
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audio.addEventListener('play', () => { markAPlaying(); if (!vIsPlaying) playTogether({ allowMutedRetry: true }); });
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video.on('pause', () => { markVNotPlaying(); if (!restarting) pauseTogether(); });
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audio.addEventListener('pause', () => { markANotPlaying(); if (!restarting) pauseTogether(); });
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video.on('waiting', () => { markVNotPlaying(); if (!restarting) { try { audio.pause(); } catch{}; clearSyncLoop(); } });
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audio.addEventListener('waiting', () => { markANotPlaying(); });
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video.on('playing', markVPlaying);
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audio.addEventListener('playing', markAPlaying);
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// --- improved seek handling (pause only on large seeks) ---
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let wasPlayingBeforeSeek = false;
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let lastSeekTime = 0;
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const SEEK_THRESHOLD = 1.5; // seconds — anything above this counts as "large seek"
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||||
|
||||
video.on('seeking', () => {
|
||||
if (restarting) return;
|
||||
wasPlayingBeforeSeek = !video.paused();
|
||||
lastSeekTime = Number(audio.currentTime) || 0;
|
||||
});
|
||||
|
||||
video.on('seeked', () => {
|
||||
if (restarting) return;
|
||||
const vt = Number(video.currentTime());
|
||||
const delta = Math.abs(vt - lastSeekTime);
|
||||
safeSetCT(audio, vt);
|
||||
|
||||
if (delta > SEEK_THRESHOLD) {
|
||||
// large seek — pause, then safely restart when ready
|
||||
pauseTogether();
|
||||
setTimeout(() => {
|
||||
const bothReady = bothPlayableAt(vt);
|
||||
if (wasPlayingBeforeSeek && bothReady) playTogether({ allowMutedRetry: true });
|
||||
}, 180);
|
||||
} else {
|
||||
// small seek — resume smoothly
|
||||
if (wasPlayingBeforeSeek) playTogether({ allowMutedRetry: false });
|
||||
}
|
||||
});
|
||||
|
||||
// --- unconditional looping with anti-pingpong ---
|
||||
async function restartLoop() {
|
||||
if (restarting) return;
|
||||
restarting = true;
|
||||
try {
|
||||
clearSyncLoop();
|
||||
pauseTogether();
|
||||
const startAt = 0.001;
|
||||
suppressEndedUntil = performance.now() + 800;
|
||||
video.currentTime(startAt);
|
||||
safeSetCT(audio, startAt);
|
||||
await playTogether({ allowMutedRetry: true });
|
||||
} finally { restarting = false; }
|
||||
}
|
||||
|
||||
video.on('ended', () => {
|
||||
if (restarting) return;
|
||||
if (performance.now() < suppressEndedUntil) return;
|
||||
if (desiredLoop) restartLoop();
|
||||
else { pauseTogether(); }
|
||||
});
|
||||
audio.addEventListener('ended', () => {
|
||||
if (restarting) return;
|
||||
if (performance.now() < suppressEndedUntil) return;
|
||||
if (desiredLoop) restartLoop();
|
||||
else { pauseTogether(); }
|
||||
});
|
||||
|
||||
// pause on fullscreen exit
|
||||
document.addEventListener('fullscreenchange', () => {
|
||||
if (!document.fullscreenElement && !restarting) {
|
||||
pauseTogether();
|
||||
}
|
||||
});
|
||||
// --- loop behavior ---
|
||||
async function restartLoop() {
|
||||
if (restarting) return;
|
||||
restarting = true;
|
||||
try {
|
||||
pauseTogether();
|
||||
const startAt = 0.001;
|
||||
video.currentTime(startAt);
|
||||
safeSetCT(audioEl, startAt);
|
||||
await playTogether();
|
||||
} finally { restarting = false; }
|
||||
}
|
||||
|
||||
video.on("ended", () => { pauseTogether(); });
|
||||
audioEl.addEventListener("ended", () => { pauseTogether(); });
|
||||
|
||||
// pause on fullscreen exit
|
||||
document.addEventListener("fullscreenchange", () => {
|
||||
if (!document.fullscreenElement && !restarting) pauseTogether();
|
||||
});
|
||||
});
|
||||
|
||||
|
||||
// https://codeberg.org/ashley/poke/src/branch/main/src/libpoketube/libpoketube-youtubei-objects.json
|
||||
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user