fix stuff + add stuff

This commit is contained in:
ashley 2025-10-06 12:16:31 +02:00
parent 5f4689c3b9
commit bf9a0ac97d

View File

@ -3,7 +3,6 @@ var _yt_player = videojs;
var versionclient = "youtube.player.web_20250917_22_RC00"
document.addEventListener("DOMContentLoaded", () => {
// video.js 8 init - source can be seen in https://poketube.fun/static/vjs.min.js or the vjs.min.js file
const video = videojs('video', {
@ -32,11 +31,6 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
let syncing = false; // prevents normal ping-pong
let restarting = false; // prevents loop-end ping-pong
// FIX: protected seek transaction + desired state
let seekingActive = false;
let seekToken = 0;
let desiredPlaying = false; // tracks user intent (play/pause) during seeks
// FIX: explicit loop-state variables
let desiredLoop =
!!videoEl.loop ||
@ -56,6 +50,10 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
let prevAudioMuted = false;
let pendingUnmute = false;
// FIX: seeking coordination (prevents first-load seek ping-pong)
let seekingInProgress = false;
let resumeAfterSeek = false;
// turn OFF native loop so 'ended' fires and we control both tracks together
try { videoEl.loop = false; videoEl.removeAttribute?.('loop'); } catch {}
try { audio.loop = false; audio.removeAttribute?.('loop'); } catch {}
@ -100,10 +98,6 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
const MICRO_DRIFT = 0.05;
const SYNC_INTERVAL_MS = 250;
// FIX: seek classification thresholds
const LARGE_SEEK_SEC = 3.0; // "big" jump => pause immediately
const PREVIEW_SEEK_SEC = 1.5; // "small" jump => allow audio preview if playable
const EPS = 0.15;
function timeInBuffered(media, t) {
try {
@ -188,10 +182,9 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
// FIX: unified play/pause coordinators (no ping-pong)
async function playTogether({ allowMutedRetry = true } = {}) {
if (syncing || restarting || seekingActive) return; // don't fight seek
if (syncing || restarting || seekingInProgress) return; // FIX: don't start while seeking
syncing = true;
try {
desiredPlaying = true; // remember intent
// align clocks first
const t = Number(video.currentTime());
if (isFinite(t) && Math.abs(Number(audio.currentTime) - t) > 0.05) safeSetCT(audio, t);
@ -201,7 +194,7 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
try { const p = video.play(); if (p && p.then) await p; } catch { vOk = false; }
try { const p = audio.play(); if (p && p.then) await p; } catch { aOk = false; }
// autoplay policy: retry muted once and restore later
// if either failed due to autoplay policy, retry both muted exactly once
if (allowMutedRetry && (!vOk || !aOk)) {
prevVideoMuted = !!video.muted();
prevAudioMuted = !!audio.muted;
@ -224,7 +217,6 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
if (syncing) return;
syncing = true;
try {
desiredPlaying = false; // remember intent
try { video.pause(); } catch {}
try { audio.pause(); } catch {}
clearSyncLoop();
@ -238,7 +230,7 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
const t = Number(video.currentTime());
if (isFinite(t) && Math.abs(Number(audio.currentTime) - t) > 0.1) safeSetCT(audio, t);
if (bothPlayableAt(t)) {
// don't force autoplay on load; just prep media session
playTogether({ allowMutedRetry: true });
} else {
pauseTogether();
}
@ -352,15 +344,36 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
video.on('ratechange', () => { try { audio.playbackRate = video.playbackRate(); } catch {} });
// FIX: event bridging uses coordinators, but is disabled during seek
video.on('play', () => { if (seekingActive || restarting) return; vIsPlaying = true; if (!aIsPlaying) playTogether({ allowMutedRetry: true }); });
audio.addEventListener('play', () => { if (seekingActive || restarting) return; aIsPlaying = true; if (!vIsPlaying) playTogether({ allowMutedRetry: true }); });
// sync-safe event bridging using the coordinators (no ping-pong)
video.on('play', () => {
if (seekingInProgress) return; // FIX
vIsPlaying = true;
if (!aIsPlaying) playTogether({ allowMutedRetry: true });
});
audio.addEventListener('play', () => {
if (seekingInProgress) return; // FIX
aIsPlaying = true;
if (!vIsPlaying) playTogether({ allowMutedRetry: true });
});
video.on('pause', () => { if (seekingActive || restarting) return; vIsPlaying = false; pauseTogether(); });
audio.addEventListener('pause', () => { if (seekingActive || restarting) return; aIsPlaying = false; pauseTogether(); });
video.on('pause', () => {
if (restarting || seekingInProgress) return; // FIX
vIsPlaying = false;
pauseTogether();
});
audio.addEventListener('pause', () => {
if (restarting || seekingInProgress) return; // FIX
aIsPlaying = false;
pauseTogether();
});
video.on('waiting', () => { if (restarting || seekingActive) return; vIsPlaying = false; try { audio.pause(); } catch{}; clearSyncLoop(); });
audio.addEventListener('waiting', () => { if (seekingActive) return; aIsPlaying = false; });
video.on('waiting', () => {
if (restarting || seekingInProgress) return; // FIX
vIsPlaying = false;
try { audio.pause(); } catch{};
clearSyncLoop();
});
audio.addEventListener('waiting', () => { aIsPlaying = false; });
video.on('playing', markVPlaying);
audio.addEventListener('playing', markAPlaying);
@ -380,107 +393,56 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
}
});
// ---------- SMART SEEK HANDLING (fast pause for big jumps; audio preview for small) ----------
let wasPlayingBeforeSeek = false;
let lastTimeupdate = 0;
// track last "solid" time (used to classify seek size)
video.on('timeupdate', () => {
if (!seekingActive) {
const vt = Number(video.currentTime());
if (isFinite(vt)) lastTimeupdate = vt;
}
});
// helper: small-preview while seeking (if buffered)
function maybePreviewAudioDuringSeek(targetT, myToken) {
// only during active seek, only the latest seek, only when playable
if (!seekingActive || myToken !== seekToken) return;
const playable = canPlayAt(audio, targetT);
if (!playable) return;
try {
if (Math.abs(Number(audio.currentTime) - targetT) > 0.04) safeSetCT(audio, targetT);
if (desiredPlaying) {
const p = audio.play(); if (p && p.then) p.catch(()=>{});
}
} catch {}
}
const waitUntilPlayable = (t, timeoutMs = 1000) => new Promise(resolve => {
// FIX: tiny helper to wait until both are actually playable near a time
const waitUntilPlayable = (t, timeoutMs = 800) => new Promise(resolve => {
const start = performance.now();
const tick = () => {
const ok = bothPlayableAt(t);
if (ok) return resolve(true);
if (bothPlayableAt(t)) return resolve(true);
if (performance.now() - start > timeoutMs) return resolve(false);
setTimeout(tick, 40);
};
tick();
});
// suppress spurious 'ended' right after seeks (mobile/browser quirk guard)
let wasPlayingBeforeSeek = false;
video.on('seeking', () => {
if (restarting) return;
seekingActive = true;
seekToken++;
// classify seek size
const vt = Number(video.currentTime());
const delta = Math.abs(vt - Number(lastTimeupdate || 0));
// remember intent at the *moment* seeking begins
wasPlayingBeforeSeek = desiredPlaying || !video.paused();
// always stop sync loop immediately
seekingInProgress = true; // FIX
wasPlayingBeforeSeek = !video.paused();
resumeAfterSeek = wasPlayingBeforeSeek; // FIX
try { audio.pause(); } catch {}
clearSyncLoop();
if (delta >= LARGE_SEEK_SEC) {
// BIG JUMP: pause *immediately* (no delay) to avoid ping-pong
try { video.pause(); } catch {}
try { audio.pause(); } catch {}
vIsPlaying = false; aIsPlaying = false;
// keep clocks roughly aligned while dragging
if (Math.abs(vt - Number(audio.currentTime)) > 0.05) safeSetCT(audio, vt);
} else {
// SMALL JUMP: keep things responsive; don't hard-pause the video.js player
// but pause the audio only if the target isn't playable (avoid glitches)
if (!canPlayAt(audio, vt)) { try { audio.pause(); } catch {} aIsPlaying = false; }
// snap audio to target and (if ready) let it preview during the seek
if (Math.abs(vt - Number(audio.currentTime)) > 0.04) safeSetCT(audio, vt);
maybePreviewAudioDuringSeek(vt, seekToken);
}
const vt = Number(video.currentTime());
if (Math.abs(vt - Number(audio.currentTime)) > 0.1) safeSetCT(audio, vt);
vIsPlaying = false; aIsPlaying = false; // FIX
});
video.on('seeked', () => {
video.on('seeked', async () => {
if (restarting) return;
const myToken = seekToken;
const vt = Number(video.currentTime());
(async () => {
// wait until both can actually play at vt (or timeout)
if (Math.abs(vt - Number(audio.currentTime)) > 0.05) safeSetCT(audio, vt);
// FIX: only resume once the new point is playable; avoid first-load ping-pong
if (resumeAfterSeek) {
await waitUntilPlayable(vt, 1000);
playTogether({ allowMutedRetry: false });
} else {
pauseTogether();
}
// realign just in case
if (Math.abs(vt - Number(audio.currentTime)) > 0.05) safeSetCT(audio, vt);
// only the latest seek unblocks
if (myToken !== seekToken) return;
seekingActive = false;
// apply remembered intent *immediately*, no post-seek delay
if (wasPlayingBeforeSeek || desiredPlaying) {
playTogether({ allowMutedRetry: true });
} else {
pauseTogether();
}
})().catch(()=>{ seekingActive = false; });
seekingInProgress = false; // FIX
resumeAfterSeek = false; // FIX
});
video.on('canplaythrough', () => {
if (restarting || seekingActive) return;
if (restarting || seekingInProgress) return; // FIX
const vt = Number(video.currentTime());
if (Math.abs(vt - Number(audio.currentTime)) > 0.1) safeSetCT(audio, vt);
});
audio.addEventListener('canplaythrough', () => {
if (restarting || seekingActive) return;
if (restarting || seekingInProgress) return; // FIX
const vt = Number(video.currentTime());
if (Math.abs(vt - Number(audio.currentTime)) > 0.1) safeSetCT(audio, vt);
});
@ -500,7 +462,7 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
video.currentTime(startAt);
safeSetCT(audio, startAt);
// resume together; allow muted retry if policy blocks
await waitUntilPlayable(startAt, 1000);
await playTogether({ allowMutedRetry: true });
} finally {
restarting = false;