Update src/libpoketube/libpoketube-core.js
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@ -59,134 +59,75 @@ class InnerTubePokeVidious {
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"User-Agent": this.useragent,
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};
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// retry indefinitely but with a 5-second max retry window to avoid spam
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// retry until success, but enforce a 5-second max retry window only if it fails
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const fetchWithRetry = async (url, options = {}, maxRetryTime = 5000) => {
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const startTime = Date.now();
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let lastError;
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// Retryable HTTP statuses
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// retryable HTTP statuses
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const RETRYABLE_STATUS = new Set([429, 500, 502, 503, 504]);
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// Backoff settings
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const BASE_DELAY_MS = 120; // initial backoff base
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const MAX_DELAY_MS = 1000; // cap between attempts
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const MIN_DELAY_MS = 50; // never spin
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const JITTER_FRAC = 0.2; // +/- 20% jitter
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// Per-attempt timeout (capped by remaining retry window)
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const DEFAULT_PER_TRY_TIMEOUT = 2000; // soft cap per attempt
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// Respect caller's AbortSignal if provided
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const callerSignal = options.signal;
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// Merge caller signal with a per-attempt timeout signal
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const withTimeoutSignal = (ms) => {
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const controller = new AbortController();
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const timer = setTimeout(() => controller.abort(new Error("Fetch attempt timed out")), ms);
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// If caller aborts, propagate to controller
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const onCallerAbort = () => controller.abort(callerSignal.reason || new Error("Aborted by caller"));
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if (callerSignal) {
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if (callerSignal.aborted) {
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controller.abort(callerSignal.reason || new Error("Aborted by caller"));
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} else {
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callerSignal.addEventListener("abort", onCallerAbort, { once: true });
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}
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}
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// Cleanup hook for the attempt
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const cleanup = () => {
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clearTimeout(timer);
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if (callerSignal) callerSignal.removeEventListener("abort", onCallerAbort);
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};
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return { signal: controller.signal, cleanup };
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};
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// backoff settings
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const BASE_DELAY_MS = 120;
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const MAX_DELAY_MS = 1000;
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const MIN_DELAY_MS = 50;
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const JITTER_FRAC = 0.2;
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const sleep = (ms) => new Promise((r) => setTimeout(r, ms));
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let attempt = 0;
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let retryStart = null;
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while (true) {
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const elapsed = Date.now() - startTime;
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const remaining = maxRetryTime - elapsed;
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if (remaining <= 0) {
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throw lastError || new Error(`Fetch failed for ${url} after ${maxRetryTime}ms`);
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}
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// Per-attempt timeout is the lesser of DEFAULT and remaining (leave a small buffer)
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const perTryTimeout = Math.max(1, Math.min(DEFAULT_PER_TRY_TIMEOUT, remaining - 10));
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const { signal, cleanup } = withTimeoutSignal(perTryTimeout);
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try {
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const res = await fetch(url, {
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...options,
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headers: {
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...options.headers,
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...headers,
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...headers,
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},
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signal,
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});
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if (res.ok) {
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cleanup();
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return res;
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return res; // success: return immediately
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}
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// only start timing if we need to retry
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if (!retryStart) retryStart = Date.now();
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if (!RETRYABLE_STATUS.has(res.status)) {
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cleanup();
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return res;
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return res; // non-retryable status, return immediately
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}
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this?.initError?.(`Retrying fetch for ${url}`, res.status);
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// Decide next delay with exponential backoff + jitter, but keep within remaining window
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if (Date.now() - retryStart >= maxRetryTime) {
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throw new Error(`Fetch failed for ${url} after ${maxRetryTime}ms`);
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}
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const rawDelay = Math.min(MAX_DELAY_MS, BASE_DELAY_MS * Math.pow(2, attempt));
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const jitter = rawDelay * JITTER_FRAC;
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let delay = rawDelay + (Math.random() * 2 * jitter - jitter);
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delay = Math.max(MIN_DELAY_MS, Math.min(delay, remaining - 1));
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delay = Math.max(MIN_DELAY_MS, delay);
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cleanup();
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// If no time left for a meaningful delay+retry, bail with lastError-like info
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if (delay <= 0) {
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throw new Error(`Fetch failed for ${url} after ${maxRetryTime}ms (no window left)`);
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}
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attempt += 1;
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attempt++;
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await sleep(delay);
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continue;
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} catch (err) {
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cleanup();
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lastError = err;
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this?.initError?.(`Fetch error for ${url}`, err);
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// If caller aborted, surface immediately
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if (callerSignal && callerSignal.aborted) {
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if (!retryStart) retryStart = Date.now();
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if (Date.now() - retryStart >= maxRetryTime) {
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throw lastError;
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}
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// Network/timeout errors are retryable while we have time
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const nowElapsed = Date.now() - startTime;
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const nowRemaining = maxRetryTime - nowElapsed;
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if (nowRemaining <= 0) {
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throw lastError;
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}
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// Backoff before retrying network errors as well
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const rawDelay = Math.min(MAX_DELAY_MS, BASE_DELAY_MS * Math.pow(2, attempt));
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const jitter = rawDelay * JITTER_FRAC;
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let delay = rawDelay + (Math.random() * 2 * jitter - jitter);
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delay = Math.max(MIN_DELAY_MS, Math.min(delay, nowRemaining - 1));
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delay = Math.max(MIN_DELAY_MS, delay);
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// If no time left to wait, throw
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if (delay <= 0) {
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throw lastError;
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}
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this?.initError?.(`Fetch error for ${url}`, err);
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attempt += 1;
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attempt++;
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await sleep(delay);
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continue;
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}
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@ -194,6 +135,7 @@ const fetchWithRetry = async (url, options = {}, maxRetryTime = 5000) => {
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};
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try {
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const [invComments, videoInfo] = await Promise.all([
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fetchWithRetry(
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