Update css/player-base.js
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@ -14,7 +14,33 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
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* Available under Apache License Version 2.0
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* <https://github.com/mozilla/vtt.js/blob/main/LICENSE>
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*/
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document.addEventListener("DOMContentLoaded", () => {
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document.addEventListener("DOMContentLoaded", () => {
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// video.js 8 init - source can be seen in https://poketube.fun/static/vjs.min.js or the vjs.min.js file
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const video = videojs('video', {
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controls: true,
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@ -36,7 +62,7 @@ document.addEventListener("DOMContentLoaded", () => {
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video.ready(() => {
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const metaTitle = document.querySelector('meta[name="title"]')?.content || "";
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const metaDesc = document.querySelector('meta[name="twitter:description"]')?.content || "";
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const metaAuthor = document.querySelector('meta[name="twitter:author"]')?.content || "";
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const metaAuthor = document.querySelector('meta[name="twitter:author"]')?.content || "";
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const videoinfostuffidklol = {
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metaTitle,
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@ -78,15 +104,18 @@ document.addEventListener("DOMContentLoaded", () => {
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handleFullscreen();
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});
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// inline playback works on iOS/Safari
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try {
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videoEl.setAttribute('playsinline', '');
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videoEl.setAttribute('webkit-playsinline', '');
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} catch {}
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// global state
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let syncing = false;
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let restarting = false;
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let firstSeekDone = false;
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// loop param or tag is respected
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let desiredLoop =
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!!videoEl.loop ||
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qs.get("loop") === "1" ||
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@ -100,9 +129,19 @@ document.addEventListener("DOMContentLoaded", () => {
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let prevAudioMuted = false;
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let pendingUnmute = false;
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// manual intent flags
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let userMutedVideo = false;
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let userMutedAudio = false;
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// queued play while loading / buffering
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let pendingPlayRequest = false;
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let resumeAfterBuffer = false;
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// retry audio if it randomly stops while video is playing
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let audioRetryCount = 0;
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const AUDIO_RETRY_LIMIT = 4;
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let audioRetryTimer = null;
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try {
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videoEl.loop = false;
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videoEl.removeAttribute?.('loop');
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@ -112,6 +151,7 @@ document.addEventListener("DOMContentLoaded", () => {
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audio.removeAttribute?.('loop');
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} catch {}
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// we pick the right audio src
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const pickAudioSrc = () => {
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const s = audio?.getAttribute?.('src');
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if (s) return s;
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@ -126,12 +166,14 @@ document.addEventListener("DOMContentLoaded", () => {
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let audioReady = false, videoReady = false;
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let syncInterval = null;
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// sync constants
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const BIG_DRIFT = 0.5;
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const MICRO_DRIFT = 0.05;
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const SYNC_INTERVAL_MS = 250;
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const EPS = 0.15;
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const RESYNC_DRIFT_LIMIT = 3.5;
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const RESYNC_DRIFT_LIMIT = 3.5; // seconds difference that triggers pause+play reset
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// we check if given time is buffered
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function timeInBuffered(media, t) {
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try {
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const br = media.buffered;
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@ -144,15 +186,17 @@ document.addEventListener("DOMContentLoaded", () => {
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return false;
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}
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// we can tell if a timestamp is playable
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function canPlayAt(media, t) {
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try {
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const rs = Number(media.readyState || 0);
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if (!isFinite(t)) return false;
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if (rs >= 3) return true;
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if (rs >= 3) return true; // HAVE_FUTURE_DATA
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return timeInBuffered(media, t);
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} catch { return false; }
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}
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// we check both elements readiness
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function bothPlayableAt(t) {
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return canPlayAt(videoEl, t) && canPlayAt(audio, t);
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}
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@ -172,6 +216,30 @@ document.addEventListener("DOMContentLoaded", () => {
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}
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}
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// status / error UI using the same box
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const errorBox = document.getElementById('loopedIndicator');
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function showError(msg) {
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if (errorBox) {
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errorBox.textContent = msg;
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errorBox.style.display = 'block';
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errorBox.style.width = 'fit-content';
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}
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}
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function showStatus(msg) {
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if (errorBox) {
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errorBox.textContent = msg;
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errorBox.style.display = 'block';
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errorBox.style.width = 'fit-content';
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}
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}
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let statusHideTimer = null;
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function hideStatus(delay = 250) {
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try { clearTimeout(statusHideTimer); } catch {}
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statusHideTimer = setTimeout(() => {
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if (errorBox) errorBox.style.display = 'none';
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}, delay);
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}
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function startSyncLoop() {
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clearSyncLoop();
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syncInterval = setInterval(() => {
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@ -181,9 +249,10 @@ document.addEventListener("DOMContentLoaded", () => {
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const delta = vt - at;
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// if drift is huge (desync >3.5s), resync both
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if (Math.abs(delta) > RESYNC_DRIFT_LIMIT) {
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pauseTogether();
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setTimeout(() => playTogether({ allowMutedRetry: true }), 150);
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setTimeout(() => requestPlayWhenReady(true), 150);
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return;
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}
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@ -199,6 +268,7 @@ document.addEventListener("DOMContentLoaded", () => {
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try { audio.playbackRate = 1; } catch {}
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}
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// if one gets muted unexpectedly we fix it (but only if not user-muted)
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if (!userMutedVideo && video.muted() && !prevVideoMuted) {
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try { video.muted(false); } catch {}
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}
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@ -206,6 +276,7 @@ document.addEventListener("DOMContentLoaded", () => {
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try { audio.muted = false; } catch {}
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}
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// keep Media Session position state fresh (when available)
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try {
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if ('mediaSession' in navigator && navigator.mediaSession.setPositionState) {
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navigator.mediaSession.setPositionState({
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@ -244,23 +315,34 @@ document.addEventListener("DOMContentLoaded", () => {
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} catch { return false; }
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}
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// block playing while loading; queue it to resume when both can actually play
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function requestPlayWhenReady(allowMutedRetry = true) {
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const t = Number(video.currentTime());
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if (!bothPlayableAt(t)) {
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pendingPlayRequest = true;
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resumeAfterBuffer = true;
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showStatus('Buffering…');
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pauseTogether();
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return;
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}
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playTogether({ allowMutedRetry });
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}
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async function playTogether({ allowMutedRetry = true } = {}) {
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if (syncing || restarting) return;
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syncing = true;
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try {
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// if either is still loading / not ready, don't attempt play
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hideStatus(0); // clear any buffering text right away when attempting to start
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const t = Number(video.currentTime());
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if (!bothPlayableAt(t)) {
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// show buffering indicator
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showStatus("buffering...");
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pendingPlayRequest = true;
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resumeAfterBuffer = true;
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showStatus('Buffering…');
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pauseTogether();
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return;
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}
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clearStatus(); // hide any waiting message once we know play will proceed
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if (isNaN(t)) return;
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if (Math.abs(Number(audio.currentTime) - t) > 0.05) {
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if (isFinite(t) && Math.abs(Number(audio.currentTime) - t) > 0.05) {
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safeSetCT(audio, t);
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}
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@ -268,6 +350,7 @@ document.addEventListener("DOMContentLoaded", () => {
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try { const p = video.play(); if (p && p.then) await p; } catch { vOk = false; }
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aOk = await tryPlay(audio);
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// If either fails, consider muted retry
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if (allowMutedRetry && (!vOk || !aOk)) {
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prevVideoMuted = !!video.muted();
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prevAudioMuted = !!audio.muted;
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@ -278,20 +361,25 @@ document.addEventListener("DOMContentLoaded", () => {
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await tryPlay(audio);
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}
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// If video succeeded but audio failed, show error and retry a bit later
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if (!vOk && aOk) {
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video.play().catch(() => {
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showError('Video failed to start.');
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setTimeout(() => {
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video.play().catch(() => showError('Video retry failed.'));
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}, 3000);
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});
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try {
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video.play().catch(() => {
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showError('Video failed to start.');
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setTimeout(() => {
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video.play().catch(() => showError('Video retry failed.'));
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}, 3000);
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});
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} catch {}
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}
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if (vOk && !aOk) {
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audio.play().catch(() => showError('Audio failed to start.'));
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showStatus('Buffering audio…');
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try {
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audio.play().catch(() => showError('Audio failed to start.'));
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} catch {}
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}
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if (!syncInterval) startSyncLoop();
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} finally {
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syncing = false;
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}
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@ -309,31 +397,9 @@ document.addEventListener("DOMContentLoaded", () => {
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}
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}
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const errorBox = document.getElementById('loopedIndicator');
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const statusBox = document.getElementById('statusIndicator'); // you should create an element to show "buffering..." etc
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function showError(msg) {
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if (errorBox) {
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errorBox.textContent = msg;
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errorBox.style.display = 'block';
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errorBox.style.width = 'fit-content';
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}
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}
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function showStatus(msg) {
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if (statusBox) {
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statusBox.textContent = msg;
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statusBox.style.display = 'block';
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statusBox.style.width = 'fit-content';
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}
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}
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function clearStatus() {
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if (statusBox) {
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statusBox.style.display = 'none';
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statusBox.textContent = "";
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}
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}
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const clamp = v => Math.max(0, Math.min(1, Number(v)));
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// media session controls work, these are legit so anoying to work with
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function setupMediaSession() {
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if ('mediaSession' in navigator) {
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try {
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@ -345,8 +411,10 @@ document.addEventListener("DOMContentLoaded", () => {
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]
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});
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} catch {}
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navigator.mediaSession.setActionHandler('play', () => playTogether());
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navigator.mediaSession.setActionHandler('play', () => requestPlayWhenReady(true));
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navigator.mediaSession.setActionHandler('pause', pauseTogether);
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// extra handlers for better UX on hardware keys / OS UIs
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try {
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navigator.mediaSession.setActionHandler('seekforward', (d) => {
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const inc = Number(d?.seekOffset) || 10;
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@ -368,6 +436,7 @@ document.addEventListener("DOMContentLoaded", () => {
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}
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}
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// progress save/restore (safe bounds)
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const PROGRESS_KEY = `progress-${vidKey}`;
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function restoreProgress() {
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try {
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@ -376,49 +445,74 @@ document.addEventListener("DOMContentLoaded", () => {
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if (isFinite(saved) && saved > 3 && dur && saved < (dur - 10)) {
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video.currentTime(saved);
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safeSetCT(audio, saved);
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firstSeekDone = true;
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firstSeekDone = true; // prevent immediate reseek jitter
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}
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} catch {}
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}
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function saveProgressThrottled() {
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// simple throttle by modulo of seconds
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try {
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const t = Math.floor(Number(video.currentTime()) || 0);
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if (t % 2 === 0) localStorage.setItem(PROGRESS_KEY, String(t));
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} catch {}
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}
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// network resilience (stall/waiting recovery)
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function pauseForBuffer(label) {
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if (!video.paused() || !audio.paused()) {
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resumeAfterBuffer = true;
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}
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showStatus(`${label} buffering…`);
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pauseTogether();
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pendingPlayRequest = true;
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}
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function maybeResumeAfterBuffer() {
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if (pendingPlayRequest || resumeAfterBuffer) {
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pendingPlayRequest = false;
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resumeAfterBuffer = false;
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hideStatus(100);
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requestPlayWhenReady(true);
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} else {
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hideStatus(200);
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}
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}
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function wireResilience(el, label) {
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try {
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el.addEventListener('waiting', () => {
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showStatus("buffering...");
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try { audio.pause(); } catch {}
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try { video.pause(); } catch {}
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// when video or audio goes into waiting, pause both to avoid audio ghosting
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pauseForBuffer(label);
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});
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el.addEventListener('stalled', () => {
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showStatus("buffering...");
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try { audio.pause(); } catch {}
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try { video.pause(); } catch {}
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showStatus(`${label} stalled…`);
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pauseForBuffer(label);
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});
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el.addEventListener('suspend', () => {
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/* no-op; advisory */
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});
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el.addEventListener('emptied', () => {
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showError(`${label} source emptied`);
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try { audio.pause(); } catch {}
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try { video.pause(); } catch {}
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showStatus(`${label} source emptied`);
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pauseForBuffer(label);
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});
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el.addEventListener('error', () => {
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showError(`${label} error`);
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try { audio.pause(); } catch {}
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try { video.pause(); } catch {}
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pauseForBuffer(label);
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});
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el.addEventListener('canplay', () => {
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// when media recovers, clear status and try resume
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clearStatus();
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if (!video.paused() || !audio.paused()) {
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playTogether();
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}
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// hide the text after it stops; auto-resume if the user was trying to play
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maybeResumeAfterBuffer();
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});
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el.addEventListener('canplaythrough', () => {
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maybeResumeAfterBuffer();
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});
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el.addEventListener('playing', () => {
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hideStatus(120);
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});
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} catch {}
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}
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// guards to ensure elements exist before heavy sync logic
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const hasExternalAudio = !!audio && audio.tagName === 'AUDIO' && !!pickAudioSrc();
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if (qua !== "medium" && hasExternalAudio) {
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@ -432,19 +526,21 @@ document.addEventListener("DOMContentLoaded", () => {
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};
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elm.addEventListener('loadeddata', onLoaded, { once: true });
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elm.addEventListener('loadedmetadata', onLoaded, { once: true });
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// also consider canplay as a fallback readiness signal
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elm.addEventListener('canplay', onLoaded, { once: true });
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};
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const tryStart = () => {
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if (audioReady && videoReady && !restarting) {
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// restore progress once we know duration/metadata
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restoreProgress();
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const t = Number(video.currentTime());
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if (isFinite(t) && Math.abs(Number(audio.currentTime) - t) > 0.1) {
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safeSetCT(audio, t);
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}
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if (bothPlayableAt(t)) {
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playTogether({ allowMutedRetry: true });
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} else {
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if (isFinite(t) && Math.abs(Number(audio.currentTime) - t) > 0.1) safeSetCT(audio, t);
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if (bothPlayableAt(t)) requestPlayWhenReady(true);
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else {
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pendingPlayRequest = true;
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showStatus('Buffering…');
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pauseTogether();
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}
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setupMediaSession();
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@ -454,33 +550,22 @@ document.addEventListener("DOMContentLoaded", () => {
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attachRetry(audio, pickAudioSrc, () => { audioReady = true; });
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attachRetry(videoEl, () => videoSrc, () => { videoReady = true; });
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// todo: fiixxx mute stuff lol
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video.on('volumechange', () => {
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try {
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const isMuted = video.muted();
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if (isMuted !== userMutedVideo) {
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userMutedVideo = isMuted;
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}
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if (!isMuted && !userMutedVideo) {
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audio.muted = false;
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}
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if (audio) {
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audio.muted = isMuted;
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}
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if (!video.muted()) {
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audio.volume = clamp(video.volume());
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}
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// record user intent
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userMutedVideo = isMuted;
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// sync audio mute to video
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audio.muted = isMuted;
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if (!isMuted) audio.volume = clamp(video.volume());
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} catch {}
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});
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// do not force video mute from audio side; just track user toggle on audio if exposed
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audio.addEventListener('volumechange', () => {
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try {
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const isMuted = audio.muted;
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if (isMuted !== userMutedAudio) {
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userMutedAudio = isMuted;
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}
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if (!userMutedAudio) {
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video.muted(false);
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}
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userMutedAudio = !!audio.muted;
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} catch {}
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});
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@ -488,32 +573,56 @@ document.addEventListener("DOMContentLoaded", () => {
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video.on('play', () => {
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vIsPlaying = true;
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if (!aIsPlaying) playTogether();
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// don't let it play when loading; queue and auto start later
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requestPlayWhenReady(true);
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});
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audio.addEventListener('play', () => {
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aIsPlaying = true;
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if (!vIsPlaying) playTogether();
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// if user started audio first somehow, line up with video logic
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if (!vIsPlaying) requestPlayWhenReady(true);
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});
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video.on('pause', () => {
|
||||
vIsPlaying = false;
|
||||
if (!restarting) {
|
||||
// ensure audio also pauses
|
||||
try { audio.pause(); } catch {}
|
||||
hideStatus(150);
|
||||
}
|
||||
});
|
||||
audio.addEventListener('pause', () => {
|
||||
aIsPlaying = false;
|
||||
if (!restarting) {
|
||||
try { video.pause(); } catch {}
|
||||
// if audio stopped while video is still playing, try to recover a few times
|
||||
if (!restarting && !video.paused()) {
|
||||
if (audioRetryTimer) clearTimeout(audioRetryTimer);
|
||||
if (audioRetryCount < AUDIO_RETRY_LIMIT) {
|
||||
audioRetryCount++;
|
||||
showStatus('Buffering audio…');
|
||||
audioRetryTimer = setTimeout(() => {
|
||||
requestPlayWhenReady(true);
|
||||
}, 300 + audioRetryCount * 200);
|
||||
} else {
|
||||
showError('Audio failed repeatedly.');
|
||||
pauseTogether();
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// reset retry counter when actually playing again
|
||||
audio.addEventListener('playing', () => {
|
||||
audioRetryCount = 0;
|
||||
hideStatus(120);
|
||||
});
|
||||
|
||||
// large seeks pause and resync
|
||||
let wasPlayingBeforeSeek = false;
|
||||
let lastSeekTime = 0;
|
||||
video.on('seeking', () => {
|
||||
if (restarting) return;
|
||||
wasPlayingBeforeSeek = !video.paused();
|
||||
lastSeekTime = Number(video.currentTime());
|
||||
pendingPlayRequest = true; // treat seek as potential resume-after-buffer
|
||||
showStatus('Buffering…');
|
||||
});
|
||||
|
||||
video.on('seeked', () => {
|
||||
@ -526,6 +635,7 @@ document.addEventListener("DOMContentLoaded", () => {
|
||||
if (!firstSeekDone) {
|
||||
safeSetCT(audio, newTime);
|
||||
firstSeekDone = true;
|
||||
requestPlayWhenReady(true);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -533,22 +643,26 @@ document.addEventListener("DOMContentLoaded", () => {
|
||||
pauseTogether();
|
||||
safeSetCT(audio, newTime);
|
||||
setTimeout(() => {
|
||||
if (wasPlayingBeforeSeek && bothPlayableAt(newTime)) {
|
||||
playTogether({ allowMutedRetry: true });
|
||||
}
|
||||
if (wasPlayingBeforeSeek) requestPlayWhenReady(true);
|
||||
}, 180);
|
||||
} else {
|
||||
safeSetCT(audio, newTime);
|
||||
if (wasPlayingBeforeSeek) requestPlayWhenReady(true);
|
||||
}
|
||||
});
|
||||
|
||||
// save progress periodically
|
||||
try {
|
||||
video.on('timeupdate', saveProgressThrottled);
|
||||
} catch {}
|
||||
|
||||
// wire stall/err resilience
|
||||
wireResilience(videoEl, 'Video');
|
||||
wireResilience(audio, 'Audio');
|
||||
|
||||
// looping restarts properly
|
||||
// doesnt work LOOOOOOOOL
|
||||
// sooo... I guess, TODO: fix the looping??????
|
||||
async function restartLoop() {
|
||||
if (restarting) return;
|
||||
restarting = true;
|
||||
@ -563,12 +677,14 @@ document.addEventListener("DOMContentLoaded", () => {
|
||||
} finally { restarting = false; }
|
||||
}
|
||||
|
||||
// okay, this actually, legit, not working idk why guuuh
|
||||
video.on('ended', () => {
|
||||
if (restarting) return;
|
||||
if (performance.now() < suppressEndedUntil) return;
|
||||
if (desiredLoop) restartLoop();
|
||||
else pauseTogether();
|
||||
});
|
||||
|
||||
audio.addEventListener('ended', () => {
|
||||
if (restarting) return;
|
||||
if (performance.now() < suppressEndedUntil) return;
|
||||
@ -576,19 +692,15 @@ document.addEventListener("DOMContentLoaded", () => {
|
||||
else pauseTogether();
|
||||
});
|
||||
|
||||
// resume automatically when either becomes playable again
|
||||
videoEl.addEventListener('canplay', () => {
|
||||
clearStatus();
|
||||
if (!video.paused() || !audio.paused()) {
|
||||
playTogether();
|
||||
}
|
||||
maybeResumeAfterBuffer();
|
||||
});
|
||||
audio.addEventListener('canplay', () => {
|
||||
clearStatus();
|
||||
if (!video.paused() || !audio.paused()) {
|
||||
playTogether();
|
||||
}
|
||||
maybeResumeAfterBuffer();
|
||||
});
|
||||
|
||||
// clean up on unload to avoid stray timers
|
||||
try {
|
||||
window.addEventListener('pagehide', () => { clearSyncLoop(); });
|
||||
window.addEventListener('beforeunload', () => {
|
||||
@ -598,12 +710,34 @@ document.addEventListener("DOMContentLoaded", () => {
|
||||
});
|
||||
} catch {}
|
||||
} else {
|
||||
// fallback when medium quality (no external <audio>) or audio element missing:
|
||||
// keep Media Session + progress for the single video element so UX is still solid
|
||||
try {
|
||||
video.on('timeupdate', () => {
|
||||
try { localStorage.setItem(`progress-${vidKey}`, String(Math.floor(Number(video.currentTime()) || 0))); } catch {}
|
||||
});
|
||||
} catch {}
|
||||
setupMediaSession();
|
||||
|
||||
// also block play until the video itself is ready, for consistent UX
|
||||
video.on('play', () => {
|
||||
const t = Number(video.currentTime());
|
||||
if (!canPlayAt(videoEl, t)) {
|
||||
showStatus('Buffering…');
|
||||
video.pause();
|
||||
const onReady = () => {
|
||||
videoEl.removeEventListener('canplay', onReady);
|
||||
hideStatus(120);
|
||||
try { video.play(); } catch {}
|
||||
};
|
||||
videoEl.addEventListener('canplay', onReady, { once: true });
|
||||
} else {
|
||||
hideStatus(0);
|
||||
}
|
||||
});
|
||||
video.on('playing', () => hideStatus(120));
|
||||
video.on('waiting', () => showStatus('Buffering…'));
|
||||
video.on('canplay', () => hideStatus(120));
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user