disallow /watch from crawlers
This commit is contained in:
parent
82a2afcece
commit
56f99dd3a5
@ -3,7 +3,8 @@ var _yt_player = videojs;
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var versionclient = "youtube.player.web_20250917_22_RC00"
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var versionclient = "youtube.player.web_20250917_22_RC00"
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document.addEventListener("DOMContentLoaded", () => {
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document.addEventListener("DOMContentLoaded", () => {
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// video.js 8 init - source can be seen in https://poketube.fun/static/vjs.min.js or the vjs.min.js file
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// video.js 8 init - source can be seen in https://poketube.fun/static/vjs.min.js or the vjs.min.js file
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const video = videojs('video', {
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const video = videojs('video', {
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controls: true,
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controls: true,
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@ -27,6 +28,9 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
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// FIX: ensure inline playback hint for iOS/Safari
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// FIX: ensure inline playback hint for iOS/Safari
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try { videoEl.setAttribute('playsinline', ''); videoEl.setAttribute('webkit-playsinline', ''); } catch {}
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try { videoEl.setAttribute('playsinline', ''); videoEl.setAttribute('webkit-playsinline', ''); } catch {}
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// NEW: keep hidden audio eager and ready sooner (helps first-seek stability)
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try { audio.setAttribute('preload', 'auto'); } catch {}
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// global anti-ping-pong guard
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// global anti-ping-pong guard
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let syncing = false; // prevents normal ping-pong
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let syncing = false; // prevents normal ping-pong
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let restarting = false; // prevents loop-end ping-pong
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let restarting = false; // prevents loop-end ping-pong
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@ -54,13 +58,15 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
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let seekingInProgress = false;
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let seekingInProgress = false;
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let resumeAfterSeek = false;
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let resumeAfterSeek = false;
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// NEW FIX: grace window to silence arbiter + bridge immediately after seeks / restarts
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// NEW: short quiesce windows to ignore chatty events after seek or coordinator actions
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let suppressBridgeUntil = 0;
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const SEEK_QUIESCE_MS = 700; // time to ignore play/pause/arbiter after seek
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const nowPerf = () => performance?.now?.() || Date.now();
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const ACTION_COOLDOWN_MS = 550; // time to ignore arbiter after coordinated play/pause
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const bridgingSilenced = () => nowPerf() < suppressBridgeUntil;
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let quiesceUntil = 0; // timestamp (ms) until which we ignore event noise
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function silenceBridging(ms = 900) { // tuned: long enough for decoders to settle after a seek
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let arbiterCooldownUntil = 0; // timestamp (ms) for arbiter cool-down
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suppressBridgeUntil = nowPerf() + ms;
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}
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const now = () => performance.now();
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const inQuiesce = () => now() < quiesceUntil;
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const inCooldown = () => now() < arbiterCooldownUntil;
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// FIX: state arbiter watchdog (forces both to share same paused/playing state)
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// FIX: state arbiter watchdog (forces both to share same paused/playing state)
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let arbiterTimer = null;
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let arbiterTimer = null;
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@ -68,12 +74,17 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
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function startArbiter() {
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function startArbiter() {
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if (arbiterTimer) clearInterval(arbiterTimer);
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if (arbiterTimer) clearInterval(arbiterTimer);
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arbiterTimer = setInterval(() => {
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arbiterTimer = setInterval(() => {
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if (syncing || restarting || seekingInProgress || bridgingSilenced()) return;
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// NEW: do nothing during seek quiesce or cooldown; this is where ping-pong used to start
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if (inQuiesce() || inCooldown() || syncing || restarting || seekingInProgress) return;
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// treat "playing" strictly; ended counts as paused
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// treat "playing" strictly; ended counts as paused
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const vPlaying = !video.paused() && !video.ended();
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const vPlaying = !video.paused() && !video.ended();
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const aPlaying = !audio.paused && !audio.ended;
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const aPlaying = !audio.paused && !audio.ended;
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// NEW: if both aren't actually playable at the current time, don't force a pause yet
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const t = Number(video.currentTime());
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if (!bothPlayableAt(t)) return;
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// if exactly one is playing, pause the one that is playing (safe + deterministic)
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// if exactly one is playing, pause the one that is playing (safe + deterministic)
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if (vPlaying && !aPlaying) {
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if (vPlaying && !aPlaying) {
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try { video.pause(); } catch {}
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try { video.pause(); } catch {}
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@ -128,6 +139,7 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
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const MICRO_DRIFT = 0.05;
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const MICRO_DRIFT = 0.05;
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const SYNC_INTERVAL_MS = 250;
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const SYNC_INTERVAL_MS = 250;
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// MDN/WHATWG: buffered regions are TimeRanges; we pad slightly for tolerance
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const EPS = 0.15;
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const EPS = 0.15;
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function timeInBuffered(media, t) {
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function timeInBuffered(media, t) {
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try {
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try {
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@ -215,13 +227,10 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
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if (syncing || restarting || seekingInProgress) return; // FIX: don't start while seeking
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if (syncing || restarting || seekingInProgress) return; // FIX: don't start while seeking
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syncing = true;
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syncing = true;
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try {
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try {
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// line up clocks first
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// align clocks first
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const t = Number(video.currentTime());
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const t = Number(video.currentTime());
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if (isFinite(t) && Math.abs(Number(audio.currentTime) - t) > 0.05) safeSetCT(audio, t);
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if (isFinite(t) && Math.abs(Number(audio.currentTime) - t) > 0.05) safeSetCT(audio, t);
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// Silence arbiter/bridging briefly while we spin both up in tandem
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silenceBridging(800);
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// first attempt: keep existing mute states
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// first attempt: keep existing mute states
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let vOk = true, aOk = true;
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let vOk = true, aOk = true;
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try { const p = video.play(); if (p && p.then) await p; } catch { vOk = false; }
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try { const p = video.play(); if (p && p.then) await p; } catch { vOk = false; }
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@ -241,6 +250,9 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
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}
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}
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if (!syncInterval) startSyncLoop();
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if (!syncInterval) startSyncLoop();
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// NEW: after we coordinate a play, let things settle—keep arbiter hands-off briefly
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arbiterCooldownUntil = now() + ACTION_COOLDOWN_MS;
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} finally {
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} finally {
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syncing = false;
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syncing = false;
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}
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}
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@ -253,6 +265,8 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
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try { video.pause(); } catch {}
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try { video.pause(); } catch {}
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try { audio.pause(); } catch {}
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try { audio.pause(); } catch {}
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clearSyncLoop();
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clearSyncLoop();
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// NEW: also cool down arbiter to avoid immediate re-pauses
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arbiterCooldownUntil = now() + ACTION_COOLDOWN_MS;
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} finally {
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} finally {
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syncing = false;
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syncing = false;
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}
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}
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@ -263,7 +277,6 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
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const t = Number(video.currentTime());
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const t = Number(video.currentTime());
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if (isFinite(t) && Math.abs(Number(audio.currentTime) - t) > 0.1) safeSetCT(audio, t);
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if (isFinite(t) && Math.abs(Number(audio.currentTime) - t) > 0.1) safeSetCT(audio, t);
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if (bothPlayableAt(t)) {
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if (bothPlayableAt(t)) {
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silenceBridging(700); // NEW: brief grace on very first start
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playTogether({ allowMutedRetry: true });
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playTogether({ allowMutedRetry: true });
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} else {
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} else {
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pauseTogether();
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pauseTogether();
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@ -378,31 +391,37 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
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video.on('ratechange', () => { try { audio.playbackRate = video.playbackRate(); } catch {} });
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video.on('ratechange', () => { try { audio.playbackRate = video.playbackRate(); } catch {} });
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// sync-safe event bridging using the coordinators (no ping-pong)
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// NEW: only bridge plays when *not* in quiesce/cooldown AND both are playable at T
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video.on('play', () => {
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video.on('play', () => {
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if (seekingInProgress || bridgingSilenced()) return; // FIX
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if (restarting || seekingInProgress || inQuiesce()) return; // FIX
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vIsPlaying = true;
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vIsPlaying = true;
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if (!aIsPlaying) playTogether({ allowMutedRetry: true });
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const t = Number(video.currentTime());
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if (!aIsPlaying && bothPlayableAt(t)) {
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queueMicrotask(() => playTogether({ allowMutedRetry: true }));
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}
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});
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});
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audio.addEventListener('play', () => {
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audio.addEventListener('play', () => {
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if (seekingInProgress || bridgingSilenced()) return; // FIX
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if (restarting || seekingInProgress || inQuiesce()) return; // FIX
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aIsPlaying = true;
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aIsPlaying = true;
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if (!vIsPlaying) playTogether({ allowMutedRetry: true });
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const t = Number(video.currentTime());
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if (!vIsPlaying && bothPlayableAt(t)) {
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queueMicrotask(() => playTogether({ allowMutedRetry: true }));
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}
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});
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});
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video.on('pause', () => {
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video.on('pause', () => {
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if (restarting || seekingInProgress || bridgingSilenced()) return; // FIX
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if (restarting || seekingInProgress || inQuiesce()) return; // FIX
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vIsPlaying = false;
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vIsPlaying = false;
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pauseTogether();
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pauseTogether();
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});
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});
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audio.addEventListener('pause', () => {
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audio.addEventListener('pause', () => {
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if (restarting || seekingInProgress || bridgingSilenced()) return; // FIX
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if (restarting || seekingInProgress || inQuiesce()) return; // FIX
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aIsPlaying = false;
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aIsPlaying = false;
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pauseTogether();
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pauseTogether();
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});
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});
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video.on('waiting', () => {
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video.on('waiting', () => {
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if (restarting || seekingInProgress || bridgingSilenced()) return; // FIX
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if (restarting || seekingInProgress || inQuiesce()) return; // FIX
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vIsPlaying = false;
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vIsPlaying = false;
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try { audio.pause(); } catch{};
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try { audio.pause(); } catch{};
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clearSyncLoop();
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clearSyncLoop();
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@ -441,37 +460,42 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
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// suppress spurious 'ended' right after seeks (mobile/browser quirk guard)
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// suppress spurious 'ended' right after seeks (mobile/browser quirk guard)
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let wasPlayingBeforeSeek = false;
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let wasPlayingBeforeSeek = false;
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// NEW: also track audio seeking to keep state tight
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audio.addEventListener('seeking', () => { markANotPlaying(); });
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audio.addEventListener('seeked', () => { /* noop; video 'seeked' handles alignment */ });
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video.on('seeking', () => {
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video.on('seeking', () => {
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if (restarting) return;
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if (restarting) return;
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seekingInProgress = true; // FIX
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seekingInProgress = true; // FIX
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wasPlayingBeforeSeek = !video.paused();
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wasPlayingBeforeSeek = !video.paused();
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resumeAfterSeek = wasPlayingBeforeSeek; // FIX
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resumeAfterSeek = wasPlayingBeforeSeek; // FIX
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// Silence arbiter/bridging *immediately* as the seek begins
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// NEW: quiesce event storm around first seek
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silenceBridging(1200);
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quiesceUntil = now() + SEEK_QUIESCE_MS;
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try { audio.pause(); } catch {}
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try { audio.pause(); } catch {}
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clearSyncLoop();
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clearSyncLoop();
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const vt = Number(video.currentTime());
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const vt = Number(video.currentTime());
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if (Math.abs(vt - Number(audio.currentTime)) > 0.1) safeSetCT(audio, vt);
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if (Math.abs(vt - Number(audio.currentTime)) > 0.1) safeSetCT(audio, vt);
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vIsPlaying = false; aIsPlaying = false; // FIX
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vIsPlaying = false; aIsPlaying = false; // FIX
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});
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});
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video.on('seeked', async () => {
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video.on('seeked', async () => {
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if (restarting) return;
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if (restarting) return;
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// NEW: extend quiesce a bit into post-seek stabilization window
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quiesceUntil = now() + SEEK_QUIESCE_MS;
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const vt = Number(video.currentTime());
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const vt = Number(video.currentTime());
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if (Math.abs(vt - Number(audio.currentTime)) > 0.05) safeSetCT(audio, vt);
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if (Math.abs(vt - Number(audio.currentTime)) > 0.05) safeSetCT(audio, vt);
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// FIX: only resume once the new point is playable; avoid first-load ping-pong
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// FIX: only resume once the new point is playable; avoid first-load ping-pong
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if (resumeAfterSeek) {
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if (resumeAfterSeek) {
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// keep silenced while we wait, then a touch more while starting
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// NEW: give first seek more headroom on slow devices
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silenceBridging(1100);
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const ok = await waitUntilPlayable(vt, 1200);
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await waitUntilPlayable(vt, 1200);
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if (ok) {
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playTogether({ allowMutedRetry: false });
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playTogether({ allowMutedRetry: false });
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} else {
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pauseTogether();
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}
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} else {
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} else {
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pauseTogether();
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pauseTogether();
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}
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}
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@ -501,14 +525,15 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
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// tiny offset so 'ended' doesn't immediately refire
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// tiny offset so 'ended' doesn't immediately refire
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const startAt = 0.001;
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const startAt = 0.001;
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suppressEndedUntil = nowPerf() + 800;
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suppressEndedUntil = performance.now() + 800;
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// NEW: silence bridge while we reset to head
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silenceBridging(900);
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video.currentTime(startAt);
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video.currentTime(startAt);
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safeSetCT(audio, startAt);
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safeSetCT(audio, startAt);
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// NEW: suppress arbiter and other bridges briefly as we restart
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quiesceUntil = now() + SEEK_QUIESCE_MS;
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arbiterCooldownUntil = now() + ACTION_COOLDOWN_MS;
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await waitUntilPlayable(startAt, 1000);
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await waitUntilPlayable(startAt, 1000);
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await playTogether({ allowMutedRetry: true });
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await playTogether({ allowMutedRetry: true });
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} finally {
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} finally {
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@ -518,13 +543,13 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
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video.on('ended', () => {
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video.on('ended', () => {
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if (restarting) return;
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if (restarting) return;
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if (nowPerf() < suppressEndedUntil) return;
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if (performance.now() < suppressEndedUntil) return;
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if (desiredLoop) restartLoop();
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if (desiredLoop) restartLoop();
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else { pauseTogether(); }
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else { pauseTogether(); }
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});
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});
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audio.addEventListener('ended', () => {
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audio.addEventListener('ended', () => {
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if (restarting) return;
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if (restarting) return;
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if (nowPerf() < suppressEndedUntil) return;
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if (performance.now() < suppressEndedUntil) return;
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if (desiredLoop) restartLoop();
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if (desiredLoop) restartLoop();
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else { pauseTogether(); }
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else { pauseTogether(); }
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});
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});
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}
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}
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});
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});
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// https://codeberg.org/ashley/poke/src/branch/main/src/libpoketube/libpoketube-youtubei-objects.json
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// https://codeberg.org/ashley/poke/src/branch/main/src/libpoketube/libpoketube-youtubei-objects.json
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