fix stuff + add stuff
This commit is contained in:
parent
9b70656a72
commit
50fb670972
@ -2,8 +2,8 @@
|
||||
var _yt_player = videojs;
|
||||
|
||||
var versionclient = "youtube.player.web_20250917_22_RC00"
|
||||
|
||||
document.addEventListener("DOMContentLoaded", () => {
|
||||
|
||||
document.addEventListener("DOMContentLoaded", () => {
|
||||
// video.js 8 init - source can be seen in https://poketube.fun/static/vjs.min.js or the vjs.min.js file
|
||||
const video = videojs('video', {
|
||||
controls: true,
|
||||
@ -24,11 +24,8 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
|
||||
const audioEl = document.getElementById('aud');
|
||||
let volGuard = false;
|
||||
|
||||
// FIX: inline playback on iOS so muted autoplay works reliably
|
||||
try {
|
||||
videoEl.setAttribute('playsinline', '');
|
||||
videoEl.setAttribute('webkit-playsinline', '');
|
||||
} catch {}
|
||||
// FIX: ensure inline playback hint for iOS/Safari
|
||||
try { videoEl.setAttribute('playsinline', ''); videoEl.setAttribute('webkit-playsinline', ''); } catch {}
|
||||
|
||||
// global anti-ping-pong guard
|
||||
let syncing = false; // prevents normal ping-pong
|
||||
@ -46,6 +43,16 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
|
||||
const LOOP_AUTOPLAY_RETRY_MS = 120;
|
||||
const LOOP_AUTOPLAY_RETRIES = 10;
|
||||
|
||||
// FIX: force-muted policy during loop restarts (to satisfy autoplay rules)
|
||||
const FORCE_MUTE_ON_LOOP = true;
|
||||
let restoreMutePending = false;
|
||||
let prevVideoMuted = false;
|
||||
let prevAudioMuted = false;
|
||||
|
||||
// FIX: co-play tracking flags (true only when each element fires 'playing')
|
||||
let vIsPlaying = false;
|
||||
let aIsPlaying = false;
|
||||
|
||||
// turn OFF native loop so 'ended' fires and we control both tracks together
|
||||
try { videoEl.loop = false; videoEl.removeAttribute?.('loop'); } catch {}
|
||||
try { audio.loop = false; audio.removeAttribute?.('loop'); } catch {}
|
||||
@ -106,7 +113,7 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
|
||||
try {
|
||||
const rs = Number(media.readyState || 0);
|
||||
if (!isFinite(t)) return false;
|
||||
if (rs >= 3) return true;
|
||||
if (rs >= 3) return true; // HAVE_FUTURE_DATA (or better) means imminent playback. :contentReference[oaicite:3]{index=3}
|
||||
return timeInBuffered(media, t);
|
||||
} catch { return false; }
|
||||
}
|
||||
@ -159,6 +166,8 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
|
||||
video.play()?.catch(()=>{});
|
||||
audio.play()?.catch(()=>{});
|
||||
startSyncLoop();
|
||||
// FIX: co-play gate on initial start
|
||||
ensureCoPlaying();
|
||||
} else {
|
||||
try { video.pause(); } catch {}
|
||||
try { audio.pause(); } catch {}
|
||||
@ -190,7 +199,7 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
|
||||
});
|
||||
} catch {}
|
||||
|
||||
// FIX: Only control the *video* here; audio follows via video event handlers
|
||||
// Only control the *video* here; audio follows via video event handlers
|
||||
navigator.mediaSession.setActionHandler('play', () => {
|
||||
if (syncing || restarting) return;
|
||||
syncing = true;
|
||||
@ -238,7 +247,7 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
|
||||
switch (e.code) {
|
||||
case 'AudioPlay':
|
||||
case 'MediaPlayPause':
|
||||
// FIX: toggle only the video; audio follows via handlers
|
||||
// toggle only the video; audio follows via handlers
|
||||
syncing = true;
|
||||
if (video.paused()) { Promise.resolve(video.play()).finally(() => { syncing = false; }).catch(()=>{}); }
|
||||
else { try { video.pause(); } finally { syncing = false; } }
|
||||
@ -262,6 +271,18 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
|
||||
}
|
||||
});
|
||||
|
||||
// FIX: one-time "unlock" to enable later programmatic plays on Safari/iOS
|
||||
let mediaUnlocked = false;
|
||||
const unlock = () => {
|
||||
if (mediaUnlocked) return;
|
||||
mediaUnlocked = true;
|
||||
// Try a quick muted play/pause to grant future play permission (per autoplay policy). :contentReference[oaicite:4]{index=4}
|
||||
try { audio.muted = true; audio.play().then(() => { audio.pause(); }).catch(()=>{}); } catch {}
|
||||
try { const was = !!video.muted(); video.muted(true); video.play().then(()=>{ video.pause(); video.muted(was); }).catch(()=>{}); } catch {}
|
||||
};
|
||||
window.addEventListener('click', unlock, { once: true, capture: true });
|
||||
window.addEventListener('keydown', unlock, { once: true, capture: true });
|
||||
|
||||
if (qua !== "medium") {
|
||||
attachRetry(audio, pickAudioSrc, () => { audioReady = true; });
|
||||
attachRetry(videoEl, () => {
|
||||
@ -273,49 +294,77 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
|
||||
video.on('volumechange', () => {
|
||||
try { audio.volume = clamp(video.volume()); audio.muted = video.muted(); } catch {}
|
||||
});
|
||||
// FIX: remove audio->video volume mirroring to avoid feedback loops
|
||||
// remove audio->video volume mirroring to avoid feedback loops
|
||||
// audio.addEventListener('volumechange', () => { ... });
|
||||
|
||||
video.on('ratechange', () => { try { audio.playbackRate = video.playbackRate(); } catch {} });
|
||||
|
||||
// sync-safe play/pause handlers
|
||||
video.on('pause', () => {
|
||||
// FIX: if we’re in a loop restart, ignore transient pauses
|
||||
// ignore transient pauses during loop restart
|
||||
if (syncing || restarting || isLoopingCycle) return;
|
||||
vIsPlaying = false; // FIX: track actual play state from events
|
||||
syncing = true;
|
||||
try { if (!audio.paused) audio.pause(); } catch {}
|
||||
clearSyncLoop();
|
||||
syncing = false;
|
||||
});
|
||||
|
||||
// FIX: do NOT mirror audio -> video; this was causing ping-pong after restarts
|
||||
// do not mirror audio -> video
|
||||
audio.addEventListener('pause', () => {
|
||||
if (syncing || restarting || isLoopingCycle) return;
|
||||
aIsPlaying = false; // FIX
|
||||
clearSyncLoop();
|
||||
});
|
||||
|
||||
// FIX: keep run-loop flags in step with true playing state
|
||||
const markVPlaying = () => { vIsPlaying = true; };
|
||||
const markAPlaying = () => { aIsPlaying = true; };
|
||||
const markVNotPlaying = () => { vIsPlaying = false; };
|
||||
const markANotPlaying = () => { aIsPlaying = false; };
|
||||
|
||||
video.on('playing', markVPlaying); // fired when playback *really* starts/resumes. :contentReference[oaicite:5]{index=5}
|
||||
audio.addEventListener('playing', markAPlaying);
|
||||
|
||||
video.on('waiting', () => { if (!restarting && !isLoopingCycle) { markVNotPlaying(); try { audio.pause(); } catch{}; clearSyncLoop(); } });
|
||||
audio.addEventListener('waiting', markANotPlaying);
|
||||
|
||||
video.on('ended', markVNotPlaying);
|
||||
audio.addEventListener('ended', markANotPlaying);
|
||||
|
||||
video.on('play', () => {
|
||||
if (syncing || restarting) return;
|
||||
syncing = true;
|
||||
(async () => {
|
||||
try { if (audio.paused) await audio.play(); } catch {}
|
||||
if (!syncInterval) startSyncLoop();
|
||||
// FIX: after any manual start, ensure both sides are actually playing
|
||||
ensureCoPlaying();
|
||||
})().finally(() => { syncing = false; });
|
||||
});
|
||||
|
||||
// loop running if audio resumes
|
||||
audio.addEventListener('play', () => {
|
||||
if (syncing || restarting) return;
|
||||
if (!syncInterval) startSyncLoop();
|
||||
});
|
||||
|
||||
video.on('waiting', () => { if (!restarting && !isLoopingCycle) { try { audio.pause(); } catch{}; clearSyncLoop(); } });
|
||||
video.on('playing', () => {
|
||||
if (audioReady && !restarting) audio.play()?.catch(()=>{});
|
||||
if (!syncInterval) startSyncLoop();
|
||||
// FIX: once we truly start playing after a loop, clear the loop-cycle flag
|
||||
if (isLoopingCycle) isLoopingCycle = false;
|
||||
});
|
||||
// FIX: restore mute state after loop once playing stabilizes
|
||||
const bothActivelyPlaying = () => vIsPlaying && aIsPlaying;
|
||||
const maybeRestoreMuteAfterLoop = () => {
|
||||
if (!restoreMutePending) return;
|
||||
if (bothActivelyPlaying()) {
|
||||
restoreMutePending = false;
|
||||
// small defer so decoders settle
|
||||
setTimeout(() => {
|
||||
try { video.muted(prevVideoMuted); } catch {}
|
||||
try { audio.muted = prevAudioMuted; } catch {}
|
||||
}, 150);
|
||||
}
|
||||
};
|
||||
|
||||
video.on('playing', maybeRestoreMuteAfterLoop);
|
||||
audio.addEventListener('playing', maybeRestoreMuteAfterLoop);
|
||||
video.on('timeupdate', maybeRestoreMuteAfterLoop);
|
||||
|
||||
const errorBox = document.getElementById('loopedIndicator');
|
||||
video.on('error', () => {
|
||||
@ -332,7 +381,7 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
|
||||
}
|
||||
});
|
||||
|
||||
// FIX: suppress spurious 'ended' right after seeks (mobile/browser quirk guard)
|
||||
// suppress spurious 'ended' right after seeks (mobile/browser quirk guard)
|
||||
let wasPlayingBeforeSeek = false;
|
||||
let suppressEndedUntil = 0;
|
||||
|
||||
@ -344,6 +393,7 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
|
||||
clearSyncLoop();
|
||||
const vt = Number(video.currentTime());
|
||||
if (Math.abs(vt - Number(audio.currentTime)) > 0.1) safeSetCT(audio, vt);
|
||||
markVNotPlaying();
|
||||
});
|
||||
video.on('seeked', () => {
|
||||
if (restarting) return;
|
||||
@ -354,6 +404,7 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
|
||||
video.play()?.catch(()=>{});
|
||||
if (audioReady) audio.play()?.catch(()=>{});
|
||||
if (!syncInterval) startSyncLoop();
|
||||
ensureCoPlaying(); // FIX: co-play after seek resume
|
||||
} else {
|
||||
try { video.pause(); } catch {}
|
||||
try { audio.pause(); } catch {}
|
||||
@ -373,27 +424,34 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
|
||||
});
|
||||
|
||||
// --- helpers used by restartLoop() ---
|
||||
// FIX: robustly attempt to play(), with muted fallback if browser blocks autoplay
|
||||
const tryPlay = async (elOrPlayer, isVjsPlayer = false) => {
|
||||
// robustly attempt to play(), with optional proactive muted start
|
||||
const tryPlay = async (elOrPlayer, isVjsPlayer = false, forceMute = false) => {
|
||||
try {
|
||||
const p = elOrPlayer.play();
|
||||
if (forceMute) {
|
||||
try { if (isVjsPlayer) elOrPlayer.muted(true); else elOrPlayer.muted = true; } catch {}
|
||||
}
|
||||
const p = elOrPlayer.play(); // returns a Promise per spec. :contentReference[oaicite:6]{index=6}
|
||||
if (p && typeof p.then === 'function') await p;
|
||||
return true;
|
||||
} catch (err) {
|
||||
// NotAllowedError etc: retry muted
|
||||
const prevMuted = isVjsPlayer ? elOrPlayer.muted() : !!elOrPlayer.muted;
|
||||
try { if (isVjsPlayer) elOrPlayer.muted(true); else elOrPlayer.muted = true; } catch {}
|
||||
try {
|
||||
if (isVjsPlayer) elOrPlayer.muted(true); else elOrPlayer.muted = true;
|
||||
} catch {}
|
||||
try {
|
||||
const p2 = elOrPlayer.play();
|
||||
if (p2 && typeof p2.then === 'function') await p2;
|
||||
setTimeout(() => { try { if (isVjsPlayer) elOrPlayer.muted(prevMuted); else elOrPlayer.muted = prevMuted; } catch {} }, 100);
|
||||
return true;
|
||||
} catch {
|
||||
// leave muted state as-is if even the muted retry failed
|
||||
try { if (isVjsPlayer) elOrPlayer.muted(prevMuted); else elOrPlayer.muted = prevMuted; } catch {}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// FIX: wait until both media are actually playable around t (or timeout)
|
||||
// wait until both media are actually playable around t (or timeout)
|
||||
const waitUntilPlayable = (t, timeoutMs = 800) => new Promise(resolve => {
|
||||
const start = performance.now();
|
||||
const tick = () => {
|
||||
@ -404,24 +462,38 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
|
||||
tick();
|
||||
});
|
||||
|
||||
// FIX: retry kicker used only during loop restarts
|
||||
const autoKickDuringLoop = async () => {
|
||||
// FIX: wait for *both* to report 'playing' (true co-play), with a short timeout
|
||||
const waitBothPlaying = (timeoutMs = 800) => new Promise(resolve => {
|
||||
const start = performance.now();
|
||||
const tick = () => {
|
||||
if (vIsPlaying && aIsPlaying) return resolve(true);
|
||||
if (performance.now() - start > timeoutMs) return resolve(false);
|
||||
setTimeout(tick, 30);
|
||||
};
|
||||
tick();
|
||||
});
|
||||
|
||||
// FIX: retry kicker used during loop restarts *and* initial start/seek resumes
|
||||
const autoKickUntilBothPlaying = async (retries = LOOP_AUTOPLAY_RETRIES) => {
|
||||
let tries = 0;
|
||||
const tick = async () => {
|
||||
if (!isLoopingCycle) return;
|
||||
const vPaused = video.paused();
|
||||
const aPaused = audio.paused;
|
||||
if (!vPaused && !aPaused) { isLoopingCycle = false; return; }
|
||||
if (vIsPlaying && aIsPlaying) return;
|
||||
tries++;
|
||||
await tryPlay(video, true);
|
||||
await tryPlay(audio, false);
|
||||
if (tries < LOOP_AUTOPLAY_RETRIES && isLoopingCycle) {
|
||||
await tryPlay(video, true, /*forceMute*/ true);
|
||||
await tryPlay(audio, false, /*forceMute*/ true);
|
||||
if (tries < retries && !(vIsPlaying && aIsPlaying)) {
|
||||
setTimeout(tick, LOOP_AUTOPLAY_RETRY_MS);
|
||||
}
|
||||
};
|
||||
setTimeout(tick, LOOP_AUTOPLAY_RETRY_MS);
|
||||
};
|
||||
|
||||
// FIX: ensureCoPlaying — soft gate to confirm both are running; re-kicks if needed
|
||||
async function ensureCoPlaying() {
|
||||
const ok = await waitBothPlaying(700);
|
||||
if (!ok) await autoKickUntilBothPlaying(6);
|
||||
}
|
||||
|
||||
// --- unconditional looping with anti-pingpong ---
|
||||
const restartLoop = async () => {
|
||||
if (restarting) return;
|
||||
@ -432,42 +504,45 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
|
||||
// pause first to avoid race between seeks and decoders
|
||||
try { video.pause(); } catch {}
|
||||
try { audio.pause(); } catch {}
|
||||
vIsPlaying = false; aIsPlaying = false;
|
||||
|
||||
const startAt = 0.001; // tiny offset so 'ended' doesn't immediately refire
|
||||
suppressEndedUntil = performance.now() + 1000; // ignore stray 'ended' during restart
|
||||
isLoopingCycle = true;
|
||||
|
||||
// remember current mute state and force mute if policy demands
|
||||
prevVideoMuted = !!video.muted();
|
||||
prevAudioMuted = !!audio.muted;
|
||||
restoreMutePending = false;
|
||||
|
||||
if (FORCE_MUTE_ON_LOOP) {
|
||||
try { video.muted(true); } catch {}
|
||||
try { audio.muted = true; } catch {}
|
||||
restoreMutePending = true; // we'll restore after both are playing
|
||||
}
|
||||
|
||||
video.currentTime(startAt);
|
||||
safeSetCT(audio, startAt);
|
||||
|
||||
await waitUntilPlayable(startAt, 1000);
|
||||
|
||||
// FIX: proactively start muted on loop to satisfy autoplay policies,
|
||||
// then restore previous mute states after playback begins.
|
||||
const prevVideoMuted = !!video.muted();
|
||||
const prevAudioMuted = !!audio.muted;
|
||||
try { video.muted(true); } catch {}
|
||||
try { audio.muted = true; } catch {}
|
||||
// (Video.js defaultMuted helps iOS treat this as muted-at-start.)
|
||||
try { video.defaultMuted?.(true); } catch {}
|
||||
// initial start attempt (proactively muted during loop)
|
||||
const vOk = await tryPlay(video, /*isVjsPlayer*/ true, /*forceMute*/ FORCE_MUTE_ON_LOOP);
|
||||
const aOk = await tryPlay(audio, /*isVjsPlayer*/ false, /*forceMute*/ FORCE_MUTE_ON_LOOP);
|
||||
|
||||
// initial start attempt
|
||||
const vOk = await tryPlay(video, /*isVjsPlayer*/ true);
|
||||
const aOk = await tryPlay(audio, /*isVjsPlayer*/ false);
|
||||
|
||||
// when the video actually starts playing, restore prior mute state
|
||||
video.one('playing', () => {
|
||||
setTimeout(() => {
|
||||
try { video.muted(prevVideoMuted); } catch {}
|
||||
try { audio.muted = prevAudioMuted; } catch {}
|
||||
try { video.defaultMuted?.(prevVideoMuted); } catch {}
|
||||
// ensure audio is actually rolling after unmute
|
||||
try { audio.play()?.catch(()=>{}); } catch {}
|
||||
}, 80);
|
||||
});
|
||||
|
||||
// schedule gentle retries if either failed (autoplay policy, decode lag, etc.)
|
||||
if (!(vOk && aOk)) { isLoopingCycle = true; autoKickDuringLoop(); }
|
||||
// now *verify* both are truly "playing", not just "play() called"
|
||||
const bothOk = await waitBothPlaying(800);
|
||||
if (!(vOk && aOk && bothOk)) {
|
||||
await autoKickUntilBothPlaying();
|
||||
}
|
||||
|
||||
if (!syncInterval) startSyncLoop();
|
||||
|
||||
// unmute restoration happens only once both are confirmed playing
|
||||
if (restoreMutePending) {
|
||||
// handled in maybeRestoreMuteAfterLoop() via 'playing'/timeupdate
|
||||
restoreMutePending = true;
|
||||
}
|
||||
} catch {
|
||||
// swallow
|
||||
} finally {
|
||||
@ -475,7 +550,7 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
|
||||
}
|
||||
};
|
||||
|
||||
// FIX: use desiredLoop (dynamic) and set isLoopingCycle so we know to auto-kick
|
||||
// use desiredLoop (dynamic) and set isLoopingCycle so we know to auto-kick
|
||||
video.on('ended', () => {
|
||||
if (restarting) return;
|
||||
if (performance.now() < suppressEndedUntil) return;
|
||||
@ -488,7 +563,6 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
|
||||
if (desiredLoop) { isLoopingCycle = true; restartLoop(); }
|
||||
else { try { video.pause(); } catch {}; clearSyncLoop(); }
|
||||
});
|
||||
// -----------------------------
|
||||
|
||||
document.addEventListener('fullscreenchange', () => {
|
||||
if (!document.fullscreenElement && !restarting) {
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user