fix stuff + add stuff

This commit is contained in:
ashley 2025-10-05 15:28:31 +02:00
parent a75a2cf140
commit 11988b00c8

View File

@ -2,7 +2,12 @@
var _yt_player = videojs;
var versionclient = "youtube.player.web_20250917_22_RC00"
document.addEventListener("DOMContentLoaded", () => {
document.addEventListener("DOMContentLoaded", () => {
const player = videojs("video", {
controls: true,
autoplay: false,
@ -52,31 +57,28 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
let mediaSessionReady = false;
// sync knobs
const BIG_DRIFT = 0.45; // snap threshold (s)
const MICRO_DRIFT = 0.035; // subtle rate nudge (s)
const EPS = 0.12; // buffer epsilon (s)
const BIG_DRIFT = 0.45; // snap threshold (s)
const MICRO_DRIFT = 0.035; // subtle rate nudge (s)
const EPS = 0.12; // buffer epsilon (s)
// guards
let volGuard = false;
let syncGuard = false; // block re-entrant sync
let couplingGuard = false; // block play/pause echo
// autosync (low cost; only while playing)
let autosyncTimer = null;
const AUTOSYNC_MS = 400;
// seek flags
// “buffer hold” so neither side plays while buffering
let bufferHold = false;
let bufferHoldWasPlaying = false;
// seeking flags (so pausing audio for seeks won't pause the video)
let audioPauseForSeek = false;
let playerSeekWasPlaying = false;
// loop detection
let lastVideoTime = 0;
// buffering tracker
let buffering = false;
let wasPlayingBeforeBuffer = false;
let timeWhenWaiting = null;
// helpers
function timeInBuffered(media, t) {
try {
@ -89,20 +91,31 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
} catch {}
return false;
}
function haveFutureData(media) {
// HAVE_FUTURE_DATA (3) means “enough to keep playing”; anything lower is effectively buffering.
// ref: MDN readyState constants
try { return (media.readyState || 0) >= 3; } catch { return false; }
}
function canPlayAt(media, t) {
try {
const rs = Number(media.readyState || 0);
if (!isFinite(t)) return false;
if (rs >= 3) return true; // HAVE_FUTURE_DATA
return timeInBuffered(media, t);
} catch { return false; }
// either browser already says future data is available (>=3), or the time is inside buffered ranges
return haveFutureData(media) || timeInBuffered(media, t);
}
function bothPlayableAt(t) { return canPlayAt(videoEl, t) && canPlayAt(audioEl, t); }
function safeSetCT(media, t) { try { if (isFinite(t) && t >= 0) media.currentTime = t; } catch {} }
const clamp01 = v => Math.max(0, Math.min(1, Number(v)));
function isLooping() { try { return !!player.loop?.() || !!videoEl.loop; } catch { return !!videoEl.loop; } }
// mute/volume mirror either way
// a sober “are we buffering right now?” check
function bufferingNow() {
const t = Number(player.currentTime());
if (!isFinite(t)) return true;
// considered buffering if either side lacks future data or the current moment is outside buffered ranges
const vBuf = haveFutureData(videoEl) && timeInBuffered(videoEl, t + 0.04);
const aBuf = haveFutureData(audioEl) && timeInBuffered(audioEl, t + 0.04);
return !(vBuf && aBuf);
}
// keep mute/volume mirrored either way
function mirrorFromPlayerVolumeMute() {
if (volGuard) return; volGuard = true;
try {
@ -129,9 +142,9 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
audioEl.addEventListener("volumechange", mirrorFromAudioVolumeMute);
player.ready(() => mirrorFromPlayerVolumeMute());
// one-button control helpers
// one-button control helpers (respect bufferHold)
function playBoth() {
if (couplingGuard) return;
if (bufferHold || couplingGuard) return;
couplingGuard = true;
player.play()?.catch(()=>{});
audioEl.play()?.catch(()=>{});
@ -147,8 +160,25 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
couplingGuard = false;
}
// video is the boss
// hard enter/leave buffer hold
function enterBufferHold() {
if (bufferHold) return;
bufferHold = true;
bufferHoldWasPlaying = !player.paused();
pauseBoth(); // guarantee neither plays while buffering
}
function leaveBufferHoldIfReady() {
if (!bufferHold) return;
const t = Number(player.currentTime());
if (bothPlayableAt(t) && !bufferingNow()) {
bufferHold = false;
if (bufferHoldWasPlaying) playBoth();
}
}
// video is the boss: when it plays/pauses, audio mirrors (unless buffering)
player.on("play", () => {
if (bufferingNow()) { enterBufferHold(); return; }
if (audioEl.paused) audioEl.play()?.catch(()=>{});
startAutosync();
try { if ("mediaSession" in navigator) navigator.mediaSession.playbackState = "playing"; } catch {}
@ -159,70 +189,14 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
try { if ("mediaSession" in navigator) navigator.mediaSession.playbackState = "paused"; } catch {}
});
// if platform hits audio directly, route through video
// if the platform tries to play/pause audio alone, route through video
audioEl.addEventListener("play", () => { if (player.paused()) playBoth(); });
audioEl.addEventListener("pause", () => {
if (audioPauseForSeek) return;
if (!player.paused()) pauseBoth();
if (audioPauseForSeek) return; // our deliberate pause
if (!player.paused()) pauseBoth(); // any other pause → lockstep
});
// spinner-aware buffering control
const spinnerEl = () => player.el().querySelector(".vjs-loading-spinner");
const spinnerUp = () => player.hasClass("vjs-waiting"); // Video.js toggles this exactly when buffering. https://docs.videojs.com/
function bufferingOn(reason) {
// ignore false positives just before a loop wrap to avoid reintroducing the old loop-pause bug
const dur = Number(player.duration());
const vt = Number(player.currentTime());
if (isLooping() && isFinite(dur) && isFinite(vt) && dur - vt < 0.25) return;
if (buffering) return;
buffering = true;
wasPlayingBeforeBuffer = !player.paused();
try { audioEl.pause(); } catch {}
try { player.pause(); } catch {}
stopAutosync();
}
function bufferingOff(_reason) {
if (!buffering) return;
buffering = false;
if (wasPlayingBeforeBuffer && bothPlayableAt(Number(player.currentTime()))) {
playBoth();
}
}
// enter buffering: waiting/stalled/suspend or spinner class appears
player.on("waiting", () => {
timeWhenWaiting = player.currentTime();
bufferingOn("waiting");
// Video.js clears spinner only after time has advanced; mirror that behavior. :contentReference[oaicite:3]{index=3}
const onTU = () => {
if (timeWhenWaiting !== player.currentTime()) {
player.off("timeupdate", onTU);
timeWhenWaiting = null;
bufferingOff("time-advanced");
}
};
player.on("timeupdate", onTU);
});
player.on("stalled", () => bufferingOn("stalled"));
player.on("suspend", () => bufferingOn("suspend"));
// leave buffering: any of these implies data is flowing again
player.on("playing", () => bufferingOff("playing"));
player.on("canplay", () => bufferingOff("canplay"));
player.on("canplaythrough", () => bufferingOff("canplaythrough"));
player.on("loadeddata", () => bufferingOff("loadeddata"));
// class-list watcher for vjs-waiting as an extra backstop (spinner element visible)
const classObserver = new MutationObserver(() => {
if (spinnerUp()) bufferingOn("spinner-class");
else bufferingOff("spinner-cleared");
});
classObserver.observe(player.el(), { attributes: true, attributeFilter: ["class"] });
// media-session timeline
// media-session timeline (keeps OS seekbar calm)
let lastMSPos = 0, lastMSAt = 0;
const MS_THROTTLE_MS = 250;
function getDuration() {
@ -241,6 +215,7 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
let pos = Number(player.currentTime());
if (!isFinite(pos) || pos < 0) pos = 0;
// avoid flicker; allow jump-back only on real loop wrap
if (pos + 0.2 < lastMSPos && isLooping()) lastMSPos = 0;
else {
if (pos < lastMSPos && (lastMSPos - pos) < 0.2) pos = lastMSPos;
@ -276,6 +251,7 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
updateMSPositionState(false);
};
// when the OS seekbar is used, pause audio first, seek both, then restore if we were playing
function msSeekTo(targetTime) {
const wasPlaying = !player.paused();
audioPauseForSeek = true;
@ -290,10 +266,10 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
audioPauseForSeek = false;
}
tagState();
if (wasPlaying) playBoth();
if (wasPlaying && !bufferingNow()) playBoth();
}
navigator.mediaSession.setActionHandler("play", () => { playBoth(); tagState(); });
navigator.mediaSession.setActionHandler("play", () => { if (!bufferingNow()) playBoth(); tagState(); });
navigator.mediaSession.setActionHandler("pause", () => { pauseBoth(); tagState(); });
navigator.mediaSession.setActionHandler("stop", () => {
pauseBoth();
@ -333,7 +309,7 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
switch (e.code) {
case "AudioPlay":
case "MediaPlayPause":
if (player.paused()) playBoth(); else pauseBoth();
if (player.paused()) { if (!bufferingNow()) playBoth(); } else pauseBoth();
break;
case "AudioPause":
pauseBoth();
@ -355,15 +331,15 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
// single-shot sync step used by events + autosyncer
function doSyncOnce() {
if (syncGuard) return;
if (syncGuard || bufferHold) return;
const vt = Number(player.currentTime());
const at = Number(audioEl.currentTime);
if (!isFinite(vt) || !isFinite(at)) return;
// clean loop wrap
// handle loop wrap cleanly
if (vt + 0.02 < lastVideoTime && isLooping()) {
safeSetCT(audioEl, vt);
if (player.paused()) playBoth();
if (!bufferingNow() && player.paused()) playBoth();
lastMSPos = 0;
updateMSPositionState(false);
lastVideoTime = vt;
@ -390,7 +366,7 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
// event-driven sync while foregrounded
player.on("timeupdate", doSyncOnce);
// cheap autosync if timeupdate cadence drops
// cheap autosync in case timeupdate slows (background/lockscreen)
function startAutosync() {
if (autosyncTimer) return;
autosyncTimer = setInterval(doSyncOnce, AUTOSYNC_MS);
@ -401,7 +377,7 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
autosyncTimer = null;
}
// when dragging the player's seekbar: pause audio immediately, then restore if needed
// when user drags the player's own seekbar: pause audio immediately, then restore if needed
player.on("seeking", () => {
syncGuard = true;
playerSeekWasPlaying = !player.paused();
@ -414,11 +390,11 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
player.on("seeked", () => {
safeSetCT(audioEl, Number(player.currentTime()));
syncGuard = false;
if (playerSeekWasPlaying && bothPlayableAt(Number(player.currentTime()))) playBoth();
if (playerSeekWasPlaying && bothPlayableAt(Number(player.currentTime())) && !bufferingNow()) playBoth();
updateMSPositionState(false);
});
// if platform UI seeks the audio directly, mirror time and keep states consistent
// if some platform UI seeks the audio directly, mirror time but keep lockstep
audioEl.addEventListener("seeking", () => {
const at = Number(audioEl.currentTime) || 0;
syncGuard = true;
@ -434,6 +410,29 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
updateMSPositionState(false);
});
// buffering handling: as soon as were buffering, pause both; resume only when playable
function maybeEnterBufferHold() {
if (bufferingNow()) enterBufferHold();
}
function maybeLeaveBufferHold() {
leaveBufferHoldIfReady();
}
// video.js will fire “waiting” when playback stalls — treat as buffering immediately
player.on("waiting", maybeEnterBufferHold);
// native element hints that help us exit buffering safely
videoEl.addEventListener("canplay", maybeLeaveBufferHold);
videoEl.addEventListener("canplaythrough", maybeLeaveBufferHold);
videoEl.addEventListener("loadeddata", maybeLeaveBufferHold);
audioEl.addEventListener("canplay", maybeLeaveBufferHold);
audioEl.addEventListener("canplaythrough", maybeLeaveBufferHold);
audioEl.addEventListener("loadeddata", maybeLeaveBufferHold);
// if we get a “playing”, still verify both sides can actually play before resuming
player.on("playing", () => { if (!bufferingNow()) leaveBufferHoldIfReady(); else enterBufferHold(); });
// progress events can also signal new data buffered
videoEl.addEventListener("progress", maybeLeaveBufferHold);
audioEl.addEventListener("progress", maybeLeaveBufferHold);
// simple error surfacing
const errorBox = document.getElementById("loopedIndicator");
player.on("error", () => {
@ -455,7 +454,7 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
if (isLooping()) {
safeSetCT(audioEl, 0);
player.currentTime(0);
playBoth();
if (!bufferingNow()) playBoth();
lastMSPos = 0;
updateMSPositionState(false);
} else {
@ -468,7 +467,7 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
safeSetCT(audioEl, 0);
if (player.paused()) {
player.currentTime(0);
playBoth();
if (!bufferingNow()) playBoth();
}
lastMSPos = 0;
updateMSPositionState(false);
@ -505,7 +504,7 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
if (audioReady && videoReady) {
const t = Number(player.currentTime());
if (isFinite(t) && Math.abs(Number(audioEl.currentTime) - t) > 0.1) safeSetCT(audioEl, t);
if (bothPlayableAt(t)) playBoth();
if (!bufferingNow() && bothPlayableAt(t)) playBoth();
else { audioEl.pause(); player.pause(); }
setupMediaSession();
}
@ -525,20 +524,15 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
const tryKick = () => {
if (audioReady && videoReady && player.paused()) {
const t = Number(player.currentTime());
if (bothPlayableAt(t)) playBoth();
if (!bufferingNow() && bothPlayableAt(t)) playBoth();
}
};
player.el().addEventListener("click", tryKick, { once: true });
});
// cleanup observers/timers on unload
window.addEventListener("beforeunload", () => {
try { classObserver.disconnect(); } catch {}
try { stopAutosync(); } catch {}
});
});
// https://codeberg.org/ashley/poke/src/branch/main/src/libpoketube/libpoketube-youtubei-objects.json