make stuff work good
This commit is contained in:
parent
7a15b8c143
commit
0e97b07a3c
@ -14,7 +14,6 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
|
||||
* Available under Apache License Version 2.0
|
||||
* <https://github.com/mozilla/vtt.js/blob/main/LICENSE>
|
||||
*/
|
||||
|
||||
document.addEventListener("DOMContentLoaded", () => {
|
||||
// video.js 8 init - source can be seen in https://poketube.fun/static/vjs.min.js or the vjs.min.js file
|
||||
const video = videojs('video', {
|
||||
@ -104,6 +103,11 @@ document.addEventListener("DOMContentLoaded", () => {
|
||||
let prevAudioMuted = false;
|
||||
let pendingUnmute = false;
|
||||
|
||||
// user intent + buffering flags
|
||||
let userWantsPlay = false; // true when user pressed play (we’ll start as soon as it’s valid)
|
||||
let videoBuffering = false;
|
||||
let audioBuffering = false;
|
||||
|
||||
// New state: track whether user explicitly muted/unmuted
|
||||
let userMutedVideo = false;
|
||||
let userMutedAudio = false;
|
||||
@ -174,6 +178,29 @@ document.addEventListener("DOMContentLoaded", () => {
|
||||
} catch {}
|
||||
}
|
||||
|
||||
// status / notice box (uses your loopedIndicator element)
|
||||
const noticeBox = document.getElementById('loopedIndicator');
|
||||
let statusHideTimer = null;
|
||||
function showNotice(msg) {
|
||||
if (!noticeBox) return;
|
||||
try {
|
||||
noticeBox.textContent = msg;
|
||||
noticeBox.style.display = 'block';
|
||||
noticeBox.style.width = 'fit-content';
|
||||
if (statusHideTimer) { clearTimeout(statusHideTimer); statusHideTimer = null; }
|
||||
} catch {}
|
||||
}
|
||||
function hideNotice(withDelay = 300) {
|
||||
if (!noticeBox) return;
|
||||
try {
|
||||
if (statusHideTimer) clearTimeout(statusHideTimer);
|
||||
statusHideTimer = setTimeout(() => {
|
||||
noticeBox.style.display = 'none';
|
||||
}, Math.max(0, withDelay));
|
||||
} catch {}
|
||||
}
|
||||
|
||||
// sync loop is cleared
|
||||
function clearSyncLoop() {
|
||||
if (syncInterval) {
|
||||
clearInterval(syncInterval);
|
||||
@ -182,6 +209,21 @@ document.addEventListener("DOMContentLoaded", () => {
|
||||
}
|
||||
}
|
||||
|
||||
// helpers to decide if we can start or continue playback
|
||||
function readyForPlayback() {
|
||||
const t = Number(video.currentTime());
|
||||
return videoReady && audioReady && bothPlayableAt(t) && !videoBuffering && !audioBuffering;
|
||||
}
|
||||
|
||||
function ensurePausedTogether() {
|
||||
try { video.pause(); } catch {}
|
||||
try { audio.pause(); } catch {}
|
||||
clearSyncLoop();
|
||||
vIsPlaying = false;
|
||||
aIsPlaying = false;
|
||||
}
|
||||
|
||||
// playback is kept in sync between both elements
|
||||
function startSyncLoop() {
|
||||
clearSyncLoop();
|
||||
syncInterval = setInterval(() => {
|
||||
@ -231,13 +273,16 @@ document.addEventListener("DOMContentLoaded", () => {
|
||||
}, SYNC_INTERVAL_MS);
|
||||
}
|
||||
|
||||
// we track playback state
|
||||
const markVPlaying = () => { vIsPlaying = true; maybeUnmuteRestore(); };
|
||||
const markAPlaying = () => { aIsPlaying = true; maybeUnmuteRestore(); };
|
||||
const markVNotPlaying = () => { vIsPlaying = false; };
|
||||
const markANotPlaying = () => { aIsPlaying = false; };
|
||||
|
||||
// we know both are active
|
||||
function bothActivelyPlaying() { return vIsPlaying && aIsPlaying; }
|
||||
|
||||
// both get unmuted when ready
|
||||
function maybeUnmuteRestore() {
|
||||
if (!pendingUnmute) return;
|
||||
if (bothActivelyPlaying()) {
|
||||
@ -249,6 +294,7 @@ document.addEventListener("DOMContentLoaded", () => {
|
||||
}
|
||||
}
|
||||
|
||||
// helper: promise play with result
|
||||
async function tryPlay(el) {
|
||||
try {
|
||||
const p = el.play();
|
||||
@ -257,9 +303,26 @@ document.addEventListener("DOMContentLoaded", () => {
|
||||
} catch { return false; }
|
||||
}
|
||||
|
||||
// gate play attempts while loading/buffering
|
||||
function blockIfNotReadyThenQueue() {
|
||||
if (!readyForPlayback()) {
|
||||
userWantsPlay = true; // remember intent
|
||||
showNotice('Buffering…');
|
||||
ensurePausedTogether();
|
||||
return true; // blocked
|
||||
}
|
||||
hideNotice(200);
|
||||
return false; // not blocked
|
||||
}
|
||||
|
||||
// both play in sync
|
||||
async function playTogether({ allowMutedRetry = true } = {}) {
|
||||
if (syncing || restarting) return;
|
||||
// don’t let it play when audio is loading or video is loading
|
||||
if (blockIfNotReadyThenQueue()) return;
|
||||
|
||||
syncing = true;
|
||||
userWantsPlay = true; // explicit intent to be playing
|
||||
try {
|
||||
const t = Number(video.currentTime());
|
||||
if (isFinite(t) && Math.abs(Number(audio.currentTime) - t) > 0.05) {
|
||||
@ -285,16 +348,16 @@ document.addEventListener("DOMContentLoaded", () => {
|
||||
if (!vOk && aOk) {
|
||||
try {
|
||||
video.play().catch(() => {
|
||||
showError('Video failed to start.');
|
||||
showNotice('Video failed to start.');
|
||||
setTimeout(() => {
|
||||
video.play().catch(() => showError('Video retry failed.'));
|
||||
video.play().catch(() => showNotice('Video retry failed.'));
|
||||
}, 3000);
|
||||
});
|
||||
} catch {}
|
||||
}
|
||||
if (vOk && !aOk) {
|
||||
try {
|
||||
audio.play().catch(() => showError('Audio failed to start.'));
|
||||
audio.play().catch(() => showNotice('Audio failed to start.'));
|
||||
} catch {}
|
||||
}
|
||||
|
||||
@ -304,18 +367,25 @@ document.addEventListener("DOMContentLoaded", () => {
|
||||
}
|
||||
}
|
||||
|
||||
// both pause at once
|
||||
function pauseTogether() {
|
||||
if (syncing) return;
|
||||
syncing = true;
|
||||
try {
|
||||
userWantsPlay = false; // user paused explicitly
|
||||
video.pause();
|
||||
audio.pause();
|
||||
clearSyncLoop();
|
||||
showNotice('Paused');
|
||||
hideNotice(600);
|
||||
} finally {
|
||||
syncing = false;
|
||||
}
|
||||
}
|
||||
|
||||
// soooo i know what ur gonna say, its a looped indicator but ur using for errors, and what?
|
||||
// like, why not i use the same element for both its not illegal...i think?
|
||||
// search it up lol
|
||||
const errorBox = document.getElementById('loopedIndicator');
|
||||
function showError(msg) {
|
||||
if (errorBox) {
|
||||
@ -327,6 +397,7 @@ document.addEventListener("DOMContentLoaded", () => {
|
||||
|
||||
const clamp = v => Math.max(0, Math.min(1, Number(v)));
|
||||
|
||||
// media session controls work, these are legit so anoying to work with
|
||||
function setupMediaSession() {
|
||||
if ('mediaSession' in navigator) {
|
||||
try {
|
||||
@ -361,6 +432,7 @@ document.addEventListener("DOMContentLoaded", () => {
|
||||
}
|
||||
}
|
||||
|
||||
// progress save/restore (safe bounds)
|
||||
const PROGRESS_KEY = `progress-${vidKey}`;
|
||||
function restoreProgress() {
|
||||
try {
|
||||
@ -369,47 +441,68 @@ document.addEventListener("DOMContentLoaded", () => {
|
||||
if (isFinite(saved) && saved > 3 && dur && saved < (dur - 10)) {
|
||||
video.currentTime(saved);
|
||||
safeSetCT(audio, saved);
|
||||
firstSeekDone = true;
|
||||
firstSeekDone = true; // prevent immediate reseek jitter
|
||||
}
|
||||
} catch {}
|
||||
}
|
||||
function saveProgressThrottled() {
|
||||
// simple throttle by modulo of seconds
|
||||
try {
|
||||
const t = Math.floor(Number(video.currentTime()) || 0);
|
||||
if (t % 2 === 0) localStorage.setItem(PROGRESS_KEY, String(t));
|
||||
} catch {}
|
||||
}
|
||||
|
||||
function wireResilience(el, label) {
|
||||
// network resilience (stall/waiting recovery)
|
||||
function wireResilience(el, label, isVideo) {
|
||||
try {
|
||||
el.addEventListener('waiting', () => {
|
||||
// when video or audio goes into waiting, pause both to avoid audio ghosting
|
||||
showError(`${label} waiting…`);
|
||||
try { audio.pause(); } catch {}
|
||||
try { video.pause(); } catch {}
|
||||
showNotice('Buffering…');
|
||||
if (isVideo) videoBuffering = true; else audioBuffering = true;
|
||||
ensurePausedTogether();
|
||||
});
|
||||
el.addEventListener('stalled', () => {
|
||||
showError(`${label} stalled`);
|
||||
// also pause the other
|
||||
try { audio.pause(); } catch {}
|
||||
try { video.pause(); } catch {}
|
||||
showNotice(`${label} stalled`);
|
||||
if (isVideo) videoBuffering = true; else audioBuffering = true;
|
||||
ensurePausedTogether();
|
||||
});
|
||||
el.addEventListener('suspend', () => {
|
||||
// no-op
|
||||
/* no-op; advisory */
|
||||
});
|
||||
el.addEventListener('emptied', () => {
|
||||
showError(`${label} source emptied`);
|
||||
try { audio.pause(); } catch {}
|
||||
try { video.pause(); } catch {}
|
||||
showNotice(`${label} source emptied`);
|
||||
if (isVideo) videoBuffering = true; else audioBuffering = true;
|
||||
ensurePausedTogether();
|
||||
});
|
||||
el.addEventListener('error', () => {
|
||||
showError(`${label} error`);
|
||||
try { audio.pause(); } catch {}
|
||||
try { video.pause(); } catch {}
|
||||
showNotice(`${label} error`);
|
||||
if (isVideo) videoBuffering = true; else audioBuffering = true;
|
||||
ensurePausedTogether();
|
||||
});
|
||||
// clear buffering flags on canplay / playing
|
||||
el.addEventListener('canplay', () => {
|
||||
if (isVideo) videoBuffering = false; else audioBuffering = false;
|
||||
if (readyForPlayback() && userWantsPlay) {
|
||||
hideNotice(150);
|
||||
playTogether({ allowMutedRetry: true });
|
||||
}
|
||||
});
|
||||
el.addEventListener('playing', () => {
|
||||
if (isVideo) videoBuffering = false; else audioBuffering = false;
|
||||
if (readyForPlayback()) hideNotice(200);
|
||||
});
|
||||
el.addEventListener('canplaythrough', () => {
|
||||
if (isVideo) videoBuffering = false; else audioBuffering = false;
|
||||
if (readyForPlayback() && userWantsPlay) {
|
||||
hideNotice(150);
|
||||
playTogether({ allowMutedRetry: true });
|
||||
}
|
||||
});
|
||||
} catch {}
|
||||
}
|
||||
|
||||
// guards to ensure elements exist before heavy sync logic
|
||||
const hasExternalAudio = !!audio && audio.tagName === 'AUDIO' && !!pickAudioSrc();
|
||||
|
||||
if (qua !== "medium" && hasExternalAudio) {
|
||||
@ -428,13 +521,19 @@ document.addEventListener("DOMContentLoaded", () => {
|
||||
|
||||
const tryStart = () => {
|
||||
if (audioReady && videoReady && !restarting) {
|
||||
// restore progress once we know duration/metadata
|
||||
restoreProgress();
|
||||
|
||||
const t = Number(video.currentTime());
|
||||
if (isFinite(t) && Math.abs(Number(audio.currentTime) - t) > 0.1) {
|
||||
safeSetCT(audio, t);
|
||||
}
|
||||
if (bothPlayableAt(t)) playTogether({ allowMutedRetry: true });
|
||||
else pauseTogether();
|
||||
if (bothPlayableAt(t)) {
|
||||
// don’t auto-play unless user asked; just sync readiness
|
||||
if (userWantsPlay) playTogether({ allowMutedRetry: true });
|
||||
} else {
|
||||
ensurePausedTogether();
|
||||
}
|
||||
setupMediaSession();
|
||||
}
|
||||
};
|
||||
@ -442,45 +541,40 @@ document.addEventListener("DOMContentLoaded", () => {
|
||||
attachRetry(audio, pickAudioSrc, () => { audioReady = true; });
|
||||
attachRetry(videoEl, () => videoSrc, () => { videoReady = true; });
|
||||
|
||||
// Listen for manual mute/unmute on video
|
||||
// todo: fiixxx mute stuff lol
|
||||
video.on('volumechange', () => {
|
||||
try {
|
||||
const isMuted = video.muted();
|
||||
// If user toggles mute, record intent
|
||||
if (isMuted !== userMutedVideo) {
|
||||
userMutedVideo = isMuted;
|
||||
}
|
||||
if (!isMuted && !userMutedVideo) {
|
||||
// sync audio mute
|
||||
audio.muted = false;
|
||||
}
|
||||
userMutedVideo = !!isMuted;
|
||||
if (audio) {
|
||||
audio.muted = isMuted;
|
||||
}
|
||||
if (!video.muted()) {
|
||||
if (!isMuted) {
|
||||
audio.volume = clamp(video.volume());
|
||||
}
|
||||
} catch {}
|
||||
});
|
||||
|
||||
// Listen manual mute/unmute on audio (if exposed)
|
||||
// Listen manual mute/unmute on audio (if exposed somewhere)
|
||||
audio.addEventListener('volumechange', () => {
|
||||
try {
|
||||
const isMuted = audio.muted;
|
||||
if (isMuted !== userMutedAudio) {
|
||||
userMutedAudio = isMuted;
|
||||
}
|
||||
if (!userMutedAudio && !userMutedAudio) {
|
||||
// sync video mute
|
||||
video.muted(false);
|
||||
}
|
||||
userMutedAudio = !!audio.muted;
|
||||
} catch {}
|
||||
});
|
||||
|
||||
video.on('ratechange', () => { try { audio.playbackRate = video.playbackRate(); } catch {} });
|
||||
|
||||
// capture user play intent; if not ready, queue and block actual play so one click is enough
|
||||
video.on('play', () => {
|
||||
vIsPlaying = true;
|
||||
userWantsPlay = true;
|
||||
if (!readyForPlayback()) {
|
||||
showNotice('Buffering…');
|
||||
ensurePausedTogether();
|
||||
// will auto-resume on canplay/canplaythrough
|
||||
return;
|
||||
}
|
||||
markVPlaying();
|
||||
if (!aIsPlaying) playTogether();
|
||||
});
|
||||
audio.addEventListener('play', () => {
|
||||
@ -502,12 +596,16 @@ document.addEventListener("DOMContentLoaded", () => {
|
||||
}
|
||||
});
|
||||
|
||||
// large seeks pause and resync
|
||||
let wasPlayingBeforeSeek = false;
|
||||
let lastSeekTime = 0;
|
||||
video.on('seeking', () => {
|
||||
if (restarting) return;
|
||||
wasPlayingBeforeSeek = !video.paused();
|
||||
lastSeekTime = Number(video.currentTime());
|
||||
// while seeking, block start until canplay
|
||||
showNotice('Buffering…');
|
||||
ensurePausedTogether();
|
||||
});
|
||||
|
||||
video.on('seeked', () => {
|
||||
@ -524,39 +622,53 @@ document.addEventListener("DOMContentLoaded", () => {
|
||||
}
|
||||
|
||||
if (seekDiff > threshold) {
|
||||
pauseTogether();
|
||||
ensurePausedTogether();
|
||||
safeSetCT(audio, newTime);
|
||||
setTimeout(() => {
|
||||
if (wasPlayingBeforeSeek && bothPlayableAt(newTime)) {
|
||||
playTogether({ allowMutedRetry: true });
|
||||
if (wasPlayingBeforeSeek) {
|
||||
userWantsPlay = true;
|
||||
if (readyForPlayback()) playTogether({ allowMutedRetry: true });
|
||||
else showNotice('Buffering…');
|
||||
}
|
||||
}, 180);
|
||||
} else {
|
||||
safeSetCT(audio, newTime);
|
||||
if (wasPlayingBeforeSeek) {
|
||||
userWantsPlay = true;
|
||||
if (readyForPlayback()) playTogether({ allowMutedRetry: true });
|
||||
else showNotice('Buffering…');
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// save progress periodically
|
||||
try {
|
||||
video.on('timeupdate', saveProgressThrottled);
|
||||
} catch {}
|
||||
|
||||
wireResilience(videoEl, 'Video');
|
||||
wireResilience(audio, 'Audio');
|
||||
// wire stall/err resilience
|
||||
wireResilience(videoEl, 'Video', true);
|
||||
wireResilience(audio, 'Audio', false);
|
||||
|
||||
// looping restarts properly
|
||||
// doesnt work LOOOOOOOOL
|
||||
// sooo... I guess, TODO: fix the looping??????
|
||||
async function restartLoop() {
|
||||
if (restarting) return;
|
||||
restarting = true;
|
||||
try {
|
||||
clearSyncLoop();
|
||||
pauseTogether();
|
||||
ensurePausedTogether();
|
||||
const startAt = 0.001;
|
||||
suppressEndedUntil = performance.now() + 800;
|
||||
video.currentTime(startAt);
|
||||
safeSetCT(audio, startAt);
|
||||
userWantsPlay = true;
|
||||
await playTogether();
|
||||
} finally { restarting = false; }
|
||||
}
|
||||
|
||||
// okay, this actually, legit, not working idk why guuuh
|
||||
video.on('ended', () => {
|
||||
if (restarting) return;
|
||||
if (performance.now() < suppressEndedUntil) return;
|
||||
@ -570,17 +682,23 @@ document.addEventListener("DOMContentLoaded", () => {
|
||||
else pauseTogether();
|
||||
});
|
||||
|
||||
// try to resume if media becomes playable again after waiting
|
||||
videoEl.addEventListener('canplay', () => {
|
||||
if (!video.paused() && !audio.paused()) return;
|
||||
const t = Number(video.currentTime());
|
||||
if (bothPlayableAt(t)) playTogether({ allowMutedRetry: true });
|
||||
videoBuffering = false;
|
||||
if (readyForPlayback() && userWantsPlay) {
|
||||
hideNotice(150);
|
||||
playTogether({ allowMutedRetry: true });
|
||||
}
|
||||
});
|
||||
audio.addEventListener('canplay', () => {
|
||||
if (!video.paused() && !audio.paused()) return;
|
||||
const t = Number(video.currentTime());
|
||||
if (bothPlayableAt(t)) playTogether({ allowMutedRetry: true });
|
||||
audioBuffering = false;
|
||||
if (readyForPlayback() && userWantsPlay) {
|
||||
hideNotice(150);
|
||||
playTogether({ allowMutedRetry: true });
|
||||
}
|
||||
});
|
||||
|
||||
// clean up on unload to avoid stray timers
|
||||
try {
|
||||
window.addEventListener('pagehide', () => { clearSyncLoop(); });
|
||||
window.addEventListener('beforeunload', () => {
|
||||
@ -591,14 +709,28 @@ document.addEventListener("DOMContentLoaded", () => {
|
||||
} catch {}
|
||||
} else {
|
||||
// fallback when medium quality (no external <audio>) or audio element missing:
|
||||
// keep Media Session + progress for the single video element so UX is still solid
|
||||
try {
|
||||
video.on('timeupdate', () => {
|
||||
try { localStorage.setItem(`progress-${vidKey}`, String(Math.floor(Number(video.currentTime()) || 0))); } catch {}
|
||||
});
|
||||
} catch {}
|
||||
setupMediaSession();
|
||||
|
||||
// also gate play here if the single stream is buffering
|
||||
video.on('play', () => {
|
||||
userWantsPlay = true;
|
||||
if (!(videoReady && canPlayAt(videoEl, Number(video.currentTime())) && !videoBuffering)) {
|
||||
showNotice('Buffering…');
|
||||
video.pause();
|
||||
}
|
||||
});
|
||||
videoEl.addEventListener('waiting', () => { videoBuffering = true; showNotice('Buffering…'); video.pause(); });
|
||||
videoEl.addEventListener('canplay', () => { videoBuffering = false; if (userWantsPlay) { hideNotice(150); video.play().catch(()=>{}); }});
|
||||
videoEl.addEventListener('playing', () => { videoBuffering = false; hideNotice(200); });
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
|
||||
|
||||
// https://codeberg.org/ashley/poke/src/branch/main/src/libpoketube/libpoketube-youtubei-objects.json
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user