Update css/player-base.js

This commit is contained in:
ashley 2025-10-18 09:20:05 +02:00
parent aa18ad6395
commit 06def11d2b

View File

@ -91,7 +91,7 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
let userMutedAudio = false;
let lastPlayKickTs = 0;
const STARTUP_GRACE_MS = 1200;
const STARTUP_GRACE_MS = 2200; // longer grace to ignore early stalls
// anti-random-mute controls
let seekingActive = false;
@ -99,6 +99,10 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
let suppressMirrorUntil = 0;
const MUTE_SQUELCH_MS = 500;
// startup quiet phase to prevent play->pause jitter and audio pops
let startupPhase = true;
let firstPlayCommitted = false;
// guard against element loop attrs
try { videoEl.loop = false; videoEl.removeAttribute?.('loop'); } catch {}
try { audio.loop = false; audio.removeAttribute?.('loop'); } catch {}
@ -231,7 +235,10 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
try { audio.muted = val; } catch {}
queueMicrotask(() => { squelchMuteEvents = Math.max(0, squelchMuteEvents - 1); });
}
async function ensureUnmutedIfNotUserMuted() {
// During startup, don't change muted states — playTogether will fade-in safely
if (startupPhase) { updateAudioGainImmediate(); return; }
if (!userMutedVideo) setVideoMuted(false);
if (!userMutedAudio) setAudioMuted(false);
await softUnmuteAudio(80);
@ -332,6 +339,10 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
await softAlignAudioTo(t, 25, 70);
}
// QUIET START: avoid pops by starting with volume 0 (no mute flip needed)
setImmediateVolume(0);
setAudioMuted(false);
let vOk = true, aOk = true;
try { const p = video.play(); if (p && p.then) await p; } catch { vOk = false; }
aOk = await tryPlay(audio);
@ -340,7 +351,6 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
const prevVideoMuted = !!video.muted();
const prevAudioMuted = !!audio.muted;
// fade down before toggling mute to avoid pop
await softMuteAudio(40);
setVideoMuted(true);
setAudioMuted(true);
@ -348,19 +358,24 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
try { const p = video.play(); if (p && p.then) await p; } catch {}
await tryPlay(audio);
// restore previous user states + fade up
setTimeout(async () => {
if (!userMutedVideo) setVideoMuted(prevVideoMuted);
if (!userMutedAudio) setAudioMuted(prevAudioMuted);
await softUnmuteAudio(90);
await softUnmuteAudio(120);
}, 160);
suppressMirrorUntil = performance.now() + MUTE_SQUELCH_MS;
} else {
// normal fade-in at start to avoid click
await softUnmuteAudio(90);
// Smooth fade-in after both elements are actually playing
await softUnmuteAudio(140);
}
if (!syncInterval) startSyncLoop();
if (!firstPlayCommitted) {
firstPlayCommitted = true;
// end startup phase shortly after first stable play
setTimeout(() => { startupPhase = false; }, 800);
}
} finally {
syncing = false;
}
@ -435,6 +450,8 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
function wireResilience(el, label) {
const pauseIfRealStall = () => {
const now = performance.now();
// Ignore early "waiting/stalled" during startup to prevent play->pause jitters
if (startupPhase) return;
if (now - lastPlayKickTs < STARTUP_GRACE_MS) return; // ignore startup jitters
if (!intendedPlaying) return;
showError(`${label} buffering…`);
@ -478,6 +495,8 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
}
setupMediaSession();
updateAudioGainImmediate();
// end startup phase a bit after both are primed if play didn't already commit
setTimeout(() => { if (!firstPlayCommitted) startupPhase = false; }, 2500);
};
oneShotReady(audio, () => { audioReady = true; });
@ -643,6 +662,7 @@ var versionclient = "youtube.player.web_20250917_22_RC00"
setupMediaSession();
}
});
// https://codeberg.org/ashley/poke/src/branch/main/src/libpoketube/libpoketube-youtubei-objects.json