a63f7ad486
This patch makes the follow changes: - Remove no longer necessary inline `// eslint-disable-...` comments. - Fix `// eslint-disable-...` comments that Prettier moved down, thus causing new linting errors. - Concatenate strings which now fit on just one line. - Fix comments that are now too long. - Finally, and most importantly, adjust comments that Prettier moved down, since the new positions often is confusing or outright wrong.
142 lines
4.4 KiB
JavaScript
142 lines
4.4 KiB
JavaScript
/* Copyright 2014 Mozilla Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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class OverlayManager {
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constructor() {
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this._overlays = {};
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this._active = null;
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this._keyDownBound = this._keyDown.bind(this);
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}
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get active() {
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return this._active;
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}
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/**
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* @param {string} name - The name of the overlay that is registered.
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* @param {HTMLDivElement} element - The overlay's DOM element.
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* @param {function} [callerCloseMethod] - The method that, if present, calls
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* `OverlayManager.close` from the object registering the
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* overlay. Access to this method is necessary in order to
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* run cleanup code when e.g. the overlay is force closed.
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* The default is `null`.
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* @param {boolean} [canForceClose] - Indicates if opening the overlay closes
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* an active overlay. The default is `false`.
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* @returns {Promise} A promise that is resolved when the overlay has been
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* registered.
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*/
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async register(
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name,
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element,
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callerCloseMethod = null,
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canForceClose = false
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) {
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let container;
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if (!name || !element || !(container = element.parentNode)) {
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throw new Error("Not enough parameters.");
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} else if (this._overlays[name]) {
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throw new Error("The overlay is already registered.");
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}
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this._overlays[name] = {
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element,
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container,
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callerCloseMethod,
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canForceClose,
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};
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}
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/**
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* @param {string} name - The name of the overlay that is unregistered.
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* @returns {Promise} A promise that is resolved when the overlay has been
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* unregistered.
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*/
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async unregister(name) {
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if (!this._overlays[name]) {
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throw new Error("The overlay does not exist.");
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} else if (this._active === name) {
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throw new Error("The overlay cannot be removed while it is active.");
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}
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delete this._overlays[name];
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}
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/**
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* @param {string} name - The name of the overlay that should be opened.
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* @returns {Promise} A promise that is resolved when the overlay has been
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* opened.
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*/
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async open(name) {
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if (!this._overlays[name]) {
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throw new Error("The overlay does not exist.");
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} else if (this._active) {
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if (this._overlays[name].canForceClose) {
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this._closeThroughCaller();
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} else if (this._active === name) {
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throw new Error("The overlay is already active.");
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} else {
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throw new Error("Another overlay is currently active.");
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}
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}
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this._active = name;
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this._overlays[this._active].element.classList.remove("hidden");
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this._overlays[this._active].container.classList.remove("hidden");
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window.addEventListener("keydown", this._keyDownBound);
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}
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/**
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* @param {string} name - The name of the overlay that should be closed.
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* @returns {Promise} A promise that is resolved when the overlay has been
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* closed.
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*/
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async close(name) {
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if (!this._overlays[name]) {
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throw new Error("The overlay does not exist.");
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} else if (!this._active) {
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throw new Error("The overlay is currently not active.");
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} else if (this._active !== name) {
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throw new Error("Another overlay is currently active.");
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}
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this._overlays[this._active].container.classList.add("hidden");
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this._overlays[this._active].element.classList.add("hidden");
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this._active = null;
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window.removeEventListener("keydown", this._keyDownBound);
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}
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/**
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* @private
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*/
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_keyDown(evt) {
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if (this._active && evt.keyCode === /* Esc = */ 27) {
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this._closeThroughCaller();
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evt.preventDefault();
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}
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}
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/**
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* @private
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*/
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_closeThroughCaller() {
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if (this._overlays[this._active].callerCloseMethod) {
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this._overlays[this._active].callerCloseMethod();
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}
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if (this._active) {
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this.close(this._active);
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}
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}
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}
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export { OverlayManager };
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