9416b14e8b
This simplifies/consolidates the ESLint configuration slightly in the `src/` folder, and prevents the addition of any new files where `var` is being used.[1] Hence we no longer need to manually add `/* eslint no-var: error */` in files, which is easy to forget, and can instead disable the rule in the `src/core/` files where `var` is still in use. --- [1] Obviously the `no-var` rule can, in the same way as every other rule, be disabled on a case-by-case basis where actually necessary.
140 lines
4.0 KiB
JavaScript
140 lines
4.0 KiB
JavaScript
/* Copyright 2014 Opera Software ASA
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*
|
|
*
|
|
* Based on https://code.google.com/p/smhasher/wiki/MurmurHash3.
|
|
* Hashes roughly 100 KB per millisecond on i7 3.4 GHz.
|
|
*/
|
|
|
|
import { isArrayBuffer, isString } from "../shared/util.js";
|
|
|
|
const SEED = 0xc3d2e1f0;
|
|
// Workaround for missing math precision in JS.
|
|
const MASK_HIGH = 0xffff0000;
|
|
const MASK_LOW = 0xffff;
|
|
|
|
class MurmurHash3_64 {
|
|
constructor(seed) {
|
|
this.h1 = seed ? seed & 0xffffffff : SEED;
|
|
this.h2 = seed ? seed & 0xffffffff : SEED;
|
|
}
|
|
|
|
update(input) {
|
|
let data, length;
|
|
if (isString(input)) {
|
|
data = new Uint8Array(input.length * 2);
|
|
length = 0;
|
|
for (let i = 0, ii = input.length; i < ii; i++) {
|
|
const code = input.charCodeAt(i);
|
|
if (code <= 0xff) {
|
|
data[length++] = code;
|
|
} else {
|
|
data[length++] = code >>> 8;
|
|
data[length++] = code & 0xff;
|
|
}
|
|
}
|
|
} else if (isArrayBuffer(input)) {
|
|
data = input;
|
|
length = data.byteLength;
|
|
} else {
|
|
throw new Error(
|
|
"Wrong data format in MurmurHash3_64_update. " +
|
|
"Input must be a string or array."
|
|
);
|
|
}
|
|
|
|
const blockCounts = length >> 2;
|
|
const tailLength = length - blockCounts * 4;
|
|
// We don't care about endianness here.
|
|
const dataUint32 = new Uint32Array(data.buffer, 0, blockCounts);
|
|
let k1 = 0,
|
|
k2 = 0;
|
|
let h1 = this.h1,
|
|
h2 = this.h2;
|
|
const C1 = 0xcc9e2d51,
|
|
C2 = 0x1b873593;
|
|
const C1_LOW = C1 & MASK_LOW,
|
|
C2_LOW = C2 & MASK_LOW;
|
|
|
|
for (let i = 0; i < blockCounts; i++) {
|
|
if (i & 1) {
|
|
k1 = dataUint32[i];
|
|
k1 = ((k1 * C1) & MASK_HIGH) | ((k1 * C1_LOW) & MASK_LOW);
|
|
k1 = (k1 << 15) | (k1 >>> 17);
|
|
k1 = ((k1 * C2) & MASK_HIGH) | ((k1 * C2_LOW) & MASK_LOW);
|
|
h1 ^= k1;
|
|
h1 = (h1 << 13) | (h1 >>> 19);
|
|
h1 = h1 * 5 + 0xe6546b64;
|
|
} else {
|
|
k2 = dataUint32[i];
|
|
k2 = ((k2 * C1) & MASK_HIGH) | ((k2 * C1_LOW) & MASK_LOW);
|
|
k2 = (k2 << 15) | (k2 >>> 17);
|
|
k2 = ((k2 * C2) & MASK_HIGH) | ((k2 * C2_LOW) & MASK_LOW);
|
|
h2 ^= k2;
|
|
h2 = (h2 << 13) | (h2 >>> 19);
|
|
h2 = h2 * 5 + 0xe6546b64;
|
|
}
|
|
}
|
|
|
|
k1 = 0;
|
|
|
|
switch (tailLength) {
|
|
case 3:
|
|
k1 ^= data[blockCounts * 4 + 2] << 16;
|
|
/* falls through */
|
|
case 2:
|
|
k1 ^= data[blockCounts * 4 + 1] << 8;
|
|
/* falls through */
|
|
case 1:
|
|
k1 ^= data[blockCounts * 4];
|
|
/* falls through */
|
|
|
|
k1 = ((k1 * C1) & MASK_HIGH) | ((k1 * C1_LOW) & MASK_LOW);
|
|
k1 = (k1 << 15) | (k1 >>> 17);
|
|
k1 = ((k1 * C2) & MASK_HIGH) | ((k1 * C2_LOW) & MASK_LOW);
|
|
if (blockCounts & 1) {
|
|
h1 ^= k1;
|
|
} else {
|
|
h2 ^= k1;
|
|
}
|
|
}
|
|
|
|
this.h1 = h1;
|
|
this.h2 = h2;
|
|
}
|
|
|
|
hexdigest() {
|
|
let h1 = this.h1,
|
|
h2 = this.h2;
|
|
|
|
h1 ^= h2 >>> 1;
|
|
h1 = ((h1 * 0xed558ccd) & MASK_HIGH) | ((h1 * 0x8ccd) & MASK_LOW);
|
|
h2 =
|
|
((h2 * 0xff51afd7) & MASK_HIGH) |
|
|
(((((h2 << 16) | (h1 >>> 16)) * 0xafd7ed55) & MASK_HIGH) >>> 16);
|
|
h1 ^= h2 >>> 1;
|
|
h1 = ((h1 * 0x1a85ec53) & MASK_HIGH) | ((h1 * 0xec53) & MASK_LOW);
|
|
h2 =
|
|
((h2 * 0xc4ceb9fe) & MASK_HIGH) |
|
|
(((((h2 << 16) | (h1 >>> 16)) * 0xb9fe1a85) & MASK_HIGH) >>> 16);
|
|
h1 ^= h2 >>> 1;
|
|
|
|
const hex1 = (h1 >>> 0).toString(16),
|
|
hex2 = (h2 >>> 0).toString(16);
|
|
return hex1.padStart(8, "0") + hex2.padStart(8, "0");
|
|
}
|
|
}
|
|
|
|
export { MurmurHash3_64 };
|