pdf.js/src/display/editor/annotation_editor_layer.js
Calixte Denizet 9af89381cd [Editor] Add a very basic and incomplete workaround for issue #15780
The main issue is due to the fact that an editor's parent can be null when
we want to serialize it and that lead to an exception which break all the
saving/printing process.
So this incomplete patch fixes only the saving/printing issue but not the
underlying problem (i.e. having a null parent) and doesn't bring that much
complexity, so it should help to uplift it the next Firefox release.
2022-12-06 16:22:24 +01:00

616 lines
15 KiB
JavaScript

/* Copyright 2022 Mozilla Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/** @typedef {import("./editor.js").AnnotationEditor} AnnotationEditor */
// eslint-disable-next-line max-len
/** @typedef {import("./tools.js").AnnotationEditorUIManager} AnnotationEditorUIManager */
// eslint-disable-next-line max-len
/** @typedef {import("../annotation_storage.js").AnnotationStorage} AnnotationStorage */
// eslint-disable-next-line max-len
/** @typedef {import("../../web/text_accessibility.js").TextAccessibilityManager} TextAccessibilityManager */
/** @typedef {import("../../web/interfaces").IL10n} IL10n */
import { AnnotationEditorType, FeatureTest } from "../../shared/util.js";
import { bindEvents } from "./tools.js";
import { FreeTextEditor } from "./freetext.js";
import { InkEditor } from "./ink.js";
/**
* @typedef {Object} AnnotationEditorLayerOptions
* @property {Object} mode
* @property {HTMLDivElement} div
* @property {AnnotationEditorUIManager} uiManager
* @property {boolean} enabled
* @property {AnnotationStorage} annotationStorage
* @property {TextAccessibilityManager} [accessibilityManager]
* @property {number} pageIndex
* @property {IL10n} l10n
*/
/**
* Manage all the different editors on a page.
*/
class AnnotationEditorLayer {
#accessibilityManager;
#allowClick = false;
#boundPointerup = this.pointerup.bind(this);
#boundPointerdown = this.pointerdown.bind(this);
#editors = new Map();
#hadPointerDown = false;
#isCleaningUp = false;
#uiManager;
static _initialized = false;
/**
* @param {AnnotationEditorLayerOptions} options
*/
constructor(options) {
if (!AnnotationEditorLayer._initialized) {
AnnotationEditorLayer._initialized = true;
FreeTextEditor.initialize(options.l10n);
InkEditor.initialize(options.l10n);
}
options.uiManager.registerEditorTypes([FreeTextEditor, InkEditor]);
this.#uiManager = options.uiManager;
this.annotationStorage = options.annotationStorage;
this.pageIndex = options.pageIndex;
this.div = options.div;
this.#accessibilityManager = options.accessibilityManager;
this.#uiManager.addLayer(this);
}
/**
* Update the toolbar if it's required to reflect the tool currently used.
* @param {number} mode
*/
updateToolbar(mode) {
this.#uiManager.updateToolbar(mode);
}
/**
* The mode has changed: it must be updated.
* @param {number} mode
*/
updateMode(mode = this.#uiManager.getMode()) {
this.#cleanup();
if (mode === AnnotationEditorType.INK) {
// We always want to an ink editor ready to draw in.
this.addInkEditorIfNeeded(false);
this.disableClick();
} else {
this.enableClick();
}
this.#uiManager.unselectAll();
this.div.classList.toggle(
"freeTextEditing",
mode === AnnotationEditorType.FREETEXT
);
this.div.classList.toggle("inkEditing", mode === AnnotationEditorType.INK);
}
addInkEditorIfNeeded(isCommitting) {
if (
!isCommitting &&
this.#uiManager.getMode() !== AnnotationEditorType.INK
) {
return;
}
if (!isCommitting) {
// We're removing an editor but an empty one can already exist so in this
// case we don't need to create a new one.
for (const editor of this.#editors.values()) {
if (editor.isEmpty()) {
editor.setInBackground();
return;
}
}
}
const editor = this.#createAndAddNewEditor({ offsetX: 0, offsetY: 0 });
editor.setInBackground();
}
/**
* Set the editing state.
* @param {boolean} isEditing
*/
setEditingState(isEditing) {
this.#uiManager.setEditingState(isEditing);
}
/**
* Add some commands into the CommandManager (undo/redo stuff).
* @param {Object} params
*/
addCommands(params) {
this.#uiManager.addCommands(params);
}
/**
* Enable pointer events on the main div in order to enable
* editor creation.
*/
enable() {
this.div.style.pointerEvents = "auto";
for (const editor of this.#editors.values()) {
editor.enableEditing();
}
}
/**
* Disable editor creation.
*/
disable() {
this.div.style.pointerEvents = "none";
for (const editor of this.#editors.values()) {
editor.disableEditing();
}
}
/**
* Set the current editor.
* @param {AnnotationEditor} editor
*/
setActiveEditor(editor) {
const currentActive = this.#uiManager.getActive();
if (currentActive === editor) {
return;
}
this.#uiManager.setActiveEditor(editor);
}
enableClick() {
this.div.addEventListener("pointerdown", this.#boundPointerdown);
this.div.addEventListener("pointerup", this.#boundPointerup);
}
disableClick() {
this.div.removeEventListener("pointerdown", this.#boundPointerdown);
this.div.removeEventListener("pointerup", this.#boundPointerup);
}
attach(editor) {
this.#editors.set(editor.id, editor);
}
detach(editor) {
this.#editors.delete(editor.id);
this.#accessibilityManager?.removePointerInTextLayer(editor.contentDiv);
}
/**
* Remove an editor.
* @param {AnnotationEditor} editor
*/
remove(editor) {
// Since we can undo a removal we need to keep the
// parent property as it is, so don't null it!
this.#uiManager.removeEditor(editor);
this.detach(editor);
this.annotationStorage.remove(editor.id);
editor.div.style.display = "none";
setTimeout(() => {
// When the div is removed from DOM the focus can move on the
// document.body, so we just slightly postpone the removal in
// order to let an element potentially grab the focus before
// the body.
editor.div.style.display = "";
editor.div.remove();
editor.isAttachedToDOM = false;
if (document.activeElement === document.body) {
this.#uiManager.focusMainContainer();
}
}, 0);
if (!this.#isCleaningUp) {
this.addInkEditorIfNeeded(/* isCommitting = */ false);
}
}
/**
* An editor can have a different parent, for example after having
* being dragged and droped from a page to another.
* @param {AnnotationEditor} editor
*/
#changeParent(editor) {
if (editor.parent === this) {
return;
}
this.attach(editor);
editor.pageIndex = this.pageIndex;
editor.parent?.detach(editor);
editor.setParent(this);
if (editor.div && editor.isAttachedToDOM) {
editor.div.remove();
this.div.append(editor.div);
}
}
/**
* Add a new editor in the current view.
* @param {AnnotationEditor} editor
*/
add(editor) {
this.#changeParent(editor);
this.#uiManager.addEditor(editor);
this.attach(editor);
if (!editor.isAttachedToDOM) {
const div = editor.render();
this.div.append(div);
editor.isAttachedToDOM = true;
}
this.moveEditorInDOM(editor);
editor.onceAdded();
this.addToAnnotationStorage(editor);
}
moveEditorInDOM(editor) {
this.#accessibilityManager?.moveElementInDOM(
this.div,
editor.div,
editor.contentDiv,
/* isRemovable = */ true
);
}
/**
* Add an editor in the annotation storage.
* @param {AnnotationEditor} editor
*/
addToAnnotationStorage(editor) {
if (!editor.isEmpty() && !this.annotationStorage.has(editor.id)) {
this.annotationStorage.setValue(editor.id, editor);
}
}
/**
* Add or rebuild depending if it has been removed or not.
* @param {AnnotationEditor} editor
*/
addOrRebuild(editor) {
if (editor.needsToBeRebuilt()) {
editor.rebuild();
} else {
this.add(editor);
}
}
/**
* Add a new editor and make this addition undoable.
* @param {AnnotationEditor} editor
*/
addANewEditor(editor) {
const cmd = () => {
this.addOrRebuild(editor);
};
const undo = () => {
editor.remove();
};
this.addCommands({ cmd, undo, mustExec: true });
}
/**
* Add a new editor and make this addition undoable.
* @param {AnnotationEditor} editor
*/
addUndoableEditor(editor) {
const cmd = () => {
this.addOrRebuild(editor);
};
const undo = () => {
editor.remove();
};
this.addCommands({ cmd, undo, mustExec: false });
}
/**
* Get an id for an editor.
* @returns {string}
*/
getNextId() {
return this.#uiManager.getId();
}
/**
* Create a new editor
* @param {Object} params
* @returns {AnnotationEditor}
*/
#createNewEditor(params) {
switch (this.#uiManager.getMode()) {
case AnnotationEditorType.FREETEXT:
return new FreeTextEditor(params);
case AnnotationEditorType.INK:
return new InkEditor(params);
}
return null;
}
/**
* Create a new editor
* @param {Object} data
* @returns {AnnotationEditor}
*/
deserialize(data) {
switch (data.annotationType) {
case AnnotationEditorType.FREETEXT:
return FreeTextEditor.deserialize(data, this);
case AnnotationEditorType.INK:
return InkEditor.deserialize(data, this);
}
return null;
}
/**
* Create and add a new editor.
* @param {PointerEvent} event
* @returns {AnnotationEditor}
*/
#createAndAddNewEditor(event) {
const id = this.getNextId();
const editor = this.#createNewEditor({
parent: this,
id,
x: event.offsetX,
y: event.offsetY,
});
if (editor) {
this.add(editor);
}
return editor;
}
/**
* Set the last selected editor.
* @param {AnnotationEditor} editor
*/
setSelected(editor) {
this.#uiManager.setSelected(editor);
}
/**
* Add or remove an editor the current selection.
* @param {AnnotationEditor} editor
*/
toggleSelected(editor) {
this.#uiManager.toggleSelected(editor);
}
/**
* Check if the editor is selected.
* @param {AnnotationEditor} editor
*/
isSelected(editor) {
return this.#uiManager.isSelected(editor);
}
/**
* Unselect an editor.
* @param {AnnotationEditor} editor
*/
unselect(editor) {
this.#uiManager.unselect(editor);
}
/**
* Pointerup callback.
* @param {PointerEvent} event
*/
pointerup(event) {
const { isMac } = FeatureTest.platform;
if (event.button !== 0 || (event.ctrlKey && isMac)) {
// Don't create an editor on right click.
return;
}
if (event.target !== this.div) {
return;
}
if (!this.#hadPointerDown) {
// It can happen when the user starts a drag inside a text editor
// and then releases the mouse button outside of it. In such a case
// we don't want to create a new editor, hence we check that a pointerdown
// occured on this div previously.
return;
}
this.#hadPointerDown = false;
if (!this.#allowClick) {
this.#allowClick = true;
return;
}
this.#createAndAddNewEditor(event);
}
/**
* Pointerdown callback.
* @param {PointerEvent} event
*/
pointerdown(event) {
const { isMac } = FeatureTest.platform;
if (event.button !== 0 || (event.ctrlKey && isMac)) {
// Do nothing on right click.
return;
}
if (event.target !== this.div) {
return;
}
this.#hadPointerDown = true;
const editor = this.#uiManager.getActive();
this.#allowClick = !editor || editor.isEmpty();
}
/**
* Drag callback.
* @param {DragEvent} event
*/
drop(event) {
const id = event.dataTransfer.getData("text/plain");
const editor = this.#uiManager.getEditor(id);
if (!editor) {
return;
}
event.preventDefault();
event.dataTransfer.dropEffect = "move";
this.#changeParent(editor);
const rect = this.div.getBoundingClientRect();
const endX = event.clientX - rect.x;
const endY = event.clientY - rect.y;
editor.translate(endX - editor.startX, endY - editor.startY);
this.moveEditorInDOM(editor);
editor.div.focus();
}
/**
* Dragover callback.
* @param {DragEvent} event
*/
dragover(event) {
event.preventDefault();
}
/**
* Destroy the main editor.
*/
destroy() {
if (this.#uiManager.getActive()?.parent === this) {
this.#uiManager.setActiveEditor(null);
}
for (const editor of this.#editors.values()) {
this.#accessibilityManager?.removePointerInTextLayer(editor.contentDiv);
editor.isAttachedToDOM = false;
editor.setParent(null);
editor.div.remove();
}
this.div = null;
this.#editors.clear();
this.#uiManager.removeLayer(this);
}
#cleanup() {
// When we're cleaning up, some editors are removed but we don't want
// to add a new one which will induce an addition in this.#editors, hence
// an infinite loop.
this.#isCleaningUp = true;
for (const editor of this.#editors.values()) {
if (editor.isEmpty()) {
editor.remove();
}
}
this.#isCleaningUp = false;
}
/**
* Render the main editor.
* @param {Object} parameters
*/
render(parameters) {
this.viewport = parameters.viewport;
bindEvents(this, this.div, ["dragover", "drop"]);
this.setDimensions();
for (const editor of this.#uiManager.getEditors(this.pageIndex)) {
this.add(editor);
}
this.updateMode();
}
/**
* Update the main editor.
* @param {Object} parameters
*/
update(parameters) {
// Editors have their dimensions/positions in percent so to avoid any
// issues (see #15582), we must commit the current one before changing
// the viewport.
this.#uiManager.commitOrRemove();
this.viewport = parameters.viewport;
this.setDimensions();
this.updateMode();
}
/**
* Get the scale factor from the viewport.
* @returns {number}
*/
get scaleFactor() {
return this.viewport.scale;
}
/**
* Get page dimensions.
* @returns {Object} dimensions.
*/
get pageDimensions() {
const [pageLLx, pageLLy, pageURx, pageURy] = this.viewport.viewBox;
const width = pageURx - pageLLx;
const height = pageURy - pageLLy;
return [width, height];
}
get viewportBaseDimensions() {
const { width, height, rotation } = this.viewport;
return rotation % 180 === 0 ? [width, height] : [height, width];
}
/**
* Set the dimensions of the main div.
*/
setDimensions() {
const { width, height, rotation } = this.viewport;
const flipOrientation = rotation % 180 !== 0,
widthStr = Math.floor(width) + "px",
heightStr = Math.floor(height) + "px";
this.div.style.width = flipOrientation ? heightStr : widthStr;
this.div.style.height = flipOrientation ? widthStr : heightStr;
this.div.setAttribute("data-main-rotation", rotation);
}
}
export { AnnotationEditorLayer };