61ffa9caa9
This brings the new `pdf.scripting.js` bundling more in-line with the pre-existing handling for the `pdf.js`/`pdf.worker.js` files: - Add a new `src/pdf.scripting.js` file as the entry-point for the build scripts. - Add the version/build numbers at the top of the *built* `pdf.scripting.js` files, since all other built files include that information given that it's often helpful to be able to easily determine the *exact* version. - Tweak the `createScriptingBundle` in the gulp-file, since it looks like a little bit too much copy-and-paste in the variable names.
26 lines
977 B
JavaScript
26 lines
977 B
JavaScript
/* Copyright 2020 Mozilla Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import { initSandbox } from "./scripting_api/initialization.js";
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/* eslint-disable-next-line no-unused-vars */
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const pdfjsVersion =
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typeof PDFJSDev !== "undefined" ? PDFJSDev.eval("BUNDLE_VERSION") : void 0;
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/* eslint-disable-next-line no-unused-vars */
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const pdfjsBuild =
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typeof PDFJSDev !== "undefined" ? PDFJSDev.eval("BUNDLE_BUILD") : void 0;
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export { initSandbox };
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