/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */ 'use strict'; // Set this to true if you want to use workers. var useWorker = false; var WorkerPage = (function() { function constructor(workerPDF, page, objs) { this.workerPDF = workerPDF; this.page = page; this.objs = objs; this.ref = page.ref; } constructor.prototype = { get width() { return this.page.width; }, get height() { return this.page.height; }, get stats() { return this.page.stats; }, get view() { return this.page.view; }, startRendering: function(ctx, callback, errback) { this.ctx = ctx; this.callback = callback; // TODO: Place the worker magic HERE. // this.page.startRendering(ctx, callback, errback); this.startRenderingTime = Date.now(); this.workerPDF.startRendering(this) }, startRenderingFromIRQueue: function(IRQueue, fonts) { var gfx = new CanvasGraphics(this.ctx, this.objs); var startTime = Date.now(); var callback = function(err) { var pageNum = this.page.pageNumber + 1; console.log("page=%d - rendering time: time=%dms", pageNum, Date.now() - startTime); console.log("page=%d - total time: time=%dms", pageNum, Date.now() - this.startRenderingTime); this.callback(err); }.bind(this); this.page.startRenderingFromIRQueue(gfx, IRQueue, fonts, callback); }, getLinks: function() { return this.page.getLinks(); } }; return constructor; })(); /** * A PDF document and page is build up of many objects. E.g. there are objects * for fonts, images, rendering code and such. These objects might get processed * inside of a worker. The `PDFObjects` implements some basic functions to manage * these objects. */ var PDFObjects = (function() { function PDFObjects() { this.objs = {}; } PDFObjects.prototype = { objs: null, /** * Internal function. * Ensures there is an object defined for `objId`. Stores `data` on the * object *if* it is created. */ ensureObj: function(objId, data) { if (!this.objs[objId]) { return this.objs[objId] = new Promise(objId, data); } else { return this.objs[objId]; } }, /** * If called *without* callback, this returns the data of `objId` but the * object needs to be resolved. If it isn't, this function throws. * * If called *with* a callback, the callback is called with the data of the * object once the object is resolved. That means, if you call this * function and the object is already resolved, the callback gets called * right away. */ get: function(objId, callback) { // If there is a callback, then the get can be async and the object is // not required to be resolved right now if (callback) { this.ensureObj(objId).then(callback); } // If there isn't a callback, the user expects to get the resolved data // directly. else { var obj = this.objs[objId]; // If there isn't an object yet or the object isn't resolved, then the // data isn't ready yet! if (!obj || !obj.isResolved) { throw "Requesting object that isn't resolved yet " + objId; } // Direct access. else { return obj.data; } } }, /** * Resolves the object `objId` with optional `data`. */ resolve: function(objId, data) { var objs = this.objs; // In case there is a promise already on this object, just resolve it. if (objs[objId]) { objs[objId].resolve(data); } else { this.ensureObj(objId, data); } }, onData: function(objId, callback) { this.ensureObj(objId).onData(callback); }, isResolved: function(objId) { var objs = this.objs; if (!objs[objId]) { return false; } else { return objs[objId].isResolved; } }, hasData: function(objId) { var objs = this.objs; if (!objs[objId]) { return false; } else { return objs[objId].hasData; } }, /** * Sets the data of an object but *doesn't* resolve it. */ setData: function(objId, data) { // Watchout! If you call `this.ensureObj(objId, data)` you'll gone create // a *resolved* promise which shouldn't be the case! this.ensureObj(objId).data = data; } } return PDFObjects; })(); /** * "Promise" object. * Each object that is stored in PDFObjects is based on a Promise object that * contains the status of the object and the data. There migth be situations, * where a function want to use the value of an object, but it isn't ready at * that time. To get a notification, once the object is ready to be used, s.o. * can add a callback using the `then` method on the promise that then calls * the callback once the object gets resolved. * A promise can get resolved only once and only once the data of the promise * can be set. If any of these happens twice or the data is required before * it was set, an exception is throw. */ var Promise = (function() { var EMPTY_PROMISE = {}; /** * If `data` is passed in this constructor, the promise is created resolved. * If there isn't data, it isn't resolved at the beginning. */ function Promise(name, data) { this.name = name; // If you build a promise and pass in some data it's already resolved. if (data != null) { this.isResolved = true; this._data = data; this.hasData = true; } else { this.isResolved = false; this._data = EMPTY_PROMISE; } this.callbacks = []; }; Promise.prototype = { hasData: false, set data(data) { if (data === undefined) { return; } if (this._data !== EMPTY_PROMISE) { throw "Promise " + this.name + ": Cannot set the data of a promise twice"; } this._data = data; this.hasData = true; if (this.onDataCallback) { this.onDataCallback(data); } }, get data() { if (this._data === EMPTY_PROMISE) { throw "Promise " + this.name + ": Cannot get data that isn't set"; } return this._data; }, onData: function(callback) { if (this._data !== EMPTY_PROMISE) { callback(this._data); } else { this.onDataCallback = callback; } }, resolve: function(data) { if (this.isResolved) { throw "A Promise can be resolved only once " + this.name; } this.isResolved = true; this.data = data; var callbacks = this.callbacks; for (var i = 0; i < callbacks.length; i++) { callbacks[i].call(null, data); } }, then: function(callback) { if (!callback) { throw "Requiring callback" + this.name; } // If the promise is already resolved, call the callback directly. if (this.isResolved) { var data = this.data; callback.call(null, data); } else { this.callbacks.push(callback); } } } return Promise; })();