Commit Graph

16 Commits

Author SHA1 Message Date
Jonas Jenwald
f20d2cd2ae Fix inconsistent spacing and trailing commas in objects in remaining src/ files, so we can enable the comma-dangle and object-curly-spacing ESLint rules later on
http://eslint.org/docs/rules/comma-dangle
http://eslint.org/docs/rules/object-curly-spacing

Given that we currently have quite inconsistent object formatting, fixing this in *one* big patch probably wouldn't be feasible (since I cannot imagine anyone wanting to review that); hence I've opted to try and do this piecewise instead.

Please note: This patch was created automatically, using the ESLint `--fix` command line option. In a couple of places this caused lines to become too long, and I've fixed those manually; please refer to the interdiff below for the only hand-edits in this patch.

```diff
diff --git a/src/display/canvas.js b/src/display/canvas.js
index 5739f6f2..4216b2d2 100644
--- a/src/display/canvas.js
+++ b/src/display/canvas.js
@@ -2071,7 +2071,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
       var map = [];
       for (var i = 0, ii = positions.length; i < ii; i += 2) {
         map.push({ transform: [scaleX, 0, 0, scaleY, positions[i],
-                 positions[i + 1]], x: 0, y: 0, w: width, h: height, });
+                   positions[i + 1]], x: 0, y: 0, w: width, h: height, });
       }
       this.paintInlineImageXObjectGroup(imgData, map);
     },
diff --git a/src/display/svg.js b/src/display/svg.js
index 9eb05dfa..2aa21482 100644
--- a/src/display/svg.js
+++ b/src/display/svg.js
@@ -458,7 +458,11 @@ SVGGraphics = (function SVGGraphicsClosure() {

       for (var x = 0; x < fnArrayLen; x++) {
         var fnId = fnArray[x];
-        opList.push({ 'fnId': fnId, 'fn': REVOPS[fnId], 'args': argsArray[x], });
+        opList.push({
+          'fnId': fnId,
+          'fn': REVOPS[fnId],
+          'args': argsArray[x],
+        });
       }
       return opListToTree(opList);
     },
```
2017-06-02 12:32:18 +02:00
Jonas Jenwald
07b5574006 Enable the object-shorthand ESLint rule in src/display
Please see http://eslint.org/docs/rules/object-shorthand.

For the most part, these changes are of the search-and-replace kind, and the previously enabled `no-undef` rule should complement the tests in helping ensure that no stupid errors crept into to the patch.
2017-04-25 16:17:18 +02:00
Jonas Jenwald
52e3de3c0a Convert the files in the /src/display folder to ES6 modules
Also disables ES2015 transpilation in development mode.
2017-04-16 12:19:10 +02:00
Mukul Mishra
32817633c9 Fix #7798: Refactor scratch canvas usage.
Fixes extra canvas create calls.
Fixes unnecessary call of `new DOMCanvasFactory`.
Fixes undefined error of DOMCanvasFactory.
Fixes failures in some of the tests.
Fixes expected behaviour.
Remove unused vars.
2017-02-05 20:19:47 +05:30
Jonas Jenwald
2f3805efbc Switch to using ESLint, instead of JSHint, for linting
*Please note that most of the necessary code adjustments were made in PR 7890.*

ESLint has a number of advantageous properties, compared to JSHint. Among those are:
 - The ability to find subtle bugs, thanks to more rules (e.g. PR 7881).
 - Much more customizable in general, and many rules allow fine-tuned behaviour rather than the just the on/off rules in JSHint.
 - Many more rules that can help developers avoid bugs, and a lot of rules that can be used to enforce a consistent coding style. The latter should be particularily useful for new contributors (and reduce the amount of stylistic review comments necessary).
 - The ability to easily specify exactly what rules to use/not to use, as opposed to JSHint which has a default set. *Note:* in future JSHint version some of the rules we depend on will be removed, according to warnings in http://jshint.com/docs/options/, so we wouldn't be able to update without losing lint coverage.
 - More easily disable one, or more, rules temporarily. In JSHint this requires using a numeric code, which isn't very user friendly, whereas in ESLint the rule name is simply used instead.

By default there's no rules enabled in ESLint, but there are some default rule sets available. However, to prevent linting failures if we update ESLint in the future, it seemed easier to just explicitly specify what rules we want.
Obviously this makes the ESLint config file somewhat bigger than the old JSHint config file, but given how rarely that one has been updated over the years I don't think that matters too much.

I've tried, to the best of my ability, to ensure that we enable the same rules for ESLint that we had for JSHint. Furthermore, I've also enabled a number of rules that seemed to make sense, both to catch possible errors *and* various style guide violations.

Despite the ESLint README claiming that it's slower that JSHint, https://github.com/eslint/eslint#how-does-eslint-performance-compare-to-jshint, locally this patch actually reduces the runtime for `gulp` lint (by approximately 20-25%).

A couple of stylistic rules that would have been nice to enable, but where our code currently differs to much to make it feasible:
 - `comma-dangle`, controls trailing commas in Objects and Arrays (among others).
 - `object-curly-spacing`, controls spacing inside of Objects.
 - `spaced-comment`, used to enforce spaces after `//` and `/*. (This is made difficult by the fact that there's still some usage of the old preprocessor left.)

Rules that I indend to look into possibly enabling in follow-ups, if it seems to make sense: `no-else-return`, `no-lonely-if`, `brace-style` with the `allowSingleLine` parameter removed.

Useful links:
 - http://eslint.org/docs/user-guide/configuring
 - http://eslint.org/docs/rules/
2016-12-16 21:06:36 +01:00
Jonas Jenwald
ad915f8af1 Fix errors reported by the comma-spacing ESLint rule
http://eslint.org/docs/rules/comma-spacing
2016-12-12 20:35:53 +01:00
Jonas Jenwald
3820946301 Fix (most) errors reported by the no-multi-spaces ESLint rule
http://eslint.org/docs/rules/no-multi-spaces
2016-12-12 20:35:51 +01:00
Yury Delendik
1d12aed5ca Move all PDFJS.xxx settings into display/global. 2016-04-07 13:46:07 -05:00
Yury Delendik
bda5e6235e Removes global PDFJS usage from the src/core/. 2016-03-23 19:24:37 -05:00
Yury Delendik
6b60c8f4db Adds UMD headers to core, display and shared files. 2015-12-15 13:24:39 -06:00
Manas
a2ba1b8189 Uses editorconfig to maintain consistent coding styles
Removes the following as they unnecessary
/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */
2015-11-14 07:32:18 +05:30
Jonas Jenwald
ee5ce4b4a2 Fix typo in drawFigures, in webgl.js, which causes shadingPatterns with figure.type === triangles to render incorrectly
The file `issue2948.pdf` from the test-suite can be used to (manually) test the patch.
2015-08-13 17:58:18 +02:00
jsundn
2ec7e34541 Fixes typo in webgl.js 2014-11-18 14:31:19 +01:00
Jonas Jenwald
8ad1ea3c5f Zero the height and width of the WebGL canvases on cleanup 2014-06-24 13:52:22 +02:00
Tim van der Meij
f463f96f35 Resolving new lint issues 2014-04-11 00:41:18 +02:00
Yury Delendik
f57c6935d7 Implements WebGL support 2014-04-03 08:36:22 -05:00