Commit Graph

115 Commits

Author SHA1 Message Date
Jani Pehkonen
4e8f7070da Filling and stroking empty paths in SVG backend 2017-11-14 18:35:39 +02:00
Tim van der Meij
320779e6ed Merge pull request #8691 from timvandermeij/square-circle-annotations
Implement support for square and circle annotations
2017-09-09 22:56:54 +02:00
Tim van der Meij
f7fd1db52f
Introduce DOMSVGFactory
This patch provides a new unit tested factory for creating SVG
containers and elements. This code is duplicated twice in the
codebase, but with upcoming changes this would need to be duplicated
even more. Moreover, consolidating this code in one factory allows
us to replace it easily for e.g., supporting Node.js. Therefore, move
this to a central place and update/ES6-ify the related code.

Finally, we replace `setAttributeNS` with `setAttribute` because no
namespace is provided.
2017-09-09 21:36:27 +02:00
Jonas Jenwald
8686baede5 Replace value === (value | 0) checks with Number.isInteger(value) in the src/ folder
Rather than doing what (at first) may seem like a fairly obscure comparison, using `Number.isInteger` will clearly indicate the intent of the code.
2017-09-09 14:12:52 +02:00
Jonas Jenwald
cfb4955a92 Replace the isArray helper function with the native Array.isArray function
*Follow-up to PR 8813.*
2017-09-01 20:27:13 +02:00
Tim van der Meij
cfc052a515
Implement text rise for the SVG back-end
The property and the setter for text rise were already present, but they
were never used or called. This patch completes the implementation by
calling the setter when the operator is encountered and by using the
text rise value when rendering text.
2017-08-23 00:34:39 +02:00
Rob Wu
f07ce2bbc2 SVG: Don't render missing glyphs
This bug is similar to the canvas bug of #6721.
I found this bug when I tried to run pdf2svg on a SVG file, and the generated
SVG could not be viewed in Chrome due to a SVG/XML parsing error:
"PCDATA invalid Char value 3"

Reduced test case:
- https://github.com/mozilla/pdf.js/files/1229507/pcdatainvalidchar.pdf
- expected: "hardware performance"
- Actual SVG source: "hardware\x03performance"
  (where "\x03" is a non-printable character, and invalid XML).

In terms of rendering, this bug is similar to #6721, where an unexpected glyph
appeared in the canvas renderer. This was fixed by #7023, which skips over
missing glyphs. This commit follows a similar logic.

The test case from #6721 can be used here too:
- https://github.com/mozilla/pdf.js/files/52205/issue6721_reduced.pdf
  expected: "Issue   6721"
  actual (before this patch): "Issue ààà6721"
2017-08-16 23:49:55 +02:00
Rob Wu
01f03fe393 Optimize PNG compression in SVG backend on Node.js
Use the environment's zlib implementation if available to get
reasonably-sized SVG files when an XObject image is converted to PNG.
The generated PNG is not optimal because we do not use a PNG predictor.
Futher, when our SVG backend is run in a browser, the generated PNG
images will still be unnecessarily large (though the use of blob:-URLs
when available should reduce the impact on memory usage). If we want to
optimize PNG images in browsers too, we can either try to use a DEFLATE
library such as pako, or re-use our XObject image painting logic in
src/display/canvas.js. This potential improvement is not implemented by
this commit

Tested with:

- Node.js 8.1.3 (uses zlib)
- Node.js 0.11.12 (uses zlib)
- Node.js 0.10.48 (falls back to inferior existing implementation).
- Chrome 59.0.3071.86
- Firefox 54.0

Tests:

Unit test on Node.js:

```
$ gulp lib
$ JASMINE_CONFIG_PATH=test/unit/clitests.json node ./node_modules/.bin/jasmine --filter=SVG
```

Unit test in browser: Run `gulp server` and open
http://localhost:8888/test/unit/unit_test.html?spec=SVGGraphics

To verify that the patch works as desired,

```
$ node examples/node/pdf2svg.js test/pdfs/xobject-image.pdf
$ du -b svgdump/xobject-image-1.svg
 # ^ Calculates the file size. Confirm that the size is small
 #   (784 instead of 80664 bytes).
```
2017-07-10 18:56:57 +02:00
Rob Wu
94f1dde07d Move DEFLATE logic in convertImgDataToPng
Move the DEFLATE logic in convertImgDataToPng to a separate function.
A later commit will introduce a more efficient deflate algorithm,
and fall back to the existing, naive algorithm if needed.
2017-07-10 18:45:47 +02:00
Tim van der Meij
f1a87bab10
SVG: move setting the stroke properties to the stroke method
In general, we may not know the stroke properties when path construction
happens. Since we must know the properties when we apply the stroke, we
should set the properties at that point. Note that we already do that
for the color and opacity, but not yet for the other properties.
2017-06-25 22:28:46 +02:00
Jonas Jenwald
859e3d4dce Merge pull request #8564 from timvandermeij/svg-opacity
SVG: implement fill and stroke opacity
2017-06-24 22:42:18 +02:00
Tim van der Meij
f9eafefa09
SVG: implement stroke opacity 2017-06-23 00:37:27 +02:00
Tim van der Meij
440914e49b
SVG: implement fill opacity
This makes the `eoFill` method similar to the `eoStroke` method and the
ones in `src/display/canvas.js`.
2017-06-23 00:37:27 +02:00
Rob Wu
fc6448d18c Move svg:clipPath generation from clip to endPath
In the PDF from issue 8527, the clip operator (W) shows up before a path
is defined. The current SVG backend however expects a path to exist
before generating a `<svg:clipPath>` element.
In the example, the path was defined after the clip, followed by a
endPath operator (n).
So this commit fixes the bug by moving the path generation logic from
clip to endPath.

Our canvas backend appears to use similar logic:
`CanvasGraphics_endPath` calls `consumePath`, which in turn draws the
clip and resets the `pendingClip` state. The canvas backend calls
`consumePath` from multiple other places, so we probably need to check
whether doing so is also necessary for the SVG backend.

I scanned our corpus of PDF files in test/pdfs, and found that in every
instance (except for one), the "W" PDF operator (clip) is immediately
followed by "n" (endPath). The new test from this commit (clippath.pdf)
starts with "W", followed by a path definition and then "n".

    # Commands used to find some of the clipping commands:
    grep -ra '^W$' -C7 | less -S
    grep -ra '^W ' -C7 | less -S
    grep -ra ' W$' -C7 | less -S

test/pdfs/issue6413.pdf is the only file where "W" (a tline 55) is not
followed by "n". In fact, the "W" is the last operation of a series of
XObject painting operations, and removing it does not have any effect
on the rendered PDF (confirmed by looking at the output of PDF.js's
canvas backend, and ImageMagick's convert command).
2017-06-22 01:08:17 +02:00
Jonas Jenwald
f20d2cd2ae Fix inconsistent spacing and trailing commas in objects in remaining src/ files, so we can enable the comma-dangle and object-curly-spacing ESLint rules later on
http://eslint.org/docs/rules/comma-dangle
http://eslint.org/docs/rules/object-curly-spacing

Given that we currently have quite inconsistent object formatting, fixing this in *one* big patch probably wouldn't be feasible (since I cannot imagine anyone wanting to review that); hence I've opted to try and do this piecewise instead.

Please note: This patch was created automatically, using the ESLint `--fix` command line option. In a couple of places this caused lines to become too long, and I've fixed those manually; please refer to the interdiff below for the only hand-edits in this patch.

```diff
diff --git a/src/display/canvas.js b/src/display/canvas.js
index 5739f6f2..4216b2d2 100644
--- a/src/display/canvas.js
+++ b/src/display/canvas.js
@@ -2071,7 +2071,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
       var map = [];
       for (var i = 0, ii = positions.length; i < ii; i += 2) {
         map.push({ transform: [scaleX, 0, 0, scaleY, positions[i],
-                 positions[i + 1]], x: 0, y: 0, w: width, h: height, });
+                   positions[i + 1]], x: 0, y: 0, w: width, h: height, });
       }
       this.paintInlineImageXObjectGroup(imgData, map);
     },
diff --git a/src/display/svg.js b/src/display/svg.js
index 9eb05dfa..2aa21482 100644
--- a/src/display/svg.js
+++ b/src/display/svg.js
@@ -458,7 +458,11 @@ SVGGraphics = (function SVGGraphicsClosure() {

       for (var x = 0; x < fnArrayLen; x++) {
         var fnId = fnArray[x];
-        opList.push({ 'fnId': fnId, 'fn': REVOPS[fnId], 'args': argsArray[x], });
+        opList.push({
+          'fnId': fnId,
+          'fn': REVOPS[fnId],
+          'args': argsArray[x],
+        });
       }
       return opListToTree(opList);
     },
```
2017-06-02 12:32:18 +02:00
巴里切罗
8d5d97264e fix(svg) adjust strategy for decoding JPEG images 2017-05-08 11:32:44 +08:00
Yury Delendik
c3cfcbe72f Merge pull request #8340 from ydfzgyj/fix-svg-spacing
Fix char spacing bug in SVG mode
2017-05-05 07:41:25 -05:00
巴里切罗
d58040aa29 fix(svg) char spacing bug 2017-05-05 12:11:20 +08:00
Jonas Jenwald
6c81b8e6dd Replace unnecessary bind(this) and var self = this statements with arrow functions in remaining src/ files 2017-05-03 23:12:35 +02:00
Jonas Jenwald
52e3de3c0a Convert the files in the /src/display folder to ES6 modules
Also disables ES2015 transpilation in development mode.
2017-04-16 12:19:10 +02:00
Jonas Jenwald
2f3805efbc Switch to using ESLint, instead of JSHint, for linting
*Please note that most of the necessary code adjustments were made in PR 7890.*

ESLint has a number of advantageous properties, compared to JSHint. Among those are:
 - The ability to find subtle bugs, thanks to more rules (e.g. PR 7881).
 - Much more customizable in general, and many rules allow fine-tuned behaviour rather than the just the on/off rules in JSHint.
 - Many more rules that can help developers avoid bugs, and a lot of rules that can be used to enforce a consistent coding style. The latter should be particularily useful for new contributors (and reduce the amount of stylistic review comments necessary).
 - The ability to easily specify exactly what rules to use/not to use, as opposed to JSHint which has a default set. *Note:* in future JSHint version some of the rules we depend on will be removed, according to warnings in http://jshint.com/docs/options/, so we wouldn't be able to update without losing lint coverage.
 - More easily disable one, or more, rules temporarily. In JSHint this requires using a numeric code, which isn't very user friendly, whereas in ESLint the rule name is simply used instead.

By default there's no rules enabled in ESLint, but there are some default rule sets available. However, to prevent linting failures if we update ESLint in the future, it seemed easier to just explicitly specify what rules we want.
Obviously this makes the ESLint config file somewhat bigger than the old JSHint config file, but given how rarely that one has been updated over the years I don't think that matters too much.

I've tried, to the best of my ability, to ensure that we enable the same rules for ESLint that we had for JSHint. Furthermore, I've also enabled a number of rules that seemed to make sense, both to catch possible errors *and* various style guide violations.

Despite the ESLint README claiming that it's slower that JSHint, https://github.com/eslint/eslint#how-does-eslint-performance-compare-to-jshint, locally this patch actually reduces the runtime for `gulp` lint (by approximately 20-25%).

A couple of stylistic rules that would have been nice to enable, but where our code currently differs to much to make it feasible:
 - `comma-dangle`, controls trailing commas in Objects and Arrays (among others).
 - `object-curly-spacing`, controls spacing inside of Objects.
 - `spaced-comment`, used to enforce spaces after `//` and `/*. (This is made difficult by the fact that there's still some usage of the old preprocessor left.)

Rules that I indend to look into possibly enabling in follow-ups, if it seems to make sense: `no-else-return`, `no-lonely-if`, `brace-style` with the `allowSingleLine` parameter removed.

Useful links:
 - http://eslint.org/docs/user-guide/configuring
 - http://eslint.org/docs/rules/
2016-12-16 21:06:36 +01:00
Jonas Jenwald
ad915f8af1 Fix errors reported by the comma-spacing ESLint rule
http://eslint.org/docs/rules/comma-spacing
2016-12-12 20:35:53 +01:00
Yury Delendik
f7d6f3a739 Adds SVG rendering capabilities to the PDFViewer. 2016-11-18 13:03:49 -06:00
Tim van der Meij
5194e68134 Lint: correct code style violations
Manual observations and working with other linting tools found these.
2016-11-01 15:04:21 +01:00
Yury Delendik
1236b27993 Removes SVG this.cgrp usages. 2016-10-17 16:09:24 -05:00
Yury Delendik
273d2de6ec Merge pull request #7715 from timvandermeij/svg-groups
SVG: optimize and refactor group creation code
2016-10-17 10:10:47 -05:00
Tim van der Meij
426fc454de SVG: factor out initialization code into a private method
Each well-formed SVG image has the following structure:

SVG element
- Definitions element
- Root group
  - Other group 1
  - ...
  - Other group n

This patch factors out initialization code into a private method in such
as way that the creation of this structure is clear from the code. The
root group is the replacement for the parent group from before. We need
this group as we cannot apply the viewport transform on the SVG element
itself (this caused issues in Chrome). If other code appends groups to
the SVG image, in reality it is appending those groups to the root
group, but this detail is abstracted away by this patch.
2016-10-15 21:45:44 +02:00
Tim van der Meij
fa90573c4b SVG: optimize transform group creation
This patch ensures that we only create transformation groups when it is
actually required and that we re-use transform groups as much as possible.
It reduces the number of transform groups for the Tracemonkey paper from
2790 to 1271, thereby making the DOM much lighter and rendering/scrolling
smoother. Moreover, it simplifies the code and prevents duplication.

Finally, we issue a warning when an unimplemented graphic state is
encountered. Before, this was ignored silently, making debugging harder.
2016-10-15 21:43:12 +02:00
Yury Delendik
0576c9c6c6 Replaces all preprocessor directives with PDFJSDev calls. 2016-10-14 10:57:53 -05:00
Yury Delendik
1d12aed5ca Move all PDFJS.xxx settings into display/global. 2016-04-07 13:46:07 -05:00
Yury Delendik
bda5e6235e Removes global PDFJS usage from the src/core/. 2016-03-23 19:24:37 -05:00
Yury Delendik
2edf2792dc Replaces literal {} created lookup tables with Object.create 2016-01-28 12:18:38 -06:00
Yury Delendik
fc3282db56 Adds RequireJS to worker. 2015-12-29 09:20:52 -06:00
Yury Delendik
6b60c8f4db Adds UMD headers to core, display and shared files. 2015-12-15 13:24:39 -06:00
Manas
a2ba1b8189 Uses editorconfig to maintain consistent coding styles
Removes the following as they unnecessary
/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */
2015-11-14 07:32:18 +05:30
Tim van der Meij
989eac2f1e Enable OPS.setHScale in the SVG backend 2015-03-16 00:37:31 +01:00
Collin Anderson
54e984c763 cleaned whitespace 2015-02-17 11:07:37 -05:00
Fabian Lange
ceffeab1de Use 3 param method for converting r,g,b into css string.
This avoids creation of temporary arrays to pass them into the util
method. Also using "arguments" is more expensive then passing in 3
parameters.
2014-12-05 19:25:02 +01:00
Yury Delendik
90d79d1577 Merge pull request #5198 from timvandermeij/svg-paintformxobject
Implements paintFormXObject in svg.js
2014-08-15 16:29:30 -05:00
Tim van der Meij
32853c07f4 Implements paintFormXObject in svg.js 2014-08-15 23:23:04 +02:00
Tim van der Meij
1d02ace81f Optimizes defaults for svg.js 2014-08-14 23:14:55 +02:00
Yury Delendik
de23d3791e Fixes image and font embedding 2014-08-14 15:11:27 -05:00
Yury Delendik
0f862e7eb3 Adds svg.js to the generic and singlefile builds 2014-08-14 13:02:30 -05:00
Yury Delendik
bc574aa629 Refactors SVG api 2014-08-14 12:56:11 -05:00
pramodhkp
6d53fc4db7 Minor changes for api.js, font_loader.js and svg.js 2014-08-14 01:01:09 +05:30
Tim van der Meij
44fbf0ce14 Miscellaneous code improvements for svg.js 2014-08-13 20:31:21 +02:00
Yury Delendik
dae92b9cc7 Uses float number formatter to print numbers in SVG 2014-08-11 11:18:32 -05:00
Tim van der Meij
b6e4ac9070 Nit fixes for svg.js 2014-08-10 14:40:49 +02:00
Yury Delendik
99b08ed223 Merge pull request #5162 from yurydelendik/pramodhkp-fixupgstate2
[SVG] Reduces amount of used memory during PNG creation.
2014-08-09 15:56:11 -05:00
Yury Delendik
56f0539045 Reduces amount of used memory during PNG creation. 2014-08-09 15:53:05 -05:00
pramodhkp
458b69b649 Adds image and mask features, fixes clippath 2014-08-10 01:06:43 +05:30
Jonas Jenwald
4a82dac45b Add strict equalities in src/display/svg.js 2014-08-01 12:41:03 +02:00
pramodhkp
6e4dd83a4d Added endPath, endText. fixes extra <g> elements 2014-07-25 23:30:29 +05:30
pramodhkp
2380b38b27 Fixed setGState, viewport transform 2014-07-25 23:21:23 +05:30
pramodhkp
a55c9856e9 Misc variable initialization 2014-07-25 23:21:23 +05:30
pramodhkp
0688fd3d70 Added fill, stroke, line-join & font attr 2014-07-25 23:20:55 +05:30
pramodhkp
03f1de3403 Added clip operator 2014-07-25 23:13:52 +05:30
pramodhkp
afd853e962 Added units for lengths 2014-07-08 23:03:17 +05:30
pramodhkp
86e584d767 Memory optimzation for constructPath 2014-07-04 20:43:40 +05:30
pramodhkp
7efd50e64d Added paintJpegXObject 2014-06-25 03:55:14 +05:30
pramodhkp
d799a18b74 Added paintSolidColorImageMask 2014-06-25 02:48:11 +05:30
pramodhkp
c8a4ab3a19 Optimization of save/restore usage 2014-06-25 02:47:29 +05:30
pramodhkp
8407d28c9e Combine re element into constructPath 2014-06-25 00:27:42 +05:30
Yury Delendik
834f466c05 Fixes SVG transforms on restore 2014-06-19 23:18:04 -05:00
pramodhkp
dd253aadeb SVG Viewer example demo 2014-06-20 08:25:05 +05:30