It happens only on windows with chrome.
For any reason, click event isn't correctly triggered and it seems work correctly
with pointerup.
And it seems that when drawing a svg on an OffscreenCanvas we need to wait
a little in order to be able to transfer it: it's why this patch adds
a check on the canvas content.
When moving an element in the DOM, the focus is potentially lost, so we need to make sure
that the focused element before the translation will get back its focus after it.
But we must take care to not execute any focus/blur callbacks because the user didn't
do anything which should trigger such events: it's a detail of implementation. For example,
when several editors are selected and moved, then at the end the same must be selected, so
no element receive a focus event which will set it as selected.
- After undoing a deletion of several editors, they appeared to be selected (they had a red border)
when in fact they were not, consequently, this patch aims to remove the selectedEditor class when
an editor is removed;
- Add a test with some ink editors.