There are 2 rotation we've to deal with: the viewer one and the editor one.
The previous implementation was a bit complex and having to deal with these
rotation would have potentially increase it.
So this patch aims to simplify the implementation and deal with all the possible
cases.
The main idea is to transform the mouse deltas according to the rotations and then
apply the resizing in the page coordinates system.
When an editor is selected in using the keyboard then it has the focus.
But then if the editor is unselected with Escape key then the focus must
be removed otherwise we still have a blue outline around it.
And add few missing timeout in the integration tests.
The way that the callback-methods are specified feels unnecessarily verbose, however we can introduce a short-hand to improve this.
Also, adds a couple of new-lines to improve overall readability.
Selected editors can be moved in using the arrows:
- up/down/left/right will move the editors of 1 in page unit;
- ctrl (or meta)+up/down/left/right will move them of 10 in page unit.
The keyboard shortcuts (copy, paste, ...) didn't work correctly when the
main container was not focused.
This patch adds few waitForTimeout in the integration test for FreeText
in order to avoid possible intermittent failures.
- it'll improve the way to resize images: diagonally (in keeping ratio between dimensions)
or horizontally/vertically.
- the resizer was almost invisible in HCM.
- make a resize undoable/redoable.
In order to reproduce the issue:
- scale down the image
- zoom the page and the image is pixellated
So this patch allow to redraw the image when zooming.
- Take into account the page translation,
- Take into account the correct translation for the editor border,
- Take into account the position of the first glyph in the annotation,
- Take into account the rotation of the editor.
Close#16633.
createImageBitmap doesn't work with svg files (see bug 1841972), so we need to workaround
this in using an Image.
When printing/saving we must rasterize the image, hence we get the biggest bitmap as image
reference to avoid duplications or poor quality on rendering.
- it'll help to be able to move popups on screen to let the user read the text
- popups won't inherit some properties from their parent:
- the popup can be misrendered if for example the parent has a clip-path property.
- add an outline to the popup when the parent is focused.
- hide a popup when it's clicked.
As far as I can tell there's no particular reason for initializing `KeyboardManager`-instances eagerly, since the user may never use editing, and we can easily do this lazily instead by utilizing shadowed getters.
- Remove the dependency on fit-curve;
- Improve the way to draw the current line in using a Path2D and
in clearing only the last part of the curve instead of clearing
all the canvas;
- Smooth the curve when drawing to avoid to have some changes after
the drawing ends;
- Make the smoothing a bit less agressive.
This *special* build-target is very old, and was introduced with the first pre-processor that only uses comments to enable/disable code.
When the new pre-processor was added `PRODUCTION` effectively became redundant, at least in JavaScript code, since `typeof PDFJSDev === "undefined"` checks now do the same thing.
This patch proposes that we remove `PRODUCTION` from the JavaScript code, since that simplifies the conditions and thus improves readability in many cases.
*Please note:* There's not, nor has there ever been, any gulp-task that set `PRODUCTION = false` during building.