For all of the other `DecodeStream`s we're not passing in a `Dict`-instance manually, but instead get it from the `stream`-parameter. Hence there's no particularly good reason, as far as I can tell, to not do the same thing in `Jbig2Stream`/`JpegStream`/`JpxStream` as well.
Currently some JPEG images are decoded by the built-in PDF.js decoder in `src/core/jpg.js`, while others attempt to use the browser JPEG decoder. This inconsistency seem unfortunate for a number of reasons:
- It adds, compared to the other image formats supported in the PDF specification, a fair amount of code/complexity to the image handling in the PDF.js library.
- The PDF specification support JPEG images with features, e.g. certain ColorSpaces, that browsers are unable to decode natively. Hence, determining if a JPEG image is possible to decode natively in the browser require a non-trivial amount of parsing. In particular, we're parsing (part of) the raw JPEG data to extract certain marker data and we also need to parse the ColorSpace for the JPEG image.
- While some JPEG images may, for all intents and purposes, appear to be natively supported there's still cases where the browser may fail to decode some JPEG images. In order to support those cases, we've had to implement a fallback to the PDF.js JPEG decoder if there's any issues during the native decoding. This also means that it's no longer possible to simply send the JPEG image to the main-thread and continue parsing, but you now need to actually wait for the main-thread to indicate success/failure first.
In practice this means that there's a code-path where the worker-thread is forced to wait for the main-thread, while the reverse should *always* be the case.
- The native decoding, for anything except the *simplest* of JPEG images, result in increased peak memory usage because there's a handful of short-lived copies of the JPEG data (see PR 11707).
Furthermore this also leads to data being *parsed* on the main-thread, rather than the worker-thread, which you usually want to avoid for e.g. performance and UI-reponsiveness reasons.
- Not all environments, e.g. Node.js, fully support native JPEG decoding. This has, historically, lead to some issues and support requests.
- Different browsers may use different JPEG decoders, possibly leading to images being rendered slightly differently depending on the platform/browser where the PDF.js library is used.
Originally the implementation in `src/core/jpg.js` were unable to handle all of the JPEG images in the test-suite, but over the last couple of years I've fixed (hopefully) all of those issues.
At this point in time, there's two kinds of failure with this patch:
- Changes which are basically imperceivable to the naked eye, where some pixels in the images are essentially off-by-one (in all components), which could probably be attributed to things such as different rounding behaviour in the browser/PDF.js JPEG decoder.
This type of "failure" accounts for the *vast* majority of the total number of changes in the reference tests.
- Changes where the JPEG images now looks *ever so slightly* blurrier than with the native browser decoder. For quite some time I've just assumed that this pointed to a general deficiency in the `src/core/jpg.js` implementation, however I've discovered when comparing two viewers side-by-side that the differences vanish at higher zoom levels (usually around 200% is enough).
Basically if you disable [this downscaling in canvas.js](8fb82e939c/src/display/canvas.js (L2356-L2395)), which is what happens when zooming in, the differences simply vanish!
Hence I'm pretty satisfied that there's no significant problems with the `src/core/jpg.js` implementation, and the problems are rather tied to the general quality of the downscaling algorithm used. It could even be seen as a positive that *all* images now share the same downscaling behaviour, since this actually fixes one old bug; see issue 7041.
Please note that these changes were done automatically, using `gulp lint --fix`.
Given that the major version number was increased, there's a fair number of (primarily whitespace) changes; please see https://prettier.io/blog/2020/03/21/2.0.0.html
In order to reduce the size of these changes somewhat, this patch maintains the old "arrowParens" style for now (once mozilla-central updates Prettier we can simply choose the same formatting, assuming it will differ here).
Given the way that "classes" were previously implemented in PDF.js, using regular functions and closures, there's a fair number of false positives when the `no-shadow` ESLint rule was enabled.
Note that while *some* of these `eslint-disable` statements can be removed if/when the relevant code is converted to proper `class`es, we'll probably never be able to get rid of all of them given our naming/coding conventions (however I don't really see this being a problem).
When JPEG images are decoded by the browser, on the main-thread, there's a handful of short-lived copies of the image data; see c3f4690bde/src/display/api.js (L2364-L2408)
That code thus becomes quite problematic for very big JPEG images, since it increases peak memory usage a lot during decoding. In the referenced issue there's a couple of JPEG images whose dimensions are `10006 x 7088` (i.e. ~68 mega-pixels), which causes the *peak* memory usage to increase by close to `1 GB` (i.e. one giga-byte) in my testing.
By letting the PDF.js JPEG decoder, rather than the browser, handle very large images the *peak* memory usage is considerably reduced and the allocated memory also seem to be reclaimed faster.
*Please note:* This will lead to movement in some existing `eq` tests.
In some cases PDF documents can contain JPEG images that the native browser decoder cannot handle, e.g. images with DNL (Define Number of Lines) markers or images where the SOF (Start of Frame) marker contains a wildly incorrect `scanLines` parameter.
Currently, for "simple" JPEG images, we're relying on native image decoding to *fail* before falling back to the implementation in `src/core/jpg.js`. In some cases, note e.g. issue 10880, the native image decoder doesn't outright fail and thus some images may not render.
In an attempt to improve the current situation, this patch adds additional validation of the JPEG image SOF data to force the use of `src/core/jpg.js` directly in cases where the native JPEG decoder cannot be trusted to do the right thing.
The only way to implement this is unfortunately to parse the *beginning* of the JPEG image data, looking for a SOF marker. To limit the impact of this extra parsing, the result is cached on the `JpegStream` instance and this code is only run for images which passed all of the pre-existing "can the JPEG image be natively rendered and/or decoded" checks.
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*Slightly off-topic:* Working on this *really* makes me start questioning if native rendering/decoding of JPEG images is actually a good idea.
There's certain kinds of JPEG images not supported natively, and all of the validation which is now necessary isn't "free". At this point, in the `NativeImageDecoder`, we're having to check for certain properties in the image dictionary, parse the `ColorSpace`, and finally read the actual image data to find the SOF marker.
Furthermore, we cannot just send the image to the main-thread and be done in the "JpegStream" case, but we also need to wait for rendering to complete (or fail) before continuing with other parsing.
In the "JpegDecode" case we're even having to parse part of the image on the main-thread, which seems completely at odds with the principle of doing all heavy parsing in the Worker, and there's also a couple of potentially large (temporary) allocations/copies of TypedArray data involved as well.
Please find additional details about the ESLint rule at https://eslint.org/docs/rules/prefer-const
With the recent introduction of Prettier this sort of mass enabling of ESLint rules becomes a lot easier, since the code will be automatically reformatted as necessary to account for e.g. changed line lengths.
Note that this patch is generated automatically, by using the ESLint `--fix` argument, and will thus require some additional clean-up (which is done separately).
In order to eventually get rid of SystemJS and start using native `import`s instead, we'll need to provide "complete" file identifiers since otherwise there'll be MIME type errors when attempting to use `import`.
This patch makes the follow changes:
- Remove no longer necessary inline `// eslint-disable-...` comments.
- Fix `// eslint-disable-...` comments that Prettier moved down, thus causing new linting errors.
- Concatenate strings which now fit on just one line.
- Fix comments that are now too long.
- Finally, and most importantly, adjust comments that Prettier moved down, since the new positions often is confusing or outright wrong.
Note that Prettier, purposely, has only limited [configuration options](https://prettier.io/docs/en/options.html). The configuration file is based on [the one in `mozilla central`](https://searchfox.org/mozilla-central/source/.prettierrc) with just a few additions (to avoid future breakage if the defaults ever changes).
Prettier is being used for a couple of reasons:
- To be consistent with `mozilla-central`, where Prettier is already in use across the tree.
- To ensure a *consistent* coding style everywhere, which is automatically enforced during linting (since Prettier is used as an ESLint plugin). This thus ends "all" formatting disussions once and for all, removing the need for review comments on most stylistic matters.
Many ESLint options are now redundant, and I've tried my best to remove all the now unnecessary options (but I may have missed some).
Note also that since Prettier considers the `printWidth` option as a guide, rather than a hard rule, this patch resorts to a small hack in the ESLint config to ensure that *comments* won't become too long.
*Please note:* This patch is generated automatically, by appending the `--fix` argument to the ESLint call used in the `gulp lint` task. It will thus require some additional clean-up, which will be done in a *separate* commit.
(On a more personal note, I'll readily admit that some of the changes Prettier makes are *extremely* ugly. However, in the name of consistency we'll probably have to live with that.)
The purpose of this patch is to provide a better default behaviour when `JpegImage` is used to parse standalone JPEG images with CMYK colour spaces.
Since the issue that the patch concerns is somewhat of a special-case, the implementation utilizes the already existing decode support in an attempt to minimize the impact w.r.t. code size.
*Please note:* It's always possible for the user of `JpegImage` to control image inversion, and thus override the new behaviour, by simply passing a custom `decodeTransform` array upon initialization.
Note that no other image stream implements a special `getBytes` method, which makes `JpegStream` look somewhat odd.
I'm actually not sure what purpose this methods serves, since I successfully ran all tests locally with it commented out. Furhermore, I also ran tests with an added `if (length && length !== this.bufferLength) { throw new Error('length mismatch'); }` check, and didn't get a single test failure in that case either.
Looking at the history, it seems that this code originated back in PR 4528, but as far as I can tell there's no mention in either commit messages nor PR comments of why it was necessary to add a "special" `getBytes` function for the `JpegStream`.
My assumption is that there's a good reason why this method was added, e.g. to address a *specific* regression in one of the reference tests. However, I did check out commit 58f697f977 locally and ran tests with this method commented out, and there didn't seem to be any image-related failures in that case either!?
Hence I'm suggesting that we attempt to simplify this code slightly be removing this special `getBytes` method. However, please note that there's perhaps a *small* risk of regressions in an edge-case where we currently have insufficient test-coverage.
The interface of all of the "image" streams look kind of weird, and I'm actually a bit surprised that there hasn't been any errors because of it.
For example: None of them actually implement `readBlock` methods, and it seems more luck that anything else that we're not calling `getBytes()` (without providing a length) for those streams, since that would trigger a code-path in `getBytes` that assumes `readBlock` to exist.
To address this long-standing issue, the `ensureBuffer` methods are thus renamed to `readBlock`. Furthermore, the new `ensureBuffer` methods are now no-ops.
Finally, this patch also replaces `var` with `let` in a number of places.