Note how nowhere in the code `canvasInRendering.get()` is ever called, and that this structure is really only used to store references to `<canvas>` DOM elements.
The reason for this being a `WeakMap` is probably because at the time we weren't using `core-js` polyfills yet, and since there already existed a manually implemented `WeakMap` polyfill it was probably simpler to use that.
There have been lots of problems with trying to map glyphs to their unicode
values. It's more reliable to just use the private use areas so the browser's
font renderer doesn't mess with the glyphs.
Using the private use area for all glyphs did highlight other issues that this
patch also had to fix:
* small private use area - Previously, only the BMP private use area was used
which can't map many glyphs. Now, the (much bigger) PUP 16 area can also be
used.
* glyph zero not shown - Browsers will not use the glyph from a font if it is
glyph id = 0. This issue was less prevalent when we mapped to unicode values
since the fallback font would be used. However, when using the private use
area, the glyph would not be drawn at all. This is illustrated in one of the
current test cases (issue #8234) where there's an "ä" glyph at position
zero. The PDF looked like it rendered correctly, but it was actually not
using the glyph from the font. To properly show the first glyph it is always
duplicated and appended to the glyphs and the maps are adjusted.
* supplementary characters - The private use area PUP 16 is 4 bytes, so
String.fromCodePoint must be used where we previously used
String.fromCharCode. This is actually an issue that should have been fixed
regardless of this patch.
* charset - Freetype fails to load fonts when the charset size doesn't match
number of glyphs in the font. We now write out a fake charset with the
correct length. This also brought up the issue that glyphs with seac/endchar
should only ever write a standard charset, but we now write a custom one.
To get around this the seac analysis is permanently enabled so those glyphs
are instead always drawn as two glyphs.
For proof-of-concept, this patch converts a couple of `Promise` returning methods to use `async` instead.
Please note that the `generic` build, based on this patch, has been successfully testing in IE11 (i.e. the viewer loads and nothing is obviously broken).
Being able to use modern JavaScript features like `async`/`await` is a huge plus, but there's one (obvious) side-effect: The size of the built files will increase slightly (unless `SKIP_BABEL == true`). That's unavoidable, but seems like a small price to pay in the grand scheme of things.
Finally, note that the `chromium` build target was changed to no longer skip Babel translation, since the Chrome extension still supports version `49` of the browser (where native `async` support isn't available).
Compared to all the other (static) methods in `Util`, the `toRoman` one looks slightly out of place. Even more so considering that `Util` is being exposed through `pdfjsLib`, where access to a Roman numerals conversion method doesn't make much sense.
This moves/exposes the `URL` polyfill similarily to the existing `ReadableStream` polyfill, rather than exposing it globally, to avoid interfering with any "outside" code.
Both the `URL` and `ReadableStream` polyfills are now exposed on the `pdfjsLib` object, such that they are accessible to the viewer components.
Furthermore, the `no-restricted-globals` ESLint rule is also enabled to prevent accidental usage of the native `URL`/`ReadableStream` implementations directly in the `src/` and `web/` folders; see also https://eslint.org/docs/rules/no-restricted-globals
Addresses the remaining TODO in https://github.com/mozilla/pdf.js/projects/6
Please note that the standalone `pdf.image_decoders.js` file will be including the complete `src/shared/util.js` file, despite only using parts of it.[1] This was done *purposely*, to not negatively impact the readability/maintainability of the core PDF.js code.
Furthermore, to ensure that the compatibility is the same in the regular PDF.js library *and* in the the standalone image decoders, `src/shared/compatibility.js` was included as well.
To (hopefully) prevent future complaints about the size of the built `pdf.image_decoders.js` file, a few existing async-related polyfills are being skipped (since all of the image decoders are completely synchronous).
Obviously this required adding a couple of pre-processor statements, but given that these are all limited to "compatibility" code, I think this might be OK!?
---
[1] However, please note that previous commits moved `PageViewport` and `MessageHandler` out of `src/shared/util.js` which reduced its size.
Not only is the `Util.loadScript` helper function unused on the Worker side, even trying to use it there would throw an Error (since `document` isn't defined/available in Workers).
Hence this helper function is moved, and its code modernized slightly by having it return a Promise rather than needing a callback function.
Finally, to reduced code duplication, the "new" loadScript function is exported and used in the viewer.
The `MessageHandler` itself, and its assorted helper functions, are currently the single largest[1] piece of code in the `src/shared/util.js` file. By moving this code into its own file, `src/shared/util.js` thus becomes smaller and more manageable.
This function combines the logic of two separate methods into one.
The loop limit is also a good thing to have for the calls in
`src/core/annotation.js`.
Moreover, since this is important functionality, a set of unit tests and
documentation is added.
Unfortunately, as far as I can tell, we still need the ability to adjust certain API options depending on the browser environment in PDF.js version `2.0`. However, we should be able to separate this from the general compatibility code in the `src/shared/compatibility.js` file.
I don't understand why the previous way importing the polyfills didn't work, and I don't have time to try and figure it out, however this patch seems to fix things.
Fixes 9514.
Fixes 9516.
Unfortunately, as far as I can tell, we still need the ability to adjust certain viewer options depending on the browser environment in PDF.js version `2.0`. However, we should be able to separate this from the general compatibility code in the `src/shared/compatibility.js` file.
This rule is available from https://www.npmjs.com/package/eslint-plugin-mozilla, and is enforced in mozilla-central. Note that we have the necessary `Array`/`String` polyfills and that most cases have already been fixed, see PRs 9032 and 9434.
This rule is available from https://www.npmjs.com/package/eslint-plugin-mozilla, and is enforced in mozilla-central. Note that we have a polyfill for `ChildNode.remove()` and that most cases have already been fixed, see PRs 8056 and 8138.
Since `loadJpegStream` is only used at a *single* spot in the code-base, and given that it's very heavily tailored to the calling code (since it relies on the data structure of `PDFObjects`), this patch simply inlines the code in `src/display/api.js` instead.
Add comments with supported browser versions where missing.
Method:
- Use MDN compat tables if available.
- Otherwise test in Chrome (31+) otherwise.
(the Chrome Web Store does not update older versions of
Chrome, so probably nobody is interested in even older
versions, even though there is an existing comment for
Chrome<29 at `document.currentScript`).
These were removed in PR 9170, since they were unused in the browsers that we'll support in PDF.js version `2.0`.
However looking at the output of Travis, where a subset of the unit-tests are run using Node.js, there's warnings about `btoa` being undefined. This doesn't appear to cause any errors, which probably explains why we didn't notice this before (despite PR 9201).
It is quite confusing that the custom function is called `log2` while it
actually returns the ceiling value and handles zero and negative values
differently than the native function.
To resolve this, we add a comment that explains these differences and
make the function use the native `Math` functions internally instead of
using our own custom logic. To verify that the function does what we
expect, we add unit tests.
All browsers except for IE support `Math.log2` for quite a long time
already (see https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/log2).
For IE, we use the core-js polyfill.
According to the microbenchmark at https://jsperf.com/log2-pdfjs/1,
using the native functions should also be faster, in my testing almost
six times as fast.
We're currently disabling range requests and streaming for a number of configurations. A couple of those will no longer be supported (with PDF.js version 2.0), hence we ought to be able to clean up the compatibility code slightly.
This compatibility code is only relevant for browsers that will no longer be supported (with PDF.js version 2.0), hence we ought to be able to remove it.
Since we're already using core-js elsewhere in `compatibility.js`, we can reduce the amount of code we need to maintain ourselves.
https://github.com/zloirock/core-js#weakmap
`__pdfjsdev_webpack__` was used to skip evaluating part of an AST,
in order to not mangle some `require` symbols.
This commit removes `__pdfjsdev_webpack__`, and:
- Uses `__non_webpack_require__` when one wants the output to
contain `require` instead of `__webpack_require__`.
- Adds options to the webpack config to prevent "polyfills" for
some Node.js-specific APIs to be added.
- Use `// eslint-disable-next-line no-undef` instead of `/* globals ... */`
for variables that are not meant to be used globally.
This patch adds Streams API support in getTextContent
so that we can stream data in chunks instead of fetching
whole data from worker thread to main thread. This patch
supports Streams API without changing the core functionality
of getTextContent.
Enqueue textContent directly at getTextContent in partialEvaluator.
Adds desiredSize and ready property in streamSink.
Adds functionality to accept Queueing Strategy in
sendWithStream method. Using Queueing Strategy we
can control the data that is enqueued into the sink,
and hence regulated the flow of chunks from worker
to main thread.
Adds capability in pull and cancel methods.
Adds ready and desiredSize property in streamSink.
Adds unit test for ReadableStream and sendWithStream.
http://eslint.org/docs/rules/comma-danglehttp://eslint.org/docs/rules/object-curly-spacing
Given that we currently have quite inconsistent object formatting, fixing this in *one* big patch probably wouldn't be feasible (since I cannot imagine anyone wanting to review that); hence I've opted to try and do this piecewise instead.
Please note: This patch was created automatically, using the ESLint `--fix` command line option. In a couple of places this caused lines to become too long, and I've fixed those manually; please refer to the interdiff below for the only hand-edits in this patch.
```diff
diff --git a/src/display/canvas.js b/src/display/canvas.js
index 5739f6f2..4216b2d2 100644
--- a/src/display/canvas.js
+++ b/src/display/canvas.js
@@ -2071,7 +2071,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
var map = [];
for (var i = 0, ii = positions.length; i < ii; i += 2) {
map.push({ transform: [scaleX, 0, 0, scaleY, positions[i],
- positions[i + 1]], x: 0, y: 0, w: width, h: height, });
+ positions[i + 1]], x: 0, y: 0, w: width, h: height, });
}
this.paintInlineImageXObjectGroup(imgData, map);
},
diff --git a/src/display/svg.js b/src/display/svg.js
index 9eb05dfa..2aa21482 100644
--- a/src/display/svg.js
+++ b/src/display/svg.js
@@ -458,7 +458,11 @@ SVGGraphics = (function SVGGraphicsClosure() {
for (var x = 0; x < fnArrayLen; x++) {
var fnId = fnArray[x];
- opList.push({ 'fnId': fnId, 'fn': REVOPS[fnId], 'args': argsArray[x], });
+ opList.push({
+ 'fnId': fnId,
+ 'fn': REVOPS[fnId],
+ 'args': argsArray[x],
+ });
}
return opListToTree(opList);
},
```
Added test for ReadableStream.
Adds ref-implementation license-header in streams-lib
and change gulp task to copy external/streams/ in build/
external/streams/ and build/dist/external/streams folder.
Adds README.md and LICENSE.md
This is a regression from commit 3888a993b1.
It turns out the even though we have a `URL` polyfill, it's still dependent on the existence of native `URL.{createObjectURL, revokeObjectURL}` functions.
Since no such thing exists in Node.js, our `createObjectURL` utility function breaks there.
Please see http://eslint.org/docs/rules/object-shorthand.
For the most part, these changes are of the search-and-replace kind, and the previously enabled `no-undef` rule should complement the tests in helping ensure that no stupid errors crept into to the patch.
The existing implementation of fakeRequestAnimationFrame
did not return a timer ID, so the frame could not be cancelled
if you wanted to cancel it. But if you do want to cancel it,
it needs to be cancelled through clearTimeout instead of
cancelAnimationFrame, because the timer IDs are different.
Signed-off-by: Jonathan Barnes <jbarnes@pivotal.io>
I happened to notice that some inequalities had the wrong order, and was surprised since I thought that the `yoda` rule should have caught that.
However, reading http://eslint.org/docs/rules/yoda#options a bit more closely than previously, it's quite obvious that the `onlyEquality` option does *exactly* what its name suggests. Hence I think that it makes sense to adjust the options such that only ranges are allowed instead.