Currently this class contains a few "special" code-paths for the COMPONENTS build-target, which normally wouldn't be a problem. However, in this particular case that means accessing code that we don't want to include unconditionally in all builds.
This is currently implemented using build-time `require`-calls which we nowadays want to avoid, and we should strive to remove all such cases from the code-base. (Generally speaking `import` is the future, and build-tools may not always play well with a mix of both formats.)
We can easily improve things here by using sub-classing for the COMPONENTS build-target, and then use the ability to re-name when exporting (to avoid breaking existing code).
Occasionally some test-suites may fail to start on the bots, however that's not correctly reflected in the botio-output posted to GitHub which makes it easy to accidentally overlook this situation.
Looking at the raw logs when that happens they always seem to contain a line such as `Run NaN tests` which means that we should be able to easily make this situation a *failure* as intended.
In order to reproduce the issue:
- scale down the image
- zoom the page and the image is pixellated
So this patch allow to redraw the image when zooming.
- Take into account the page translation,
- Take into account the correct translation for the editor border,
- Take into account the position of the first glyph in the annotation,
- Take into account the rotation of the editor.
Close#16633.
There's no good reason for getting this option multiple times in the same method. Also, we can slightly re-factor how the `editorStampButton` is made visible.
- Do the /Filter and /DecodeParms lookup in parallel, since that ought to be a *tiny* bit more efficient.
- Avoid code-duplication when `CompressionStream` isn't supported, since we already have a fallback code-path at the end of the function.
This regressed in PR 16659, when the signature of the `PDFViewer.annotationEditorMode`-setter was changed, and it currently leads to an Error being thrown when exiting PresentationMode.
Unfortunately I wasn't able to come up with a *simple* way to just replace the synchronous `require`-call, since we need to ensure that the default preferences are available when bundling starts.
Hence this patch adds a new intermediate parsing-step in all the relevant gulp-tasks, but this shouldn't affect build-times noticeable since the amount of extra parsing is very small.
*Please note:* It's very possible that there's a better way to handle this, however I figured that unblocking further ESM-work is more important than a "perfect" solution.
createImageBitmap doesn't work with svg files (see bug 1841972), so we need to workaround
this in using an Image.
When printing/saving we must rasterize the image, hence we get the biggest bitmap as image
reference to avoid duplications or poor quality on rendering.