Example for converting PDF to PNG using the Node canvas library
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Makefile
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node_modules/
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examples/node/svgdump/
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examples/node/pdf2png/*.png
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examples/node/pdf2png/README.md
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examples/node/pdf2png/README.md
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## Overview
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Example to demonstrate converting a PDF file to a PNG image using the PDF.js library.
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## Getting started
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Install the dependencies and build the project:
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$ npm install
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$ gulp dist
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Install the Node canvas library to convert the first page of a PDF file to a PNG image:
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$ npm install canvas
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$ cd examples/node/pdf2png
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$ node pdf2png.js
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examples/node/pdf2png/pdf2png.js
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examples/node/pdf2png/pdf2png.js
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/* Copyright 2017 Mozilla Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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var Canvas = require('canvas');
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var assert = require('assert');
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var fs = require('fs');
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function NodeCanvasFactory() {}
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NodeCanvasFactory.prototype = {
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create: function NodeCanvasFactory_create(width, height) {
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assert(width > 0 && height > 0, 'Invalid canvas size');
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var canvas = new Canvas(width, height);
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var context = canvas.getContext('2d');
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return {
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canvas: canvas,
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context: context,
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};
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},
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reset: function NodeCanvasFactory_reset(canvasAndContextPair, width, height) {
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assert(canvasAndContextPair.canvas, 'Canvas is not specified');
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assert(width > 0 && height > 0, 'Invalid canvas size');
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canvasAndContextPair.canvas.width = width;
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canvasAndContextPair.canvas.height = height;
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},
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destroy: function NodeCanvasFactory_destroy(canvasAndContextPair) {
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assert(canvasAndContextPair.canvas, 'Canvas is not specified');
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// Zeroing the width and height cause Firefox to release graphics
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// resources immediately, which can greatly reduce memory consumption.
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canvasAndContextPair.canvas.width = 0;
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canvasAndContextPair.canvas.height = 0;
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canvasAndContextPair.canvas = null;
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canvasAndContextPair.context = null;
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},
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};
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var pdfjsLib = require('../../../build/dist');
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// Relative path of the PDF file.
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var pdfURL = '../../helloworld/helloworld.pdf';
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// Read the PDF file into a typed array so PDF.js can load it.
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var rawData = new Uint8Array(fs.readFileSync(pdfURL));
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// Load the PDF file.
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pdfjsLib.getDocument(rawData).then(function (pdfDocument) {
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console.log('# PDF document loaded.');
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// Get the first page.
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pdfDocument.getPage(1).then(function (page) {
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// Render the page on a Node canvas with 100% scale.
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var viewport = page.getViewport(1.0);
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var canvasFactory = new NodeCanvasFactory();
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var canvasAndContextPair = canvasFactory.create(viewport.width, viewport.height);
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var renderContext = {
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canvasContext: canvasAndContextPair.context,
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viewport: viewport,
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canvasFactory: canvasFactory
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};
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page.render(renderContext).then(function () {
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// Convert the canvas to an image buffer.
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image = canvasAndContextPair.canvas.toBuffer();
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fs.writeFile('output.png', image, function (error) {
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if (error) {
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console.error('Error: ' + error);
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} else {
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console.log('Finished converting first page of PDF file to a PNG image.');
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}
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});
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});
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});
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}).catch(function(reason) {
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console.log(reason);
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});
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