Merge pull request #9192 from Snuffleupagus/issue-8229
Build a fallback `ToUnicode` map for simple fonts (issue 8229)
This commit is contained in:
		
						commit
						f3c50fe2f9
					
				@ -1932,98 +1932,116 @@ var PartialEvaluator = (function PartialEvaluatorClosure() {
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      });
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					      });
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    },
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					    },
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					    /**
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					     * @returns {ToUnicodeMap}
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					     * @private
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					     */
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					    _buildSimpleFontToUnicode(properties) {
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					      assert(!properties.composite, 'Must be a simple font.');
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					      let toUnicode = [], charcode, glyphName;
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					      let encoding = properties.defaultEncoding.slice();
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					      let baseEncodingName = properties.baseEncodingName;
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					      // Merge in the differences array.
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					      let differences = properties.differences;
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					      for (charcode in differences) {
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					        glyphName = differences[charcode];
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					        if (glyphName === '.notdef') {
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					          // Skip .notdef to prevent rendering errors, e.g. boxes appearing
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					          // where there should be spaces (fixes issue5256.pdf).
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					          continue;
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					        }
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					        encoding[charcode] = glyphName;
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					      }
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					      let glyphsUnicodeMap = getGlyphsUnicode();
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					      for (charcode in encoding) {
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					        // a) Map the character code to a character name.
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					        glyphName = encoding[charcode];
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					        // b) Look up the character name in the Adobe Glyph List (see the
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					        //    Bibliography) to obtain the corresponding Unicode value.
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					        if (glyphName === '') {
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					          continue;
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					        } else if (glyphsUnicodeMap[glyphName] === undefined) {
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					          // (undocumented) c) Few heuristics to recognize unknown glyphs
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					          // NOTE: Adobe Reader does not do this step, but OSX Preview does
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					          let code = 0;
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					          switch (glyphName[0]) {
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					            case 'G': // Gxx glyph
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					              if (glyphName.length === 3) {
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					                code = parseInt(glyphName.substr(1), 16);
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					              }
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					              break;
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					            case 'g': // g00xx glyph
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					              if (glyphName.length === 5) {
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					                code = parseInt(glyphName.substr(1), 16);
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					              }
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					              break;
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					            case 'C': // Cddd glyph
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					            case 'c': // cddd glyph
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					              if (glyphName.length >= 3) {
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					                code = +glyphName.substr(1);
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					              }
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					              break;
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					            default:
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					              // 'uniXXXX'/'uXXXX{XX}' glyphs
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					              let unicode = getUnicodeForGlyph(glyphName, glyphsUnicodeMap);
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					              if (unicode !== -1) {
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					                code = unicode;
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					              }
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					          }
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					          if (code) {
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					            // If `baseEncodingName` is one the predefined encodings, and `code`
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					            // equals `charcode`, using the glyph defined in the baseEncoding
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					            // seems to yield a better `toUnicode` mapping (fixes issue 5070).
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					            if (baseEncodingName && code === +charcode) {
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					              let baseEncoding = getEncoding(baseEncodingName);
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					              if (baseEncoding && (glyphName = baseEncoding[charcode])) {
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					                toUnicode[charcode] =
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					                  String.fromCharCode(glyphsUnicodeMap[glyphName]);
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					                continue;
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					              }
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					            }
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					            toUnicode[charcode] = String.fromCharCode(code);
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					          }
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					          continue;
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					        }
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					        toUnicode[charcode] = String.fromCharCode(glyphsUnicodeMap[glyphName]);
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					      }
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					      return new ToUnicodeMap(toUnicode);
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					    },
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    /**
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					    /**
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     * Builds a char code to unicode map based on section 9.10 of the spec.
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					     * Builds a char code to unicode map based on section 9.10 of the spec.
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     * @param {Object} properties Font properties object.
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					     * @param {Object} properties Font properties object.
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     * @return {Promise} A Promise that is resolved with a
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					     * @return {Promise} A Promise that is resolved with a
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     *   {ToUnicodeMap|IdentityToUnicodeMap} object.
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					     *   {ToUnicodeMap|IdentityToUnicodeMap} object.
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     */
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					     */
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    buildToUnicode: function PartialEvaluator_buildToUnicode(properties) {
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					    buildToUnicode(properties) {
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      properties.hasIncludedToUnicodeMap =
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					      properties.hasIncludedToUnicodeMap =
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        !!properties.toUnicode && properties.toUnicode.length > 0;
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					        !!properties.toUnicode && properties.toUnicode.length > 0;
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      // Section 9.10.2 Mapping Character Codes to Unicode Values
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					      // Section 9.10.2 Mapping Character Codes to Unicode Values
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      if (properties.hasIncludedToUnicodeMap) {
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					      if (properties.hasIncludedToUnicodeMap) {
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					        // Some fonts contain incomplete ToUnicode data, causing issues with
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					        // text-extraction. For simple fonts, containing encoding information,
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					        // use a fallback ToUnicode map to improve this (fixes issue8229.pdf).
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					        if (!properties.composite && properties.hasEncoding) {
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					          properties.fallbackToUnicode =
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					            this._buildSimpleFontToUnicode(properties);
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					        }
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        return Promise.resolve(properties.toUnicode);
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					        return Promise.resolve(properties.toUnicode);
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      }
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					      }
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      // According to the spec if the font is a simple font we should only map
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					      // According to the spec if the font is a simple font we should only map
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      // to unicode if the base encoding is MacRoman, MacExpert, or WinAnsi or
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					      // to unicode if the base encoding is MacRoman, MacExpert, or WinAnsi or
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      // the differences array only contains adobe standard or symbol set names,
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					      // the differences array only contains adobe standard or symbol set names,
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      // in pratice it seems better to always try to create a toUnicode
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					      // in pratice it seems better to always try to create a toUnicode map
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      // map based of the default encoding.
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					      // based of the default encoding.
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      var toUnicode, charcode, glyphName;
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      if (!properties.composite /* is simple font */) {
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					      if (!properties.composite /* is simple font */) {
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        toUnicode = [];
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					        return Promise.resolve(this._buildSimpleFontToUnicode(properties));
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        var encoding = properties.defaultEncoding.slice();
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        var baseEncodingName = properties.baseEncodingName;
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        // Merge in the differences array.
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        var differences = properties.differences;
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        for (charcode in differences) {
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          glyphName = differences[charcode];
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          if (glyphName === '.notdef') {
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            // Skip .notdef to prevent rendering errors, e.g. boxes appearing
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            // where there should be spaces (fixes issue5256.pdf).
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            continue;
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          }
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          encoding[charcode] = glyphName;
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        }
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        var glyphsUnicodeMap = getGlyphsUnicode();
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        for (charcode in encoding) {
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          // a) Map the character code to a character name.
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          glyphName = encoding[charcode];
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          // b) Look up the character name in the Adobe Glyph List (see the
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          //    Bibliography) to obtain the corresponding Unicode value.
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          if (glyphName === '') {
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            continue;
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          } else if (glyphsUnicodeMap[glyphName] === undefined) {
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            // (undocumented) c) Few heuristics to recognize unknown glyphs
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            // NOTE: Adobe Reader does not do this step, but OSX Preview does
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            var code = 0;
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            switch (glyphName[0]) {
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              case 'G': // Gxx glyph
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                if (glyphName.length === 3) {
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                  code = parseInt(glyphName.substr(1), 16);
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                }
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                break;
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              case 'g': // g00xx glyph
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                if (glyphName.length === 5) {
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                  code = parseInt(glyphName.substr(1), 16);
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                }
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                break;
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              case 'C': // Cddd glyph
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              case 'c': // cddd glyph
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                if (glyphName.length >= 3) {
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                  code = +glyphName.substr(1);
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                }
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                break;
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              default:
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                // 'uniXXXX'/'uXXXX{XX}' glyphs
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                var unicode = getUnicodeForGlyph(glyphName, glyphsUnicodeMap);
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                if (unicode !== -1) {
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                  code = unicode;
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                }
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            }
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            if (code) {
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              // If |baseEncodingName| is one the predefined encodings,
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              // and |code| equals |charcode|, using the glyph defined in the
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              // baseEncoding seems to yield a better |toUnicode| mapping
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              // (fixes issue 5070).
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              if (baseEncodingName && code === +charcode) {
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                var baseEncoding = getEncoding(baseEncodingName);
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                if (baseEncoding && (glyphName = baseEncoding[charcode])) {
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                  toUnicode[charcode] =
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                    String.fromCharCode(glyphsUnicodeMap[glyphName]);
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                  continue;
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                }
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              }
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              toUnicode[charcode] = String.fromCharCode(code);
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            }
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            continue;
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          }
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          toUnicode[charcode] =
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            String.fromCharCode(glyphsUnicodeMap[glyphName]);
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        }
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        return Promise.resolve(new ToUnicodeMap(toUnicode));
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      }
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					      }
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      // If the font is a composite font that uses one of the predefined CMaps
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					      // If the font is a composite font that uses one of the predefined CMaps
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      // listed in Table 118 (except Identity–H and Identity–V) or whose
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					      // listed in Table 118 (except Identity–H and Identity–V) or whose
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      // descendant CIDFont uses the Adobe-GB1, Adobe-CNS1, Adobe-Japan1, or
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					      // descendant CIDFont uses the Adobe-GB1, Adobe-CNS1, Adobe-Japan1, or
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@ -2042,12 +2060,12 @@ var PartialEvaluator = (function PartialEvaluatorClosure() {
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        // b) Obtain the registry and ordering of the character collection used
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					        // b) Obtain the registry and ordering of the character collection used
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        // by the font’s CMap (for example, Adobe and Japan1) from its
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					        // by the font’s CMap (for example, Adobe and Japan1) from its
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        // CIDSystemInfo dictionary.
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					        // CIDSystemInfo dictionary.
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        var registry = properties.cidSystemInfo.registry;
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					        let registry = properties.cidSystemInfo.registry;
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        var ordering = properties.cidSystemInfo.ordering;
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					        let ordering = properties.cidSystemInfo.ordering;
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        // c) Construct a second CMap name by concatenating the registry and
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					        // c) Construct a second CMap name by concatenating the registry and
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        // ordering obtained in step (b) in the format registry–ordering–UCS2
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					        // ordering obtained in step (b) in the format registry–ordering–UCS2
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        // (for example, Adobe–Japan1–UCS2).
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					        // (for example, Adobe–Japan1–UCS2).
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        var ucs2CMapName = Name.get(registry + '-' + ordering + '-UCS2');
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					        let ucs2CMapName = Name.get(registry + '-' + ordering + '-UCS2');
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        // d) Obtain the CMap with the name constructed in step (c) (available
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					        // d) Obtain the CMap with the name constructed in step (c) (available
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        // from the ASN Web site; see the Bibliography).
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					        // from the ASN Web site; see the Bibliography).
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        return CMapFactory.create({
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					        return CMapFactory.create({
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@ -2055,15 +2073,15 @@ var PartialEvaluator = (function PartialEvaluatorClosure() {
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          fetchBuiltInCMap: this.fetchBuiltInCMap,
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					          fetchBuiltInCMap: this.fetchBuiltInCMap,
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          useCMap: null,
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					          useCMap: null,
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        }).then(function (ucs2CMap) {
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					        }).then(function (ucs2CMap) {
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          var cMap = properties.cMap;
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					          let cMap = properties.cMap;
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          toUnicode = [];
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					          let toUnicode = [];
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          cMap.forEach(function(charcode, cid) {
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					          cMap.forEach(function(charcode, cid) {
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            if (cid > 0xffff) {
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					            if (cid > 0xffff) {
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              throw new FormatError('Max size of CID is 65,535');
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					              throw new FormatError('Max size of CID is 65,535');
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            }
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					            }
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            // e) Map the CID obtained in step (a) according to the CMap
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					            // e) Map the CID obtained in step (a) according to the CMap
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            // obtained in step (d), producing a Unicode value.
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					            // obtained in step (d), producing a Unicode value.
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            var ucs2 = ucs2CMap.lookup(cid);
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					            let ucs2 = ucs2CMap.lookup(cid);
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            if (ucs2) {
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					            if (ucs2) {
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              toUnicode[charcode] =
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					              toUnicode[charcode] =
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                String.fromCharCode((ucs2.charCodeAt(0) << 8) +
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					                String.fromCharCode((ucs2.charCodeAt(0) << 8) +
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@ -211,9 +211,9 @@ var Glyph = (function GlyphClosure() {
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})();
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					})();
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var ToUnicodeMap = (function ToUnicodeMapClosure() {
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					var ToUnicodeMap = (function ToUnicodeMapClosure() {
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  function ToUnicodeMap(cmap) {
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					  function ToUnicodeMap(cmap = []) {
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    // The elements of this._map can be integers or strings, depending on how
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					    // The elements of this._map can be integers or strings, depending on how
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    // |cmap| was created.
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					    // `cmap` was created.
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    this._map = cmap;
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					    this._map = cmap;
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  }
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					  }
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@ -516,6 +516,7 @@ var Font = (function FontClosure() {
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    this.defaultEncoding = properties.defaultEncoding;
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					    this.defaultEncoding = properties.defaultEncoding;
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    this.toUnicode = properties.toUnicode;
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					    this.toUnicode = properties.toUnicode;
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					    this.fallbackToUnicode = properties.fallbackToUnicode || new ToUnicodeMap();
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    this.toFontChar = [];
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					    this.toFontChar = [];
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@ -2766,7 +2767,8 @@ var Font = (function FontClosure() {
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      width = isNum(width) ? width : this.defaultWidth;
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					      width = isNum(width) ? width : this.defaultWidth;
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      var vmetric = this.vmetrics && this.vmetrics[widthCode];
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					      var vmetric = this.vmetrics && this.vmetrics[widthCode];
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 | 
					
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      var unicode = this.toUnicode.get(charcode) || charcode;
 | 
					      let unicode = this.toUnicode.get(charcode) ||
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					        this.fallbackToUnicode.get(charcode) || charcode;
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      if (typeof unicode === 'number') {
 | 
					      if (typeof unicode === 'number') {
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        unicode = String.fromCharCode(unicode);
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					        unicode = String.fromCharCode(unicode);
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      }
 | 
					      }
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							@ -53,6 +53,7 @@
 | 
				
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!issue8061.pdf
 | 
					!issue8061.pdf
 | 
				
			||||||
!issue8088.pdf
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					!issue8088.pdf
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!issue8125.pdf
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					!issue8125.pdf
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					!issue8229.pdf
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!issue8372.pdf
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					!issue8372.pdf
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!issue8424.pdf
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					!issue8424.pdf
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!issue8480.pdf
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					!issue8480.pdf
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							@ -1438,6 +1438,13 @@
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       "link": false,
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					       "link": false,
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       "type": "text"
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					       "type": "text"
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    },
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					    },
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					    {  "id": "issue8229",
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					       "file": "pdfs/issue8229.pdf",
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					       "md5": "a729f663782e87ebc1efad0755ebf6a5",
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					       "rounds": 1,
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					       "link": false,
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					       "type": "text"
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					    },
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    {  "id": "ShowText-ShadingPattern",
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					    {  "id": "ShowText-ShadingPattern",
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       "file": "pdfs/ShowText-ShadingPattern.pdf",
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					       "file": "pdfs/ShowText-ShadingPattern.pdf",
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       "md5": "fe683725db037ffe19d390969610a652",
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					       "md5": "fe683725db037ffe19d390969610a652",
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