Use at least 1x1 pixel canvas for groups.
This commit is contained in:
		
							parent
							
								
									985307907b
								
							
						
					
					
						commit
						ecb04c8bbe
					
				| @ -1422,9 +1422,10 @@ var CanvasGraphics = (function CanvasGraphicsClosure() { | ||||
|                     group.bbox, | ||||
|                     currentCtx.mozCurrentTransform); | ||||
|       // Use ceil in case we're between sizes so we don't create canvas that is
 | ||||
|       // too small.
 | ||||
|       var drawnWidth = Math.ceil(bounds[2] - bounds[0]); | ||||
|       var drawnHeight = Math.ceil(bounds[3] - bounds[1]); | ||||
|       // too small and make the canvas at least 1x1 pixels.
 | ||||
|       var drawnWidth = Math.max(Math.ceil(bounds[2] - bounds[0]), 1); | ||||
|       var drawnHeight = Math.max(Math.ceil(bounds[3] - bounds[1]), 1); | ||||
| 
 | ||||
|       var scratchCanvas = createScratchCanvas(drawnWidth, drawnHeight); | ||||
|       var groupCtx = scratchCanvas.getContext('2d'); | ||||
|       addContextCurrentTransform(groupCtx); | ||||
|  | ||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user