From da5c0cf0e2c7378b5b625ecce52b291df49b5158 Mon Sep 17 00:00:00 2001 From: Paul Roit Date: Thu, 13 Nov 2014 09:06:41 +0100 Subject: [PATCH] fixed multi precinct handling in jpx fixes #5475 --- src/core/jpx.js | 48 +++++++++++++++++++++++++++++++++--------------- 1 file changed, 33 insertions(+), 15 deletions(-) diff --git a/src/core/jpx.js b/src/core/jpx.js index 3c6a210b6..c7e1fd48c 100644 --- a/src/core/jpx.js +++ b/src/core/jpx.js @@ -480,6 +480,23 @@ var JpxImage = (function JpxImageClosure() { // Section B.6 Division resolution to precincts var precinctWidth = 1 << dimensions.PPx; var precinctHeight = 1 << dimensions.PPy; + // Jasper introduces codeblock groups for mapping each subband codeblocks + // to precincts. Precinct partition divides a resolution according to width + // and height parameters. The subband that belongs to the resolution level + // has a different size than the level, unless it is the zero resolution. + + // From Jasper documentation: jpeg2000.pdf, section K: Tier-2 coding: + // The precinct partitioning for a particular subband is derived from a + // partitioning of its parent LL band (i.e., the LL band at the next higher + // resolution level)... The LL band associated with each resolution level is + // divided into precincts... Each of the resulting precinct regions is then + // mapped into its child subbands (if any) at the next lower resolution + // level. This is accomplished by using the coordinate transformation + // (u, v) = (ceil(x/2), ceil(y/2)) where (x, y) and (u, v) are the + // coordinates of a point in the LL band and child subband, respectively. + var isZeroRes = resolution.resLevel === 0; + var precinctWidthInSubband = 1 << (dimensions.PPx + (isZeroRes ? 0 : -1)); + var precinctHeightInSubband = 1 << (dimensions.PPy + (isZeroRes ? 0 : -1)); var numprecinctswide = (resolution.trx1 > resolution.trx0 ? Math.ceil(resolution.trx1 / precinctWidth) - Math.floor(resolution.trx0 / precinctWidth) : 0); @@ -487,18 +504,15 @@ var JpxImage = (function JpxImageClosure() { Math.ceil(resolution.try1 / precinctHeight) - Math.floor(resolution.try0 / precinctHeight) : 0); var numprecincts = numprecinctswide * numprecinctshigh; - var precinctXOffset = Math.floor(resolution.trx0 / precinctWidth) * - precinctWidth; - var precinctYOffset = Math.floor(resolution.try0 / precinctHeight) * - precinctHeight; + resolution.precinctParameters = { - precinctXOffset: precinctXOffset, - precinctYOffset: precinctYOffset, precinctWidth: precinctWidth, precinctHeight: precinctHeight, numprecinctswide: numprecinctswide, numprecinctshigh: numprecinctshigh, - numprecincts: numprecincts + numprecincts: numprecincts, + precinctWidthInSubband: precinctWidthInSubband, + precinctHeightInSubband: precinctHeightInSubband }; } function buildCodeblocks(context, subband, dimensions) { @@ -525,18 +539,21 @@ var JpxImage = (function JpxImageClosure() { tbx1: codeblockWidth * (i + 1), tby1: codeblockHeight * (j + 1) }; - // calculate precinct number - var pi = Math.floor((codeblock.tbx0 - - precinctParameters.precinctXOffset) / - precinctParameters.precinctWidth); - var pj = Math.floor((codeblock.tby0 - - precinctParameters.precinctYOffset) / - precinctParameters.precinctHeight); - precinctNumber = pj + pi * precinctParameters.numprecinctswide; + codeblock.tbx0_ = Math.max(subband.tbx0, codeblock.tbx0); codeblock.tby0_ = Math.max(subband.tby0, codeblock.tby0); codeblock.tbx1_ = Math.min(subband.tbx1, codeblock.tbx1); codeblock.tby1_ = Math.min(subband.tby1, codeblock.tby1); + + // Calculate precinct number for this codeblock, codeblock position + // should be relative to its subband, use actual dimension and position + // See comment about codeblock group width and height + var pi = Math.floor((codeblock.tbx0_ - subband.tbx0) / + precinctParameters.precinctWidthInSubband); + var pj = Math.floor((codeblock.tby0_ - subband.tby0) / + precinctParameters.precinctHeightInSubband); + precinctNumber = pi + (pj * precinctParameters.numprecinctswide); + codeblock.precinctNumber = precinctNumber; codeblock.subbandType = subband.type; codeblock.Lblock = 3; @@ -701,6 +718,7 @@ var JpxImage = (function JpxImageClosure() { resolution.try0 = Math.ceil(component.tcy0 / scale); resolution.trx1 = Math.ceil(component.tcx1 / scale); resolution.try1 = Math.ceil(component.tcy1 / scale); + resolution.resLevel = r; buildPrecincts(context, resolution, blocksDimensions); resolutions.push(resolution);