Merge pull request #2572 from mduan/issue2477
Make canvas transform matrix account for devicePixelRatio
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commit
cca1a68adf
@ -46,6 +46,8 @@ function addContextCurrentTransform(ctx) {
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// If the context doesn't expose a `mozCurrentTransform`, add a JS based on.
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// If the context doesn't expose a `mozCurrentTransform`, add a JS based on.
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if (!ctx.mozCurrentTransform) {
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if (!ctx.mozCurrentTransform) {
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// Store the original context
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// Store the original context
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ctx._scaleX = ctx._scaleX || 1.0;
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ctx._scaleY = ctx._scaleY || 1.0;
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ctx._originalSave = ctx.save;
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ctx._originalSave = ctx.save;
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ctx._originalRestore = ctx.restore;
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ctx._originalRestore = ctx.restore;
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ctx._originalRotate = ctx.rotate;
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ctx._originalRotate = ctx.rotate;
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@ -53,7 +55,7 @@ function addContextCurrentTransform(ctx) {
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ctx._originalTranslate = ctx.translate;
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ctx._originalTranslate = ctx.translate;
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ctx._originalTransform = ctx.transform;
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ctx._originalTransform = ctx.transform;
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ctx._transformMatrix = [1, 0, 0, 1, 0, 0];
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ctx._transformMatrix = [ctx._scaleX, 0, 0, ctx._scaleY, 0, 0];
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ctx._transformStack = [];
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ctx._transformStack = [];
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Object.defineProperty(ctx, 'mozCurrentTransform', {
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Object.defineProperty(ctx, 'mozCurrentTransform', {
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@ -2078,6 +2078,9 @@ var PageView = function pageView(container, pdfPage, id, scale,
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}
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}
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var ctx = canvas.getContext('2d');
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var ctx = canvas.getContext('2d');
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// TODO(mack): use data attributes to store these
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ctx._scaleX = outputScale.sx;
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ctx._scaleY = outputScale.sy;
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ctx.save();
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ctx.save();
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ctx.fillStyle = 'rgb(255, 255, 255)';
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ctx.fillStyle = 'rgb(255, 255, 255)';
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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