Merge pull request #2505 from yurydelendik/refactor-cff-float

Refactors encodeFloat, font matrix and flex args
This commit is contained in:
Brendan Dahl 2013-01-04 09:24:58 -08:00
commit bf0abd61d1
3 changed files with 95 additions and 114 deletions

View File

@ -159,7 +159,7 @@ var CanvasExtraState = (function CanvasExtraStateClosure() {
this.fontSize = 0;
this.fontSizeScale = 1;
this.textMatrix = IDENTITY_MATRIX;
this.fontMatrix = IDENTITY_MATRIX;
this.fontMatrix = FONT_IDENTITY_MATRIX;
this.leading = 0;
// Current point (in user coordinates)
this.x = 0;
@ -768,11 +768,8 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
if (!fontObj)
error('Can\'t find font for ' + fontRefName);
// Slice-clone matrix so we can manipulate it without affecting original
if (fontObj.fontMatrix)
current.fontMatrix = fontObj.fontMatrix.slice(0);
else
current.fontMatrix = IDENTITY_MATRIX.slice(0);
current.fontMatrix = fontObj.fontMatrix ? fontObj.fontMatrix :
FONT_IDENTITY_MATRIX;
// A valid matrix needs all main diagonal elements to be non-zero
// This also ensures we bypass FF bugzilla bug #719844.
@ -783,11 +780,11 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
// The spec for Tf (setFont) says that 'size' specifies the font 'scale',
// and in some docs this can be negative (inverted x-y axes).
// We implement this condition with fontMatrix.
if (size < 0) {
size = -size;
current.fontMatrix[0] *= -1;
current.fontMatrix[3] *= -1;
current.fontDirection = -1;
} else {
current.fontDirection = 1;
}
this.current.font = fontObj;
@ -840,14 +837,13 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
applyTextTransforms: function CanvasGraphics_applyTextTransforms() {
var ctx = this.ctx;
var current = this.current;
var textHScale = current.textHScale;
var fontMatrix = current.fontMatrix || IDENTITY_MATRIX;
ctx.transform.apply(ctx, current.textMatrix);
ctx.scale(1, -1);
ctx.translate(current.x, -current.y - current.textRise);
ctx.transform.apply(ctx, fontMatrix);
ctx.scale(textHScale, 1);
ctx.translate(current.x, current.y + current.textRise);
if (current.fontDirection > 0) {
ctx.scale(current.textHScale, -1);
} else {
ctx.scale(-current.textHScale, 1);
}
},
createTextGeometry: function CanvasGraphics_createTextGeometry() {
var geometry = {};
@ -878,9 +874,8 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
var fontSizeScale = current.fontSizeScale;
var charSpacing = current.charSpacing;
var wordSpacing = current.wordSpacing;
var textHScale = current.textHScale;
var fontMatrix = current.fontMatrix || IDENTITY_MATRIX;
var textHScale2 = textHScale * fontMatrix[0];
var textHScale = current.textHScale * current.fontDirection;
var fontMatrix = current.fontMatrix || FONT_IDENTITY_MATRIX;
var glyphsLength = glyphs.length;
var textLayer = this.textLayer;
var geom;
@ -919,8 +914,8 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
this.restore();
var transformed = Util.applyTransform([glyph.width, 0], fontMatrix);
var width = transformed[0] * fontSize +
Util.sign(current.fontMatrix[0]) * charSpacing;
var width = (transformed[0] * fontSize + charSpacing) *
current.fontDirection;
ctx.translate(width, 0);
current.x += width * textHScale;
@ -934,8 +929,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
var lineWidth = current.lineWidth;
var a1 = current.textMatrix[0], b1 = current.textMatrix[1];
var a2 = fontMatrix[0], b2 = fontMatrix[1];
var scale = Math.sqrt((a1 * a1 + b1 * b1) * (a2 * a2 + b2 * b2));
var scale = Math.sqrt(a1 * a1 + b1 * b1);
if (scale == 0 || lineWidth == 0)
lineWidth = this.getSinglePixelWidth();
else
@ -956,13 +950,13 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
var glyph = glyphs[i];
if (glyph === null) {
// word break
x += Util.sign(current.fontMatrix[0]) * wordSpacing;
x += current.fontDirection * wordSpacing;
continue;
}
var character = glyph.fontChar;
var charWidth = glyph.width * fontSize * 0.001 +
Util.sign(current.fontMatrix[0]) * charSpacing;
var charWidth = glyph.width * fontSize * current.fontMatrix[0] +
charSpacing * current.fontDirection;
if (!glyph.disabled) {
var scaledX = x / fontSizeScale;
@ -995,7 +989,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
canvasWidth += charWidth;
}
current.x += x * textHScale2;
current.x += x * textHScale;
ctx.restore();
}
@ -1011,9 +1005,9 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
var current = this.current;
var font = current.font;
var fontSize = current.fontSize;
var textHScale = current.textHScale;
if (!font.coded)
textHScale *= (current.fontMatrix || IDENTITY_MATRIX)[0];
var textHScale = current.textHScale * (current.fontMatrix && !font.coded ?
current.fontMatrix[0] : FONT_IDENTITY_MATRIX[0]) *
current.fontDirection;
var arrLength = arr.length;
var textLayer = this.textLayer;
var geom;
@ -1022,14 +1016,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
if (textSelection) {
ctx.save();
// Type3 fonts - each glyph is a "mini-PDF" (see also showText)
if (font.coded) {
ctx.transform.apply(ctx, current.textMatrix);
ctx.scale(1, -1);
ctx.translate(current.x, -1 * current.y);
ctx.scale(textHScale, 1);
} else
this.applyTextTransforms();
this.applyTextTransforms();
geom = this.createTextGeometry();
ctx.restore();
}
@ -1037,7 +1024,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
for (var i = 0; i < arrLength; ++i) {
var e = arr[i];
if (isNum(e)) {
var spacingLength = -e * 0.001 * fontSize * textHScale;
var spacingLength = -e * fontSize * textHScale;
current.x += spacingLength;
if (textSelection)

View File

@ -1171,7 +1171,7 @@ var PartialEvaluator = (function PartialEvaluatorClosure() {
composite: composite,
wideChars: composite,
fixedPitch: false,
fontMatrix: dict.get('FontMatrix') || IDENTITY_MATRIX,
fontMatrix: dict.get('FontMatrix') || FONT_IDENTITY_MATRIX,
firstChar: firstChar || 0,
lastChar: lastChar || maxCharIndex,
bbox: descriptor.get('FontBBox'),

View File

@ -29,6 +29,8 @@ var PDF_GLYPH_SPACE_UNITS = 1000;
// Until hinting is fully supported this constant can be used
var HINTING_ENABLED = false;
var FONT_IDENTITY_MATRIX = [0.001, 0, 0, 0.001, 0, 0];
var FontFlags = {
FixedPitch: 1,
Serif: 2,
@ -2214,6 +2216,19 @@ function fontCharsToUnicode(charCodes, font) {
return result;
}
function adjustWidths(properties) {
if (properties.fontMatrix[0] === FONT_IDENTITY_MATRIX[0]) {
return;
}
// adjusting width to fontMatrix scale
var scale = 0.001 / properties.fontMatrix[0];
var glyphsWidths = properties.widths;
for (var glyph in glyphsWidths) {
glyphsWidths[glyph] *= scale;
}
properties.defaultWidth *= scale;
}
/**
* 'Font' is the class the outside world should use, it encapsulate all the font
* decoding logics whatever type it is (assuming the font type is supported).
@ -2260,7 +2275,6 @@ var Font = (function FontClosure() {
this.hasEncoding = properties.hasEncoding;
this.fontMatrix = properties.fontMatrix;
this.widthMultiplier = 1.0;
if (properties.type == 'Type3') {
this.encoding = properties.baseEncoding;
return;
@ -2318,6 +2332,8 @@ var Font = (function FontClosure() {
var cff = (subtype == 'Type1C' || subtype == 'CIDFontType0C') ?
new CFFFont(file, properties) : new Type1Font(name, file, properties);
adjustWidths(properties);
// Wrap the CFF data inside an OTF font file
data = this.convert(name, cff, properties);
break;
@ -2337,10 +2353,13 @@ var Font = (function FontClosure() {
}
this.data = data;
// Transfer some properties again that could change during font conversion
this.fontMatrix = properties.fontMatrix;
this.widthMultiplier = !properties.fontMatrix ? 1.0 :
1.0 / properties.fontMatrix[0];
this.widths = properties.widths;
this.defaultWidth = properties.defaultWidth;
this.encoding = properties.baseEncoding;
this.loading = true;
};
@ -3931,7 +3950,7 @@ var Font = (function FontClosure() {
}
this.toFontChar = toFontChar;
}
var unitsPerEm = properties.unitsPerEm || 1000; // defaulting to 1000
var unitsPerEm = 1 / (properties.fontMatrix || FONT_IDENTITY_MATRIX)[0];
var fields = {
// PostScript Font Program
@ -4170,7 +4189,7 @@ var Font = (function FontClosure() {
if (width)
break; // the non-zero width found
}
width = (width || this.defaultWidth) * this.widthMultiplier;
width = width || this.defaultWidth;
// Do not shadow the property here. See discussion:
// https://github.com/mozilla/pdf.js/pull/2127#discussion_r1662280
this._shadowWidth = width;
@ -4251,7 +4270,7 @@ var Font = (function FontClosure() {
if (typeof unicodeChars === 'number')
unicodeChars = String.fromCharCode(unicodeChars);
width = (isNum(width) ? width : this.defaultWidth) * this.widthMultiplier;
width = isNum(width) ? width : this.defaultWidth;
disabled = this.unicodeIsEnabled ?
!this.unicodeIsEnabled[fontCharCode] : false;
@ -4443,6 +4462,7 @@ var Type1Parser = function type1Parser() {
// Type1 only command with command not (yet) built-in ,throw an error
'7': -1, // sbw
'10': 'add',
'11': 'sub',
'12': 'div',
@ -4507,16 +4527,6 @@ var Type1Parser = function type1Parser() {
return args;
}
// Remove the same number of args from the stack that are in the args
// parameter. Args should be built from breakUpArgs().
function popArgs(stack, args) {
for (var i = 0, ii = args.length; i < ii; i++) {
for (var j = 0, jj = args[i].arg.length; j < jj; j++) {
stack.pop();
}
}
}
function decodeCharString(array) {
var charstring = [];
var lsb = 0;
@ -4617,25 +4627,32 @@ var Type1Parser = function type1Parser() {
break;
case 0:
var flexArgs = breakUpArgs(charstring, 17);
popArgs(charstring, flexArgs);
charstring.push(
flexArgs[2].value + flexArgs[0].value, // bcp1x + rpx
flexArgs[3].value + flexArgs[1].value, // bcp1y + rpy
flexArgs[4].value, // bcp2x
flexArgs[5].value, // bcp2y
flexArgs[6].value, // p2x
flexArgs[7].value, // p2y
flexArgs[8].value, // bcp3x
flexArgs[9].value, // bcp3y
flexArgs[10].value, // bcp4x
flexArgs[11].value, // bcp4y
flexArgs[12].value, // p3x
flexArgs[13].value, // p3y
flexArgs[14].value, // flexDepth
// removing all flex arguments from the stack
charstring.splice(flexArgs[0].offset,
charstring.length - flexArgs[0].offset);
charstring = charstring.concat(
flexArgs[0].arg, // bcp1x +
flexArgs[2].arg, // rpx
['add'],
flexArgs[1].arg, // bcp1y +
flexArgs[3].arg, // rpy
['add'],
flexArgs[4].arg, // bcp2x
flexArgs[5].arg, // bcp2y
flexArgs[6].arg, // p2x
flexArgs[7].arg, // p2y
flexArgs[8].arg, // bcp3x
flexArgs[9].arg, // bcp3y
flexArgs[10].arg, // bcp4x
flexArgs[11].arg, // bcp4y
flexArgs[12].arg, // p3x
flexArgs[13].arg, // p3y
flexArgs[14].arg, // flexDepth
// 15 = finalx unused by flex
// 16 = finaly unused by flex
'flex'
['flex']
);
flexing = false;
@ -4650,14 +4667,9 @@ var Type1Parser = function type1Parser() {
charstring.push(0);
continue; // ignoring hmoveto
} else if (value == 4 && flexing) { // vmoveto
// Add the dx for flex and but also swap the values so they are the
// right order.
var vArgs = breakUpArgs(charstring, 1);
popArgs(charstring, vArgs);
charstring.push(0);
for (var t = 0, tt = vArgs[0].arg.length; t < tt; t++) {
charstring.push(vArgs[0].arg[t]);
}
// Insert the dx for flex before dy.
var flexArgs = breakUpArgs(charstring, 1);
charstring.splice(flexArgs[0].offset, 0, 0);
continue; // ignoring vmoveto
} else if (!HINTING_ENABLED && (value == 1 || value == 3)) {
charstring.push('drop', 'drop');
@ -4909,14 +4921,6 @@ var Type1Parser = function type1Parser() {
switch (token) {
case '/FontMatrix':
var matrix = readNumberArray(headerString, i + 1);
// The FontMatrix is in unitPerEm, so make it pixels
for (var j = 0, jj = matrix.length; j < jj; j++)
matrix[j] *= 1000;
// Make the angle into the right direction
matrix[2] *= -1;
properties.fontMatrix = matrix;
break;
case '/Encoding':
@ -5124,6 +5128,7 @@ Type1Font.prototype = {
'rrcurveto': 8,
'callsubr': 10,
'return': 11,
'add': [12, 10],
'sub': [12, 11],
'div': [12, 12],
'exch': [12, 28],
@ -5191,6 +5196,7 @@ Type1Font.prototype = {
topDict.setByName('FamilyName', 3);
topDict.setByName('Weight', 4);
topDict.setByName('Encoding', null); // placeholder
topDict.setByName('FontMatrix', properties.fontMatrix);
topDict.setByName('FontBBox', properties.bbox);
topDict.setByName('charset', null); // placeholder
topDict.setByName('CharStrings', null); // placeholder
@ -5465,8 +5471,7 @@ var CFFParser = (function CFFParserClosure() {
var fontMatrix = topDict.getByName('FontMatrix');
if (fontMatrix) {
// estimating unitsPerEM for the font
properties.unitsPerEm = 1 / fontMatrix[0];
properties.fontMatrix = fontMatrix;
}
var fontBBox = topDict.getByName('FontBBox');
@ -6391,37 +6396,26 @@ var CFFCompiler = (function CFFCompilerClosure() {
else
return this.encodeFloat(value);
},
encodeFloat: function CFFCompiler_encodeFloat(value) {
value = value.toString();
// Strip off the any leading zeros.
if (value.substr(0, 2) === '0.')
value = value.substr(1);
else if (value.substr(0, 3) === '-0.')
value = '-' + value.substr(2);
var nibbles = [];
encodeFloat: function CFFCompiler_encodeFloat(num) {
var value = num.toString();
var nibbles = '';
for (var i = 0, ii = value.length; i < ii; ++i) {
var a = value.charAt(i), b = value.charAt(i + 1);
var nibble;
if (a === 'e' && b === '-') {
nibble = 0xc;
++i;
var a = value[i];
if (a === 'e') {
nibbles += value[++i] === '-' ? 'c' : 'b';
} else if (a === '.') {
nibble = 0xa;
} else if (a === 'E') {
nibble = 0xb;
nibbles += 'a';
} else if (a === '-') {
nibble = 0xe;
nibbles += 'e';
} else {
nibble = a;
nibbles += a;
}
nibbles.push(nibble);
}
nibbles.push(0xf);
if (nibbles.length % 2)
nibbles.push(0xf);
nibbles += (nibbles.length & 1) ? 'f' : 'ff';
var out = [30];
for (var i = 0, ii = nibbles.length; i < ii; i += 2)
out.push(nibbles[i] << 4 | nibbles[i + 1]);
for (var i = 0, ii = nibbles.length; i < ii; i += 2) {
out.push(parseInt(nibbles.substr(i, 2), 16));
}
return out;
},
encodeInteger: function CFFCompiler_encodeInteger(value) {