Reduce max size for pattern and limit group canvases
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5ca1c84564
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@ -170,19 +170,24 @@ function addContextCurrentTransform(ctx) {
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var CachedCanvases = (function CachedCanvasesClosure() {
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var cache = {};
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return {
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getCanvas: function CachedCanvases_getCanvas(id, width, height) {
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var canvas;
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getCanvas: function CachedCanvases_getCanvas(id, width, height,
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trackTransform) {
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var canvasEntry;
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if (id in cache) {
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canvas = cache[id];
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canvas.width = width;
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canvas.height = height;
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canvasEntry = cache[id];
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canvasEntry.canvas.width = width;
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canvasEntry.canvas.height = height;
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// reset canvas transform for emulated mozCurrentTransform, if needed
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canvas.getContext('2d').setTransform(1, 0, 0, 1, 0, 0);
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canvasEntry.context.setTransform(1, 0, 0, 1, 0, 0);
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} else {
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canvas = createScratchCanvas(width, height);
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cache[id] = canvas;
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var canvas = createScratchCanvas(width, height);
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var ctx = canvas.getContext('2d');
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if (trackTransform) {
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addContextCurrentTransform(ctx);
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}
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return canvas;
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cache[id] = canvasEntry = {canvas: canvas, context: ctx};
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}
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return canvasEntry;
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},
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clear: function () {
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cache = {};
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@ -411,6 +416,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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// spec 8.7.2 NOTE 1.
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this.baseTransform = null;
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this.baseTransformStack = [];
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this.groupLevel = 0;
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if (canvasCtx) {
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addContextCurrentTransform(canvasCtx);
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}
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@ -757,7 +763,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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// for patterns, we transform to pattern space, calculate
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// the pattern, call stroke, and restore to user space
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ctx.save();
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ctx.strokeStyle = strokeColor.getPattern(ctx);
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ctx.strokeStyle = strokeColor.getPattern(ctx, this);
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ctx.stroke();
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ctx.restore();
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} else {
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@ -781,7 +787,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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if (fillColor && fillColor.hasOwnProperty('type') &&
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fillColor.type === 'Pattern') {
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ctx.save();
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ctx.fillStyle = fillColor.getPattern(ctx);
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ctx.fillStyle = fillColor.getPattern(ctx, this);
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needRestore = true;
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}
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@ -1405,7 +1411,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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this.save();
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var pattern = Pattern.shadingFromIR(patternIR);
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ctx.fillStyle = pattern.getPattern(ctx);
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ctx.fillStyle = pattern.getPattern(ctx, this);
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var inv = ctx.mozCurrentTransformInverse;
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if (inv) {
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@ -1517,9 +1523,9 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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var drawnWidth = Math.max(Math.ceil(bounds[2] - bounds[0]), 1);
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var drawnHeight = Math.max(Math.ceil(bounds[3] - bounds[1]), 1);
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var scratchCanvas = createScratchCanvas(drawnWidth, drawnHeight);
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var groupCtx = scratchCanvas.getContext('2d');
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addContextCurrentTransform(groupCtx);
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var scratchCanvas = CachedCanvases.getCanvas(
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'groupAt' + this.groupLevel, drawnWidth, drawnHeight, true);
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var groupCtx = scratchCanvas.context;
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// Since we created a new canvas that is just the size of the bounding box
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// we have to translate the group ctx.
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var offsetX = bounds[0];
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@ -1531,7 +1537,6 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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// location.
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currentCtx.setTransform(1, 0, 0, 1, 0, 0);
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currentCtx.translate(offsetX, offsetY);
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// The transparency group inherits all off the current graphics state
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// except the blend mode, soft mask, and alpha constants.
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copyCtxState(currentCtx, groupCtx);
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@ -1543,9 +1548,11 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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['CA', 1]
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]);
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this.groupStack.push(currentCtx);
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this.groupLevel++;
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},
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endGroup: function CanvasGraphics_endGroup(group) {
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this.groupLevel--;
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var groupCtx = this.ctx;
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this.ctx = this.groupStack.pop();
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// Turn off image smoothing to avoid sub pixel interpolation which can
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@ -1638,7 +1645,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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}
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var maskCanvas = CachedCanvases.getCanvas('maskCanvas', width, height);
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var maskCtx = maskCanvas.getContext('2d');
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var maskCtx = maskCanvas.context;
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maskCtx.save();
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putBinaryImageData(maskCtx, img);
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@ -1648,12 +1655,12 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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var fillColor = this.current.fillColor;
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maskCtx.fillStyle = (fillColor && fillColor.hasOwnProperty('type') &&
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fillColor.type === 'Pattern') ?
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fillColor.getPattern(maskCtx) : fillColor;
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fillColor.getPattern(maskCtx, this) : fillColor;
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maskCtx.fillRect(0, 0, width, height);
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maskCtx.restore();
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this.paintInlineImageXObject(maskCanvas);
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this.paintInlineImageXObject(maskCanvas.canvas);
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},
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paintImageMaskXObjectGroup:
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@ -1665,7 +1672,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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var width = image.width, height = image.height;
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var maskCanvas = CachedCanvases.getCanvas('maskCanvas', width, height);
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var maskCtx = maskCanvas.getContext('2d');
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var maskCtx = maskCanvas.context;
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maskCtx.save();
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putBinaryImageData(maskCtx, image);
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@ -1675,7 +1682,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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var fillColor = this.current.fillColor;
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maskCtx.fillStyle = (fillColor && fillColor.hasOwnProperty('type') &&
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fillColor.type === 'Pattern') ?
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fillColor.getPattern(maskCtx) : fillColor;
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fillColor.getPattern(maskCtx, this) : fillColor;
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maskCtx.fillRect(0, 0, width, height);
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maskCtx.restore();
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@ -1683,7 +1690,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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ctx.save();
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ctx.transform.apply(ctx, image.transform);
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ctx.scale(1, -1);
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ctx.drawImage(maskCanvas, 0, 0, width, height,
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ctx.drawImage(maskCanvas.canvas, 0, 0, width, height,
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0, -1, 1, 1);
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ctx.restore();
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}
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@ -1718,9 +1725,9 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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imgToPaint = imgData;
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} else {
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var tmpCanvas = CachedCanvases.getCanvas('inlineImage', width, height);
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var tmpCtx = tmpCanvas.getContext('2d');
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var tmpCtx = tmpCanvas.context;
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putBinaryImageData(tmpCtx, imgData);
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imgToPaint = tmpCanvas;
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imgToPaint = tmpCanvas.canvas;
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}
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var paintWidth = width, paintHeight = height;
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@ -1741,11 +1748,11 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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}
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var tmpCanvas = CachedCanvases.getCanvas(tmpCanvasId,
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newWidth, newHeight);
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tmpCtx = tmpCanvas.getContext('2d');
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tmpCtx = tmpCanvas.context;
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tmpCtx.clearRect(0, 0, newWidth, newHeight);
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tmpCtx.drawImage(imgToPaint, 0, 0, paintWidth, paintHeight,
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0, 0, newWidth, newHeight);
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imgToPaint = tmpCanvas;
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imgToPaint = tmpCanvas.canvas;
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paintWidth = newWidth;
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paintHeight = newHeight;
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tmpCanvasId = tmpCanvasId === 'prescale1' ? 'prescale2' : 'prescale1';
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@ -1773,7 +1780,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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var h = imgData.height;
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var tmpCanvas = CachedCanvases.getCanvas('inlineImage', w, h);
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var tmpCtx = tmpCanvas.getContext('2d');
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var tmpCtx = tmpCanvas.context;
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putBinaryImageData(tmpCtx, imgData);
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for (var i = 0, ii = map.length; i < ii; i++) {
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@ -1781,7 +1788,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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ctx.save();
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ctx.transform.apply(ctx, entry.transform);
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ctx.scale(1, -1);
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ctx.drawImage(tmpCanvas, entry.x, entry.y, entry.w, entry.h,
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ctx.drawImage(tmpCanvas.canvas, entry.x, entry.y, entry.w, entry.h,
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0, -1, 1, 1);
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if (this.imageLayer) {
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var position = this.getCanvasPosition(entry.x, entry.y);
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@ -269,7 +269,7 @@ var TilingPattern = (function TilingPatternClosure() {
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UNCOLORED: 2
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};
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var MAX_PATTERN_SIZE = 8192;
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var MAX_PATTERN_SIZE = 3000; // 10in @ 300dpi shall be enough
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function TilingPattern(IR, color, ctx, objs, commonObjs, baseTransform) {
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this.name = IR[1][0].name;
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@ -303,7 +303,7 @@ var TilingPattern = (function TilingPatternClosure() {
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};
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TilingPattern.prototype = {
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createPatternCanvas: function TilinPattern_createPatternCanvas(tmpCanvas) {
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createPatternCanvas: function TilinPattern_createPatternCanvas(owner) {
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var operatorList = this.operatorList;
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var bbox = this.bbox;
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var xstep = this.xstep;
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@ -343,12 +343,10 @@ var TilingPattern = (function TilingPatternClosure() {
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height = Math.min(Math.ceil(Math.abs(height * combinedScale[1])),
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MAX_PATTERN_SIZE);
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tmpCanvas.width = width;
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tmpCanvas.height = height;
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// set the new canvas element context as the graphics context
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var tmpCtx = tmpCanvas.getContext('2d');
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var tmpCanvas = CachedCanvases.getCanvas('pattern', width, height, true);
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var tmpCtx = tmpCanvas.context;
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var graphics = new CanvasGraphics(tmpCtx, commonObjs, objs);
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graphics.groupLevel = owner.groupLevel;
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this.setFillAndStrokeStyleToContext(tmpCtx, paintType, color);
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@ -362,6 +360,7 @@ var TilingPattern = (function TilingPatternClosure() {
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this.clipBbox(graphics, bbox, x0, y0, x1, y1);
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graphics.executeOperatorList(operatorList);
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return tmpCanvas.canvas;
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},
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setScale: function TilingPattern_setScale(width, height, xstep, ystep) {
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@ -408,9 +407,8 @@ var TilingPattern = (function TilingPatternClosure() {
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}
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},
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getPattern: function TilingPattern_getPattern() {
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var temporaryPatternCanvas = CachedCanvases.getCanvas('pattern');
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this.createPatternCanvas(temporaryPatternCanvas);
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getPattern: function TilingPattern_getPattern(ctx, owner) {
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var temporaryPatternCanvas = this.createPatternCanvas(owner);
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var ctx = this.ctx;
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ctx.setTransform.apply(ctx, this.baseTransform);
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