changed bufferPos to pos, fixed style issue (spacing)
This commit is contained in:
parent
3d9f609054
commit
b61700b5a5
28
pdf.js
28
pdf.js
@ -247,7 +247,7 @@ var FlateStream = (function() {
|
||||
this.codeSize = 0;
|
||||
this.codeBuf = 0;
|
||||
|
||||
this.bufferPos = 0;
|
||||
this.pos = 0;
|
||||
this.bufferLength = 0;
|
||||
}
|
||||
|
||||
@ -305,16 +305,16 @@ var FlateStream = (function() {
|
||||
},
|
||||
getByte: function() {
|
||||
var bufferLength = this.bufferLength;
|
||||
var bufferPos = this.bufferPos;
|
||||
if (bufferLength == bufferPos) {
|
||||
var pos = this.pos;
|
||||
if (bufferLength == pos) {
|
||||
if (this.eof)
|
||||
return;
|
||||
this.readBlock();
|
||||
}
|
||||
return this.buffer[this.bufferPos++];
|
||||
return this.buffer[this.pos++];
|
||||
},
|
||||
getBytes: function(length) {
|
||||
var pos = this.bufferPos;
|
||||
var pos = this.pos;
|
||||
|
||||
while (!this.eof && this.bufferLength < pos + length)
|
||||
this.readBlock();
|
||||
@ -325,24 +325,24 @@ var FlateStream = (function() {
|
||||
if (end > bufEnd)
|
||||
end = bufEnd;
|
||||
|
||||
this.bufferPos = end;
|
||||
this.pos = end;
|
||||
return this.buffer.subarray(pos, end)
|
||||
},
|
||||
lookChar: function() {
|
||||
var bufferLength = this.bufferLength;
|
||||
var bufferPos = this.bufferPos;
|
||||
if (bufferLength == bufferPos) {
|
||||
var pos = this.pos;
|
||||
if (bufferLength == pos) {
|
||||
if (this.eof)
|
||||
return;
|
||||
this.readBlock();
|
||||
}
|
||||
return String.fromCharCode(this.buffer[bufferPos]);
|
||||
return String.fromCharCode(this.buffer[pos]);
|
||||
},
|
||||
getChar: function() {
|
||||
var ch = this.lookChar();
|
||||
if (!ch)
|
||||
return;
|
||||
this.bufferPos++;
|
||||
this.pos++;
|
||||
return ch;
|
||||
},
|
||||
skip: function(n) {
|
||||
@ -2069,7 +2069,7 @@ var CanvasGraphics = (function() {
|
||||
var length = 4 * w * h;
|
||||
switch (numComps) {
|
||||
case 1:
|
||||
for (var i = 0; i < length; i+=4) {
|
||||
for (var i = 0; i < length; i += 4) {
|
||||
var p = imgArray[imageIdx++];
|
||||
pixels[i] = p;
|
||||
pixels[i+1] = p;
|
||||
@ -2078,7 +2078,7 @@ var CanvasGraphics = (function() {
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
for (var i = 0; i < length; i+=4) {
|
||||
for (var i = 0; i < length; i += 4) {
|
||||
pixels[i] = imgArray[imgIdx++];
|
||||
pixels[i+1] = imgArray[imgIdx++];
|
||||
pixels[i+2] = imgArray[imgIdx++];
|
||||
@ -2096,7 +2096,7 @@ var CanvasGraphics = (function() {
|
||||
var length = 4 * w * h;
|
||||
switch (numComps) {
|
||||
case 1:
|
||||
for (var i = 0; i < length; i+=4) {
|
||||
for (var i = 0; i < length; i += 4) {
|
||||
var p = imgArray[imageIdx++];
|
||||
pixels[i] = p;
|
||||
pixels[i+1] = p;
|
||||
@ -2105,7 +2105,7 @@ var CanvasGraphics = (function() {
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
for (var i = 0; i < length; i+=4) {
|
||||
for (var i = 0; i < length; i += 4) {
|
||||
pixels[i] = imgArray[imgIdx++];
|
||||
pixels[i+1] = imgArray[imgIdx++];
|
||||
pixels[i+2] = imgArray[imgIdx++];
|
||||
|
Loading…
x
Reference in New Issue
Block a user