implemented curve2, partial fix for #325
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pdf.js
28
pdf.js
@ -4,7 +4,7 @@
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'use strict';
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var ERRORS = 0, WARNINGS = 1, TODOS = 5;
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var verbosity = WARNINGS;
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var verbosity = TODOS;
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function log(msg) {
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if (console && console.log)
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@ -4137,6 +4137,9 @@ var CanvasExtraState = (function() {
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this.charSpacing = 0;
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this.wordSpacing = 0;
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this.textHScale = 1;
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// Path variables
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this.pathX = 0;
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this.pathY = 0;
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// Color spaces
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this.fillColorSpaceObj = null;
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this.strokeColorSpaceObj = null;
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@ -4276,18 +4279,39 @@ var CanvasGraphics = (function() {
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// Path
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moveTo: function(x, y) {
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this.ctx.moveTo(x, y);
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var current = this.current;
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current.pathX = x;
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current.pathY = y;
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},
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lineTo: function(x, y) {
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this.ctx.lineTo(x, y);
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var current = this.current;
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current.pathX = x;
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current.pathY = y;
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},
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curveTo: function(x1, y1, x2, y2, x3, y3) {
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this.ctx.bezierCurveTo(x1, y1, x2, y2, x3, y3);
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var current = this.current;
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current.pathX = x3;
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current.pathY = y3;
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},
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curveTo2: function(x2, y2, x3, y3) {
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TODO("'v' operator: need current point in gfx context");
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var current = this.current;
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this.ctx.bezierCurveTo(current.pathX, current.pathY, x2, y2, x3, y3);
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// TODO("'v' operator: need current point in gfx context");
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current.pathX = x3;
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current.pathY = y3;
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},
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curveTo3: function(x1, y1, x3, y3) {
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this.curveTo(x1, y1, x3, y3, x3, y3);
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var current = this.current;
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current.pathX = x3;
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current.pathY = y3;
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},
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closePath: function() {
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this.ctx.closePath();
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