Refactor to execute IR on main thead by posting messages to itself
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parent
a3baea5fcb
commit
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1
pdf.js
1
pdf.js
@ -5802,6 +5802,7 @@ var ColorSpace = (function() {
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return "DeviceCmykCS";
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break;
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case 'Pattern':
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console.log("ColorSpace Pattern");
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// TODO: IMPLEMENT ME
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// var baseCS = cs[1];
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@ -13,6 +13,7 @@
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<script type="text/javascript" src="../metrics.js"></script>
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<script type="text/javascript" src="../worker.js"></script>
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<script type="text/javascript" src="../worker/message_handler.js"></script>
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<script type="text/javascript" src="../worker/handler.js"></script>
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</head>
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<body>
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67
worker.js
67
worker.js
@ -60,31 +60,48 @@ var WorkerPDFDoc = (function() {
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this.pageCache = [];
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this.worker = new Worker("../worker/boot.js");
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this.handler = new MessageHandler("main", {
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"page": function(data) {
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var pageNum = data.pageNum;
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var page = this.pageCache[pageNum];
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// Add necessary shape back to fonts.
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var fonts = data.fonts;
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for (var i = 0; i < fonts.length; i++) {
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var font = fonts[i];
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var fontFileDict = new Dict();
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fontFileDict.map = font.file.dict.map;
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var fontFile = new Stream(font.file.bytes, font.file.start,
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font.file.end - font.file.start, fontFileDict);
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font.file = new FlateStream(fontFile);
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}
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console.log("startRenderingFromPreCompilation:", "numberOfFonts", fonts.length);
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page.startRenderingFromPreCompilation(data.preCompilation, data.fonts, data.images);
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}
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}, this.worker, this);
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var useWorker = false;
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this.handler.send("doc", data);
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if (useWorker) {
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var worker = new Worker("../worker/boot.js");
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} else {
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// If we don't use a worker, just post/sendMessage to the main thread.
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var worker = {
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postMessage: function(obj) {
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worker.onmessage({data: obj});
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}
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}
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}
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var handler = this.handler = new MessageHandler("main", worker);
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handler.on("page", function(data) {
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var pageNum = data.pageNum;
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var page = this.pageCache[pageNum];
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// Add necessary shape back to fonts.
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var fonts = data.fonts;
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for (var i = 0; i < fonts.length; i++) {
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var font = fonts[i];
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var fontFileDict = new Dict();
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fontFileDict.map = font.file.dict.map;
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var fontFile = new Stream(font.file.bytes, font.file.start,
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font.file.end - font.file.start, fontFileDict);
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font.file = new FlateStream(fontFile);
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}
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console.log("startRenderingFromPreCompilation:", "numberOfFonts", fonts.length);
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page.startRenderingFromPreCompilation(data.preCompilation, data.fonts, data.images);
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}, this);
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if (!useWorker) {
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// If the main thread is our worker, setup the handling for the messages
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// the main thread sends to it self.
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WorkerHandler.setup(handler);
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}
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handler.send("doc", data);
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}
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constructor.prototype = {
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@ -93,7 +110,7 @@ var WorkerPDFDoc = (function() {
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},
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startRendering: function(page) {
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this.handler.send("page", page.page.pageNumber + 1);
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this.handler.send("page_request", page.page.pageNumber + 1);
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},
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getPage: function(n) {
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@ -9,82 +9,10 @@ importScripts('../pdf.js');
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importScripts('../fonts.js');
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importScripts('../crypto.js');
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importScripts('../glyphlist.js');
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importScripts('handler.js');
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// Listen for messages from the main thread.
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var pdfDoc = null;
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var handler = new MessageHandler("worker", {
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"doc": function(data) {
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pdfDoc = new PDFDoc(new Stream(data));
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console.log("setup pdfDoc");
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},
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"page": function(pageNum) {
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pageNum = parseInt(pageNum);
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console.log("about to process page", pageNum);
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var page = pdfDoc.getPage(pageNum);
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// The following code does quite the same as Page.prototype.startRendering,
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// but stops at one point and sends the result back to the main thread.
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var gfx = new CanvasGraphics(null);
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var fonts = [];
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// TODO: Figure out how image loading is handled inside the worker.
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var images = new ImagesLoader();
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// Pre compile the pdf page and fetch the fonts/images.
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var preCompilation = page.preCompile(gfx, fonts, images);
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// Extract the minimum of font data that is required to build all required
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// font stuff on the main thread.
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var fontsMin = [];
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for (var i = 0; i < fonts.length; i++) {
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var font = fonts[i];
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fontsMin.push({
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name: font.name,
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file: font.file,
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properties: font.properties
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});
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}
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// TODO: Handle images here.
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console.log("about to send page", pageNum);
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if (true /* show used commands */) {
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var cmdMap = {};
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var fnArray = preCompilation.fnArray;
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for (var i = 0; i < fnArray.length; i++) {
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var entry = fnArray[i];
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if (entry == "paintReadyFormXObject") {
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//console.log(preCompilation.argsArray[i]);
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}
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if (cmdMap[entry] == null) {
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cmdMap[entry] = 1;
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} else {
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cmdMap[entry] += 1;
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}
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}
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// // Make a copy of the fnArray and show all cmds it has.
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// var fnArray = preCompilation.fnArray.slice(0).sort();
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// for (var i = 0; i < fnArray.length; true) {
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// if (fnArray[i] == fnArray[i + 1]) {
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// fnArray.splice(i, 1);
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// } else {
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// i++;
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// }
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// }
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console.log("cmds", JSON.stringify(cmdMap));
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}
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handler.send("page", {
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pageNum: pageNum,
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fonts: fontsMin,
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images: [],
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preCompilation: preCompilation,
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});
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}
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}, this);
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var handler = new MessageHandler("worker", this);
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WorkerHandler.setup(handler);
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84
worker/handler.js
Normal file
84
worker/handler.js
Normal file
@ -0,0 +1,84 @@
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/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- /
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/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */
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'use strict';
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var WorkerHandler = {
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setup: function(handler) {
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var pdfDoc = null;
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handler.on("doc", function(data) {
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pdfDoc = new PDFDoc(new Stream(data));
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console.log("setup pdfDoc");
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});
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handler.on("page_request", function(pageNum) {
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pageNum = parseInt(pageNum);
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console.log("about to process page", pageNum);
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var page = pdfDoc.getPage(pageNum);
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// The following code does quite the same as Page.prototype.startRendering,
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// but stops at one point and sends the result back to the main thread.
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var gfx = new CanvasGraphics(null);
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var fonts = [];
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// TODO: Figure out how image loading is handled inside the worker.
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var images = new ImagesLoader();
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// Pre compile the pdf page and fetch the fonts/images.
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var preCompilation = page.preCompile(gfx, fonts, images);
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// Extract the minimum of font data that is required to build all required
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// font stuff on the main thread.
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var fontsMin = [];
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for (var i = 0; i < fonts.length; i++) {
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var font = fonts[i];
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fontsMin.push({
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name: font.name,
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file: font.file,
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properties: font.properties
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});
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}
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// TODO: Handle images here.
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console.log("about to send page", pageNum);
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if (true /* show used commands */) {
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var cmdMap = {};
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var fnArray = preCompilation.fnArray;
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for (var i = 0; i < fnArray.length; i++) {
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var entry = fnArray[i];
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if (entry == "paintReadyFormXObject") {
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//console.log(preCompilation.argsArray[i]);
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}
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if (cmdMap[entry] == null) {
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cmdMap[entry] = 1;
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} else {
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cmdMap[entry] += 1;
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}
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}
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// // Make a copy of the fnArray and show all cmds it has.
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// var fnArray = preCompilation.fnArray.slice(0).sort();
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// for (var i = 0; i < fnArray.length; true) {
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// if (fnArray[i] == fnArray[i + 1]) {
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// fnArray.splice(i, 1);
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// } else {
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// i++;
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// }
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// }
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console.log("cmds", JSON.stringify(cmdMap));
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}
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handler.send("page", {
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pageNum: pageNum,
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fonts: fontsMin,
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images: [],
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preCompilation: preCompilation,
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});
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}, this);
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}
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}
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@ -4,29 +4,41 @@
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'use strict';
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function MessageHandler(name, actionHandler, comObj, scope) {
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function MessageHandler(name, comObj) {
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this.name = name;
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this.comObj = comObj;
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var ah = this.actionHandler = {};
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actionHandler["console_log"] = function(data) {
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ah["console_log"] = [function(data) {
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console.log.apply(console, data);
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}
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actionHandler["console_error"] = function(data) {
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}]
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ah["console_error"] = [function(data) {
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console.error.apply(console, data);
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}
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}]
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comObj.onmessage = function(event) {
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var data = event.data;
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if (data.action in actionHandler) {
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actionHandler[data.action].call(scope, data.data);
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if (data.action in ah) {
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var action = ah[data.action];
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action[0].call(action[1], data.data);
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} else {
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throw 'Unkown action from worker: ' + data.action;
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}
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};
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this.send = function(actionName, data) {
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}
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MessageHandler.prototype = {
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on: function(actionName, handler, scope) {
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var ah = this.actionHandler;
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if (ah[actionName]) {
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throw "There is already an actionName called '" + actionName + "'";
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}
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ah[actionName] = [handler, scope];
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},
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send: function(actionName, data) {
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try {
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comObj.postMessage({
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this.comObj.postMessage({
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action: actionName,
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data: data
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});
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@ -35,4 +47,6 @@ function MessageHandler(name, actionHandler, comObj, scope) {
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throw e;
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}
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}
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}
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}
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