Move the checks for problematic Unicode locations from |adjustMapping| to a separate helper function
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@ -2655,6 +2655,31 @@ var Font = (function FontClosure() {
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return readUint32(header, 0) === 0x00010000;
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return readUint32(header, 0) === 0x00010000;
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}
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}
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/**
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* Helper function for |adjustMapping|.
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* @return {boolean}
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*/
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function isProblematicUnicodeLocation(code) {
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if (code <= 0x1F) { // Control chars
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return true;
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}
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if (code >= 0x80 && code <= 0x9F) { // Control chars
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return true;
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}
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if (code >= 0xFFF0 && code <= 0xFFFF) { // Specials Unicode block
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return true;
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}
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switch (code) {
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case 0x7F: // Control char
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case 0xA0: // Non breaking space
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case 0xAD: // Soft hyphen
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case 0x0E33: // Thai character SARA AM
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case 0x25CC: // Dotted circle (combining mark)
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return true;
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}
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return false;
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}
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/**
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/**
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* Rebuilds the char code to glyph ID map by trying to replace the char codes
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* Rebuilds the char code to glyph ID map by trying to replace the char codes
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* with their unicode value. It also moves char codes that are in known
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* with their unicode value. It also moves char codes that are in known
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@ -2694,15 +2719,7 @@ var Font = (function FontClosure() {
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// characters probably aren't in the correct position (fixes an issue
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// characters probably aren't in the correct position (fixes an issue
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// with firefox and thuluthfont).
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// with firefox and thuluthfont).
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if ((usedFontCharCodes[fontCharCode] !== undefined ||
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if ((usedFontCharCodes[fontCharCode] !== undefined ||
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fontCharCode <= 0x1f || // Control chars
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isProblematicUnicodeLocation(fontCharCode) ||
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fontCharCode === 0x7F || // Control char
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fontCharCode === 0xAD || // Soft hyphen
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fontCharCode === 0xA0 || // Non breaking space
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fontCharCode === 0x0E33 || // Thai character SARA AM
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fontCharCode === 0x25CC || // Dotted circle (combining mark)
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(fontCharCode >= 0x80 && fontCharCode <= 0x9F) || // Control chars
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// Prevent drawing characters in the specials unicode block.
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(fontCharCode >= 0xFFF0 && fontCharCode <= 0xFFFF) ||
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(isSymbolic && isIdentityUnicode)) &&
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(isSymbolic && isIdentityUnicode)) &&
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nextAvailableFontCharCode <= PRIVATE_USE_OFFSET_END) { // Room left.
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nextAvailableFontCharCode <= PRIVATE_USE_OFFSET_END) { // Room left.
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// Loop to try and find a free spot in the private use area.
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// Loop to try and find a free spot in the private use area.
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