Fix
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18
worker/boot_processor.js
Normal file
18
worker/boot_processor.js
Normal file
@ -0,0 +1,18 @@
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/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- /
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/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */
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'use strict';
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importScripts('console.js');
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importScripts('message_handler.js');
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importScripts('../pdf.js');
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importScripts('../fonts.js');
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importScripts('../crypto.js');
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importScripts('../glyphlist.js');
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importScripts('handler.js');
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// Listen for messages from the main thread.
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var pdfDoc = null;
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var handler = new MessageHandler("worker", this);
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WorkerHandler.setup(handler);
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252
worker/canvas.js
252
worker/canvas.js
@ -1,252 +0,0 @@
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/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */
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'use strict';
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var JpegStreamProxyCounter = 0;
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// WebWorker Proxy for JpegStream.
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var JpegStreamProxy = (function() {
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function constructor(bytes, dict) {
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this.id = JpegStreamProxyCounter++;
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this.dict = dict;
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// Tell the main thread to create an image.
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postMessage({
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action: 'jpeg_stream',
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data: {
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id: this.id,
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raw: bytesToString(bytes)
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}
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});
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}
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constructor.prototype = {
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getImage: function() {
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return this;
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},
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getChar: function() {
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error('internal error: getChar is not valid on JpegStream');
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}
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};
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return constructor;
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})();
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// Really simple GradientProxy. There is currently only one active gradient at
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// the time, meaning you can't create a gradient, create a second one and then
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// use the first one again. As this isn't used in pdf.js right now, it's okay.
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function GradientProxy(cmdQueue, x0, y0, x1, y1) {
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cmdQueue.push(['$createLinearGradient', [x0, y0, x1, y1]]);
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this.addColorStop = function(i, rgba) {
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cmdQueue.push(['$addColorStop', [i, rgba]]);
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}
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}
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// Really simple PatternProxy.
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var patternProxyCounter = 0;
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function PatternProxy(cmdQueue, object, kind) {
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this.id = patternProxyCounter++;
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if (!(object instanceof CanvasProxy)) {
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throw 'unkown type to createPattern';
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}
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// Flush the object here to ensure it's available on the main thread.
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// TODO: Make some kind of dependency management, such that the object
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// gets flushed only if needed.
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object.flush();
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cmdQueue.push(['$createPatternFromCanvas', [this.id, object.id, kind]]);
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}
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var canvasProxyCounter = 0;
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function CanvasProxy(width, height) {
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this.id = canvasProxyCounter++;
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// The `stack` holds the rendering calls and gets flushed to the main thead.
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var cmdQueue = this.cmdQueue = [];
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// Dummy context that gets exposed.
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var ctx = {};
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this.getContext = function(type) {
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if (type != '2d') {
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throw 'CanvasProxy can only provide a 2d context.';
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}
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return ctx;
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}
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// Expose only the minimum of the canvas object - there is no dom to do
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// more here.
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this.width = width;
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this.height = height;
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ctx.canvas = this;
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// Setup function calls to `ctx`.
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var ctxFunc = [
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'createRadialGradient',
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'arcTo',
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'arc',
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'fillText',
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'strokeText',
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'createImageData',
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'drawWindow',
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'save',
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'restore',
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'scale',
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'rotate',
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'translate',
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'transform',
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'setTransform',
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'clearRect',
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'fillRect',
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'strokeRect',
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'beginPath',
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'closePath',
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'moveTo',
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'lineTo',
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'quadraticCurveTo',
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'bezierCurveTo',
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'rect',
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'fill',
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'stroke',
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'clip',
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'measureText',
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'isPointInPath',
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// These functions are necessary to track the rendering currentX state.
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// The exact values can be computed on the main thread only, as the
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// worker has no idea about text width.
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'$setCurrentX',
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'$addCurrentX',
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'$saveCurrentX',
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'$restoreCurrentX',
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'$showText',
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'$setFont'
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];
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function buildFuncCall(name) {
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return function() {
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// console.log("funcCall", name)
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cmdQueue.push([name, Array.prototype.slice.call(arguments)]);
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}
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}
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var name;
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for (var i = 0; i < ctxFunc.length; i++) {
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name = ctxFunc[i];
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ctx[name] = buildFuncCall(name);
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}
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// Some function calls that need more work.
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ctx.createPattern = function(object, kind) {
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return new PatternProxy(cmdQueue, object, kind);
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}
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ctx.createLinearGradient = function(x0, y0, x1, y1) {
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return new GradientProxy(cmdQueue, x0, y0, x1, y1);
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}
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ctx.getImageData = function(x, y, w, h) {
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return {
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width: w,
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height: h,
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data: Uint8ClampedArray(w * h * 4)
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};
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}
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ctx.putImageData = function(data, x, y, width, height) {
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cmdQueue.push(['$putImageData', [data, x, y, width, height]]);
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}
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ctx.drawImage = function(image, x, y, width, height,
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sx, sy, swidth, sheight) {
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if (image instanceof CanvasProxy) {
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// Send the image/CanvasProxy to the main thread.
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image.flush();
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cmdQueue.push(['$drawCanvas', [image.id, x, y, sx, sy, swidth, sheight]]);
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} else if (image instanceof JpegStreamProxy) {
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cmdQueue.push(['$drawImage', [image.id, x, y, sx, sy, swidth, sheight]]);
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} else {
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throw 'unkown type to drawImage';
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}
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}
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// Setup property access to `ctx`.
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var ctxProp = {
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// "canvas"
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'globalAlpha': '1',
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'globalCompositeOperation': 'source-over',
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'strokeStyle': '#000000',
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'fillStyle': '#000000',
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'lineWidth': '1',
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'lineCap': 'butt',
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'lineJoin': 'miter',
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'miterLimit': '10',
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'shadowOffsetX': '0',
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'shadowOffsetY': '0',
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'shadowBlur': '0',
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'shadowColor': 'rgba(0, 0, 0, 0)',
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'font': '10px sans-serif',
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'textAlign': 'start',
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'textBaseline': 'alphabetic',
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'mozTextStyle': '10px sans-serif',
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'mozImageSmoothingEnabled': 'true'
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};
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function buildGetter(name) {
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return function() {
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return ctx['$' + name];
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}
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}
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function buildSetter(name) {
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return function(value) {
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cmdQueue.push(['$', name, value]);
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return ctx['$' + name] = value;
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}
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}
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// Setting the value to `stroke|fillStyle` needs special handling, as it
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// might gets an gradient/pattern.
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function buildSetterStyle(name) {
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return function(value) {
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if (value instanceof GradientProxy) {
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cmdQueue.push(['$' + name + 'Gradient']);
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} else if (value instanceof PatternProxy) {
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cmdQueue.push(['$' + name + 'Pattern', [value.id]]);
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} else {
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cmdQueue.push(['$', name, value]);
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return ctx['$' + name] = value;
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}
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}
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}
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for (var name in ctxProp) {
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ctx['$' + name] = ctxProp[name];
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ctx.__defineGetter__(name, buildGetter(name));
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// Special treatment for `fillStyle` and `strokeStyle`: The passed style
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// might be a gradient. Need to check for that.
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if (name == 'fillStyle' || name == 'strokeStyle') {
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ctx.__defineSetter__(name, buildSetterStyle(name));
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} else {
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ctx.__defineSetter__(name, buildSetter(name));
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}
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}
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}
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/**
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* Sends the current cmdQueue of the CanvasProxy over to the main thread and
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* resets the cmdQueue.
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*/
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CanvasProxy.prototype.flush = function() {
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postMessage({
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action: 'canvas_proxy_cmd_queue',
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data: {
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id: this.id,
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cmdQueue: this.cmdQueue,
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width: this.width,
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height: this.height
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}
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});
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this.cmdQueue.length = 0;
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};
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417
worker/client.js
417
worker/client.js
@ -1,417 +0,0 @@
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/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */
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'use strict';
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if (typeof console.time == 'undefined') {
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var consoleTimer = {};
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console.time = function(name) {
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consoleTimer[name] = Date.now();
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};
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console.timeEnd = function(name) {
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var time = consoleTimer[name];
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if (time == null) {
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throw 'Unkown timer name ' + name;
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}
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this.log('Timer:', name, Date.now() - time);
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};
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}
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function FontWorker() {
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this.worker = new Worker('worker/font.js');
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this.fontsWaiting = 0;
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this.fontsWaitingCallbacks = [];
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// Listen to the WebWorker for data and call actionHandler on it.
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this.worker.onmessage = function(event) {
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var data = event.data;
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var actionHandler = this.actionHandler;
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if (data.action in actionHandler) {
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actionHandler[data.action].call(this, data.data);
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} else {
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throw 'Unkown action from worker: ' + data.action;
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}
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}.bind(this);
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this.$handleFontLoadedCallback = this.handleFontLoadedCallback.bind(this);
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}
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FontWorker.prototype = {
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handleFontLoadedCallback: function() {
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// Decrease the number of fonts wainting to be loaded.
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this.fontsWaiting--;
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// If all fonts are available now, then call all the callbacks.
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if (this.fontsWaiting == 0) {
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var callbacks = this.fontsWaitingCallbacks;
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for (var i = 0; i < callbacks.length; i++) {
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callbacks[i]();
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}
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this.fontsWaitingCallbacks.length = 0;
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}
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},
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actionHandler: {
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'log': function(data) {
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console.log.apply(console, data);
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},
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'fonts': function(data) {
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// console.log("got processed fonts from worker", Object.keys(data));
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for (name in data) {
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// Update the encoding property.
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var font = Fonts.lookup(name);
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font.properties = {
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encoding: data[name].encoding
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};
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// Call `Font.prototype.bindDOM` to make the font get loaded
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// on the page.
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Font.prototype.bindDOM.call(
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font,
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data[name].str,
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// IsLoadedCallback.
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this.$handleFontLoadedCallback
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);
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}
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}
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},
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ensureFonts: function(data, callback) {
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var font;
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var notLoaded = [];
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for (var i = 0; i < data.length; i++) {
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font = data[i];
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if (Fonts[font.name]) {
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continue;
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}
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// Register the font but don't pass in any real data. The idea is to
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// store as less data as possible to reduce memory usage.
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Fonts.registerFont(font.name, Object.create(null), Object.create(null));
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// Mark this font to be handled later.
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notLoaded.push(font);
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// Increate the number of fonts to wait for.
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this.fontsWaiting++;
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}
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console.time('ensureFonts');
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// If there are fonts, that need to get loaded, tell the FontWorker to get
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// started and push the callback on the waiting-callback-stack.
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if (notLoaded.length != 0) {
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console.log('fonts -> FontWorker');
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// Send the worker the fonts to work on.
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this.worker.postMessage({
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action: 'fonts',
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data: notLoaded
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});
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if (callback) {
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this.fontsWaitingCallbacks.push(callback);
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}
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}
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// All fonts are present? Well, then just call the callback if there is one.
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else {
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if (callback) {
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callback();
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}
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}
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}
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};
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function WorkerPDFDoc(canvas) {
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var timer = null;
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this.ctx = canvas.getContext('2d');
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this.canvas = canvas;
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this.worker = new Worker('worker/pdf.js');
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this.fontWorker = new FontWorker();
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this.waitingForFonts = false;
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this.waitingForFontsCallback = [];
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this.numPage = 1;
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this.numPages = null;
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var imagesList = {};
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var canvasList = {
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0: canvas
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};
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var patternList = {};
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var gradient;
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var currentX = 0;
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var currentXStack = [];
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var ctxSpecial = {
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'$setCurrentX': function(value) {
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currentX = value;
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},
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'$addCurrentX': function(value) {
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currentX += value;
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},
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'$saveCurrentX': function() {
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currentXStack.push(currentX);
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},
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'$restoreCurrentX': function() {
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currentX = currentXStack.pop();
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},
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'$showText': function(y, text) {
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text = Fonts.charsToUnicode(text);
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this.translate(currentX, -1 * y);
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this.fillText(text, 0, 0);
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currentX += this.measureText(text).width;
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},
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'$putImageData': function(imageData, x, y) {
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var imgData = this.getImageData(0, 0, imageData.width, imageData.height);
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// Store the .data property to avaid property lookups.
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var imageRealData = imageData.data;
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var imgRealData = imgData.data;
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// Copy over the imageData.
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var len = imageRealData.length;
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while (len--)
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imgRealData[len] = imageRealData[len];
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this.putImageData(imgData, x, y);
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},
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'$drawImage': function(id, x, y, sx, sy, swidth, sheight) {
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var image = imagesList[id];
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if (!image) {
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throw 'Image not found: ' + id;
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}
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this.drawImage(image, x, y, image.width, image.height,
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sx, sy, swidth, sheight);
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},
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'$drawCanvas': function(id, x, y, sx, sy, swidth, sheight) {
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var canvas = canvasList[id];
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if (!canvas) {
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throw 'Canvas not found';
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}
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if (sheight != null) {
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this.drawImage(canvas, x, y, canvas.width, canvas.height,
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sx, sy, swidth, sheight);
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} else {
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this.drawImage(canvas, x, y, canvas.width, canvas.height);
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}
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},
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'$createLinearGradient': function(x0, y0, x1, y1) {
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gradient = this.createLinearGradient(x0, y0, x1, y1);
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},
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'$createPatternFromCanvas': function(patternId, canvasId, kind) {
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var canvas = canvasList[canvasId];
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if (!canvas) {
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throw 'Canvas not found';
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}
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patternList[patternId] = this.createPattern(canvas, kind);
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},
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'$addColorStop': function(i, rgba) {
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gradient.addColorStop(i, rgba);
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},
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'$fillStyleGradient': function() {
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this.fillStyle = gradient;
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},
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'$fillStylePattern': function(id) {
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var pattern = patternList[id];
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if (!pattern) {
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throw 'Pattern not found';
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}
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this.fillStyle = pattern;
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},
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'$strokeStyleGradient': function() {
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this.strokeStyle = gradient;
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},
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'$strokeStylePattern': function(id) {
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var pattern = patternList[id];
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if (!pattern) {
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throw 'Pattern not found';
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}
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this.strokeStyle = pattern;
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},
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'$setFont': function(name, size) {
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this.font = size + 'px "' + name + '"';
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Fonts.setActive(name, size);
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}
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||||
};
|
||||
|
||||
function renderProxyCanvas(canvas, cmdQueue) {
|
||||
var ctx = canvas.getContext('2d');
|
||||
var cmdQueueLength = cmdQueue.length;
|
||||
for (var i = 0; i < cmdQueueLength; i++) {
|
||||
var opp = cmdQueue[i];
|
||||
if (opp[0] == '$') {
|
||||
ctx[opp[1]] = opp[2];
|
||||
} else if (opp[0] in ctxSpecial) {
|
||||
ctxSpecial[opp[0]].apply(ctx, opp[1]);
|
||||
} else {
|
||||
ctx[opp[0]].apply(ctx, opp[1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Functions to handle data sent by the WebWorker.
|
||||
*/
|
||||
var actionHandler = {
|
||||
'log': function(data) {
|
||||
console.log.apply(console, data);
|
||||
},
|
||||
|
||||
'pdf_num_pages': function(data) {
|
||||
this.numPages = parseInt(data);
|
||||
if (this.loadCallback) {
|
||||
this.loadCallback();
|
||||
}
|
||||
},
|
||||
|
||||
'font': function(data) {
|
||||
var base64 = window.btoa(data.raw);
|
||||
|
||||
// Add the @font-face rule to the document
|
||||
var url = 'url(data:' + data.mimetype + ';base64,' + base64 + ');';
|
||||
var rule = ("@font-face { font-family:'" + data.fontName +
|
||||
"';src:" + url + '}');
|
||||
var styleSheet = document.styleSheets[0];
|
||||
styleSheet.insertRule(rule, styleSheet.cssRules.length);
|
||||
|
||||
// Just adding the font-face to the DOM doesn't make it load. It
|
||||
// seems it's loaded once Gecko notices it's used. Therefore,
|
||||
// add a div on the page using the loaded font.
|
||||
var div = document.createElement('div');
|
||||
var style = 'font-family:"' + data.fontName +
|
||||
'";position: absolute;top:-99999;left:-99999;z-index:-99999';
|
||||
div.setAttribute('style', style);
|
||||
document.body.appendChild(div);
|
||||
},
|
||||
|
||||
'setup_page': function(data) {
|
||||
var size = data.split(',');
|
||||
var canvas = this.canvas, ctx = this.ctx;
|
||||
canvas.width = parseInt(size[0]);
|
||||
canvas.height = parseInt(size[1]);
|
||||
},
|
||||
|
||||
'fonts': function(data) {
|
||||
this.waitingForFonts = true;
|
||||
this.fontWorker.ensureFonts(data, function() {
|
||||
this.waitingForFonts = false;
|
||||
var callbacks = this.waitingForFontsCallback;
|
||||
for (var i = 0; i < callbacks.length; i++) {
|
||||
callbacks[i]();
|
||||
}
|
||||
this.waitingForFontsCallback.length = 0;
|
||||
}.bind(this));
|
||||
},
|
||||
|
||||
'jpeg_stream': function(data) {
|
||||
var img = new Image();
|
||||
img.src = 'data:image/jpeg;base64,' + window.btoa(data.raw);
|
||||
imagesList[data.id] = img;
|
||||
},
|
||||
|
||||
'canvas_proxy_cmd_queue': function(data) {
|
||||
var id = data.id;
|
||||
var cmdQueue = data.cmdQueue;
|
||||
|
||||
// Check if there is already a canvas with the given id. If not,
|
||||
// create a new canvas.
|
||||
if (!canvasList[id]) {
|
||||
var newCanvas = document.createElement('canvas');
|
||||
newCanvas.width = data.width;
|
||||
newCanvas.height = data.height;
|
||||
canvasList[id] = newCanvas;
|
||||
}
|
||||
|
||||
var renderData = function() {
|
||||
if (id == 0) {
|
||||
console.time('main canvas rendering');
|
||||
var ctx = this.ctx;
|
||||
ctx.save();
|
||||
ctx.fillStyle = 'rgb(255, 255, 255)';
|
||||
ctx.fillRect(0, 0, canvas.width, canvas.height);
|
||||
ctx.restore();
|
||||
}
|
||||
renderProxyCanvas(canvasList[id], cmdQueue);
|
||||
if (id == 0) {
|
||||
console.timeEnd('main canvas rendering');
|
||||
console.timeEnd('>>> total page display time:');
|
||||
}
|
||||
}.bind(this);
|
||||
|
||||
if (this.waitingForFonts) {
|
||||
if (id == 0) {
|
||||
console.log('want to render, but not all fonts are there', id);
|
||||
this.waitingForFontsCallback.push(renderData);
|
||||
} else {
|
||||
// console.log("assume canvas doesn't have fonts", id);
|
||||
renderData();
|
||||
}
|
||||
} else {
|
||||
renderData();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Listen to the WebWorker for data and call actionHandler on it.
|
||||
this.worker.onmessage = function(event) {
|
||||
var data = event.data;
|
||||
if (data.action in actionHandler) {
|
||||
actionHandler[data.action].call(this, data.data);
|
||||
} else {
|
||||
throw 'Unkown action from worker: ' + data.action;
|
||||
}
|
||||
}.bind(this);
|
||||
}
|
||||
|
||||
WorkerPDFDoc.prototype.open = function(url, callback) {
|
||||
var req = new XMLHttpRequest();
|
||||
req.open('GET', url);
|
||||
req.mozResponseType = req.responseType = 'arraybuffer';
|
||||
req.expected = (document.URL.indexOf('file:') == 0) ? 0 : 200;
|
||||
req.onreadystatechange = function() {
|
||||
if (req.readyState == 4 && req.status == req.expected) {
|
||||
var data = req.mozResponseArrayBuffer || req.mozResponse ||
|
||||
req.responseArrayBuffer || req.response;
|
||||
|
||||
this.loadCallback = callback;
|
||||
this.worker.postMessage(data);
|
||||
this.showPage(this.numPage);
|
||||
}
|
||||
}.bind(this);
|
||||
req.send(null);
|
||||
};
|
||||
|
||||
WorkerPDFDoc.prototype.showPage = function(numPage) {
|
||||
this.numPage = parseInt(numPage);
|
||||
console.log('=== start rendering page ' + numPage + ' ===');
|
||||
console.time('>>> total page display time:');
|
||||
this.worker.postMessage(numPage);
|
||||
if (this.onChangePage) {
|
||||
this.onChangePage(numPage);
|
||||
}
|
||||
};
|
||||
|
||||
WorkerPDFDoc.prototype.nextPage = function() {
|
||||
if (this.numPage == this.numPages) return;
|
||||
this.showPage(++this.numPage);
|
||||
};
|
||||
|
||||
WorkerPDFDoc.prototype.prevPage = function() {
|
||||
if (this.numPage == 1) return;
|
||||
this.showPage(--this.numPage);
|
||||
};
|
@ -1,66 +0,0 @@
|
||||
/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
||||
/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */
|
||||
|
||||
'use strict';
|
||||
|
||||
importScripts('console.js');
|
||||
|
||||
importScripts('../pdf.js');
|
||||
importScripts('../fonts.js');
|
||||
importScripts('../glyphlist.js');
|
||||
|
||||
function fontDataToString(font) {
|
||||
// Doing postMessage on objects make them lose their "shape". This adds the
|
||||
// "shape" for all required objects agains, such that the encoding works as
|
||||
// expected.
|
||||
var fontFileDict = new Dict();
|
||||
fontFileDict.map = font.file.dict.map;
|
||||
|
||||
var fontFile = new Stream(font.file.bytes, font.file.start,
|
||||
font.file.end - font.file.start, fontFileDict);
|
||||
font.file = new FlateStream(fontFile);
|
||||
|
||||
// This will encode the font.
|
||||
var fontObj = new Font(font.name, font.file, font.properties);
|
||||
|
||||
// Create string that is used for css later.
|
||||
var str = '';
|
||||
var data = fontObj.data;
|
||||
var length = data.length;
|
||||
for (var j = 0; j < length; j++)
|
||||
str += String.fromCharCode(data[j]);
|
||||
|
||||
return {
|
||||
str: str,
|
||||
encoding: font.properties.encoding
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Functions to handle data sent by the MainThread.
|
||||
*/
|
||||
var actionHandler = {
|
||||
'fonts': function(data) {
|
||||
var fontData;
|
||||
var result = {};
|
||||
for (var i = 0; i < data.length; i++) {
|
||||
fontData = data[i];
|
||||
result[fontData.name] = fontDataToString(fontData);
|
||||
}
|
||||
|
||||
postMessage({
|
||||
action: 'fonts',
|
||||
data: result
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
// Listen to the MainThread for data and call actionHandler on it.
|
||||
this.onmessage = function(event) {
|
||||
var data = event.data;
|
||||
if (data.action in actionHandler) {
|
||||
actionHandler[data.action].call(this, data.data);
|
||||
} else {
|
||||
throw 'Unkown action from worker: ' + data.action;
|
||||
}
|
||||
};
|
Loading…
x
Reference in New Issue
Block a user