Issue #2008 - Fix lint errors for src/canvas.js

This commit is contained in:
Jon Buckley 2013-01-31 18:30:47 -05:00
parent d301c1f13f
commit 98c2f96260

View File

@ -1,5 +1,6 @@
/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */
/* globals ColorSpace, DeviceCmykCS, DeviceGrayCS, DeviceRgbCS, error, FONT_IDENTITY_MATRIX, IDENTITY_MATRIX, ImageData, isArray, isNum, isString, Pattern, TilingPattern, TODO, Util, warn */
/* Copyright 2012 Mozilla Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
@ -238,7 +239,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
buf = imgArray[imgArrayPos++];
mask = 128;
}
if (!(buf & mask) == inverseDecode) {
if (!(buf & mask) === inverseDecode) {
buffer[bufferPos] = 0;
}
bufferPos += 4;
@ -932,7 +933,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
var lineWidth = current.lineWidth;
var a1 = current.textMatrix[0], b1 = current.textMatrix[1];
var scale = Math.sqrt(a1 * a1 + b1 * b1);
if (scale == 0 || lineWidth == 0)
if (scale === 0 || lineWidth === 0)
lineWidth = this.getSinglePixelWidth();
else
lineWidth /= scale;