Lazily initialize, and cache, the regular expression used in CFFCompiler.encodeFloat
There's no particular reason for re-creating the regular expression over and over for every `encodeFloat` invocation, as far as I can tell.
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@ -1366,6 +1366,8 @@ var CFFOffsetTracker = (function CFFOffsetTrackerClosure() {
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// Takes a CFF and converts it to the binary representation.
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// Takes a CFF and converts it to the binary representation.
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var CFFCompiler = (function CFFCompilerClosure() {
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var CFFCompiler = (function CFFCompilerClosure() {
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let EncodeFloatRegExp = null; // Lazily initialized by `encodeFloat`.
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// eslint-disable-next-line no-shadow
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// eslint-disable-next-line no-shadow
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function CFFCompiler(cff) {
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function CFFCompiler(cff) {
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this.cff = cff;
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this.cff = cff;
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@ -1491,8 +1493,11 @@ var CFFCompiler = (function CFFCompilerClosure() {
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encodeFloat: function CFFCompiler_encodeFloat(num) {
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encodeFloat: function CFFCompiler_encodeFloat(num) {
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var value = num.toString();
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var value = num.toString();
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// rounding inaccurate doubles
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if (!EncodeFloatRegExp) {
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var m = /\.(\d*?)(?:9{5,20}|0{5,20})\d{0,2}(?:e(.+)|$)/.exec(value);
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EncodeFloatRegExp = /\.(\d*?)(?:9{5,20}|0{5,20})\d{0,2}(?:e(.+)|$)/;
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}
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// Rounding inaccurate doubles.
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var m = EncodeFloatRegExp.exec(value);
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if (m) {
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if (m) {
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var epsilon = parseFloat("1e" + ((m[2] ? +m[2] : 0) + m[1].length));
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var epsilon = parseFloat("1e" + ((m[2] ? +m[2] : 0) + m[1].length));
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value = (Math.round(num * epsilon) / epsilon).toString();
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value = (Math.round(num * epsilon) / epsilon).toString();
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