Remove the skipEmpty
parameter from Util.intersect
(PR 11059 follow-up)
Looking at this again, it struck me that added functionality in `Util.intersect` is probably more confusing than helpful in general; sorry about the churn in this code! Based on the parameter name you'd probably expect it to only match when the intersection is `[0, 0, 0, 0]` and not when only one component is zero, hence the `skipEmpty` parameter thus feels too tightly coupled to the `Page.view` getter.
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@ -137,8 +137,8 @@ class Page {
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if (cropBox === mediaBox || isArrayEqual(cropBox, mediaBox)) {
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view = mediaBox;
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} else {
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const box = Util.intersect(cropBox, mediaBox, /* skipEmpty = */ true);
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if (box) {
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const box = Util.intersect(cropBox, mediaBox);
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if (box && ((box[2] - box[0]) !== 0 && (box[3] - box[1]) !== 0)) {
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view = box;
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} else {
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warn('Empty /CropBox and /MediaBox intersection.');
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@ -748,7 +748,7 @@ var Util = (function UtilClosure() {
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// Returns a rectangle [x1, y1, x2, y2] corresponding to the
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// intersection of rect1 and rect2. If no intersection, returns 'false'
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// The rectangle coordinates of rect1, rect2 should be [x1, y1, x2, y2]
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Util.intersect = function Util_intersect(rect1, rect2, skipEmpty = false) {
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Util.intersect = function Util_intersect(rect1, rect2) {
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function compare(a, b) {
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return a - b;
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}
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@ -781,10 +781,6 @@ var Util = (function UtilClosure() {
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return null;
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}
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if (skipEmpty &&
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((result[2] - result[0]) === 0 || (result[3] - result[1]) === 0)) {
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return null;
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}
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return result;
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};
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