Name a few anonymous functions.
Also rename some functions.
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@ -43,7 +43,7 @@ var Shadings = {};
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// Radial and axial shading have very similar implementations
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// If needed, the implementations can be broken into two classes
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Shadings.RadialAxial = (function radialAxialShading() {
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Shadings.RadialAxial = (function radialAxialShadings() {
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function constructor(dict, matrix, xref, res, ctx) {
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this.matrix = matrix;
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this.coordsArr = dict.get('Coords');
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@ -97,7 +97,7 @@ Shadings.RadialAxial = (function radialAxialShading() {
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this.colorStops = colorStops;
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}
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constructor.fromIR = function(ctx, raw) {
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constructor.fromIR = function radialAxialShadingsGetIR(ctx, raw) {
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var type = raw[1];
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var colorStops = raw[2];
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var p0 = raw[3];
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@ -129,7 +129,7 @@ Shadings.RadialAxial = (function radialAxialShading() {
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}
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constructor.prototype = {
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getIR: function RadialAxialShading_getIR() {
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getIR: function radialAxialShadingsGetIR() {
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var coordsArr = this.coordsArr;
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var type = this.shadingType;
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if (type == 2) {
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@ -159,17 +159,17 @@ Shadings.RadialAxial = (function radialAxialShading() {
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return constructor;
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})();
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Shadings.Dummy = (function dummyShading() {
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Shadings.Dummy = (function dummyShadings() {
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function constructor() {
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this.type = 'Pattern';
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}
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constructor.fromIR = function() {
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constructor.fromIR = function dummyShadingsFromIR() {
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return 'hotpink';
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}
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constructor.prototype = {
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getIR: function dummpy_getir() {
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getIR: function dummyShadingsGetIR() {
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return ['Dummy'];
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}
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};
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@ -801,7 +801,7 @@ var JpegStream = (function jpegStream() {
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}
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constructor.prototype = {
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getIR: function() {
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getIR: function jpegStreamGetIR() {
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return this.src;
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},
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getChar: function jpegStreamGetChar() {
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@ -197,7 +197,7 @@ function isPDFFunction(v) {
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* can be set. If any of these happens twice or the data is required before
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* it was set, an exception is throw.
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*/
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var Promise = (function() {
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var Promise = (function promise() {
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var EMPTY_PROMISE = {};
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/**
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@ -244,7 +244,7 @@ var Promise = (function() {
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return this._data;
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},
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onData: function(callback) {
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onData: function promiseOnData(callback) {
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if (this._data !== EMPTY_PROMISE) {
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callback(this._data);
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} else {
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@ -252,7 +252,7 @@ var Promise = (function() {
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}
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},
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resolve: function(data) {
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resolve: function promiseResolve(data) {
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if (this.isResolved) {
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throw 'A Promise can be resolved only once ' + this.name;
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}
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@ -266,7 +266,7 @@ var Promise = (function() {
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}
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},
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then: function(callback) {
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then: function promiseThen(callback) {
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if (!callback) {
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throw 'Requiring callback' + this.name;
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}
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