Remove the internal PDFScriptingManager._pageEventsReady boolean (PR 13074 follow-up)
				
					
				
			With the introduction of `PDFScriptingManager._closeCapability` in PR 13074, the pre-existing `PDFScriptingManager._pageEventsReady` boolean essentially became redundant. Given that you always want to avoid tracking closely related state *separately*, since it's easy to introduce subtle bugs that way, we should just remove `PDFScriptingManager._pageEventsReady` now. Obviously I *should* have done this already back in PR 13074, sorry about the churn here!
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				| @ -46,7 +46,6 @@ class PDFScriptingManager { | ||||
| 
 | ||||
|     this._scripting = null; | ||||
|     this._mouseState = Object.create(null); | ||||
|     this._pageEventsReady = false; | ||||
|     this._ready = false; | ||||
| 
 | ||||
|     this._eventBus = eventBus; | ||||
| @ -308,7 +307,6 @@ class PDFScriptingManager { | ||||
|         return; | ||||
|       } | ||||
|     } | ||||
| 
 | ||||
|     delete detail.id; | ||||
|     delete detail.siblings; | ||||
| 
 | ||||
| @ -333,10 +331,8 @@ class PDFScriptingManager { | ||||
| 
 | ||||
|     if (initialize) { | ||||
|       this._closeCapability = createPromiseCapability(); | ||||
| 
 | ||||
|       this._pageEventsReady = true; | ||||
|     } | ||||
|     if (!this._pageEventsReady) { | ||||
|     if (!this._closeCapability) { | ||||
|       return; // Scripting isn't fully initialized yet.
 | ||||
|     } | ||||
|     const pageView = this._pdfViewer.getPageView(/* index = */ pageNumber - 1); | ||||
| @ -373,7 +369,7 @@ class PDFScriptingManager { | ||||
|     const pdfDocument = this._pdfDocument, | ||||
|       visitedPages = this._visitedPages; | ||||
| 
 | ||||
|     if (!this._pageEventsReady) { | ||||
|     if (!this._closeCapability) { | ||||
|       return; // Scripting isn't fully initialized yet.
 | ||||
|     } | ||||
|     if (this._pageOpenPending.has(pageNumber)) { | ||||
| @ -481,7 +477,6 @@ class PDFScriptingManager { | ||||
| 
 | ||||
|     this._scripting = null; | ||||
|     delete this._mouseState.isDown; | ||||
|     this._pageEventsReady = false; | ||||
|     this._ready = false; | ||||
| 
 | ||||
|     this._destroyCapability?.resolve(); | ||||
|  | ||||
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