Remove indexOf, using reverse map instead

This commit is contained in:
notmasteryet 2011-11-28 21:54:07 -06:00
parent 88310a09c2
commit 683a8f0de8

View File

@ -1700,12 +1700,19 @@ var Font = (function Font() {
tables.push(cmap);
}
var cidToGidMap = properties.cidToGidMap || [];
var gidToCidMap = [0];
for (var j = cidToGidMap.length - 1; j >= 0; j--) {
var gid = cidToGidMap[j];
if (gid)
gidToCidMap[gid] = j;
}
var glyphs = [], ids = [];
var usedUnicodes = [];
var cidToGidMap = properties.cidToGidMap;
var unassignedUnicodeItems = [];
for (var i = 1; i < numGlyphs; i++) {
var cid = cidToGidMap ? cidToGidMap.indexOf(i) : i;
var cid = gidToCidMap[i] || i;
var unicode = this.toUnicode[cid];
if (!unicode || isSpecialUnicode(unicode) ||
unicode in usedUnicodes) {
@ -1716,21 +1723,21 @@ var Font = (function Font() {
glyphs.push({ unicode: unicode, code: cid });
ids.push(i);
}
// checking if unassigned symbols will fit the user defined symbols
// if those symbols too many, probably they will not be used anyway
if (unassignedUnicodeItems.length <= kSizeOfGlyphArea) {
var unusedUnicode = kCmapGlyphOffset;
for (var j = 0, jj = unassignedUnicodeItems.length; j < jj; j++) {
var i = unassignedUnicodeItems[j];
var cid = cidToGidMap ? cidToGidMap.indexOf(i) : i;
while (unusedUnicode in usedUnicodes)
unusedUnicode++;
var unicode = unusedUnicode++;
this.toUnicode[cid] = unicode;
usedUnicodes[unicode] = true;
glyphs.push({ unicode: unicode, code: cid });
ids.push(i);
}
// trying to fit as many unassigned symbols as we can
// in the range allocated for the user defined symbols
var unusedUnicode = kCmapGlyphOffset;
for (var j = 0, jj = unassignedUnicodeItems.length; j < jj; j++) {
var i = unassignedUnicodeItems[j];
var cid = gidToCidMap[i] || i;
while (unusedUnicode in usedUnicodes)
unusedUnicode++;
if (unusedUnicode >= kCmapGlyphOffset + kSizeOfGlyphArea)
break;
var unicode = unusedUnicode++;
this.toUnicode[cid] = unicode;
usedUnicodes[unicode] = true;
glyphs.push({ unicode: unicode, code: cid });
ids.push(i);
}
cmap.data = createCMapTable(glyphs, ids);
} else {