Merge pull request #1218 from mozilla/bidi

bidi characters algorithm; separation of the toFontChar and toUnicode
This commit is contained in:
Artur Adib 2012-02-23 07:00:48 -08:00
commit 676e575a52
11 changed files with 580 additions and 44 deletions

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@ -38,6 +38,7 @@ PDF_JS_FILES = \
worker.js \
../external/jpgjs/jpg.js \
jpx.js \
bidi.js \
$(NULL)
# make server

433
src/bidi.js Normal file
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@ -0,0 +1,433 @@
/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */
'use strict';
var bidi = (function bidiClosure() {
// Character types for symbols from 0000 to 00FF.
var baseTypes = [
'BN', 'BN', 'BN', 'BN', 'BN', 'BN', 'BN', 'BN', 'BN', 'S', 'B', 'S', 'WS',
'B', 'BN', 'BN', 'BN', 'BN', 'BN', 'BN', 'BN', 'BN', 'BN', 'BN', 'BN', 'BN',
'BN', 'BN', 'B', 'B', 'B', 'S', 'WS', 'ON', 'ON', 'ET', 'ET', 'ET', 'ON',
'ON', 'ON', 'ON', 'ON', 'ON', 'CS', 'ON', 'CS', 'ON', 'EN', 'EN', 'EN',
'EN', 'EN', 'EN', 'EN', 'EN', 'EN', 'EN', 'ON', 'ON', 'ON', 'ON', 'ON',
'ON', 'ON', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L',
'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'ON', 'ON',
'ON', 'ON', 'ON', 'ON', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L',
'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L',
'L', 'ON', 'ON', 'ON', 'ON', 'BN', 'BN', 'BN', 'BN', 'BN', 'BN', 'B', 'BN',
'BN', 'BN', 'BN', 'BN', 'BN', 'BN', 'BN', 'BN', 'BN', 'BN', 'BN', 'BN',
'BN', 'BN', 'BN', 'BN', 'BN', 'BN', 'BN', 'BN', 'BN', 'BN', 'BN', 'BN',
'BN', 'CS', 'ON', 'ET', 'ET', 'ET', 'ET', 'ON', 'ON', 'ON', 'ON', 'L', 'ON',
'ON', 'ON', 'ON', 'ON', 'ET', 'ET', 'EN', 'EN', 'ON', 'L', 'ON', 'ON', 'ON',
'EN', 'L', 'ON', 'ON', 'ON', 'ON', 'ON', 'L', 'L', 'L', 'L', 'L', 'L', 'L',
'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L',
'L', 'ON', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L',
'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L',
'L', 'L', 'L', 'ON', 'L', 'L', 'L', 'L', 'L', 'L', 'L', 'L'
];
// Character types for symbols from 0600 to 06FF
var arabicTypes = [
'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL',
'CS', 'AL', 'ON', 'ON', 'NSM', 'NSM', 'NSM', 'NSM', 'NSM', 'NSM', 'AL',
'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL',
'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL',
'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL',
'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL',
'AL', 'AL', 'AL', 'AL', 'NSM', 'NSM', 'NSM', 'NSM', 'NSM', 'NSM', 'NSM',
'NSM', 'NSM', 'NSM', 'NSM', 'NSM', 'NSM', 'NSM', 'AL', 'AL', 'AL', 'AL',
'AL', 'AL', 'AL', 'AN', 'AN', 'AN', 'AN', 'AN', 'AN', 'AN', 'AN', 'AN',
'AN', 'ET', 'AN', 'AN', 'AL', 'AL', 'AL', 'NSM', 'AL', 'AL', 'AL', 'AL',
'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL',
'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL',
'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL',
'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL',
'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL',
'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL',
'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL',
'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL',
'AL', 'NSM', 'NSM', 'NSM', 'NSM', 'NSM', 'NSM', 'NSM', 'NSM', 'NSM', 'NSM',
'NSM', 'NSM', 'NSM', 'NSM', 'NSM', 'NSM', 'NSM', 'NSM', 'NSM', 'ON', 'NSM',
'NSM', 'NSM', 'NSM', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL',
'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL', 'AL'
];
function isOdd(i) {
return (i & 1) != 0;
}
function isEven(i) {
return (i & 1) == 0;
}
function findUnequal(arr, start, value) {
var j;
for (var j = start, jj = arr.length; j < jj; ++j) {
if (arr[j] != value)
return j;
}
return j;
}
function setValues(arr, start, end, value) {
for (var j = start; j < end; ++j) {
arr[j] = value;
}
}
function reverseValues(arr, start, end) {
for (var i = start, j = end - 1; i < j; ++i, --j) {
var temp = arr[i];
arr[i] = arr[j];
arr[j] = temp;
}
}
function mirrorGlyphs(c) {
/*
# BidiMirroring-1.txt
0028; 0029 # LEFT PARENTHESIS
0029; 0028 # RIGHT PARENTHESIS
003C; 003E # LESS-THAN SIGN
003E; 003C # GREATER-THAN SIGN
005B; 005D # LEFT SQUARE BRACKET
005D; 005B # RIGHT SQUARE BRACKET
007B; 007D # LEFT CURLY BRACKET
007D; 007B # RIGHT CURLY BRACKET
00AB; 00BB # LEFT-POINTING DOUBLE ANGLE QUOTATION MARK
00BB; 00AB # RIGHT-POINTING DOUBLE ANGLE QUOTATION MARK
*/
switch (c) {
case '(':
return ')';
case ')':
return '(';
case '<':
return '>';
case '>':
return '<';
case ']':
return '[';
case '[':
return ']';
case '}':
return '{';
case '{':
return '}';
case '\u00AB':
return '\u00BB';
case '\u00BB':
return '\u00AB';
default:
return c;
}
}
return (function bidi(text, startLevel) {
var str = text.str;
var strLength = str.length;
if (strLength == 0)
return str;
// get types, fill arrays
var chars = new Array(strLength);
var types = new Array(strLength);
var oldtypes = new Array(strLength);
var numBidi = 0;
for (var i = 0; i < strLength; ++i) {
chars[i] = str.charAt(i);
var charCode = str.charCodeAt(i);
var charType = 'L';
if (charCode <= 0x00ff)
charType = baseTypes[charCode];
else if (0x0590 <= charCode && charCode <= 0x05f4)
charType = 'R';
else if (0x0600 <= charCode && charCode <= 0x06ff)
charType = arabicTypes[charCode & 0xff];
else if (0x0700 <= charCode && charCode <= 0x08AC)
charType = 'AL';
if (charType == 'R' || charType == 'AL' || charType == 'AN')
numBidi++;
oldtypes[i] = types[i] = charType;
}
// detect the bidi method
// if there are no rtl characters then no bidi needed
// if less than 30% chars are rtl then string is primarily ltr
// if more than 30% chars are rtl then string is primarily rtl
if (numBidi == 0) {
text.direction = 'ltr';
return str;
}
if (startLevel == -1) {
if ((strLength / numBidi) < 0.3) {
text.direction = 'ltr';
startLevel = 0;
} else {
text.direction = 'rtl';
startLevel = 1;
}
}
var levels = new Array(strLength);
for (var i = 0; i < strLength; ++i) {
levels[i] = startLevel;
}
var diffChars = new Array(strLength);
var diffLevels = new Array(strLength);
var diffTypes = new Array(strLength);
/*
X1-X10: skip most of this, since we are NOT doing the embeddings.
*/
var e = isOdd(startLevel) ? 'R' : 'L';
var sor = e;
var eor = sor;
/*
W1. Examine each non-spacing mark (NSM) in the level run, and change the
type of the NSM to the type of the previous character. If the NSM is at the
start of the level run, it will get the type of sor.
*/
var lastType = sor;
for (var i = 0; i < strLength; ++i) {
if (types[i] == 'NSM')
types[i] = lastType;
else
lastType = types[i];
}
/*
W2. Search backwards from each instance of a European number until the
first strong type (R, L, AL, or sor) is found. If an AL is found, change
the type of the European number to Arabic number.
*/
var lastType = sor;
for (var i = 0; i < strLength; ++i) {
var t = types[i];
if (t == 'EN')
types[i] = (lastType == 'AL') ? 'AN' : 'EN';
else if (t == 'R' || t == 'L' || t == 'AL')
lastType = t;
}
/*
W3. Change all ALs to R.
*/
for (var i = 0; i < strLength; ++i) {
var t = types[i];
if (t == 'AL')
types[i] = 'R';
}
/*
W4. A single European separator between two European numbers changes to a
European number. A single common separator between two numbers of the same
type changes to that type:
*/
for (var i = 1; i < strLength - 1; ++i) {
if (types[i] == 'ES' && types[i - 1] == 'EN' && types[i + 1] == 'EN')
types[i] = 'EN';
if (types[i] == 'CS' && (types[i - 1] == 'EN' || types[i - 1] == 'AN') &&
types[i + 1] == types[i - 1])
types[i] = types[i - 1];
}
/*
W5. A sequence of European terminators adjacent to European numbers changes
to all European numbers:
*/
for (var i = 0; i < strLength; ++i) {
if (types[i] == 'EN') {
// do before
for (var j = i - 1; j >= 0; --j) {
if (types[j] != 'ET')
break;
types[j] = 'EN';
}
// do after
for (var j = i + 1; j < strLength; --j) {
if (types[j] != 'ET')
break;
types[j] = 'EN';
}
}
}
/*
W6. Otherwise, separators and terminators change to Other Neutral:
*/
for (var i = 0; i < strLength; ++i) {
var t = types[i];
if (t == 'WS' || t == 'ES' || t == 'ET' || t == 'CS')
types[i] = 'ON';
}
/*
W7. Search backwards from each instance of a European number until the
first strong type (R, L, or sor) is found. If an L is found, then change
the type of the European number to L.
*/
var lastType = sor;
for (var i = 0; i < strLength; ++i) {
var t = types[i];
if (t == 'EN')
types[i] = (lastType == 'L') ? 'L' : 'EN';
else if (t == 'R' || t == 'L')
lastType = t;
}
/*
N1. A sequence of neutrals takes the direction of the surrounding strong
text if the text on both sides has the same direction. European and Arabic
numbers are treated as though they were R. Start-of-level-run (sor) and
end-of-level-run (eor) are used at level run boundaries.
*/
for (var i = 0; i < strLength; ++i) {
if (types[i] == 'ON') {
var end = findUnequal(types, i + 1, 'ON');
var before = sor;
if (i > 0)
before = types[i - 1];
var after = eor;
if (end + 1 < strLength)
after = types[end + 1];
if (before != 'L')
before = 'R';
if (after != 'L')
after = 'R';
if (before == after)
setValues(types, i, end, before);
i = end - 1; // reset to end (-1 so next iteration is ok)
}
}
/*
N2. Any remaining neutrals take the embedding direction.
*/
for (var i = 0; i < strLength; ++i) {
if (types[i] == 'ON')
types[i] = e;
}
/*
I1. For all characters with an even (left-to-right) embedding direction,
those of type R go up one level and those of type AN or EN go up two
levels.
I2. For all characters with an odd (right-to-left) embedding direction,
those of type L, EN or AN go up one level.
*/
for (var i = 0; i < strLength; ++i) {
var t = types[i];
if (isEven(levels[i])) {
if (t == 'R') {
levels[i] += 1;
} else if (t == 'AN' || t == 'EN') {
levels[i] += 2;
}
} else { // isOdd, so
if (t == 'L' || t == 'AN' || t == 'EN') {
levels[i] += 1;
}
}
}
/*
L1. On each line, reset the embedding level of the following characters to
the paragraph embedding level:
segment separators,
paragraph separators,
any sequence of whitespace characters preceding a segment separator or
paragraph separator, and any sequence of white space characters at the end
of the line.
*/
// don't bother as text is only single line
/*
L2. From the highest level found in the text to the lowest odd level on
each line, reverse any contiguous sequence of characters that are at that
level or higher.
*/
// find highest level & lowest odd level
var highestLevel = -1;
var lowestOddLevel = 99;
for (var i = 0, ii = levels.length; i < ii; ++i) {
var level = levels[i];
if (highestLevel < level)
highestLevel = level;
if (lowestOddLevel > level && isOdd(level))
lowestOddLevel = level;
}
// now reverse between those limits
for (var level = highestLevel; level >= lowestOddLevel; --level) {
// find segments to reverse
var start = -1;
for (var i = 0, ii = levels.length; i < ii; ++i) {
if (levels[i] < level) {
if (start >= 0) {
reverseValues(chars, start, i);
start = -1;
}
} else if (start < 0) {
start = i;
}
}
if (start >= 0) {
reverseValues(chars, start, levels.length);
}
}
/*
L3. Combining marks applied to a right-to-left base character will at this
point precede their base character. If the rendering engine expects them to
follow the base characters in the final display process, then the ordering
of the marks and the base character must be reversed.
*/
// don't bother for now
/*
L4. A character that possesses the mirrored property as specified by
Section 4.7, Mirrored, must be depicted by a mirrored glyph if the resolved
directionality of that character is R.
*/
// don't mirror as characters are already mirrored in the pdf
// Finally, return string
var result = '';
for (var i = 0, ii = chars.length; i < ii; ++i) {
var ch = chars[i];
if (ch != '<' && ch != '>')
result += ch;
}
return result;
});
})();

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@ -778,8 +778,16 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
x += charWidth;
text.str += glyph.unicode === ' ' ? '\u00A0' : glyph.unicode;
text.length++;
var glyphUnicode = glyph.unicode === ' ' ? '\u00A0' : glyph.unicode;
var glyphUnicodeLength = glyphUnicode.length;
//reverse an arabic ligature
if (glyphUnicodeLength > 1 &&
isRTLRangeFor(glyphUnicode.charCodeAt(0))) {
for (var ii = glyphUnicodeLength - 1; ii >= 0; ii--)
text.str += glyphUnicode[ii];
} else
text.str += glyphUnicode;
text.length += glyphUnicodeLength;
text.canvasWidth += charWidth;
}
current.x += x * textHScale2;
@ -845,7 +853,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
text.str += shownText.str;
}
text.canvasWidth += shownText.canvasWidth;
text.length += e.length;
text.length += shownText.length;
}
} else {
malformed('TJ array element ' + e + ' is not string or num');

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@ -620,8 +620,18 @@ var PartialEvaluator = (function PartialEvaluatorClosure() {
} else {
// parsing hex UTF-16BE numbers
var str = [];
for (var i = 0, ii = token.length; i < ii; i += 4)
str.push(parseInt(token.substr(i, 4), 16));
for (var k = 0, kk = token.length; k < kk; k += 4) {
var b = parseInt(token.substr(k, 4), 16);
if (b <= 0x10) {
k += 4;
b = (b << 16) | parseInt(token.substr(k, 4), 16);
b -= 0x10000;
str.push(0xD800 | (b >> 10));
str.push(0xDC00 | (b & 0x3FF));
break;
}
str.push(b);
}
tokens.push(String.fromCharCode.apply(String, str));
token = '';
}

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@ -736,6 +736,16 @@ function getUnicodeRangeFor(value) {
return -1;
}
function isRTLRangeFor(value) {
var range = UnicodeRanges[13];
if (value >= range.begin && value < range.end)
return true;
range = UnicodeRanges[11];
if (value >= range.begin && value < range.end)
return true;
return false;
}
function isSpecialUnicode(unicode) {
return (unicode <= 0x1F || (unicode >= 127 && unicode < kSizeOfGlyphArea)) ||
(unicode >= kCmapGlyphOffset &&
@ -796,6 +806,8 @@ var Font = (function FontClosure() {
else
this.rebuildToUnicode(properties);
this.toFontChar = this.buildToFontChar(this.toUnicode);
if (!file) {
// The file data is not specified. Trying to fix the font name
// to be used with the canvas.font.
@ -1817,9 +1829,9 @@ var Font = (function FontClosure() {
var unassignedUnicodeItems = [];
for (var i = 1; i < numGlyphs; i++) {
var cid = gidToCidMap[i] || i;
var unicode = this.toUnicode[cid];
if (!unicode || isSpecialUnicode(unicode) ||
unicode in usedUnicodes) {
var unicode = this.toFontChar[cid];
if (!unicode || typeof unicode !== 'number' ||
isSpecialUnicode(unicode) || unicode in usedUnicodes) {
unassignedUnicodeItems.push(i);
continue;
}
@ -1838,7 +1850,7 @@ var Font = (function FontClosure() {
if (unusedUnicode >= kCmapGlyphOffset + kSizeOfGlyphArea)
break;
var unicode = unusedUnicode++;
this.toUnicode[cid] = unicode;
this.toFontChar[cid] = unicode;
usedUnicodes[unicode] = true;
glyphs.push({ unicode: unicode, code: cid });
ids.push(i);
@ -1849,9 +1861,9 @@ var Font = (function FontClosure() {
var glyphs = cmapTable.glyphs;
var ids = cmapTable.ids;
var hasShortCmap = !!cmapTable.hasShortCmap;
var toUnicode = this.toUnicode;
var toFontChar = this.toFontChar;
if (toUnicode && toUnicode.length > 0) {
if (toFontChar && toFontChar.length > 0) {
// checking if cmap is just identity map
var isIdentity = true;
for (var i = 0, ii = glyphs.length; i < ii; i++) {
@ -1864,8 +1876,9 @@ var Font = (function FontClosure() {
if (isIdentity && !this.isSymbolicFont) {
var usedUnicodes = [], unassignedUnicodeItems = [];
for (var i = 0, ii = glyphs.length; i < ii; i++) {
var unicode = toUnicode[i + 1];
if (!unicode || unicode in usedUnicodes) {
var unicode = toFontChar[i + 1];
if (!unicode || typeof unicode !== 'number' ||
unicode in usedUnicodes) {
unassignedUnicodeItems.push(i);
continue;
}
@ -1879,11 +1892,11 @@ var Font = (function FontClosure() {
unusedUnicode++;
var cid = i + 1;
// override only if unicode mapping is not specified
if (!(cid in toUnicode))
toUnicode[cid] = unusedUnicode;
if (!(cid in toFontChar))
toFontChar[cid] = unusedUnicode;
glyphs[i].unicode = unusedUnicode++;
}
this.useToUnicode = true;
this.useToFontChar = true;
}
}
@ -1914,13 +1927,13 @@ var Font = (function FontClosure() {
}
// Moving all symbolic font glyphs into 0xF000 - 0xF0FF range.
this.symbolicGlyphsOffset = 0;
if (this.isSymbolicFont) {
for (var i = 0, ii = glyphs.length; i < ii; i++) {
var code = glyphs[i].unicode;
glyphs[i].unicode = kSymbolicFontGlyphOffset | (code & 0xFF);
var code = glyphs[i].unicode & 0xFF;
var fontCharCode = kSymbolicFontGlyphOffset | code;
glyphs[i].unicode = toFontChar[code] = fontCharCode;
}
this.symbolicGlyphsOffset = kSymbolicFontGlyphOffset;
this.useToFontChar = true;
}
// remove glyph references outside range of avaialable glyphs
@ -2023,12 +2036,12 @@ var Font = (function FontClosure() {
properties.baseEncoding = encoding;
}
if (properties.subtype == 'CIDFontType0C') {
var toUnicode = [];
var toFontChar = [];
for (var i = 0; i < charstrings.length; ++i) {
var charstring = charstrings[i];
toUnicode[charstring.code] = charstring.unicode;
toFontChar[charstring.code] = charstring.unicode;
}
this.toUnicode = toUnicode;
this.toFontChar = toFontChar;
}
var fields = {
@ -2123,6 +2136,19 @@ var Font = (function FontClosure() {
return stringToArray(otf.file);
},
buildToFontChar: function font_buildToFontChar(toUnicode) {
var result = [];
var unusedUnicode = kCmapGlyphOffset;
for (var i = 0, ii = toUnicode.length; i < ii; i++) {
var unicode = toUnicode[i];
var fontCharCode = typeof unicode === 'object' ? unusedUnicode++ :
unicode;
if (typeof unicode !== 'undefined')
result[i] = fontCharCode;
}
return result;
},
rebuildToUnicode: function font_rebuildToUnicode(properties) {
var firstChar = properties.firstChar, lastChar = properties.lastChar;
var map = [];
@ -2258,7 +2284,7 @@ var Font = (function FontClosure() {
},
charToGlyph: function fonts_charToGlyph(charcode) {
var unicode, width, codeIRQueue;
var fontCharCode, width, codeIRQueue;
var width = this.widths[charcode];
@ -2266,38 +2292,39 @@ var Font = (function FontClosure() {
case 'CIDFontType0':
if (this.noUnicodeAdaptation) {
width = this.widths[this.unicodeToCID[charcode] || charcode];
unicode = mapPrivateUseChars(charcode);
fontCharCode = mapPrivateUseChars(charcode);
break;
}
unicode = this.toUnicode[charcode] || charcode;
fontCharCode = this.toFontChar[charcode] || charcode;
break;
case 'CIDFontType2':
if (this.noUnicodeAdaptation) {
width = this.widths[this.unicodeToCID[charcode] || charcode];
unicode = mapPrivateUseChars(charcode);
fontCharCode = mapPrivateUseChars(charcode);
break;
}
unicode = this.toUnicode[charcode] || charcode;
fontCharCode = this.toFontChar[charcode] || charcode;
break;
case 'Type1':
var glyphName = this.differences[charcode] || this.encoding[charcode];
if (!isNum(width))
width = this.widths[glyphName];
if (this.noUnicodeAdaptation) {
unicode = mapPrivateUseChars(GlyphsUnicode[glyphName] || charcode);
fontCharCode = mapPrivateUseChars(GlyphsUnicode[glyphName] ||
charcode);
break;
}
unicode = this.glyphNameMap[glyphName] ||
fontCharCode = this.glyphNameMap[glyphName] ||
GlyphsUnicode[glyphName] || charcode;
break;
case 'Type3':
var glyphName = this.differences[charcode] || this.encoding[charcode];
codeIRQueue = this.charProcIRQueues[glyphName];
unicode = charcode;
fontCharCode = charcode;
break;
case 'TrueType':
if (this.useToUnicode) {
unicode = this.toUnicode[charcode] || charcode;
if (this.useToFontChar) {
fontCharCode = this.toFontChar[charcode] || charcode;
break;
}
var glyphName = this.differences[charcode] || this.encoding[charcode];
@ -2306,17 +2333,17 @@ var Font = (function FontClosure() {
if (!isNum(width))
width = this.widths[glyphName];
if (this.noUnicodeAdaptation) {
unicode = GlyphsUnicode[glyphName] || charcode;
fontCharCode = GlyphsUnicode[glyphName] || charcode;
break;
}
if (!this.hasEncoding || this.isSymbolicFont) {
unicode = this.useToUnicode ? this.toUnicode[charcode] :
(this.symbolicGlyphsOffset + charcode);
fontCharCode = this.useToFontChar ? this.toFontChar[charcode] :
charcode;
break;
}
// MacRoman encoding address by re-encoding the cmap table
unicode = glyphName in this.glyphNameMap ?
fontCharCode = glyphName in this.glyphNameMap ?
this.glyphNameMap[glyphName] : GlyphsUnicode[glyphName];
break;
default:
@ -2332,7 +2359,7 @@ var Font = (function FontClosure() {
width = (isNum(width) ? width : this.defaultWidth) * this.widthMultiplier;
return {
fontChar: String.fromCharCode(unicode),
fontChar: String.fromCharCode(fontCharCode),
unicode: unicodeChars,
width: width,
codeIRQueue: codeIRQueue

View File

@ -174,6 +174,57 @@ var Util = (function UtilClosure() {
return Util;
})();
// optimised CSS custom property getter/setter
var CustomStyle = (function CustomStyleClosure() {
// As noted on: http://www.zachstronaut.com/posts/2009/02/17/
// animate-css-transforms-firefox-webkit.html
// in some versions of IE9 it is critical that ms appear in this list
// before Moz
var prefixes = ['ms', 'Moz', 'Webkit', 'O'];
var _cache = { };
function CustomStyle() {
}
CustomStyle.getProp = function get(propName, element) {
// check cache only when no element is given
if (arguments.length == 1 && typeof _cache[propName] == 'string') {
return _cache[propName];
}
element = element || document.documentElement;
var style = element.style, prefixed, uPropName;
// test standard property first
if (typeof style[propName] == 'string') {
return (_cache[propName] = propName);
}
// capitalize
uPropName = propName.charAt(0).toUpperCase() + propName.slice(1);
// test vendor specific properties
for (var i = 0, l = prefixes.length; i < l; i++) {
prefixed = prefixes[i] + uPropName;
if (typeof style[prefixed] == 'string') {
return (_cache[propName] = prefixed);
}
}
//if all fails then set to undefined
return (_cache[propName] = 'undefined');
}
CustomStyle.setProp = function set(propName, element, str) {
var prop = this.getProp(propName);
if (prop != 'undefined')
element.style[prop] = str;
}
return CustomStyle;
})();
var PDFStringTranslateTable = [
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0x2D8, 0x2C7, 0x2C6, 0x2D9, 0x2DD, 0x2DB, 0x2DA, 0x2DC, 0, 0, 0, 0, 0, 0, 0,

View File

@ -24,7 +24,8 @@ var files = [
'stream.js',
'worker.js',
'../external/jpgjs/jpg.js',
'jpx.js'
'jpx.js',
'bidi.js'
];
// Load all the files.

View File

@ -23,6 +23,7 @@
<script type="text/javascript" src="/src/worker.js"></script>
<script type="text/javascript" src="/external/jpgjs/jpg.js"></script>
<script type="text/javascript" src="/src/jpx.js"></script>
<script type="text/javascript" src="/src/bidi.js"></script>
<script type="text/javascript" src="driver.js"></script>
<script type="text/javascript">

View File

@ -22,6 +22,7 @@ load:
- ../../src/pattern.js
- ../../src/stream.js
- ../../src/worker.js
- ../../src/bidi.js
- ../../external/jpgjs/jpg.js
- ../unit/obj_spec.js
- ../unit/function_spec.js

View File

@ -29,6 +29,7 @@
<script type="text/javascript" src="../src/worker.js"></script> <!-- PDFJSSCRIPT_REMOVE_CORE -->
<script type="text/javascript" src="../external/jpgjs/jpg.js"></script> <!-- PDFJSSCRIPT_REMOVE_CORE -->
<script type="text/javascript" src="../src/jpx.js"></script> <!-- PDFJSSCRIPT_REMOVE_CORE -->
<script type="text/javascript" src="../src/bidi.js"></script> <!-- PDFJSSCRIPT_REMOVE_CORE -->
<script type="text/javascript">PDFJS.workerSrc = '../src/worker_loader.js';</script> <!-- PDFJSSCRIPT_REMOVE_CORE -->
<script type="text/javascript" src="debugger.js"></script>
<script type="text/javascript" src="viewer.js"></script>

View File

@ -1051,12 +1051,13 @@ var TextLayerBuilder = function textLayerBuilder(textLayerDiv) {
textLayerDiv.appendChild(textDiv);
if (textDiv.dataset.textLength > 1) { // avoid div by zero
// Adjust div width (via letterSpacing) to match canvas text
// Adjust div width to match canvas text
// Due to the .offsetWidth calls, this is slow
// This needs to come after appending to the DOM
textDiv.style.letterSpacing =
((textDiv.dataset.canvasWidth - textDiv.offsetWidth) /
(textDiv.dataset.textLength - 1)) + 'px';
var textScale = textDiv.dataset.canvasWidth / textDiv.offsetWidth;
CustomStyle.setProp('transform' , textDiv,
'scale(' + textScale + ', 1)');
CustomStyle.setProp('transformOrigin' , textDiv, '0% 0%');
}
} // textLength > 0
}
@ -1096,7 +1097,8 @@ var TextLayerBuilder = function textLayerBuilder(textLayerDiv) {
textDiv.style.fontSize = fontHeight + 'px';
textDiv.style.left = text.geom.x + 'px';
textDiv.style.top = (text.geom.y - fontHeight) + 'px';
textDiv.textContent = text.str;
textDiv.textContent = bidi(text, -1);
textDiv.dir = text.direction;
textDiv.dataset.textLength = text.length;
this.textDivs.push(textDiv);
};