Fix errors reported by the yoda
ESLint rule
http://eslint.org/docs/rules/yoda
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@ -2057,17 +2057,17 @@ var CipherTransformFactory = (function CipherTransformFactoryClosure() {
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return new NullCipher();
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return new NullCipher();
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};
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};
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}
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}
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if ('V2' === cfm.name) {
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if (cfm.name === 'V2') {
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return function cipherTransformFactoryBuildCipherConstructorV2() {
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return function cipherTransformFactoryBuildCipherConstructorV2() {
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return new ARCFourCipher(buildObjectKey(num, gen, key, false));
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return new ARCFourCipher(buildObjectKey(num, gen, key, false));
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};
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};
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}
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}
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if ('AESV2' === cfm.name) {
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if (cfm.name === 'AESV2') {
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return function cipherTransformFactoryBuildCipherConstructorAESV2() {
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return function cipherTransformFactoryBuildCipherConstructorAESV2() {
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return new AES128Cipher(buildObjectKey(num, gen, key, true));
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return new AES128Cipher(buildObjectKey(num, gen, key, true));
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};
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};
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}
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}
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if ('AESV3' === cfm.name) {
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if (cfm.name === 'AESV3') {
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return function cipherTransformFactoryBuildCipherConstructorAESV3() {
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return function cipherTransformFactoryBuildCipherConstructorAESV3() {
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return new AES256Cipher(key);
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return new AES256Cipher(key);
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};
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};
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@ -1780,13 +1780,13 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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this.save();
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this.save();
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this.baseTransformStack.push(this.baseTransform);
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this.baseTransformStack.push(this.baseTransform);
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if (isArray(matrix) && 6 === matrix.length) {
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if (isArray(matrix) && matrix.length === 6) {
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this.transform.apply(this, matrix);
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this.transform.apply(this, matrix);
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}
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}
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this.baseTransform = this.ctx.mozCurrentTransform;
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this.baseTransform = this.ctx.mozCurrentTransform;
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if (isArray(bbox) && 4 === bbox.length) {
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if (isArray(bbox) && bbox.length === 4) {
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var width = bbox[2] - bbox[0];
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var width = bbox[2] - bbox[0];
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var height = bbox[3] - bbox[1];
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var height = bbox[3] - bbox[1];
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this.ctx.rect(bbox[0], bbox[1], width, height);
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this.ctx.rect(bbox[0], bbox[1], width, height);
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@ -1947,7 +1947,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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matrix) {
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matrix) {
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this.save();
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this.save();
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if (isArray(rect) && 4 === rect.length) {
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if (isArray(rect) && rect.length === 4) {
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var width = rect[2] - rect[0];
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var width = rect[2] - rect[0];
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var height = rect[3] - rect[1];
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var height = rect[3] - rect[1];
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this.ctx.rect(rect[0], rect[1], width, height);
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this.ctx.rect(rect[0], rect[1], width, height);
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