oops, interval was not clearing because 'this' is not the same 'this' inside an interval. Should use local variable 'self' instead. Reviewers you should have spotted this! :)
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				| @ -361,7 +361,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() { | |||||||
|             textLayerQueue.splice(i, 1); |             textLayerQueue.splice(i, 1); | ||||||
|         } |         } | ||||||
|         if (textLayerQueue.length == 0) |         if (textLayerQueue.length == 0) | ||||||
|           clearInterval(this.textLayerTimer); |           clearInterval(self.textLayerTimer); | ||||||
|       }, 1); |       }, 1); | ||||||
|     }, |     }, | ||||||
| 
 | 
 | ||||||
|  | |||||||
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